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49 lines
3.1 KiB
Markdown
49 lines
3.1 KiB
Markdown
# Android Port of [fheroes2](README.md) Project
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## Installation
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Install the fheroes2.apk to your device running Android. You need to have set the necessary permissions on your device to
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do this.
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fheroes2 requires the data files from the original Heroes of Might and Magic II. If you do not have the original game you
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can download a demo version of the game from <https://archive.org/download/HeroesofMightandMagicIITheSuccessionWars_1020/h2demo.zip>
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If you already have a legally purchased copy of the original game, then put the directories "ANIM", "DATA", "MAPS" and "MUSIC"
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from your original Heroes of Might and Magic II installation into a ZIP archive and copy this archive to your Android device.
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Run the "fh2 Toolset" app, press the "Extract HoMM2 assets" button and select either the ZIP archive of the demo version or the
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ZIP archive created by you in the previous step to extract the assets of the original game to the proper place.
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Depending on your version of Heroes 2, the music files that need to be placed in the "MUSIC" directory can either be on your
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original CD or in the installation folder (GOG and Ubisoft).
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Ingame cinematics are supported by fheroes2 and for these to be supported it is necessary to have them in the "ANIM" folder.
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Depending on your original version of Heroes 2 they can either be found on your CD, disc image or in a folder named "anim" in
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your Heroes 2 installation directory.
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## Controls
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To simulate a right-click to get info on various items, you need to first touch and keep touching on the item of interest
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and then touch anywhere else on the screen. While holding the second finger, you can remove the first one from the screen
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and keep viewing the information on the item.
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By default normal adventure map scrolling on the borders of the screen is disabled. To pan the viewing area around you
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need to press anywhere on the adventure map and slide around to change where you are viewing.
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During combat, actions (such as moving, attacking, or casting a spell) performed using the touchpad/touchscreen must be
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confirmed. The first touch event just places the cursor at the touch point, displaying information about the action being
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performed (the cell/cells to be moved to, the angle of attack and the cells subject to attack, the spell and the cells
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affected by this spell, potential damage, and so on). The second touch event is confirmatory, and performs the corresponding
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action if and only if this action exactly corresponds to the action that the first touch demonstrates.
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To make it easier to select the angle of attack on touchscreens, you can "draw" the angle by swiping your finger from the cell you
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intend to attack from, to the cell occupied by the enemy unit. Next, you should remove your finger from the screen, double-check
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your planned attack, and then confirm the action by touching the target cell with your finger again.
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## Android Specific Notes
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Fullscreen is enabled by default. To have the info bar with the clock visible you can disable fullscreen mode within the
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main menu settings under "Graphics".
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The minimum supported Android version is 5.1.
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