.. |
begin_code.h
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Fixes bug #195:
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2006-04-13 13:08:26 +00:00 |
close_code.h
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Use consistent identifiers for the various platforms we support.
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2006-02-21 08:46:50 +00:00 |
SDL_active.h
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More header massaging... works great on Windows. ;-)
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2006-02-10 06:48:43 +00:00 |
SDL_audio.h
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More header massaging... works great on Windows. ;-)
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2006-02-10 06:48:43 +00:00 |
SDL_byteorder.h
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Fixed build problem with SDL_string.c
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2006-02-09 09:38:05 +00:00 |
SDL_cdrom.h
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More header massaging... works great on Windows. ;-)
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2006-02-10 06:48:43 +00:00 |
SDL_config_amiga.h
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A less rude way of doing the same thing...
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2006-03-23 21:55:13 +00:00 |
SDL_config_dreamcast.h
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A less rude way of doing the same thing...
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2006-03-23 21:55:13 +00:00 |
SDL_config_macos.h
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Hey, whaddy know! MacOS Classic has 64-bit types!
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2006-05-13 16:30:59 +00:00 |
SDL_config_macosx.h
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Fixed bug #221
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2006-05-10 07:25:37 +00:00 |
SDL_config_minimal.h
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A less rude way of doing the same thing...
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2006-03-23 21:55:13 +00:00 |
SDL_config_os2.h
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A less rude way of doing the same thing...
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2006-03-23 21:55:13 +00:00 |
SDL_config_win32.h
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--HG--
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2006-06-25 17:14:39 +00:00 |
SDL_config.h.default
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Fixed bug #171
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2006-03-23 21:28:33 +00:00 |
SDL_config.h.in
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Moved DirectInput joystick code to 1.3 branch
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2006-05-21 17:26:40 +00:00 |
SDL_copying.h
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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2006-02-01 06:32:25 +00:00 |
SDL_cpuinfo.h
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*** empty log message ***
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2006-02-24 10:23:49 +00:00 |
SDL_endian.h
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Get Microsoft's preprocessor symbols in there
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2006-03-06 16:37:18 +00:00 |
SDL_error.h
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New configure-based build system. Still work in progress, but much improved
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2006-02-16 10:11:48 +00:00 |
SDL_events.h
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More header massaging... works great on Windows. ;-)
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2006-02-10 06:48:43 +00:00 |
SDL_getenv.h
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Fixed build problem with SDL_string.c
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2006-02-09 09:38:05 +00:00 |
SDL_joystick.h
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More header massaging... works great on Windows. ;-)
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2006-02-10 06:48:43 +00:00 |
SDL_keyboard.h
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Fixed bug #112
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2006-03-13 01:41:32 +00:00 |
SDL_keysym.h
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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2006-02-01 06:32:25 +00:00 |
SDL_loadso.h
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More header massaging... works great on Windows. ;-)
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2006-02-10 06:48:43 +00:00 |
SDL_main.h
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*** empty log message ***
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2006-03-05 22:18:15 +00:00 |
SDL_mouse.h
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More header massaging... works great on Windows. ;-)
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2006-02-10 06:48:43 +00:00 |
SDL_mutex.h
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More header massaging... works great on Windows. ;-)
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2006-02-10 06:48:43 +00:00 |
SDL_name.h
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Added a new header file: SDL_loadso.h
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2002-03-06 05:20:11 +00:00 |
SDL_opengl.h
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From Anders F Bjorklund:
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2006-04-12 14:37:05 +00:00 |
SDL_platform.h
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Prevent both __MACOS__ and __MACOSX__ from being defined in Codewarrior
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2006-05-10 07:08:41 +00:00 |
SDL_quit.h
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More header massaging... works great on Windows. ;-)
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2006-02-10 06:48:43 +00:00 |
SDL_rwops.h
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Date: Mon, 27 Feb 2006 17:01:43 +0100
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2006-02-27 19:19:22 +00:00 |
SDL_stdinc.h
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Fixed bug #256
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2006-06-21 07:35:02 +00:00 |
SDL_syswm.h
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Patch from Dmitry Yakimov to fix building on WinCE
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2006-05-03 04:11:38 +00:00 |
SDL_thread.h
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Fixed thread callback calling conventions, updated OS/2 DLL name to SDL12.dll
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2006-05-17 18:57:04 +00:00 |
SDL_timer.h
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More header massaging... works great on Windows. ;-)
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2006-02-10 06:48:43 +00:00 |
SDL_types.h
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Fixed build problem with SDL_string.c
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2006-02-09 09:38:05 +00:00 |
SDL_version.h
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Updated the version to 1.2.11
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2006-06-25 18:07:34 +00:00 |
SDL_video.h
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Implemented bug #5
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2006-04-27 08:39:51 +00:00 |
SDL.h
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Updated for Visual Studio Express 2005
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2006-02-24 08:17:28 +00:00 |