VitaShell/uncommon_dialog.c
2016-09-08 22:09:31 +02:00

338 lines
10 KiB
C

/*
VitaShell
Copyright (C) 2015-2016, TheFloW
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "main.h"
#include "init.h"
#include "theme.h"
#include "language.h"
#include "utils.h"
#include "uncommon_dialog.h"
typedef struct {
int animation_mode;
int status;
int mode;
int buttonType;
int buttonId;
char msg[512];
float x;
float y;
float width;
float height;
float scale;
int progress;
} UncommonDialog;
static UncommonDialog uncommon_dialog;
void calculateDialogBoxSize() {
int len = strlen(uncommon_dialog.msg);
char *string = uncommon_dialog.msg;
// Get width and height
uncommon_dialog.width = 0.0f;
uncommon_dialog.height = 0.0f;
int i;
for (i = 0; i < len + 1; i++) {
if (uncommon_dialog.msg[i] == '\n') {
uncommon_dialog.msg[i] = '\0';
float width = vita2d_pgf_text_width(font, FONT_SIZE, string);
if (width > uncommon_dialog.width)
uncommon_dialog.width = width;
uncommon_dialog.msg[i] = '\n';
string = uncommon_dialog.msg + i;
uncommon_dialog.height += FONT_Y_SPACE;
}
if (uncommon_dialog.msg[i] == '\0') {
float width = vita2d_pgf_text_width(font, FONT_SIZE, string);
if (width > uncommon_dialog.width)
uncommon_dialog.width = width;
uncommon_dialog.height += FONT_Y_SPACE;
}
}
// Margin
uncommon_dialog.width += 2.0f * SHELL_MARGIN_X;
uncommon_dialog.height += 2.0f * SHELL_MARGIN_Y;
// Progress bar box width
if (uncommon_dialog.mode == SCE_MSG_DIALOG_MODE_PROGRESS_BAR) {
uncommon_dialog.width = UNCOMMON_DIALOG_PROGRESS_BAR_BOX_WIDTH;
uncommon_dialog.height += 2.0f * FONT_Y_SPACE;
}
// More space for buttons
if (uncommon_dialog.buttonType != SCE_MSG_DIALOG_BUTTON_TYPE_NONE)
uncommon_dialog.height += 2.0f * FONT_Y_SPACE;
// Position
uncommon_dialog.x = CENTER(SCREEN_WIDTH, uncommon_dialog.width);
uncommon_dialog.y = CENTER(SCREEN_HEIGHT, uncommon_dialog.height);
// Align
int y_n = (int)((float)(uncommon_dialog.y - 2.0f) / FONT_Y_SPACE);
uncommon_dialog.y = (float)y_n * FONT_Y_SPACE + 2.0f;
// Scale
uncommon_dialog.scale = 0;
}
int sceMsgDialogInit(const SceMsgDialogParam *param) {
if (!param)
return -1;
memset(&uncommon_dialog, 0, sizeof(UncommonDialog));
switch (param->mode) {
case SCE_MSG_DIALOG_MODE_USER_MSG:
{
if (!param->userMsgParam || !param->userMsgParam->msg)
return -1;
strncpy(uncommon_dialog.msg, (char *)param->userMsgParam->msg, sizeof(uncommon_dialog.msg) - 1);
uncommon_dialog.buttonType = param->userMsgParam->buttonType;
break;
}
case SCE_MSG_DIALOG_MODE_PROGRESS_BAR:
{
if (!param->progBarParam || !param->progBarParam->msg)
return -1;
strncpy(uncommon_dialog.msg, (char *)param->progBarParam->msg, sizeof(uncommon_dialog.msg) - 1);
uncommon_dialog.buttonType = SCE_MSG_DIALOG_BUTTON_TYPE_CANCEL;
break;
}
default:
return -1;
}
uncommon_dialog.animation_mode = UNCOMMON_DIALOG_OPENING;
uncommon_dialog.mode = param->mode;
uncommon_dialog.status = SCE_COMMON_DIALOG_STATUS_RUNNING;
calculateDialogBoxSize();
return 0;
}
SceCommonDialogStatus sceMsgDialogGetStatus(void) {
if (uncommon_dialog.status == SCE_COMMON_DIALOG_STATUS_RUNNING) {
switch (uncommon_dialog.buttonType) {
case SCE_MSG_DIALOG_BUTTON_TYPE_OK:
{
if (pressed_buttons & SCE_CTRL_ENTER) {
uncommon_dialog.animation_mode = UNCOMMON_DIALOG_CLOSING;
uncommon_dialog.buttonId = SCE_MSG_DIALOG_BUTTON_ID_OK;
}
break;
}
case SCE_MSG_DIALOG_BUTTON_TYPE_YESNO:
{
if (pressed_buttons & SCE_CTRL_ENTER) {
uncommon_dialog.animation_mode = UNCOMMON_DIALOG_CLOSING;
uncommon_dialog.buttonId = SCE_MSG_DIALOG_BUTTON_ID_YES;
}
if (pressed_buttons & SCE_CTRL_CANCEL) {
uncommon_dialog.animation_mode = UNCOMMON_DIALOG_CLOSING;
uncommon_dialog.buttonId = SCE_MSG_DIALOG_BUTTON_ID_NO;
}
break;
}
case SCE_MSG_DIALOG_BUTTON_TYPE_OK_CANCEL:
{
if (pressed_buttons & SCE_CTRL_ENTER) {
uncommon_dialog.animation_mode = UNCOMMON_DIALOG_CLOSING;
uncommon_dialog.buttonId = SCE_MSG_DIALOG_BUTTON_ID_YES;
}
if (pressed_buttons & SCE_CTRL_CANCEL) {
uncommon_dialog.animation_mode = UNCOMMON_DIALOG_CLOSING;
uncommon_dialog.buttonId = SCE_MSG_DIALOG_BUTTON_ID_NO;
}
break;
}
case SCE_MSG_DIALOG_BUTTON_TYPE_CANCEL:
{
if (pressed_buttons & SCE_CTRL_CANCEL) {
uncommon_dialog.animation_mode = UNCOMMON_DIALOG_CLOSING;
}
break;
}
}
}
return uncommon_dialog.status;
}
int sceMsgDialogClose(void) {
if (uncommon_dialog.status != SCE_COMMON_DIALOG_STATUS_RUNNING)
return -1;
uncommon_dialog.animation_mode = UNCOMMON_DIALOG_CLOSING;
return 0;
}
int sceMsgDialogTerm(void) {
if (uncommon_dialog.status == SCE_COMMON_DIALOG_STATUS_NONE)
return -1;
uncommon_dialog.status = SCE_COMMON_DIALOG_STATUS_NONE;
return 0;
}
int sceMsgDialogGetResult(SceMsgDialogResult *result) {
if (!result)
return -1;
result->buttonId = uncommon_dialog.buttonId;
return 0;
}
int sceMsgDialogProgressBarSetMsg(SceMsgDialogProgressBarTarget target, const SceChar8 *barMsg) {
strncpy(uncommon_dialog.msg, (char *)barMsg, sizeof(uncommon_dialog.msg) - 1);
return 0;
}
int sceMsgDialogProgressBarSetValue(SceMsgDialogProgressBarTarget target, SceUInt32 rate) {
if (rate > 100)
return -1;
uncommon_dialog.progress = rate;
return 0;
}
float easeOut2(float x0, float x1, float a) {
float dx = (x1 - x0);
return ((dx * a) > 0.01f) ? (dx * a) : dx;
}
int drawUncommonDialog() {
if (uncommon_dialog.status == SCE_COMMON_DIALOG_STATUS_NONE)
return 0;
// Dialog background
vita2d_draw_texture_scale_rotate_hotspot(dialog_image, uncommon_dialog.x + uncommon_dialog.width / 2.0f,
uncommon_dialog.y + uncommon_dialog.height / 2.0f,
uncommon_dialog.scale * (uncommon_dialog.width / vita2d_texture_get_width(dialog_image)),
uncommon_dialog.scale * (uncommon_dialog.height / vita2d_texture_get_height(dialog_image)),
0.0f, vita2d_texture_get_width(dialog_image) / 2.0f, vita2d_texture_get_height(dialog_image) / 2.0f);
// Easing out
if (uncommon_dialog.animation_mode == UNCOMMON_DIALOG_CLOSING) {
if (uncommon_dialog.scale > 0.0f) {
uncommon_dialog.scale -= easeOut2(0.0f, uncommon_dialog.scale, 0.25f);
} else {
uncommon_dialog.animation_mode = UNCOMMON_DIALOG_CLOSED;
uncommon_dialog.status = SCE_COMMON_DIALOG_STATUS_FINISHED;
}
}
if (uncommon_dialog.animation_mode == UNCOMMON_DIALOG_OPENING) {
if (uncommon_dialog.scale < 1.0f) {
uncommon_dialog.scale += easeOut2(uncommon_dialog.scale, 1.0f, 0.25f);
} else {
uncommon_dialog.animation_mode = UNCOMMON_DIALOG_OPENED;
}
}
if (uncommon_dialog.animation_mode == UNCOMMON_DIALOG_OPENED) {
// Draw message
float string_y = uncommon_dialog.y + SHELL_MARGIN_Y - 2.0f;
int len = strlen(uncommon_dialog.msg);
char *string = uncommon_dialog.msg;
int i;
for (i = 0; i < len + 1; i++) {
if (uncommon_dialog.msg[i] == '\n') {
uncommon_dialog.msg[i] = '\0';
pgf_draw_text(uncommon_dialog.x + SHELL_MARGIN_X, string_y, DIALOG_COLOR, FONT_SIZE, string);
uncommon_dialog.msg[i] = '\n';
string = uncommon_dialog.msg + i + 1;
string_y += FONT_Y_SPACE;
}
if (uncommon_dialog.msg[i] == '\0') {
pgf_draw_text(uncommon_dialog.x + SHELL_MARGIN_X, string_y, DIALOG_COLOR, FONT_SIZE, string);
string_y += FONT_Y_SPACE;
}
}
// Dialog type
char button_string[32];
switch (uncommon_dialog.buttonType) {
case SCE_MSG_DIALOG_BUTTON_TYPE_OK:
sprintf(button_string, "%s %s", enter_button == SCE_SYSTEM_PARAM_ENTER_BUTTON_CIRCLE ? CIRCLE : CROSS, language_container[OK]);
break;
case SCE_MSG_DIALOG_BUTTON_TYPE_YESNO:
sprintf(button_string, "%s %s %s %s", enter_button == SCE_SYSTEM_PARAM_ENTER_BUTTON_CIRCLE ? CIRCLE : CROSS, language_container[YES], enter_button == SCE_SYSTEM_PARAM_ENTER_BUTTON_CIRCLE ? CROSS : CIRCLE, language_container[NO]);
break;
case SCE_MSG_DIALOG_BUTTON_TYPE_OK_CANCEL:
sprintf(button_string, "%s %s %s %s", enter_button == SCE_SYSTEM_PARAM_ENTER_BUTTON_CIRCLE ? CIRCLE : CROSS, language_container[OK], enter_button == SCE_SYSTEM_PARAM_ENTER_BUTTON_CIRCLE ? CROSS : CIRCLE, language_container[CANCEL]);
break;
case SCE_MSG_DIALOG_BUTTON_TYPE_CANCEL:
sprintf(button_string, "%s %s", enter_button == SCE_SYSTEM_PARAM_ENTER_BUTTON_CIRCLE ? CROSS : CIRCLE, language_container[CANCEL]);
break;
}
// Progress bar
if (uncommon_dialog.mode == SCE_MSG_DIALOG_MODE_PROGRESS_BAR) {
float width = uncommon_dialog.width - 2.0f * SHELL_MARGIN_X;
vita2d_draw_rectangle(uncommon_dialog.x + SHELL_MARGIN_X, string_y + 10.0f, width, UNCOMMON_DIALOG_PROGRESS_BAR_HEIGHT, PROGRESS_BAR_BG_COLOR);
vita2d_draw_rectangle(uncommon_dialog.x + SHELL_MARGIN_X, string_y + 10.0f, uncommon_dialog.progress * width / 100.0f, UNCOMMON_DIALOG_PROGRESS_BAR_HEIGHT, PROGRESS_BAR_COLOR);
char string[8];
sprintf(string, "%d%%", uncommon_dialog.progress);
pgf_draw_text(CENTER(SCREEN_WIDTH, vita2d_pgf_text_width(font, FONT_SIZE, string)), string_y + FONT_Y_SPACE, DIALOG_COLOR, FONT_SIZE, string);
string_y += 2.0f * FONT_Y_SPACE;
}
switch (uncommon_dialog.buttonType) {
case SCE_MSG_DIALOG_BUTTON_TYPE_OK:
case SCE_MSG_DIALOG_BUTTON_TYPE_YESNO:
case SCE_MSG_DIALOG_BUTTON_TYPE_OK_CANCEL:
case SCE_MSG_DIALOG_BUTTON_TYPE_CANCEL:
pgf_draw_text(CENTER(SCREEN_WIDTH, vita2d_pgf_text_width(font, FONT_SIZE, button_string)), string_y + FONT_Y_SPACE, DIALOG_COLOR, FONT_SIZE, button_string);
break;
}
}
return 0;
}