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<div id="projectname">uOFW
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<div id="projectbrief">Reverse engineered PSP kernel 6.60.</div>
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<a href="#pub-attribs">Data Fields</a> </div>
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<div class="title">SceGeDisplayList Struct Reference<div class="ingroups"><a class="el" href="group__GE.html">sceGE_Manager Module</a></div></div> </div>
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<div class="contents">
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<p><code>#include <<a class="el" href="ge__kernel_8h_source.html">ge_kernel.h</a>></code></p>
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<table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
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Data Fields</h2></td></tr>
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<tr class="memitem:ab9248aa729e3aa68e48d334cc6a75fef"><td class="memItemLeft" align="right" valign="top">struct <a class="el" href="structSceGeDisplayList.html">SceGeDisplayList</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#ab9248aa729e3aa68e48d334cc6a75fef">next</a></td></tr>
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<tr class="memitem:a24300bf39135767812522e68290f92ec"><td class="memItemLeft" align="right" valign="top">struct <a class="el" href="structSceGeDisplayList.html">SceGeDisplayList</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#a24300bf39135767812522e68290f92ec">prev</a></td></tr>
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<tr class="memitem:ac2b7b7a68cbc11f7d7663059fbb42188"><td class="memItemLeft" align="right" valign="top">u8 </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#ac2b7b7a68cbc11f7d7663059fbb42188">state</a></td></tr>
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<tr class="memitem:af26881abdac2fc2c617aa0e224622250"><td class="memItemLeft" align="right" valign="top">u8 </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#af26881abdac2fc2c617aa0e224622250">signal</a></td></tr>
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<tr class="memitem:a9d430f68f54105acdedc53909e1d8f70"><td class="memItemLeft" align="right" valign="top">u8 </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#a9d430f68f54105acdedc53909e1d8f70">isBusy</a></td></tr>
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<tr class="separator:a9d430f68f54105acdedc53909e1d8f70"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ac80233abc98bad636aba0488a311b84b"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structSceGeContext.html">SceGeContext</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#ac80233abc98bad636aba0488a311b84b">ctx</a></td></tr>
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<tr class="separator:ac80233abc98bad636aba0488a311b84b"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a95c19481e23b8208e3bf1aab02ccf9d0"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#a95c19481e23b8208e3bf1aab02ccf9d0">execState</a></td></tr>
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<tr class="memitem:aa29d4123280d70ed969648a52715c4a1"><td class="memItemLeft" align="right" valign="top">void * </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#aa29d4123280d70ed969648a52715c4a1">list</a></td></tr>
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<tr class="memitem:ad4d8f222753fac9955888773531983f7"><td class="memItemLeft" align="right" valign="top">void * </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#ad4d8f222753fac9955888773531983f7">stall</a></td></tr>
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<tr class="memitem:adde38c51bf7685cd42910b378218622a"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#adde38c51bf7685cd42910b378218622a">radr1</a></td></tr>
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<tr class="memitem:ad9db4323589e4fa94d09af2a9098ed4e"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#ad9db4323589e4fa94d09af2a9098ed4e">radr2</a></td></tr>
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<tr class="memitem:a72c7dedc5e134374ffe81bfc782e6e1c"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#a72c7dedc5e134374ffe81bfc782e6e1c">oadr</a></td></tr>
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<tr class="memitem:a5e9fd2fe5def92c9d54442645612eb90"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#a5e9fd2fe5def92c9d54442645612eb90">oadr1</a></td></tr>
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<tr class="memitem:a425e947463d047d13aca5c46f46e7033"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#a425e947463d047d13aca5c46f46e7033">oadr2</a></td></tr>
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<tr class="memitem:a95e64374d104f88ef8a907ed9ea2ab18"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#a95e64374d104f88ef8a907ed9ea2ab18">base</a></td></tr>
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<tr class="memitem:ab585e75f900c18733ffef47ec44be9e7"><td class="memItemLeft" align="right" valign="top">short </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#ab585e75f900c18733ffef47ec44be9e7">cbId</a></td></tr>
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<tr class="memitem:a696e884a3a4e99dbf1c8386f9d477de5"><td class="memItemLeft" align="right" valign="top">u16 </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#a696e884a3a4e99dbf1c8386f9d477de5">signalData</a></td></tr>
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<tr class="memitem:aeea0e1d5fa883fd2f971d1af6ceaa668"><td class="memItemLeft" align="right" valign="top">short </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#aeea0e1d5fa883fd2f971d1af6ceaa668">numStacks</a></td></tr>
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<tr class="memitem:a3f4eacbea4a6b5a1f9fec54e7bc815f0"><td class="memItemLeft" align="right" valign="top">u16 </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#a3f4eacbea4a6b5a1f9fec54e7bc815f0">stackOff</a></td></tr>
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<tr class="separator:a3f4eacbea4a6b5a1f9fec54e7bc815f0"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:aa3eb6bdd76513be2fecc984f45853a6c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structSceGeStack.html">SceGeStack</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="structSceGeDisplayList.html#aa3eb6bdd76513be2fecc984f45853a6c">stack</a></td></tr>
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</table>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<div class="textblock"><p>Structure holding a display list </p>
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</div><h2 class="groupheader">Field Documentation</h2>
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<a id="ab9248aa729e3aa68e48d334cc6a75fef"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#ab9248aa729e3aa68e48d334cc6a75fef">◆ </a></span>next</h2>
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<td class="memname">struct <a class="el" href="structSceGeDisplayList.html">SceGeDisplayList</a>* SceGeDisplayList::next</td>
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<p>Next display list of the queue </p>
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<a id="a24300bf39135767812522e68290f92ec"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#a24300bf39135767812522e68290f92ec">◆ </a></span>prev</h2>
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<td class="memname">struct <a class="el" href="structSceGeDisplayList.html">SceGeDisplayList</a>* SceGeDisplayList::prev</td>
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<p>Previous display list </p>
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<a id="ac2b7b7a68cbc11f7d7663059fbb42188"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#ac2b7b7a68cbc11f7d7663059fbb42188">◆ </a></span>state</h2>
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<td class="memname">u8 SceGeDisplayList::state</td>
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<p>Current display list state </p>
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<a id="af26881abdac2fc2c617aa0e224622250"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#af26881abdac2fc2c617aa0e224622250">◆ </a></span>signal</h2>
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<td class="memname">u8 SceGeDisplayList::signal</td>
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<p>Current display list received signal </p>
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<a id="a9d430f68f54105acdedc53909e1d8f70"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#a9d430f68f54105acdedc53909e1d8f70">◆ </a></span>isBusy</h2>
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<td class="memname">u8 SceGeDisplayList::isBusy</td>
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</div><div class="memdoc">
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<p>1 if the list is busy (ie has been running at least once and was not completed+sync'ed with a SceGeDrawSync() yet), 0 otherwise </p>
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<a id="ac80233abc98bad636aba0488a311b84b"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#ac80233abc98bad636aba0488a311b84b">◆ </a></span>ctx</h2>
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<td class="memname"><a class="el" href="structSceGeContext.html">SceGeContext</a>* SceGeDisplayList::ctx</td>
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</div><div class="memdoc">
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<p>The display list context </p>
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<a id="a95c19481e23b8208e3bf1aab02ccf9d0"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#a95c19481e23b8208e3bf1aab02ccf9d0">◆ </a></span>execState</h2>
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<td class="memname">int SceGeDisplayList::execState</td>
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<p>The display list execution state (see HW_GE_EXEC) </p>
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<a id="aa29d4123280d70ed969648a52715c4a1"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#aa29d4123280d70ed969648a52715c4a1">◆ </a></span>list</h2>
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<td class="memname">void* SceGeDisplayList::list</td>
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<p>Pointer to the list of commands </p>
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<a id="ad4d8f222753fac9955888773531983f7"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#ad4d8f222753fac9955888773531983f7">◆ </a></span>stall</h2>
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<td class="memname">void* SceGeDisplayList::stall</td>
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<p>Pointer to the stall address, where the display list will stop being executed </p>
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<a id="adde38c51bf7685cd42910b378218622a"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#adde38c51bf7685cd42910b378218622a">◆ </a></span>radr1</h2>
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<td class="memname">int SceGeDisplayList::radr1</td>
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<p>Internal data </p>
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<a id="ad9db4323589e4fa94d09af2a9098ed4e"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#ad9db4323589e4fa94d09af2a9098ed4e">◆ </a></span>radr2</h2>
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<td class="memname">int SceGeDisplayList::radr2</td>
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<p>Internal data </p>
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<a id="a72c7dedc5e134374ffe81bfc782e6e1c"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#a72c7dedc5e134374ffe81bfc782e6e1c">◆ </a></span>oadr</h2>
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<td class="memname">int SceGeDisplayList::oadr</td>
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<p>Internal data </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a5e9fd2fe5def92c9d54442645612eb90">◆ </a></span>oadr1</h2>
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<td class="memname">int SceGeDisplayList::oadr1</td>
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<p>Internal data </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a425e947463d047d13aca5c46f46e7033">◆ </a></span>oadr2</h2>
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<td class="memname">int SceGeDisplayList::oadr2</td>
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<p>Internal data </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a95e64374d104f88ef8a907ed9ea2ab18">◆ </a></span>base</h2>
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<td class="memname">int SceGeDisplayList::base</td>
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<p>Internal data </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ab585e75f900c18733ffef47ec44be9e7">◆ </a></span>cbId</h2>
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<td class="memname">short SceGeDisplayList::cbId</td>
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<p>The callbacks id set with <a class="el" href="group__GE.html#ga7fca9b64b3241ed86ea79a556fdd91ea">sceGeSetCallback()</a> </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a696e884a3a4e99dbf1c8386f9d477de5">◆ </a></span>signalData</h2>
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<td class="memname">u16 SceGeDisplayList::signalData</td>
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<p>Some argument passed to the interrupt handler when calling the subintrs </p>
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<h2 class="memtitle"><span class="permalink"><a href="#aeea0e1d5fa883fd2f971d1af6ceaa668">◆ </a></span>numStacks</h2>
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<td class="memname">short SceGeDisplayList::numStacks</td>
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<p>The number of stacks of the display list </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a3f4eacbea4a6b5a1f9fec54e7bc815f0">◆ </a></span>stackOff</h2>
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<td class="memname">u16 SceGeDisplayList::stackOff</td>
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<p>The offset of the current stack </p>
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<h2 class="memtitle"><span class="permalink"><a href="#aa3eb6bdd76513be2fecc984f45853a6c">◆ </a></span>stack</h2>
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<td class="memname"><a class="el" href="structSceGeStack.html">SceGeStack</a>* SceGeDisplayList::stack</td>
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<p>A pointer to the list of stacks </p>
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<hr/>The documentation for this struct was generated from the following file:<ul>
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<li>/home/runner/work/uofw/uofw/include/<a class="el" href="ge__kernel_8h_source.html">ge_kernel.h</a></li>
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