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d_legionna: fix Grainbow P3/P4 inputs (#2845)
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@@ -221,7 +221,7 @@ static struct BurnInputInfo GrainbowInputList[] = {
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{"P2 Button 2", BIT_DIGITAL, DrvJoy1 + 13, "p2 fire 2" },
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{"P2 Button 3", BIT_DIGITAL, DrvJoy1 + 14, "p2 fire 3" },
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{"P3 Start", BIT_DIGITAL, DrvJoy1 + 8, "p3 start" },
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{"P3 Start", BIT_DIGITAL, DrvJoy3 + 8, "p3 start" },
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{"P3 Up", BIT_DIGITAL, DrvJoy2 + 0, "p3 up" },
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{"P3 Down", BIT_DIGITAL, DrvJoy2 + 1, "p3 down" },
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{"P3 Left", BIT_DIGITAL, DrvJoy2 + 2, "p3 left" },
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@@ -230,7 +230,7 @@ static struct BurnInputInfo GrainbowInputList[] = {
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{"P3 Button 2", BIT_DIGITAL, DrvJoy2 + 5, "p3 fire 2" },
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{"P3 Button 3", BIT_DIGITAL, DrvJoy2 + 6, "p3 fire 3" },
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{"P4 Start", BIT_DIGITAL, DrvJoy1 + 9, "p4 start" },
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{"P4 Start", BIT_DIGITAL, DrvJoy3 + 9, "p4 start" },
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{"P4 Up", BIT_DIGITAL, DrvJoy2 + 8, "p4 up" },
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{"P4 Down", BIT_DIGITAL, DrvJoy2 + 9, "p4 down" },
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{"P4 Left", BIT_DIGITAL, DrvJoy2 + 10, "p4 left" },
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