electronic arts: support rare samples containing adpcm_ea_r1 audio

Fixes ticket #1549.

Reviewed-by: Paul B Mahol <[email protected]>
Signed-off-by: Michael Niedermayer <[email protected]>
This commit is contained in:
Peter Ross authored and Michael Niedermayer committed 2012-11-11 12:52:02 +01:00
1 parent d168fcb68f
commit 6f78ba8b0b
1 file changed
+10 -1
+10 -1
View File
@@ -189,7 +189,16 @@ static int process_audio_header_elements(AVFormatContext *s)
}
switch (revision2) {
case 8: ea->audio_codec = AV_CODEC_ID_PCM_S16LE_PLANAR; break;
case 10: ea->audio_codec = AV_CODEC_ID_ADPCM_EA_R2; break;
case 10:
switch (revision) {
case -1:
case 2: ea->audio_codec = AV_CODEC_ID_ADPCM_EA_R1; break;
case 3: ea->audio_codec = AV_CODEC_ID_ADPCM_EA_R2; break;
default:
av_log_ask_for_sample(s, "unsupported stream type; revision=%i, revision2=%i\n", revision, revision2);
return 0;
}
break;
case 16: ea->audio_codec = AV_CODEC_ID_MP3; break;
case -1: break;
default: