A new generation, open-source graphics plugin for N64 emulators.
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Fixes after GLideN64 rebase
Note: Removal of NoiseTex
2024-10-29 12:09:11 +01:00
.github/workflows Update node.js version 16 to version 20 in CI/CD workflow 2024-03-03 00:54:10 +07:00
ini Restore buffer copy custom ini setting for Mario Kart. 2024-08-10 16:50:44 +07:00
licenses Threaded GLideN64 calls 2019-04-08 10:51:18 +07:00
projects Add support for F3DEX 0.95 (#2862) 2024-08-10 16:38:04 +07:00
src Fixes after GLideN64 rebase 2024-10-29 12:09:11 +01:00
translations Spanish translation changes 2022-12-18 12:57:08 +07:00
.gitignore Add vscode ipch to .gitignore 2024-10-15 14:18:55 +02:00
LICENSE LICENCE is spelled LICENSE 2016-08-27 10:58:30 -07:00
README.md README Formatting (#2636) 2022-02-20 13:12:10 +07:00

GLideN64Github Badge

A next generation Graphics Plugin for N64 emulators.


Continuous Integration

CI builds have the latestfeatures/fixes, are generally
stable, but may introduce bugs and have incomplete translations.


To obtain CI builds for themupen64plus&
zilmar-specemulators do the following :

With Github

Download them from the latest Workflow.

Without Github

Download them from the latest Release.


Version

Choose between 32-bit/64-bit
according to your emulator version.

Earlier Builds

For earlier builds you will have to log in and
download them from an older
Workflow.