mirror of
https://github.com/libretro/Gearboy.git
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109 lines
2.8 KiB
C++
109 lines
2.8 KiB
C++
/*
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* Gearboy - Nintendo Game Boy Emulator
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* Copyright (C) 2012 Ignacio Sanchez
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://www.gnu.org/licenses/
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*
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*/
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#include "SoundSettings.h"
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#include "GLFrame.h"
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#include "Emulator.h"
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SoundSettings::SoundSettings(GLFrame* pGLFrame, Emulator* pEmulator)
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{
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m_iRate = 1;
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m_bEnabled = true;
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m_pGLFrame = pGLFrame;
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m_pEmulator = pEmulator;
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widget.setupUi(this);
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widget.comboBoxSampleRate->addItem("48000");
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widget.comboBoxSampleRate->addItem("44100");
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widget.comboBoxSampleRate->addItem("22050");
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widget.comboBoxSampleRate->setCurrentIndex(m_iRate);
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widget.checkBoxSoundEnabled->setChecked(m_bEnabled);
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}
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SoundSettings::~SoundSettings()
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{
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}
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void SoundSettings::PressedOK()
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{
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m_iRate = widget.comboBoxSampleRate->currentIndex();
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m_bEnabled = widget.checkBoxSoundEnabled->isChecked();
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int sampleRate = 0;
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switch (m_iRate)
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{
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case 0:
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sampleRate = 48000;
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break;
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case 1:
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sampleRate = 44100;
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break;
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case 2:
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sampleRate = 22050;
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break;
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default:
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sampleRate = 44100;
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}
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m_pEmulator->SetSoundSettings(m_bEnabled, sampleRate);
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m_pGLFrame->ResumeRenderThread();
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this->accept();
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}
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void SoundSettings::PressedCancel()
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{
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widget.comboBoxSampleRate->setCurrentIndex(m_iRate);
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widget.checkBoxSoundEnabled->setChecked(m_bEnabled);
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m_pGLFrame->ResumeRenderThread();
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this->reject();
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}
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void SoundSettings::SaveSettings(QSettings& settings)
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{
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settings.setValue("SampleRate", m_iRate);
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settings.setValue("SoundEnabled", m_bEnabled);
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}
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void SoundSettings::LoadSettings(QSettings& settings)
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{
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m_iRate = settings.value("SampleRate", 1).toInt();
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m_bEnabled = settings.value("SoundEnabled", true).toBool();
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widget.comboBoxSampleRate->setCurrentIndex(m_iRate);
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widget.checkBoxSoundEnabled->setChecked(m_bEnabled);
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int sampleRate = 0;
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switch (m_iRate)
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{
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case 0:
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sampleRate = 48000;
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break;
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case 1:
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sampleRate = 44100;
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break;
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case 2:
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sampleRate = 22050;
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break;
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default:
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sampleRate = 44100;
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}
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m_pEmulator->SetSoundSettings(m_bEnabled, sampleRate);
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}
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