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C++

/*
* Gearboy - Nintendo Game Boy Emulator
* Copyright (C) 2012 Ignacio Sanchez
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://www.gnu.org/licenses/
*
*/
#include "SoundSettings.h"
#include "GLFrame.h"
#include "Emulator.h"
SoundSettings::SoundSettings(GLFrame* pGLFrame, Emulator* pEmulator)
{
m_iRate = 1;
m_bEnabled = true;
m_pGLFrame = pGLFrame;
m_pEmulator = pEmulator;
widget.setupUi(this);
widget.comboBoxSampleRate->addItem("48000");
widget.comboBoxSampleRate->addItem("44100");
widget.comboBoxSampleRate->addItem("22050");
widget.comboBoxSampleRate->setCurrentIndex(m_iRate);
widget.checkBoxSoundEnabled->setChecked(m_bEnabled);
}
SoundSettings::~SoundSettings()
{
}
void SoundSettings::PressedOK()
{
m_iRate = widget.comboBoxSampleRate->currentIndex();
m_bEnabled = widget.checkBoxSoundEnabled->isChecked();
int sampleRate = 0;
switch (m_iRate)
{
case 0:
sampleRate = 48000;
break;
case 1:
sampleRate = 44100;
break;
case 2:
sampleRate = 22050;
break;
default:
sampleRate = 44100;
}
m_pEmulator->SetSoundSettings(m_bEnabled, sampleRate);
m_pGLFrame->ResumeRenderThread();
this->accept();
}
void SoundSettings::PressedCancel()
{
widget.comboBoxSampleRate->setCurrentIndex(m_iRate);
widget.checkBoxSoundEnabled->setChecked(m_bEnabled);
m_pGLFrame->ResumeRenderThread();
this->reject();
}
void SoundSettings::SaveSettings(QSettings& settings)
{
settings.setValue("SampleRate", m_iRate);
settings.setValue("SoundEnabled", m_bEnabled);
}
void SoundSettings::LoadSettings(QSettings& settings)
{
m_iRate = settings.value("SampleRate", 1).toInt();
m_bEnabled = settings.value("SoundEnabled", true).toBool();
widget.comboBoxSampleRate->setCurrentIndex(m_iRate);
widget.checkBoxSoundEnabled->setChecked(m_bEnabled);
int sampleRate = 0;
switch (m_iRate)
{
case 0:
sampleRate = 48000;
break;
case 1:
sampleRate = 44100;
break;
case 2:
sampleRate = 22050;
break;
default:
sampleRate = 44100;
}
m_pEmulator->SetSoundSettings(m_bEnabled, sampleRate);
}