.. |
AluMulDiv.cpp
|
Debugger: Added Register Viewer tool
|
2019-10-10 23:54:38 -04:00 |
AluMulDiv.h
|
Debugger: Added Register Viewer tool
|
2019-10-10 23:54:38 -04:00 |
Assembler.cpp
|
Debugger: GB - Added assembler tool
|
2020-06-06 22:27:54 -04:00 |
Assembler.h
|
Debugger: GB - Added assembler tool
|
2020-06-06 22:27:54 -04:00 |
BaseCartridge.cpp
|
Cleanups
|
2022-04-09 06:50:15 +02:00 |
BaseCartridge.h
|
remove Spc Loader code
|
2022-04-07 21:51:35 +02:00 |
BaseControlDevice.cpp
|
Added movies recording/playback support
|
2019-08-09 16:25:59 -04:00 |
BaseControlDevice.h
|
Input: Options to display controllers/buttons on screen
|
2019-10-18 17:05:44 -04:00 |
BaseCoprocessor.h
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
BaseEventManager.h
|
GB: Replace scanline renderer with pixel renderer
|
2020-05-21 20:57:00 -04:00 |
BaseRenderer.cpp
|
Cleanups
|
2022-07-16 00:32:28 +02:00 |
BaseRenderer.h
|
Cleanups
|
2022-07-16 00:32:28 +02:00 |
BaseSoundManager.cpp
|
Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality
|
2019-02-12 22:13:09 -05:00 |
BaseSoundManager.h
|
Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality
|
2019-02-12 22:13:09 -05:00 |
BaseVideoFilter.cpp
|
Video: Fixed/changed some aspect ratio calculations
|
2020-04-29 20:24:21 -04:00 |
BaseVideoFilter.h
|
Video: Added basic blending option for high resolution modes to allow some transparency effects to display properly
|
2019-10-07 22:38:19 -04:00 |
BatteryManager.cpp
|
Libretro: Fixed save ram not being saved/loaded by frontend
|
2020-05-17 17:27:49 -04:00 |
BatteryManager.h
|
Added movies recording/playback support
|
2019-08-09 16:25:59 -04:00 |
blargg_common.h
|
SPC: Integrate blargg's SPC emulation library
|
2019-02-16 11:23:01 -05:00 |
blargg_config.h
|
SPC: Integrate blargg's SPC emulation library
|
2019-02-16 11:23:01 -05:00 |
blargg_endian.h
|
SPC: Integrate blargg's SPC emulation library
|
2019-02-16 11:23:01 -05:00 |
blargg_source.h
|
SPC: Integrate blargg's SPC emulation library
|
2019-02-16 11:23:01 -05:00 |
Breakpoint.cpp
|
Debugger: Fixed CPU read/write breakpoints breaking on PPU memory read/writes (e.g vram, cgram, oam)
|
2019-12-05 23:36:00 -05:00 |
Breakpoint.h
|
SA-1 support (still missing a few rarely used features)
|
2019-07-25 22:22:09 -04:00 |
BreakpointManager.cpp
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
BreakpointManager.h
|
GB: Replace scanline renderer with pixel renderer
|
2020-05-21 20:57:00 -04:00 |
BsxCart.cpp
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
BsxCart.h
|
BS-X: Improved emulation and support for .bin broadcast files
|
2020-02-20 23:57:01 -05:00 |
BsxMemoryPack.cpp
|
BS-X: Allow memory packs in other cartridges
|
2020-02-22 17:42:18 -05:00 |
BsxMemoryPack.h
|
BS-X: Allow memory packs in other cartridges
|
2020-02-22 17:42:18 -05:00 |
BsxSatellaview.cpp
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
BsxSatellaview.h
|
BS-X: General fixes/improvements
|
2020-02-22 00:27:03 -05:00 |
BsxStream.cpp
|
MinGW: Fixed compilation error
|
2020-02-22 12:11:51 -05:00 |
BsxStream.h
|
BS-X: General fixes/improvements
|
2020-02-22 00:27:03 -05:00 |
CallstackManager.cpp
|
Cleanups
|
2022-04-07 18:09:24 +02:00 |
CallstackManager.h
|
Debugger: Added performance profiler tool
|
2020-02-08 17:08:33 -05:00 |
CartTypes.h
|
SGB2: Try to load sgb2_boot.bin instead of sgb_boot.bin when using SGB2
|
2020-06-19 21:25:46 -04:00 |
CheatManager.cpp
|
Cheats: Fixed performance issue with WRAM cheats
|
2019-12-04 15:51:40 -05:00 |
CheatManager.h
|
Cheats: Fixed performance issue with WRAM cheats
|
2019-12-04 15:51:40 -05:00 |
CodeDataLogger.cpp
|
Debugger: GB - CDL support
|
2020-06-06 22:27:58 -04:00 |
CodeDataLogger.h
|
Debugger: GB - CDL support
|
2020-06-06 22:27:58 -04:00 |
Console.cpp
|
More cleanups of unused code for the libretro port
|
2022-07-15 06:36:12 +02:00 |
Console.h
|
More cleanups of unused code for the libretro port
|
2022-07-15 06:36:12 +02:00 |
ConsoleLock.cpp
|
Debugger: Improved pause/unpause behavior when opening/closing debugger or loading states with debugger opened
|
2019-10-06 20:41:48 -04:00 |
ConsoleLock.h
|
Debugger: Improved pause/unpause behavior when opening/closing debugger or loading states with debugger opened
|
2019-10-06 20:41:48 -04:00 |
ControlDeviceState.h
|
Input: Options to display controllers/buttons on screen
|
2019-10-18 17:05:44 -04:00 |
ControlManager.cpp
|
Cleanups
|
2022-04-09 21:15:25 +02:00 |
ControlManager.h
|
Input: Ensure input is always processed at the same moment on each frame (first cycle of NMI scanline)
|
2019-10-30 20:42:19 -04:00 |
Cpu.cpp
|
SA-1: Fixed SA-1 vector logic
|
2020-03-01 18:24:24 -05:00 |
Cpu.h
|
Debugger: Added debug log window
|
2020-06-23 18:34:03 -04:00 |
Cpu.Instructions.h
|
SA-1: Fixed SA-1 vector logic
|
2020-03-01 18:24:24 -05:00 |
Cpu.Shared.h
|
NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware
|
2019-12-05 22:13:39 -05:00 |
CpuBwRamHandler.h
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
CpuDebugger.cpp
|
Remove TraceLogger code
|
2022-07-15 06:12:23 +02:00 |
CpuDebugger.h
|
Remove TraceLogger code
|
2022-07-15 06:12:23 +02:00 |
CpuDisUtils.cpp
|
Debugger: Fixed display issues in disassembly view for SA-1 debugger
|
2020-02-27 19:59:41 -05:00 |
CpuDisUtils.h
|
Debugger: Fixed display issues in disassembly view for SA-1 debugger
|
2020-02-27 19:59:41 -05:00 |
CpuTypes.h
|
NMI/IRQ: Fixes and refactoring to attempt to better represent the hardware
|
2019-12-05 22:13:39 -05:00 |
Cx4.cpp
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
Cx4.h
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
Cx4.Instructions.cpp
|
CX4: Fixed PB register missing upper 8 bits when pulling from stack
|
2020-02-24 22:00:29 -05:00 |
Cx4Debugger.cpp
|
Remove TraceLogger code
|
2022-07-15 06:12:23 +02:00 |
Cx4Debugger.h
|
Remove TraceLogger code
|
2022-07-15 06:12:23 +02:00 |
Cx4DisUtils.cpp
|
Debugger: Added option to display disassembly in lower case
|
2020-02-07 22:55:27 -05:00 |
Cx4DisUtils.h
|
Debugger: Added option to display disassembly in lower case
|
2020-02-07 22:55:27 -05:00 |
Cx4Types.h
|
CX4 support (+ trace logger)
|
2019-08-03 23:43:51 -04:00 |
Debugger.cpp
|
Remove TraceLogger code
|
2022-07-15 06:12:23 +02:00 |
Debugger.h
|
Remove TraceLogger code
|
2022-07-15 06:12:23 +02:00 |
DebugHud.cpp
|
Cleanups
|
2022-07-16 00:32:28 +02:00 |
DebugHud.h
|
Cleanups
|
2022-07-16 00:32:28 +02:00 |
DebugTypes.h
|
Debugger: Tile Viewer - Added background color option
|
2020-07-03 11:06:22 -04:00 |
DebugUtilities.h
|
Debugger: GB - Fixed crash when debugger accessed APU registers while running
|
2020-07-03 14:15:31 -04:00 |
DefaultVideoFilter.cpp
|
GB: Added palette configuration options
|
2020-06-22 19:12:25 -04:00 |
DefaultVideoFilter.h
|
GB: Added options to emulate LCD blending and GBC LCD colors
|
2020-06-20 23:20:03 -04:00 |
Disassembler.cpp
|
Cleanups
|
2022-04-07 18:09:24 +02:00 |
Disassembler.h
|
Debugger: Code refactoring (disassembler)
|
2020-07-07 22:33:47 -04:00 |
DisassemblyInfo.cpp
|
remove Spc Loader code
|
2022-04-07 21:51:35 +02:00 |
DisassemblyInfo.h
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
DmaController.cpp
|
HDMA: Added missing condition for indirect HDMA glitch
|
2020-06-10 18:08:08 -04:00 |
DmaController.h
|
HDMA: Added missing condition for indirect HDMA glitch
|
2020-06-10 18:08:08 -04:00 |
DmaControllerTypes.h
|
Debugger: Added Register Viewer tool
|
2019-10-10 23:54:38 -04:00 |
DrawCommand.h
|
Debugger: Lua - Fixed draw commands not being permanent when frame count is set to 0
|
2020-01-05 15:31:46 -05:00 |
DrawLineCommand.h
|
Imported video decode/renderer classes and related utilities from Mesen
|
2019-02-13 23:02:43 -05:00 |
DrawPixelCommand.h
|
Imported video decode/renderer classes and related utilities from Mesen
|
2019-02-13 23:02:43 -05:00 |
DrawRectangleCommand.h
|
Imported video decode/renderer classes and related utilities from Mesen
|
2019-02-13 23:02:43 -05:00 |
DrawScreenBufferCommand.h
|
Imported video decode/renderer classes and related utilities from Mesen
|
2019-02-13 23:02:43 -05:00 |
DrawStringCommand.h
|
Imported video decode/renderer classes and related utilities from Mesen
|
2019-02-13 23:02:43 -05:00 |
dsp1emu.cpp
|
Cleanup unused variables/functions
|
2022-07-15 05:11:42 +02:00 |
dsp1emu.hpp
|
dsp1: add HLE support
|
2021-05-11 11:57:33 +07:00 |
DummyCpu.h
|
Debugger: Fixed display issues in disassembly view for SA-1 debugger
|
2020-02-27 19:59:41 -05:00 |
DummySpc.h
|
SA-1 support (still missing a few rarely used features)
|
2019-07-25 22:22:09 -04:00 |
EmuSettings.cpp
|
remove Spc Loader code
|
2022-04-07 21:51:35 +02:00 |
EmuSettings.h
|
GB: Added palette configuration options
|
2020-06-22 19:12:25 -04:00 |
EventManager.cpp
|
Cleanups
|
2022-04-07 18:09:24 +02:00 |
EventManager.h
|
GB: Replace scanline renderer with pixel renderer
|
2020-05-21 20:57:00 -04:00 |
EventType.h
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
ExpressionEvaluator.cpp
|
Debugger: Added AF/BC/DE/HL aliases for expressions
|
2020-07-08 21:02:26 -04:00 |
ExpressionEvaluator.h
|
Debugger: Added AF/BC/DE/HL aliases for expressions
|
2020-07-08 21:02:26 -04:00 |
FirmwareHelper.h
|
Libretro: Added alternative GB/SGB boot rom filenames to match mGBA/Gambatte naming convention
|
2020-06-23 14:59:12 -04:00 |
Gameboy.cpp
|
GBC: Improved IO port behavior
|
2020-07-03 00:39:11 -04:00 |
Gameboy.h
|
SGB: Don't randomize ram every time GB is reset by SGB
|
2020-06-19 18:53:49 -04:00 |
GameboyDisUtils.cpp
|
Linux/Libretro: Fixed GCC build
|
2020-07-03 23:38:02 -04:00 |
GameboyDisUtils.h
|
Debugger: GB - Added assembler tool
|
2020-06-06 22:27:54 -04:00 |
GameboyHeader.h
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
GbApu.cpp
|
Debugger: GB - Fixed crash when debugger accessed APU registers while running
|
2020-07-03 14:15:31 -04:00 |
GbApu.h
|
Debugger: GB - Fixed crash when debugger accessed APU registers while running
|
2020-07-03 14:15:31 -04:00 |
GbAssembler.cpp
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
GbAssembler.h
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
GbBootRom.h
|
SGB: Added SGB2 support
|
2020-06-18 22:22:46 -04:00 |
GbCart.h
|
Added basic support for GBC games
|
2020-05-19 21:31:33 -04:00 |
GbCartFactory.h
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
GbCpu.cpp
|
GB: Make invalid op codes freeze cpu
|
2020-06-20 21:37:26 -04:00 |
GbCpu.h
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
GbDebugger.cpp
|
Remove TraceLogger code
|
2022-07-15 06:12:23 +02:00 |
GbDebugger.h
|
Remove TraceLogger code
|
2022-07-15 06:12:23 +02:00 |
GbDmaController.cpp
|
GBC: Fixed GDMA timing (setup should only be done once, not once per block)
|
2020-07-03 11:08:31 -04:00 |
GbDmaController.h
|
GB: Pause OAM DMA when CPU is halted + return $FF during sprite evaluation while OAM DMA is active
|
2020-06-09 22:40:35 -04:00 |
GbEventManager.cpp
|
Cleanups
|
2022-04-07 18:09:24 +02:00 |
GbEventManager.h
|
Linux: Fixed crash when opening event viewer
|
2020-06-02 20:05:21 -04:00 |
GbMbc1.h
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
GbMbc2.h
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
GbMbc3.h
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
GbMbc5.h
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
GbMemoryManager.cpp
|
Debugger: GB - Fixed memory mappings display when boot rom is active
|
2020-07-03 16:41:44 -04:00 |
GbMemoryManager.h
|
GBC: Improved IO port behavior
|
2020-07-03 00:39:11 -04:00 |
GbNoiseChannel.cpp
|
GB: APU - Implement extra length counter clocking bug when enabling length counter
|
2020-06-09 18:48:06 -04:00 |
GbNoiseChannel.h
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
GbPpu.cpp
|
Cleanup unused variables/functions
|
2022-07-15 05:11:42 +02:00 |
GbPpu.h
|
Cleanup unused variables/functions
|
2022-07-15 05:11:42 +02:00 |
GbSquareChannel.cpp
|
GB: APU - Implement extra length counter clocking bug when enabling length counter
|
2020-06-09 18:48:06 -04:00 |
GbSquareChannel.h
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
GbTimer.cpp
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
GbTimer.h
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
GbTypes.h
|
GBC: Improved IO port behavior
|
2020-07-03 00:39:11 -04:00 |
GbWaveChannel.cpp
|
GB: APU - Implement extra length counter clocking bug when enabling length counter
|
2020-06-09 18:48:06 -04:00 |
GbWaveChannel.h
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
Gsu.cpp
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
Gsu.h
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
Gsu.Instructions.cpp
|
GSU: Fixed RPIX implementation
|
2019-08-06 21:28:01 -04:00 |
GsuDebugger.cpp
|
Remove TraceLogger code
|
2022-07-15 06:12:23 +02:00 |
GsuDebugger.h
|
Remove TraceLogger code
|
2022-07-15 06:12:23 +02:00 |
GsuDisUtils.cpp
|
Debugger: Improved GSU disassembly/debugger
|
2020-02-23 15:58:14 -05:00 |
GsuDisUtils.h
|
Debugger: Improved GSU disassembly/debugger
|
2020-02-23 15:58:14 -05:00 |
GsuRamHandler.h
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
GsuRomHandler.h
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
GsuTypes.h
|
Added GSU (Super FX) support
|
2019-07-30 22:43:32 -04:00 |
IAssembler.h
|
Debugger: GB - Added assembler tool
|
2020-06-06 22:27:54 -04:00 |
IAudioDevice.h
|
UI: Added audio options (sample rate, volume, latency, equalizer)
|
2019-03-10 17:56:54 -04:00 |
IDebugger.h
|
Debugger: Fixed not being able to stop execution after STP instruction
|
2019-10-22 19:53:25 -04:00 |
IInputProvider.h
|
Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality
|
2019-02-12 22:13:09 -05:00 |
IInputRecorder.h
|
Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality
|
2019-02-12 22:13:09 -05:00 |
IKeyManager.h
|
Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality
|
2019-02-12 22:13:09 -05:00 |
IMemoryHandler.h
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
IMessageManager.h
|
Imported some code from Mesen (video, audio, UI, etc.) + basic trace logger/step functionality
|
2019-02-12 22:13:09 -05:00 |
INotificationListener.h
|
Debugger: Fixed deadlock when using power off while script window is active
|
2019-10-22 19:53:23 -04:00 |
InputHud.cpp
|
Linux: Fixed compilation warnings/errors
|
2019-10-19 16:11:32 -04:00 |
InputHud.h
|
Input: Options to display controllers/buttons on screen
|
2019-10-18 17:05:44 -04:00 |
InternalRegisters.cpp
|
NMI: Set CPU's nmi flag during irq/nmi flag update instead of right away
|
2020-03-01 11:25:40 -05:00 |
InternalRegisters.h
|
NMI: Set CPU's nmi flag during irq/nmi flag update instead of right away
|
2020-03-01 11:25:40 -05:00 |
InternalRegisterTypes.h
|
Debugger: Added Register Viewer tool
|
2019-10-10 23:54:38 -04:00 |
IRenderingDevice.h
|
More cleanups of unused code for the libretro port
|
2022-07-15 06:36:12 +02:00 |
KeyManager.cpp
|
Input: Added Super Scope support
|
2019-08-09 20:47:12 -04:00 |
KeyManager.h
|
UI: Added pause/background/volume related options
|
2019-07-17 20:31:29 -04:00 |
LabelManager.cpp
|
Cleanups
|
2022-04-07 18:09:24 +02:00 |
LabelManager.h
|
Debugger: GB - Added support for register labels + added default labels for GB registers
|
2020-06-06 22:35:17 -04:00 |
MemoryAccessCounter.cpp
|
Cleanups
|
2022-04-07 18:09:24 +02:00 |
MemoryAccessCounter.h
|
Debugger: Added debug log window
|
2020-06-23 18:34:03 -04:00 |
MemoryDumper.cpp
|
Cleanups
|
2022-04-07 18:09:24 +02:00 |
MemoryDumper.h
|
Debugger: Code refactoring (disassembler)
|
2020-07-07 22:33:47 -04:00 |
MemoryManager.cpp
|
Minor performance improvements (5-15%)
|
2020-06-24 18:43:49 -04:00 |
MemoryManager.h
|
Minor performance improvements (5-15%)
|
2020-06-24 18:43:49 -04:00 |
MemoryMappings.cpp
|
GB: Allow loading 16kb rom files
|
2020-06-08 19:04:27 -04:00 |
MemoryMappings.h
|
Debugger: Improved GSU disassembly/debugger
|
2020-02-23 15:58:14 -05:00 |
MesenMovie.cpp
|
More cleanups of unused code for the libretro port
|
2022-07-15 06:36:12 +02:00 |
MesenMovie.h
|
Added support for automated testing
|
2019-10-16 20:22:45 -04:00 |
MessageManager.cpp
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
MessageManager.h
|
SA-1 support (still missing a few rarely used features)
|
2019-07-25 22:22:09 -04:00 |
MessageType.h
|
Netplay: Added support for netplay
|
2019-10-20 21:23:48 -04:00 |
MovieManager.cpp
|
UI: Added shortcuts to start/stop recording video/audio/movies
|
2020-06-20 14:08:07 -04:00 |
MovieManager.h
|
Added support for automated testing
|
2019-10-16 20:22:45 -04:00 |
MovieRecorder.cpp
|
UI: Added shortcuts to start/stop recording video/audio/movies
|
2020-06-20 14:08:07 -04:00 |
MovieRecorder.h
|
Added movies recording/playback support
|
2019-08-09 16:25:59 -04:00 |
MovieTypes.h
|
Netplay: Added support for netplay
|
2019-10-20 21:23:48 -04:00 |
Msu1.cpp
|
MSU1 support
|
2019-11-01 21:15:11 -04:00 |
Msu1.h
|
Clang: Fixed compilation warnings
|
2020-02-07 18:30:23 -05:00 |
Multitap.cpp
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
Multitap.h
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
NecDsp.cpp
|
Cleanups
|
2022-04-09 21:15:25 +02:00 |
NecDsp.h
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
NecDspDebugger.cpp
|
Remove TraceLogger code
|
2022-07-15 06:12:23 +02:00 |
NecDspDebugger.h
|
Remove TraceLogger code
|
2022-07-15 06:12:23 +02:00 |
NecDspDisUtils.cpp
|
Debugger: Added DSP debugger
|
2020-02-23 22:24:58 -05:00 |
NecDspDisUtils.h
|
Debugger: Added option to display disassembly in lower case
|
2020-02-07 22:55:27 -05:00 |
NecDspHle.cpp
|
Cleanups
|
2022-04-09 06:50:15 +02:00 |
NecDspHle.h
|
dsp1: add HLE support
|
2021-05-11 11:57:33 +07:00 |
NecDspTypes.h
|
DSP: Added support for DSP-1/2/3/4 games (LLE - requires bios file)
|
2019-07-14 21:45:12 -04:00 |
NotificationManager.cpp
|
Debugger: Added hex editor
|
2019-02-15 21:33:13 -05:00 |
NotificationManager.h
|
Debugger: Added hex editor
|
2019-02-15 21:33:13 -05:00 |
NtscFilter.cpp
|
Video: Output standard resolution frames in 256x239 instead of always doubling resolution
|
2019-07-06 14:03:27 -04:00 |
NtscFilter.h
|
UI: Added video options (scale, filters, aspect ratio)
|
2019-03-10 11:12:50 -04:00 |
Obc1.cpp
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
Obc1.h
|
Debugger: SA1 - Fixed display for BWRAM
|
2019-12-08 13:05:59 -05:00 |
PcmReader.cpp
|
Audio: Replace blip_buf usage with a hermite interpolation resampler
|
2020-02-29 15:58:11 -05:00 |
PcmReader.h
|
Audio: Replace blip_buf usage with a hermite interpolation resampler
|
2020-02-29 15:58:11 -05:00 |
Ppu.cpp
|
Cleanups
|
2022-04-09 17:12:44 +02:00 |
Ppu.h
|
PPU: Fixed glitches when games turn overscan + interlace on and back off mid-frame
|
2020-02-29 19:36:17 -05:00 |
PpuTypes.h
|
PPU: Fixed sprite display when sprite interlace mode is turned on
|
2020-05-26 18:58:13 -04:00 |
Profiler.cpp
|
Cleanup unused variables/functions
|
2022-07-15 05:11:42 +02:00 |
Profiler.h
|
Cleanup unused variables/functions
|
2022-07-15 05:11:42 +02:00 |
RamHandler.h
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
RegisterHandlerA.h
|
Debugger: Fixed parsing issue with expression evaluator
|
2020-04-19 16:06:41 -04:00 |
RegisterHandlerB.cpp
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
RegisterHandlerB.h
|
Debugger: SA1 - Fixed display for BWRAM
|
2019-12-08 13:05:59 -05:00 |
RewindData.cpp
|
Save States: Make states a bit more robust to changes and compress their contents (breaks save state compatibility)
|
2019-10-23 18:19:49 -04:00 |
RewindData.h
|
Save States: Make states a bit more robust to changes and compress their contents (breaks save state compatibility)
|
2019-10-23 18:19:49 -04:00 |
RewindManager.cpp
|
Cleanups
|
2022-04-09 17:12:44 +02:00 |
RewindManager.h
|
Rewind: Fixed crash/corrupted video when rewinding in games that switch between regular & high res modes
|
2019-07-25 23:10:42 -04:00 |
RomHandler.h
|
Memory manager refactoring
|
2019-02-26 22:27:09 -05:00 |
Rtc4513.cpp
|
MinGW: Fixed compilation error
|
2020-02-22 12:11:51 -05:00 |
Rtc4513.h
|
Added SPC7110 support
|
2020-02-16 21:11:01 -05:00 |
Sa1.cpp
|
SA1: Fixed crash with SA1 games that have no cart/save ram
|
2020-06-24 19:07:54 -04:00 |
Sa1.h
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
Sa1BwRamHandler.h
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
Sa1Cpu.cpp
|
SA-1: Fixed SA-1 vector logic
|
2020-03-01 18:24:24 -05:00 |
Sa1Cpu.h
|
Debugger: Added debug log window
|
2020-06-23 18:34:03 -04:00 |
Sa1IRamHandler.h
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
Sa1Types.h
|
Debugger: Added SA-1 tab to register viewer
|
2020-03-02 23:08:28 -05:00 |
Sa1VectorHandler.h
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
SaveStateManager.cpp
|
Cleanups
|
2022-04-09 21:19:31 +02:00 |
SaveStateManager.h
|
Cleanups
|
2022-04-09 21:19:31 +02:00 |
ScaleFilter.cpp
|
Remove unnecessary checks before deleting a pointer
|
2019-04-12 19:03:54 -04:00 |
ScaleFilter.h
|
UI: Added video options (scale, filters, aspect ratio)
|
2019-03-10 11:12:50 -04:00 |
ScriptHost.cpp
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
ScriptHost.h
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
ScriptingContext.cpp
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
ScriptingContext.h
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
ScriptManager.cpp
|
Cleanups
|
2022-04-07 18:09:24 +02:00 |
ScriptManager.h
|
Added Super Game Boy support
|
2020-06-18 00:58:39 -04:00 |
Sdd1.cpp
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
Sdd1.h
|
Debugger: SA1 - Fixed display for BWRAM
|
2019-12-08 13:05:59 -05:00 |
Sdd1Decomp.cpp
|
SDD1: Added decompressor state to save states
|
2019-10-22 20:28:44 -04:00 |
Sdd1Decomp.h
|
SDD1: Added decompressor state to save states
|
2019-10-22 20:28:44 -04:00 |
Sdd1Mmc.cpp
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
Sdd1Mmc.h
|
Debugger: SA1 - Fixed display for BWRAM
|
2019-12-08 13:05:59 -05:00 |
Sdd1Types.h
|
Added S-DD1 support
|
2019-07-31 23:04:30 -04:00 |
SettingTypes.h
|
More cleanups of unused code for the libretro port
|
2022-07-15 06:36:12 +02:00 |
SnesController.cpp
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
SnesController.h
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
SnesMemoryType.h
|
GB: Allow picking GB model (original vs color) and using a boot rom
|
2020-05-26 00:05:35 -04:00 |
SnesMouse.h
|
Input: Options to display controllers/buttons on screen
|
2019-10-18 17:05:44 -04:00 |
SoundMixer.cpp
|
Cleanups
|
2022-04-09 17:12:44 +02:00 |
SoundMixer.h
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
SoundResampler.cpp
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
SoundResampler.h
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
Spc7110.cpp
|
SA-1: Fixed timing regressions
|
2020-03-01 18:24:33 -05:00 |
Spc7110.h
|
SPC7110: Added support for the mappings used by the tenkai translation rom
|
2020-02-29 17:15:23 -05:00 |
Spc7110Decomp.cpp
|
Added SPC7110 support
|
2020-02-16 21:11:01 -05:00 |
Spc7110Decomp.h
|
Added SPC7110 support
|
2020-02-16 21:11:01 -05:00 |
SPC_DSP.cpp
|
Added Game Boy support
|
2020-05-18 16:11:08 -04:00 |
SPC_DSP.h
|
Audio: Added cubic interpolation option
|
2020-04-28 17:56:57 -04:00 |
SPC_Filter.cpp
|
SPC: Integrate blargg's SPC emulation library
|
2019-02-16 11:23:01 -05:00 |
SPC_Filter.h
|
SPC: Integrate blargg's SPC emulation library
|
2019-02-16 11:23:01 -05:00 |
Spc.cpp
|
remove Spc Loader code
|
2022-04-07 21:51:35 +02:00 |
Spc.h
|
remove Spc Loader code
|
2022-04-07 21:51:35 +02:00 |
Spc.Instructions.cpp
|
SPC: Implemented SLEEP/STOP behavior to avoid lock up when a crashed SPC program calls them
|
2019-07-08 22:06:12 -04:00 |
SpcDebugger.cpp
|
Remove TraceLogger code
|
2022-07-15 06:12:23 +02:00 |
SpcDebugger.h
|
Remove TraceLogger code
|
2022-07-15 06:12:23 +02:00 |
SpcTimer.h
|
SPC: Added support for SPC file playback
|
2019-10-19 15:38:34 -04:00 |
SpcTypes.h
|
Debugger: Added DSP registers to register viewer
|
2020-02-10 00:12:00 -05:00 |
stdafx.cpp
|
65816 core working in 6502 emulation mode
|
2019-02-11 19:18:47 -05:00 |
stdafx.h
|
Debugger: Added option to display disassembly in lower case
|
2020-02-07 22:55:27 -05:00 |
SuperGameboy.cpp
|
Cleanups
|
2022-04-09 21:15:25 +02:00 |
SuperGameboy.h
|
SGB: Mute SGB sound if SPC is muted
|
2020-06-24 19:20:55 -04:00 |
SuperScope.h
|
Input: Options to display controllers/buttons on screen
|
2019-10-18 17:05:44 -04:00 |
SystemActionManager.h
|
Cleanups
|
2022-04-09 21:15:25 +02:00 |
VideoDecoder.cpp
|
Cleanups
|
2022-04-09 17:12:44 +02:00 |
VideoDecoder.h
|
Input: Options to display controllers/buttons on screen
|
2019-10-18 17:05:44 -04:00 |
VideoRenderer.cpp
|
Cleanups
|
2022-04-09 21:35:39 +02:00 |
VideoRenderer.h
|
Video Recorder: Add support for GIF output
|
2020-02-05 18:57:20 -05:00 |
WaveRecorder.cpp
|
UI: Added shortcuts to start/stop recording video/audio/movies
|
2020-06-20 14:08:07 -04:00 |
WaveRecorder.h
|
Audio: Added sound recorder
|
2019-03-15 12:58:30 -04:00 |