Commit Graph

3160 Commits

Author SHA1 Message Date
LibretroAdmin
791c5e8153
Merge pull request #47 from warmenhoven/warmenhoven/pr/old-ios-tvos
ios/tvos: properly set min supported version
2024-10-21 16:49:34 -05:00
Eric Warmenhoven
1fe14ebcf2 ios/tvos: properly set min supported version 2024-10-16 17:20:35 -04:00
LibretroAdmin
91db6be681
Merge pull request #46 from bslenul/core-opts-v2
Update core options to V2
2024-06-09 00:31:50 -05:00
Bobby Smith
e4733cf666 Update core options to V2 2024-03-30 16:46:48 +01:00
LibretroAdmin
d6f2f17976
Merge pull request #44 from riggles1/master
Audio rebalancing to more closely approximate the original Famicom HVC-001 model.
2024-01-29 21:22:40 -08:00
LibretroAdmin
7b78a182fa
Merge pull request #45 from oncemailtime/ttt2
Backport Mesen2 fixes
2024-01-29 21:22:29 -08:00
oncemailtime
a2e04df2f4
FDS - Tweak disk load timing to prevent a bug in Ai Senshi Nicol 2024-01-29 12:53:51 -05:00
oncemailtime
e65b9c5d5a
Fixed mapper 80 SRAM/WRAM recognition 2024-01-29 12:44:24 -05:00
oncemailtime
4b63fd9755
Fixed mapper 16 IRQ logic for submapper 4 2024-01-29 12:44:08 -05:00
oncemailtime
4d4ef482a5
Tweak behavior of halt/dummy reads during DMA 2024-01-29 12:43:53 -05:00
oncemailtime
3d17e2bfd7
Fixed missing BaseMapper state in save state data for some mappers 2024-01-29 12:42:14 -05:00
oncemailtime
c69fca1df0
Fixed MMC5 crashes when header defines no CHR ROM 2024-01-29 12:41:57 -05:00
oncemailtime
078ac4895f
Make OAM decay more obvious by displaying a diagonal line of sprites 2024-01-29 12:41:37 -05:00
riggles1
8e988d7c79
Update SoundMixer.cpp
Tweaked volumes for audio channels.
2023-11-29 21:40:43 +01:00
LibretroAdmin
d25d60fc19
Merge pull request #37 from vailkyte/backport2
Backport Mesen2 fixes
2023-05-21 04:24:57 +02:00
vailkyte
72323bee74
Backport Fixed CHR RAM behavior 2023-05-20 13:50:59 -05:00
vailkyte
69e5009490
Backport Fixed GetPpuAbsoluteAddress sometime returning CHR ROM address for CHR RAM-only game 2023-05-20 13:42:10 -05:00
vailkyte
0a88b078ea
Backport Implemented DMA read glitch when CPU is halted on a read in the 4000-401F range 2023-05-20 09:59:19 -05:00
vailkyte
196ef8375d
Backport Switch condition order for Exec() to improve performance 2023-05-20 09:49:54 -05:00
vailkyte
be3722e67f
Backport More minor speed improvements 2023-05-20 09:49:12 -05:00
LibretroAdmin
ad22fe4e4f
Merge pull request #36 from vailkyte/backport
Backport Mesen2 fixes
2023-05-18 23:29:49 +02:00
vailkyte
415441a069
Backport Fixed PPU bus address on cycle 0 + improved MMC3 IRQ timing 2023-05-18 14:14:46 -05:00
vailkyte
019a3f9da1
Backport Fixed missing variable initialization 2023-05-18 09:48:34 -05:00
vailkyte
22e5fdb86e
Backport Increment PC every cycle when fetching a 2-byte operand 2023-05-18 09:43:40 -05:00
vailkyte
c5e911f090
Backport Fixed crash when loading game when ignore sprite limit option is turned on (uninit memory) 2023-05-18 09:42:42 -05:00
vailkyte
284aa6e220
Backport extra sprites fix 2023-05-18 09:41:33 -05:00
vailkyte
9e00294edf
Backport PPU - Fixed color emphasis not being applied correctly 2023-05-18 09:36:32 -05:00
vailkyte
705c291209
Backport Fixed issues with PRG sizes under 256 bytes 2023-05-18 08:42:06 -05:00
vailkyte
8b5bfef788
Backport PPU: Delay vram address increment by 1 ppu cycle after a read/write to 2007 2023-05-18 08:40:53 -05:00
vailkyte
86e77b6a2b
Backport PPU - reading palette while grayscale is on should return grayscale palette colors 2023-05-18 08:32:04 -05:00
vailkyte
8f23a95009
Backport Updated game database 2023-05-18 08:21:09 -05:00
vailkyte
658f94a669
Backport NES 2.0 headers should have priority over database 2023-05-18 08:19:39 -05:00
vailkyte
161e917c93
Backport Fixed duplicate keys in save states for some controller types 2023-05-18 08:18:55 -05:00
vailkyte
9d4c49a364
Backport GTROM - Reading from register acts as a write with open bus as the value 2023-05-18 08:13:16 -05:00
vailkyte
010f62e430
Backport Save states: Performance improvements 2023-05-18 08:12:12 -05:00
vailkyte
5c81ae829a
Backport Fixed zapper color detection when grayscale/emphasis flags are enabled 2023-05-18 08:11:27 -05:00
vailkyte
222b6243f1
Backport Audio - Replace LUT approximation with original sound mixing formula 2023-05-18 08:10:40 -05:00
vailkyte
08b648e547
Backport Fixed typo in pachinko controller limit logic 2023-05-18 08:09:47 -05:00
vailkyte
e0c15562b8
Backport Fixed N163 audio being silent when length is set to 256 2023-05-18 08:09:15 -05:00
vailkyte
a61571840e
Backport Fixed overflow when quickly moving the mouse to the left when using the arkanoid controller 2023-05-18 08:08:19 -05:00
vailkyte
608b0eb987
Backport Tweaked DMA behavior for PAL/Famicom 2023-05-18 08:07:25 -05:00
vailkyte
31e75752dc
Backport Init Namco163 audio ram based on ram init setting 2023-05-18 08:06:08 -05:00
vailkyte
1f27d115d0
Backport Tweak emphasis behavior to make it a bit closer to hardware 2023-05-18 08:04:58 -05:00
vailkyte
0908074346
Backport FME7 - Fixed (presumably) missing mask on $8000 writes, fixed behavior for $C000 when value is > 15 2023-05-18 08:03:24 -05:00
vailkyte
fe9d2d3302
Backport FDS - Fixed incorrect audio pitch in Nazoraa Land Dai 3 Gou 2023-05-18 07:59:12 -05:00
vailkyte
5a23c02b22
Backport MMC1 - Fixed game crash in Shinsenden 2023-05-18 07:55:06 -05:00
vailkyte
5d698845b0
Backport MMC5 - IRQ is triggered on the attribute read following 3 consecutive identical nametable reads 2023-05-18 07:53:48 -05:00
vailkyte
fc0b08f73c
Backport Fixed missing open bus bit on $4015 reads 2023-05-18 07:52:13 -05:00
vailkyte
96da3f0b71
Backport Added missing "extended" bit for Subor keyboard 2023-05-18 07:50:57 -05:00
vailkyte
4edfd4fa0b
Backport Randomize palette ram when random ram is enabled 2023-05-18 07:49:12 -05:00