.. |
DirectXTK
|
Added missing files
|
2014-06-14 10:12:10 -04:00 |
Calibri.30.spritefont
|
FPS counter, higher resolution overlay
|
2014-06-23 16:38:01 -04:00 |
GamePad.cpp
|
UI improvements + Gamepad support
|
2014-06-21 19:03:13 -04:00 |
GamePad.h
|
UI improvements + Gamepad support
|
2014-06-21 19:03:13 -04:00 |
GUI.ico
|
Added simple GUI + DirectX render target
|
2014-06-12 21:48:04 -04:00 |
GUI.rc
|
Saved config, save state slots, MRU list
|
2014-06-29 16:51:58 -04:00 |
GUI.vcxproj
|
Saved config, save state slots, MRU list
|
2014-06-29 16:51:58 -04:00 |
GUI.vcxproj.filters
|
FPS counter, higher resolution overlay
|
2014-06-23 16:38:01 -04:00 |
InputManager.cpp
|
Switched gamepad A/B buttons
|
2014-06-22 12:33:10 -04:00 |
InputManager.h
|
UI improvements + Gamepad support
|
2014-06-21 19:03:13 -04:00 |
main.cpp
|
Added simple GUI + DirectX render target
|
2014-06-12 21:48:04 -04:00 |
MainWindow.cpp
|
Saved config, save state slots, MRU list
|
2014-06-29 16:51:58 -04:00 |
MainWindow.h
|
Saved config, save state slots, MRU list
|
2014-06-29 16:51:58 -04:00 |
Renderer.cpp
|
GUI optimizations - improves FPS by 2-3%
|
2014-06-28 22:52:49 -04:00 |
Renderer.h
|
GUI optimizations - improves FPS by 2-3%
|
2014-06-28 22:52:49 -04:00 |
resource.h
|
Saved config, save state slots, MRU list
|
2014-06-29 16:51:58 -04:00 |
Shader.fx
|
Added simple GUI + DirectX render target
|
2014-06-12 21:48:04 -04:00 |
small.ico
|
Added simple GUI + DirectX render target
|
2014-06-12 21:48:04 -04:00 |
SoundManager.cpp
|
Minor refactoring
|
2014-06-23 19:02:09 -04:00 |
SoundManager.h
|
Minor refactoring
|
2014-06-23 19:02:09 -04:00 |
stdafx.cpp
|
Added simple GUI + DirectX render target
|
2014-06-12 21:48:04 -04:00 |
stdafx.h
|
Sound support (using Blargg's Nes_Snd_Emu for now)
|
2014-06-22 22:15:35 -04:00 |
targetver.h
|
Added simple GUI + DirectX render target
|
2014-06-12 21:48:04 -04:00 |