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14 lines
615 B
C++
14 lines
615 B
C++
#include "stdafx.h"
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#include "MainWindow.h"
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//--------------------------------------------------------------------------------------
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// Entry point to the program. Initializes everything and goes into a message processing
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// loop. Idle time is used to render the scene.
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//--------------------------------------------------------------------------------------
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int WINAPI wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nCmdShow)
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{
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UNREFERENCED_PARAMETER(hPrevInstance);
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UNREFERENCED_PARAMETER(lpCmdLine);
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return NES::MainWindow(hInstance, nCmdShow).Run();
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} |