.. |
BaseMapper.h
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Mapper 2 support
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2014-06-21 19:26:17 -04:00 |
Console.cpp
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Fixed FPS limiter
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2014-06-22 10:07:40 -04:00 |
Console.h
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Automated testing
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2014-06-22 08:38:42 -04:00 |
ControlManager.cpp
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UI improvements + Gamepad support
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2014-06-21 19:03:13 -04:00 |
ControlManager.h
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Keyboard support + FPS limit
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2014-06-21 15:43:41 -04:00 |
Core.vcxproj
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Keyboard support + FPS limit
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2014-06-21 15:43:41 -04:00 |
Core.vcxproj.filters
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Keyboard support + FPS limit
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2014-06-21 15:43:41 -04:00 |
CPU.cpp
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Fixed FPS limiter
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2014-06-22 10:07:40 -04:00 |
CPU.h
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Fixed FPS limiter
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2014-06-22 10:07:40 -04:00 |
EventHandler.h
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Added simple GUI + DirectX render target
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2014-06-12 21:48:04 -04:00 |
IControlDevice.h
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Keyboard support + FPS limit
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2014-06-21 15:43:41 -04:00 |
IMemoryHandler.h
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PPU working (lots of glitches, but draws correctly)
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2014-06-18 22:54:23 -04:00 |
IVideoDevice.h
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Optimizations (+25% speed), changed the way frame buffer is sent to the GUI
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2014-06-19 17:06:00 -04:00 |
MemoryManager.cpp
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Fixed a few glitches based on test roms
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2014-06-20 22:31:48 -04:00 |
MemoryManager.h
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Fixed remaining color issues, added horizontal/vertical mirroring support
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2014-06-19 19:58:15 -04:00 |
PPU.cpp
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Small performance improvements by using 32-bit ints
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2014-06-22 16:22:10 -04:00 |
PPU.h
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Small performance improvements by using 32-bit ints
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2014-06-22 16:22:10 -04:00 |
ROMLoader.h
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Fixed a few glitches based on test roms
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2014-06-20 22:31:48 -04:00 |
stdafx.cpp
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Added missing files
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2014-06-14 10:12:10 -04:00 |
stdafx.h
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Automated testing
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2014-06-22 08:38:42 -04:00 |
targetver.h
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Added simple GUI + DirectX render target
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2014-06-12 21:48:04 -04:00 |
Timer.h
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Added simple GUI + DirectX render target
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2014-06-12 21:48:04 -04:00 |