Mesen is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++
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2015-07-14 21:51:39 -04:00
BlipBuffer Proper APU emulation (no longer using a library for it, except BlipBuffer) - Not finished need to implement save states & reset behavior 2015-07-14 21:50:42 -04:00
Core Moved FPS counter to renderer, instead of emulation core (gained ~20 fps) 2015-07-14 21:51:39 -04:00
Dependencies Proper APU emulation (no longer using a library for it, except BlipBuffer) - Not finished need to implement save states & reset behavior 2015-07-14 21:50:42 -04:00
GUI.NET Converted all wide strings to utf8 strings 2015-07-11 08:27:22 -04:00
InteropDLL Proper APU emulation (no longer using a library for it, except BlipBuffer) - Not finished need to implement save states & reset behavior 2015-07-14 21:50:42 -04:00
PGOHelper Converted all wide strings to utf8 strings 2015-07-11 08:27:22 -04:00
Utilities Removed all code from header files (Utilities project) 2015-07-11 10:01:06 -04:00
Windows Moved FPS counter to renderer, instead of emulation core (gained ~20 fps) 2015-07-14 21:51:39 -04:00
.gitattributes Initial commit 2014-06-10 16:58:37 -04:00
.gitignore GIT settings (ignore rar files) 2014-07-12 20:56:34 -04:00
NES.sln Proper APU emulation (no longer using a library for it, except BlipBuffer) - Not finished need to implement save states & reset behavior 2015-07-14 21:50:42 -04:00