Jean-Philip Desjardins
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40d2cc0468
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Add NapLink HLE module.
Needed for some demos. Not active by default to prevent conflicts with other modules.
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2016-12-20 18:57:44 -05:00 |
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Jean-Philip Desjardins
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53f75a3413
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Add helper function to print address + string.
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2016-12-20 18:55:48 -05:00 |
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Jean-Philip Desjardins
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76940c3d11
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Add basic HEAPLIB IOP module implementation.
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2016-12-20 18:55:48 -05:00 |
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Jean-Philip Desjardins
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08bbee61c5
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Improve texture view stuff.
Texture in raw format is now returned by GS handler.
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2016-11-19 21:29:15 -05:00 |
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Jean-Philip Desjardins
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e8e06d74b4
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Move texture caching stuff in a separate class.
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2016-09-17 23:29:00 -04:00 |
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Jean-Philip Desjardins
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c582184a29
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Add basic shader generator for Direct3D9.
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2016-09-17 23:29:00 -04:00 |
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Jean-Philip Desjardins
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83c380ac61
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Add Nuanceur dependency.
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2016-09-17 23:29:00 -04:00 |
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Jean-Philip Desjardins
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d81d703dcd
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Update Visual Studio solution file.
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2016-08-11 21:47:19 -04:00 |
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Jean-Philip Desjardins
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218fc78c92
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Remove need for ExternalDependencies when doing a standard build on Win32.
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2016-07-25 22:00:06 -04:00 |
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Jean-Philip Desjardins
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a2a2e592ea
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Rename CGsRegisterWriteListView to CGsPacketListView.
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2016-05-13 21:39:10 -04:00 |
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Jean-Philip Desjardins
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698dc52e0a
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Added HLE THVPOOL IOP module.
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2016-02-28 15:55:45 -05:00 |
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Jean-Philip Desjardins
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26dc01ea78
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IopBios is now responsible for handling MEMORYBLOCK structures.
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2016-02-27 18:34:51 -05:00 |
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Jean-Philip Desjardins
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b408dd9f18
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Added SifModuleProvider interface.
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2016-01-23 22:12:30 -05:00 |
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Jean-Philip Desjardins
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7d647ebc1c
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Added MTAPMAN HLE module.
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2016-01-23 22:12:30 -05:00 |
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Jean-Philip Desjardins
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c9ea635c66
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Updated Win32 projects to use boost 1.60.0.
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2016-01-18 19:48:49 -05:00 |
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Jean-Philip Desjardins
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8fcdf11d1e
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Fixed Win32 build.
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2016-01-15 21:42:37 -05:00 |
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Jean-Philip Desjardins
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f53f32d56f
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Updated VS solution.
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2015-12-22 21:18:02 -05:00 |
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Jean-Philip Desjardins
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0dfa3253fa
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Streamlined video settings dialog.
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2015-11-17 22:12:52 -05:00 |
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Jean-Philip Desjardins
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b772f96e5d
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Merge branch 'virtualpad_redux'
Conflicts:
build_win32/Play.vcxproj.filters
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2015-11-13 10:52:58 -05:00 |
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Jean-Philip Desjardins
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735cd8a541
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Moved RendererSettingsWnd.* to GS_OpenGL filter.
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2015-11-12 10:29:36 -05:00 |
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Jean-Philip Desjardins
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30bad4ce74
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Added actual input in Win32 virtual pad.
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2015-11-12 10:13:26 -05:00 |
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Jean-Philip Desjardins
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3c64602458
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Added images in Win32 virtual pad.
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2015-11-10 10:20:12 -05:00 |
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Jean-Philip Desjardins
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f3d62fd7de
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Added virtual pad stick on Win32.
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2015-11-06 20:40:27 -05:00 |
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Jean-Philip Desjardins
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1436779aed
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Win32 virtual pad WIP.
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2015-11-03 20:08:20 -05:00 |
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Jean-Philip Desjardins
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9e13b03ddc
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First shot of virtual pad on Win32.
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2015-11-02 19:40:10 -05:00 |
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Jean-Philip Desjardins
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546fe5f704
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Copied Android's virtual pad layouting logic to a C++ file.
Java version to be removed at some point.
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2015-10-20 20:00:41 -04:00 |
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Jean-Philip Desjardins
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77f4676e03
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Increased precompiled header heap size.
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2015-10-15 00:13:06 -04:00 |
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Jean-Philip Desjardins
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76310d77cf
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Added missing file in project. (bis)
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2015-10-11 00:00:11 -04:00 |
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Jean-Philip Desjardins
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18d09f343f
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Added missing file in project.
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2015-10-10 23:14:49 -04:00 |
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Jean-Philip Desjardins
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0009a7c113
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Fixed VuTest project build on MSVC.
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2015-10-08 23:23:07 -04:00 |
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Jean-Philip Desjardins
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a61c40f4e1
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Fixed zlib include path.
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2015-10-07 22:55:55 -04:00 |
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Jean-Philip Desjardins
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5a98f40d51
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Restored WinXP toolset usage.
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2015-10-05 01:49:52 -04:00 |
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Jean-Philip Desjardins
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d26be5eab7
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Removed usage of zlib package from nuget.
It's not compatible with the WinXP toolset.
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2015-10-05 01:49:36 -04:00 |
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Jean-Philip Desjardins
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967af493ac
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Converted project to VS2015.
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2015-08-17 23:21:36 -04:00 |
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Jean-Philip Desjardins
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f419af1d08
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Added OsVariableWrapper.
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2015-08-06 01:05:34 -04:00 |
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Jean-Philip Desjardins
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33abecc37c
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Changed the way INTC handlers are managed in PS2OS.
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2015-07-25 20:13:59 -04:00 |
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Jean-Philip Desjardins
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9b17a67670
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Added DiskUtils.
Includes disk image creation routines, SYSTEM.CNF parser and "TryGetDiskId" helper.
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2015-07-22 00:30:06 -04:00 |
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Jean-Philip Desjardins
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8f33d69351
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Removed MipsTest because AutoTests covers everything that it covers.
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2015-06-28 01:57:02 -04:00 |
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Jean-Philip Desjardins
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295da9f66c
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Added EE executor that handles block cache invalidation using virtual memory mechanisms.
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2015-06-07 23:44:46 -04:00 |
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Jean-Philip Desjardins
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15827e6295
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Updated Win32 icon and renamed some stuff.
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2015-06-01 00:17:39 -04:00 |
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Jean-Philip Desjardins
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65e763dbbd
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Moved McServTest and added to main solution.
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2015-05-23 00:29:04 -04:00 |
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Jean-Philip Desjardins
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c7af963e55
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Fixed issues occurring when running AutoTest in debug.
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2015-05-21 22:00:52 -04:00 |
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Jean-Philip Desjardins
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cfc00c1425
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Changed the way block reading is handled in ISO9660 to fix issues with CDROM XA disk images.
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2015-05-17 21:47:31 -04:00 |
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Jean-Philip Desjardins
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7a0bdc03c9
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Reorganized VPU/VIF code to better match the actual hardware.
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2015-05-07 01:52:45 -04:00 |
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Jean-Philip Desjardins
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2a333e27a8
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Renamed UI folders for better organization.
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2015-05-06 01:27:59 -04:00 |
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Jean-Philip Desjardins
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fcf1b11f1b
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Moved EE and GS specific files in a separate folder.
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2015-05-06 00:54:15 -04:00 |
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Jean-Philip Desjardins
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1e098f4271
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WIP test report writers for AutoTests.
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2015-05-04 03:04:36 -04:00 |
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Jean-Philip Desjardins
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359cb7d963
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Moved Timer.cpp to appropriate filter.
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2015-05-03 23:48:40 -04:00 |
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Jean-Philip Desjardins
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8d80952ec2
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Moved OpenGL stuff out of PlayCore to Play and organized things a little bit.
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2015-05-03 23:29:21 -04:00 |
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Jean-Philip Desjardins
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6cb28883cb
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Added test to verify ADDi behavior.
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2015-04-25 23:19:12 -04:00 |
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