Play-/Source/ScopedVmPauser.h
2016-01-15 10:09:41 -05:00

15 lines
240 B
C++

#pragma once
class CVirtualMachine;
class CScopedVmPauser
{
public:
CScopedVmPauser(CVirtualMachine&);
virtual ~CScopedVmPauser();
private:
CVirtualMachine& m_virtualMachine;
bool m_paused = false;
};