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https://github.com/libretro/Play-.git
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66b77283fc
hi All android x86_64 roms launched so far have a bug in build.prop ARMv8 prioritize binary load before the 32-bit x86 version if x86_x64 binary not exist. This bug is fixed in the latest android-x86 6.0 branch source git updates a few days ago. We needed add x86_64 binary for prevent this error thanks you. |
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.. | ||
assets | ||
jni | ||
libs | ||
res | ||
AndroidManifest.xml | ||
ant.properties | ||
build_debug.cmd | ||
build_debug.sh | ||
build_release.cmd | ||
build_release.sh | ||
build.xml | ||
clean.cmd | ||
clean.sh | ||
custom_rules.xml | ||
debug_debug.sh | ||
generate_headers.sh | ||
project.properties |