RetroArch/config.features.h

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#ifndef __RARCH_FEATURES_H
#define __RARCH_FEATURES_H
#include <stddef.h>
#include <boolean.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
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#ifdef HAVE_OVERLAY
static const bool _overlay_supp = true;
#else
static const bool _overlay_supp = false;
#endif
#ifdef HAVE_V4L2
static const bool _v4l2_supp = true;
#else
static const bool _v4l2_supp = false;
#endif
#ifdef HAVE_COMMAND
static const bool _command_supp = true;
#else
static const bool _command_supp = false;
#endif
#ifdef HAVE_NETWORK_CMD
static const bool _network_command_supp = true;
#else
static const bool _network_command_supp = false;
#endif
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#ifdef HAVE_NETWORK_GAMEPAD
static const bool _network_gamepad_supp = true;
#else
static const bool _network_gamepad_supp = false;
#endif
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#ifdef HAVE_FILTERS_BUILTIN
static const bool _cpu_filters = true;
#else
static const bool _cpu_filters = false;
#endif
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#ifdef HAVE_LIBUSB
static const bool _libusb_supp = true;
#else
static const bool _libusb_supp = false;
#endif
#ifdef HAVE_SDL
static const bool _sdl_supp = true;
#else
static const bool _sdl_supp = false;
#endif
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#ifdef HAVE_SDL2
static const bool _sdl2_supp = true;
#else
static const bool _sdl2_supp = false;
#endif
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#ifdef HAVE_THREADS
static const bool _thread_supp = true;
#else
static const bool _thread_supp = false;
#endif
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#ifdef HAVE_OPENGL
static const bool _opengl_supp = true;
#else
static const bool _opengl_supp = false;
#endif
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#ifdef HAVE_VULKAN
static const bool _vulkan_supp = true;
#else
static const bool _vulkan_supp = false;
#endif
#if defined(HAVE_OPENGLES) || defined(HAVE_OPENGLES2) || defined(HAVE_OPENGLES3)
static const bool _opengles_supp = true;
#else
static const bool _opengles_supp = false;
#endif
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#ifdef HAVE_KMS
static const bool _kms_supp = true;
#else
static const bool _kms_supp = false;
#endif
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#ifdef HAVE_UDEV
static const bool _udev_supp = true;
#else
static const bool _udev_supp = false;
#endif
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#ifdef HAVE_VG
static const bool _vg_supp = true;
#else
static const bool _vg_supp = false;
#endif
#ifdef HAVE_EGL
static const bool _egl_supp = true;
#else
static const bool _egl_supp = false;
#endif
#ifdef HAVE_X11
static const bool _x11_supp = true;
#else
static const bool _x11_supp = false;
#endif
#ifdef HAVE_WAYLAND
static const bool _wayland_supp = true;
#else
static const bool _wayland_supp = false;
#endif
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#ifdef HAVE_XVIDEO
static const bool _xvideo_supp = true;
#else
static const bool _xvideo_supp = false;
#endif
#ifdef HAVE_ALSA
static const bool _alsa_supp = true;
#else
static const bool _alsa_supp = false;
#endif
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#ifdef HAVE_COREAUDIO
static const bool _coreaudio_supp = true;
#else
static const bool _coreaudio_supp = false;
#endif
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#if defined(HAVE_OSS) || defined(HAVE_OSS_BSD)
static const bool _oss_supp = true;
#else
static const bool _oss_supp = false;
#endif
#ifdef HAVE_AL
static const bool _al_supp = true;
#else
static const bool _al_supp = false;
#endif
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#ifdef HAVE_SL
static const bool _sl_supp = true;
#else
static const bool _sl_supp = false;
#endif
#ifdef HAVE_LIBRETRODB
static const bool _libretrodb_supp = true;
#else
static const bool _libretrodb_supp = false;
#endif
#ifdef HAVE_RSOUND
static const bool _rsound_supp = true;
#else
static const bool _rsound_supp = false;
#endif
#ifdef HAVE_ROAR
static const bool _roar_supp = true;
#else
static const bool _roar_supp = false;
#endif
#ifdef HAVE_JACK
static const bool _jack_supp = true;
#else
static const bool _jack_supp = false;
#endif
#ifdef HAVE_PULSE
static const bool _pulse_supp = true;
#else
static const bool _pulse_supp = false;
#endif
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#ifdef HAVE_DSOUND
static const bool _dsound_supp = true;
#else
static const bool _dsound_supp = false;
#endif
#ifdef HAVE_XAUDIO
static const bool _xaudio_supp = true;
#else
static const bool _xaudio_supp = false;
#endif
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#ifdef HAVE_ZLIB
static const bool _zlib_supp = true;
#else
static const bool _zlib_supp = false;
#endif
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#ifdef HAVE_7ZIP
static const bool _7zip_supp = true;
#else
static const bool _7zip_supp = false;
#endif
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#ifdef HAVE_DYLIB
static const bool _dylib_supp = true;
#else
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static const bool _dylib_supp = false;
#endif
#ifdef HAVE_CG
static const bool _cg_supp = true;
#else
static const bool _cg_supp = false;
#endif
#ifdef HAVE_GLSL
static const bool _glsl_supp = true;
#else
static const bool _glsl_supp = false;
#endif
#ifdef HAVE_HLSL
static const bool _hlsl_supp = true;
#else
static const bool _hlsl_supp = false;
#endif
#ifdef HAVE_LIBXML2
static const bool _libxml2_supp = true;
#else
static const bool _libxml2_supp = false;
#endif
#ifdef HAVE_SDL_IMAGE
static const bool _sdl_image_supp = true;
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#else
static const bool _sdl_image_supp = false;
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#endif
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#ifdef HAVE_FBO
static const bool _fbo_supp = true;
#else
static const bool _fbo_supp = false;
#endif
#ifdef HAVE_DYNAMIC
static const bool _dynamic_supp = true;
#else
static const bool _dynamic_supp = false;
#endif
#ifdef HAVE_FFMPEG
static const bool _ffmpeg_supp = true;
#else
static const bool _ffmpeg_supp = false;
#endif
#ifdef HAVE_FREETYPE
static const bool _freetype_supp = true;
#else
static const bool _freetype_supp = false;
#endif
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#ifdef HAVE_NETPLAY
static const bool _netplay_supp = true;
#else
static const bool _netplay_supp = false;
#endif
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#ifdef HAVE_PYTHON
static const bool _python_supp = true;
#else
static const bool _python_supp = false;
#endif
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#if defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH)
static const bool _cocoa_supp = true;
#else
static const bool _cocoa_supp = false;
#endif
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#ifdef HAVE_QT
static const bool _qt_supp = true;
#else
static const bool _qt_supp = false;
#endif
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#ifdef HAVE_RPNG
static const bool _rpng_supp = true;
#else
static const bool _rpng_supp = false;
#endif
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#ifdef HAVE_RJPEG
static const bool _rjpeg_supp = true;
#else
static const bool _rjpeg_supp = false;
#endif
#ifdef HAVE_RBMP
static const bool _rbmp_supp = true;
#else
static const bool _rbmp_supp = false;
#endif
#ifdef HAVE_RTGA
static const bool _rtga_supp = true;
#else
static const bool _rtga_supp = false;
#endif
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#ifdef HAVE_CORETEXT
static const bool _coretext_supp = true;
#else
static const bool _coretext_supp = false;
#endif
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#ifdef HAVE_AVFOUNDATION
static const bool _avfoundation_supp = true;
#else
static const bool _avfoundation_supp = false;
#endif
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#if !defined(_WIN32) && !defined(GLOBAL_CONFIG_DIR)
#if defined(__HAIKU__)
#define GLOBAL_CONFIG_DIR "/system/settings"
#else
#define GLOBAL_CONFIG_DIR "/etc"
#endif
#endif
#endif