Fixing indentation to align with the rest of RetroArch.

This commit is contained in:
Gregor Richards 2016-09-13 17:05:28 -04:00
parent f9f4e15d33
commit ae8e695644
3 changed files with 81 additions and 81 deletions

View File

@ -196,7 +196,7 @@ static bool netplay_send_raw_cmd(netplay_t *netplay, uint32_t cmd,
if (size > 0)
if (!socket_send_all_blocking(netplay->fd, data, size, false))
return false;
return false;
return true;
}
@ -236,7 +236,7 @@ static bool netplay_get_cmd(netplay_t *netplay)
cmd = ntohl(cmd);
if (!socket_receive_all_blocking(netplay->fd, &cmd_size, sizeof(cmd)))
return false;
return false;
cmd_size = ntohl(cmd_size);
@ -248,40 +248,40 @@ static bool netplay_get_cmd(netplay_t *netplay)
return true;
case NETPLAY_CMD_INPUT:
{
uint32_t buffer[WORDS_PER_FRAME];
unsigned i;
if (cmd_size != WORDS_PER_FRAME * sizeof(uint32_t))
{
RARCH_ERR("NETPLAY_CMD_INPUT received an unexpected payload size.\n");
return netplay_cmd_nak(netplay);
uint32_t buffer[WORDS_PER_FRAME];
unsigned i;
if (cmd_size != WORDS_PER_FRAME * sizeof(uint32_t))
{
RARCH_ERR("NETPLAY_CMD_INPUT received an unexpected payload size.\n");
return netplay_cmd_nak(netplay);
}
if (!socket_receive_all_blocking(netplay->fd, buffer, sizeof(buffer)))
{
RARCH_ERR("Failed to receive NETPLAY_CMD_INPUT input.\n");
return netplay_cmd_nak(netplay);
}
for (i = 0; i < WORDS_PER_FRAME; i++)
buffer[i] = ntohl(buffer[i]);
if (buffer[0] != netplay->read_frame_count)
{
/* FIXME: Except on the first (null) frame, this should be
* impossible, so maybe just disconnect? */
return netplay_cmd_nak(netplay);
}
/* The data's good! */
netplay->buffer[netplay->read_ptr].have_remote = true;
memcpy(netplay->buffer[netplay->read_ptr].real_input_state, buffer + 1, sizeof(buffer) - sizeof(uint32_t));
netplay->read_ptr = NEXT_PTR(netplay->read_ptr);
netplay->read_frame_count++;
return true;
}
if (!socket_receive_all_blocking(netplay->fd, buffer, sizeof(buffer)))
{
RARCH_ERR("Failed to receive NETPLAY_CMD_INPUT input.\n");
return netplay_cmd_nak(netplay);
}
for (i = 0; i < WORDS_PER_FRAME; i++)
buffer[i] = ntohl(buffer[i]);
if (buffer[0] != netplay->read_frame_count)
{
/* FIXME: Except on the first (null) frame, this should be
* impossible, so maybe just disconnect? */
return netplay_cmd_nak(netplay);
}
/* The data's good! */
netplay->buffer[netplay->read_ptr].have_remote = true;
memcpy(netplay->buffer[netplay->read_ptr].real_input_state, buffer + 1, sizeof(buffer) - sizeof(uint32_t));
netplay->read_ptr = NEXT_PTR(netplay->read_ptr);
netplay->read_frame_count++;
return true;
}
case NETPLAY_CMD_FLIP_PLAYERS:
if (cmd_size != sizeof(uint32_t))
{
@ -371,13 +371,13 @@ static int poll_input(netplay_t *netplay, bool block)
* but we aren't using the TCP connection for anything useful atm. */
if (FD_ISSET(netplay->fd, &fds))
{
/* If we're not ready for input, wait until we are. Could fill the TCP buffer, stalling the other side. */
if (netplay_delta_frame_ready(netplay, &netplay->buffer[netplay->read_ptr], netplay->read_frame_count))
{
had_input = true;
if (!netplay_get_cmd(netplay))
return -1;
}
/* If we're not ready for input, wait until we are. Could fill the TCP buffer, stalling the other side. */
if (netplay_delta_frame_ready(netplay, &netplay->buffer[netplay->read_ptr], netplay->read_frame_count))
{
had_input = true;
if (!netplay_get_cmd(netplay))
return -1;
}
}
if (!block)
@ -440,14 +440,14 @@ static bool netplay_poll(netplay_t *netplay)
/* Consider stalling */
switch (netplay->stall) {
case RARCH_NETPLAY_STALL_RUNNING_FAST:
if (netplay->read_frame_count >= netplay->self_frame_count)
netplay->stall = RARCH_NETPLAY_STALL_NONE;
break;
case RARCH_NETPLAY_STALL_RUNNING_FAST:
if (netplay->read_frame_count >= netplay->self_frame_count)
netplay->stall = RARCH_NETPLAY_STALL_NONE;
break;
default: /* not stalling */
if (netplay->read_frame_count + netplay->stall_frames <= netplay->self_frame_count)
netplay->stall = RARCH_NETPLAY_STALL_RUNNING_FAST;
default: /* not stalling */
if (netplay->read_frame_count + netplay->stall_frames <= netplay->self_frame_count)
netplay->stall = RARCH_NETPLAY_STALL_RUNNING_FAST;
}
return true;
@ -881,7 +881,7 @@ static void netplay_flip_users(netplay_t *netplay)
&flip_frame_net, sizeof flip_frame_net,
CMD_OPT_HOST_ONLY | CMD_OPT_REQUIRE_SYNC,
"flip users", "Successfully flipped users.\n");
if(command)
{
netplay->flip ^= true;

View File

@ -79,7 +79,7 @@ uint32_t *netplay_bsv_header_generate(size_t *size, uint32_t magic)
uint32_t *header, bsv_header[4] = {0};
core_serialize_size(&info);
serialize_size = info.size;
header_size = sizeof(bsv_header) + serialize_size;
*size = header_size;
@ -177,9 +177,9 @@ uint32_t netplay_impl_magic(void)
core_api_version(&api_info);
api = api_info.version;
runloop_ctl(RUNLOOP_CTL_SYSTEM_INFO_GET, &info);
if (info)
lib = info->info.library_name;
@ -217,7 +217,7 @@ bool netplay_send_info(netplay_t *netplay)
core_get_memory(&mem_info);
content_get_crc(&content_crc_ptr);
header[0] = htonl(*content_crc_ptr);
header[1] = htonl(netplay_impl_magic());
header[2] = htonl(mem_info.size);
@ -347,20 +347,20 @@ bool netplay_is_spectate(netplay_t* netplay)
bool netplay_delta_frame_ready(netplay_t *netplay, struct delta_frame *delta, uint32_t frame)
{
void *remember_state;
if (delta->used)
{
if (delta->frame == frame) return true;
if (netplay->other_frame_count <= delta->frame)
{
/* We haven't even replayed this frame yet, so we can't overwrite it! */
return false;
}
}
remember_state = delta->state;
memset(delta, 0, sizeof(struct delta_frame));
delta->used = true;
delta->frame = frame;
delta->state = remember_state;
return true;
void *remember_state;
if (delta->used)
{
if (delta->frame == frame) return true;
if (netplay->other_frame_count <= delta->frame)
{
/* We haven't even replayed this frame yet, so we can't overwrite it! */
return false;
}
}
remember_state = delta->state;
memset(delta, 0, sizeof(struct delta_frame));
delta->used = true;
delta->frame = frame;
delta->state = remember_state;
return true;
}

View File

@ -35,16 +35,16 @@ static void netplay_net_pre_frame(netplay_t *netplay)
if (netplay_delta_frame_ready(netplay, &netplay->buffer[netplay->self_ptr], netplay->self_frame_count))
{
serial_info.data_const = NULL;
serial_info.data = netplay->buffer[netplay->self_ptr].state;
serial_info.size = netplay->state_size;
serial_info.data_const = NULL;
serial_info.data = netplay->buffer[netplay->self_ptr].state;
serial_info.size = netplay->state_size;
if (!core_serialize(&serial_info))
{
/* If the core can't serialize properly, we must stall for the
* remote input on EVERY frame, because we can't recover */
netplay->stall_frames = 0;
}
if (!core_serialize(&serial_info))
{
/* If the core can't serialize properly, we must stall for the
* remote input on EVERY frame, because we can't recover */
netplay->stall_frames = 0;
}
}
netplay->can_poll = true;
@ -118,9 +118,9 @@ static void netplay_net_post_frame(netplay_t *netplay)
/* For the remainder of the frames up to the read count, we can use the real data */
while (netplay->replay_frame_count < netplay->read_frame_count)
{
retro_assert(netplay->buffer[netplay->replay_ptr].have_remote);
netplay->replay_ptr = NEXT_PTR(netplay->replay_ptr);
netplay->replay_frame_count++;
retro_assert(netplay->buffer[netplay->replay_ptr].have_remote);
netplay->replay_ptr = NEXT_PTR(netplay->replay_ptr);
netplay->replay_frame_count++;
}
netplay->other_ptr = netplay->read_ptr;
@ -153,7 +153,7 @@ static bool netplay_net_init_buffers(netplay_t *netplay)
netplay->buffer = (struct delta_frame*)calloc(netplay->buffer_size,
sizeof(*netplay->buffer));
if (!netplay->buffer)
return false;