mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-26 09:41:15 +00:00
211 lines
5.8 KiB
C
211 lines
5.8 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <compat/strl.h>
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#include <stdio.h>
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#include "netplay_private.h"
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#include "retro_assert.h"
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#include "../../autosave.h"
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/**
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* pre_frame:
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* @netplay : pointer to netplay object
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*
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* Pre-frame for Netplay (normal version).
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**/
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static void netplay_net_pre_frame(netplay_t *netplay)
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{
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retro_ctx_serialize_info_t serial_info;
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if (netplay_delta_frame_ready(netplay, &netplay->buffer[netplay->self_ptr], netplay->self_frame_count))
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{
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serial_info.data_const = NULL;
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serial_info.data = netplay->buffer[netplay->self_ptr].state;
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serial_info.size = netplay->state_size;
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if (!core_serialize(&serial_info))
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{
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/* If the core can't serialize properly, we must stall for the
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* remote input on EVERY frame, because we can't recover */
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netplay->stall_frames = 0;
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}
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}
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netplay->can_poll = true;
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input_poll_net();
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}
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/**
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* post_frame:
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* @netplay : pointer to netplay object
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*
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* Post-frame for Netplay (normal version).
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* We check if we have new input and replay from recorded input.
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**/
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static void netplay_net_post_frame(netplay_t *netplay)
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{
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netplay->self_frame_count++;
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/* Skip ahead if we predicted correctly.
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* Skip until our simulation failed. */
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while (netplay->other_frame_count < netplay->read_frame_count)
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{
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const struct delta_frame *ptr = &netplay->buffer[netplay->other_ptr];
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if (memcmp(ptr->simulated_input_state, ptr->real_input_state,
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sizeof(ptr->real_input_state)) != 0
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&& !ptr->used_real)
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break;
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netplay->other_ptr = NEXT_PTR(netplay->other_ptr);
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netplay->other_frame_count++;
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}
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/* Now replay the real input if we've gotten ahead of it */
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if (netplay->other_frame_count < netplay->read_frame_count)
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{
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retro_ctx_serialize_info_t serial_info;
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/* Replay frames. */
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netplay->is_replay = true;
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netplay->replay_ptr = netplay->other_ptr;
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netplay->replay_frame_count = netplay->other_frame_count;
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if (netplay->replay_frame_count < netplay->self_frame_count)
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{
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serial_info.data = NULL;
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serial_info.data_const = netplay->buffer[netplay->replay_ptr].state;
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serial_info.size = netplay->state_size;
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core_unserialize(&serial_info);
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}
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while (netplay->replay_frame_count < netplay->self_frame_count)
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{
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serial_info.data = netplay->buffer[netplay->replay_ptr].state;
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serial_info.size = netplay->state_size;
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serial_info.data_const = NULL;
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core_serialize(&serial_info);
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#if defined(HAVE_THREADS)
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autosave_lock();
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#endif
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core_run();
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#if defined(HAVE_THREADS)
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autosave_unlock();
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#endif
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netplay->replay_ptr = NEXT_PTR(netplay->replay_ptr);
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netplay->replay_frame_count++;
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}
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/* For the remainder of the frames up to the read count, we can use the real data */
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while (netplay->replay_frame_count < netplay->read_frame_count)
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{
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retro_assert(netplay->buffer[netplay->replay_ptr].have_remote);
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netplay->replay_ptr = NEXT_PTR(netplay->replay_ptr);
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netplay->replay_frame_count++;
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}
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netplay->other_ptr = netplay->read_ptr;
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netplay->other_frame_count = netplay->read_frame_count;
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netplay->is_replay = false;
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}
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/* If we're supposed to stall, rewind */
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if (netplay->stall)
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{
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retro_ctx_serialize_info_t serial_info;
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netplay->self_ptr = PREV_PTR(netplay->self_ptr);
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netplay->self_frame_count--;
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serial_info.data = NULL;
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serial_info.data_const = netplay->buffer[netplay->self_ptr].state;
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serial_info.size = netplay->state_size;
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core_unserialize(&serial_info);
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}
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}
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static bool netplay_net_init_buffers(netplay_t *netplay)
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{
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unsigned i;
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retro_ctx_size_info_t info;
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if (!netplay)
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return false;
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netplay->buffer = (struct delta_frame*)calloc(netplay->buffer_size,
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sizeof(*netplay->buffer));
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if (!netplay->buffer)
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return false;
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core_serialize_size(&info);
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netplay->state_size = info.size;
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for (i = 0; i < netplay->buffer_size; i++)
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{
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netplay->buffer[i].state = malloc(netplay->state_size);
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if (!netplay->buffer[i].state)
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return false;
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}
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return true;
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}
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static bool netplay_net_info_cb(netplay_t* netplay, unsigned frames)
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{
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if (netplay_is_server(netplay))
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{
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if (!netplay_send_info(netplay))
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return false;
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}
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else
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{
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if (!netplay_get_info(netplay))
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return false;
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}
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/* * 2 + 1 because:
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* Self sits in the middle,
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* Other is allowed to drift as much as 'frames' frames behind
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* Read is allowed to drift as much as 'frames' frames ahead */
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netplay->buffer_size = frames * 2 + 1;
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if (!netplay_net_init_buffers(netplay))
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return false;
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netplay->has_connection = true;
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return true;
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}
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struct netplay_callbacks* netplay_get_cbs_net(void)
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{
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static struct netplay_callbacks cbs = {
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&netplay_net_pre_frame,
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&netplay_net_post_frame,
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&netplay_net_info_cb
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};
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return &cbs;
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}
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