(PSP) Style nits

This commit is contained in:
twinaphex 2014-02-17 17:04:32 +01:00
parent 09accf78ad
commit cf8c4c43fa

View File

@ -40,95 +40,108 @@ typedef struct
int audioMainLoop ( SceSize args, void* argp ) {
psp1_audio_t* aud=*((psp1_audio_t**)argp);
sceAudioSRCChReserve ( AUDIO_OUT_COUNT,aud->rate,2 );
while ( aud->running ) {
if ( ( (uint16_t)(aud->writePos-aud->readPos)& AUDIO_BUFFER_SIZE_MASK ) < (uint16_t)AUDIO_OUT_COUNT*2 ) {
sceAudioSRCOutputBlocking ( PSP_AUDIO_VOLUME_MAX,aud->zeroBuffer );
} else {
sceAudioSRCOutputBlocking ( PSP_AUDIO_VOLUME_MAX,aud->buffer+aud->readPos );
aud->readPos+=AUDIO_OUT_COUNT;
aud->readPos&=AUDIO_BUFFER_SIZE_MASK;
}
int audioMainLoop(SceSize args, void* argp)
{
psp1_audio_t* psp = (psp1_audio_t*)driver.audio_data;
(void)argp;
sceAudioSRCChReserve(AUDIO_OUT_COUNT, psp->rate, 2);
while (psp->running)
{
if (((uint16_t)(psp->writePos - psp->readPos) & AUDIO_BUFFER_SIZE_MASK) < (uint16_t)AUDIO_OUT_COUNT * 2)
sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, psp->zeroBuffer);
else
{
sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, psp->buffer + psp->readPos);
psp->readPos += AUDIO_OUT_COUNT;
psp->readPos &= AUDIO_BUFFER_SIZE_MASK;
}
}
}
sceAudioSRCChRelease();
sceKernelExitThread ( 0 );
sceKernelExitThread(0);
return 0;
}
static bool psp_audio_start(void *data);
static void *psp_audio_init(const char *device, unsigned rate, unsigned latency)
{
(void)device;
(void)latency;
psp1_audio_t* data=calloc(1,sizeof(psp1_audio_t));
data->buffer=calloc(AUDIO_BUFFER_SIZE,sizeof(uint32_t));
data->readPos=0;
data->writePos=0;
data->zeroBuffer=calloc(AUDIO_OUT_COUNT,sizeof(uint32_t));
data->nonblocking=true;
data->rate=rate;
data->running=false;
data->thread = sceKernelCreateThread ( "audioMainLoop",audioMainLoop,0x12,0x10000,0,NULL );
psp_audio_start(data);
return (void*)data;
psp1_audio_t* psp = (psp1_audio_t*)calloc(1, sizeof(psp1_audio_t));
if (!psp)
return NULL;
psp->buffer = (uint32_t*)calloc(AUDIO_BUFFER_SIZE, sizeof(uint32_t));
psp->readPos = 0;
psp->writePos = 0;
psp->zeroBuffer = (uint32_t*)calloc(AUDIO_OUT_COUNT, sizeof(uint32_t));
psp->nonblocking = true;
psp->rate = rate;
psp->running = false;
psp->thread = sceKernelCreateThread ("audioMainLoop", audioMainLoop, 0x12, 0x10000, 0, NULL);
return psp;
}
static void psp_audio_free(void *data)
{
psp1_audio_t* aud=(psp1_audio_t*)data;
sceKernelDeleteThread(aud->thread);
psp1_audio_t* psp = (psp1_audio_t*)data;
sceKernelDeleteThread(psp->thread);
}
static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
{
psp1_audio_t* aud;
uint16_t sampleCount;
psp1_audio_t* psp = (psp1_audio_t*)data;
// ToDo : add support for blocking audio
aud=(psp1_audio_t*)data;
sampleCount=size/sizeof(uint32_t);
sampleCount= size / sizeof(uint32_t);
if((aud->writePos+sampleCount)>AUDIO_BUFFER_SIZE){
memcpy(aud->buffer+aud->writePos,buf,(AUDIO_BUFFER_SIZE-aud->writePos)*sizeof(uint32_t));
memcpy(aud->buffer,buf,(aud->writePos+sampleCount-AUDIO_BUFFER_SIZE)*sizeof(uint32_t));
}else{
memcpy(aud->buffer+aud->writePos,buf,size);
if((psp->writePos+sampleCount)>AUDIO_BUFFER_SIZE)
{
memcpy(psp->buffer + psp->writePos, buf, (AUDIO_BUFFER_SIZE - psp->writePos) * sizeof(uint32_t));
memcpy(psp->buffer, buf, (psp->writePos + sampleCount - AUDIO_BUFFER_SIZE) * sizeof(uint32_t));
}
else
memcpy(psp->buffer + psp->writePos, buf, size);
aud->writePos+=sampleCount;
aud->writePos&=AUDIO_BUFFER_SIZE_MASK;
psp->writePos += sampleCount;
psp->writePos &= AUDIO_BUFFER_SIZE_MASK;
return sampleCount;
}
static bool psp_audio_stop(void *data)
{
psp1_audio_t* aud=(psp1_audio_t*)data;
if(aud->thread <= 0) // ToDO: verify that this is the correct way to check a thread ID for validity
psp1_audio_t* psp = (psp1_audio_t*)data;
if(psp->thread <= 0) // ToDO: verify that this is the correct way to check a thread ID for validity
return false;
aud->running=false;
return (sceKernelWaitThreadEnd(aud->thread,NULL) >= 0);
psp->running = false;
return (sceKernelWaitThreadEnd(psp->thread, NULL) >= 0);
}
static bool psp_audio_start(void *data)
{
psp1_audio_t* aud=(psp1_audio_t*)data;
if(aud->thread <= 0)
psp1_audio_t* psp = (psp1_audio_t*)data;
if (psp->thread <= 0)
return false;
aud->running=true;
return (sceKernelStartThread ( aud->thread,sizeof(psp1_audio_t*),&data ) >= 0);
psp->running=true;
return (sceKernelStartThread(psp->thread, sizeof(psp1_audio_t*), &data) >= 0);
}
static void psp_audio_set_nonblock_state(void *data, bool state)
{
psp1_audio_t* aud=(psp1_audio_t*)data;
aud->nonblocking=state;
psp1_audio_t* psp = (psp1_audio_t*)data;
psp->nonblocking = state;
}
static bool psp_audio_use_float(void *data)
@ -147,6 +160,3 @@ const audio_driver_t audio_psp1 = {
psp_audio_use_float,
"psp1",
};