RetroArch/psp1/psp1_audio.c
2014-02-17 17:04:32 +01:00

163 lines
4.2 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../general.h"
#include "../driver.h"
#include <pspkernel.h>
#include <pspaudio.h>
#include <stdint.h>
//ToDO
typedef struct
{
bool nonblocking;
bool running;
uint32_t* buffer;
uint32_t* zeroBuffer;
SceUID thread;
int rate;
uint16_t readPos;
uint16_t writePos;
} psp1_audio_t;
#define AUDIO_OUT_COUNT 128
#define AUDIO_BUFFER_SIZE (1u<<12u)
#define AUDIO_BUFFER_SIZE_MASK (AUDIO_BUFFER_SIZE-1)
int audioMainLoop(SceSize args, void* argp)
{
psp1_audio_t* psp = (psp1_audio_t*)driver.audio_data;
(void)argp;
sceAudioSRCChReserve(AUDIO_OUT_COUNT, psp->rate, 2);
while (psp->running)
{
if (((uint16_t)(psp->writePos - psp->readPos) & AUDIO_BUFFER_SIZE_MASK) < (uint16_t)AUDIO_OUT_COUNT * 2)
sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, psp->zeroBuffer);
else
{
sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, psp->buffer + psp->readPos);
psp->readPos += AUDIO_OUT_COUNT;
psp->readPos &= AUDIO_BUFFER_SIZE_MASK;
}
}
sceAudioSRCChRelease();
sceKernelExitThread(0);
return 0;
}
static bool psp_audio_start(void *data);
static void *psp_audio_init(const char *device, unsigned rate, unsigned latency)
{
(void)device;
(void)latency;
psp1_audio_t* psp = (psp1_audio_t*)calloc(1, sizeof(psp1_audio_t));
if (!psp)
return NULL;
psp->buffer = (uint32_t*)calloc(AUDIO_BUFFER_SIZE, sizeof(uint32_t));
psp->readPos = 0;
psp->writePos = 0;
psp->zeroBuffer = (uint32_t*)calloc(AUDIO_OUT_COUNT, sizeof(uint32_t));
psp->nonblocking = true;
psp->rate = rate;
psp->running = false;
psp->thread = sceKernelCreateThread ("audioMainLoop", audioMainLoop, 0x12, 0x10000, 0, NULL);
return psp;
}
static void psp_audio_free(void *data)
{
psp1_audio_t* psp = (psp1_audio_t*)data;
sceKernelDeleteThread(psp->thread);
}
static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
{
uint16_t sampleCount;
psp1_audio_t* psp = (psp1_audio_t*)data;
// ToDo : add support for blocking audio
sampleCount= size / sizeof(uint32_t);
if((psp->writePos+sampleCount)>AUDIO_BUFFER_SIZE)
{
memcpy(psp->buffer + psp->writePos, buf, (AUDIO_BUFFER_SIZE - psp->writePos) * sizeof(uint32_t));
memcpy(psp->buffer, buf, (psp->writePos + sampleCount - AUDIO_BUFFER_SIZE) * sizeof(uint32_t));
}
else
memcpy(psp->buffer + psp->writePos, buf, size);
psp->writePos += sampleCount;
psp->writePos &= AUDIO_BUFFER_SIZE_MASK;
return sampleCount;
}
static bool psp_audio_stop(void *data)
{
psp1_audio_t* psp = (psp1_audio_t*)data;
if(psp->thread <= 0) // ToDO: verify that this is the correct way to check a thread ID for validity
return false;
psp->running = false;
return (sceKernelWaitThreadEnd(psp->thread, NULL) >= 0);
}
static bool psp_audio_start(void *data)
{
psp1_audio_t* psp = (psp1_audio_t*)data;
if (psp->thread <= 0)
return false;
psp->running=true;
return (sceKernelStartThread(psp->thread, sizeof(psp1_audio_t*), &data) >= 0);
}
static void psp_audio_set_nonblock_state(void *data, bool state)
{
psp1_audio_t* psp = (psp1_audio_t*)data;
psp->nonblocking = state;
}
static bool psp_audio_use_float(void *data)
{
(void)data;
return false;
}
const audio_driver_t audio_psp1 = {
psp_audio_init,
psp_audio_write,
psp_audio_stop,
psp_audio_start,
psp_audio_set_nonblock_state,
psp_audio_free,
psp_audio_use_float,
"psp1",
};