orbea
a4ab4794cf
C89_BUILD: Remove c++ style comments
2018-01-03 14:56:22 -08:00
twinaphex
3a3776ba24
Create d3d_initialize_symbols
2018-01-03 18:38:13 +01:00
twinaphex
30ba656f5c
Create d3d_create
2018-01-03 18:09:31 +01:00
twinaphex
dddfbe311a
(XBox OG) Buildfix
2018-01-03 14:42:09 +01:00
twinaphex
88a91af0dc
Remove this rule from the conditional
2018-01-03 14:40:41 +01:00
twinaphex
7a481236bf
(Xbox OG) Some more buildfixes
2018-01-03 14:37:35 +01:00
twinaphex
82d44e9ad3
Cut down on more HAVE_MENU ifdefs
2017-12-31 18:02:14 +01:00
twinaphex
bd16fd49ab
Fix ./configure --disable-rgui
2017-12-31 17:53:11 +01:00
twinaphex
cf3a010ead
Remove some HAVE_MENU ifdefs
2017-12-31 17:42:07 +01:00
aliaspider
0a32642f17
(WIIU) shader: use a single attribute stream.
2017-12-31 14:06:49 +01:00
misson20000
be5ebbc039
(NSW) since we haven't yet gotten the OS graphics driver, upon calling display_finalize
, to release some of the (currently global) resouces we give it when we initialized it, we need to maintain a little bit of global state in the graphics driver so it can be freed and reinitialized when we load a core. this should be able to be reverted when we implement alloc_pages
in libtransistor. see https://github.com/reswitched/libtransistor/issues/74 and https://github.com/reswitched/libtransistor/issues/69
2017-12-31 03:04:15 +01:00
Twinaphex
d9c0f769c7
Merge pull request #6006 from aliaspider/master
...
(WIIU) update shader and add alpha blending to menu + overlays.
2017-12-31 00:21:53 +01:00
aliaspider
b371f4bb32
(WIIU) add a color attribute to tex_shader.
...
+ some fixes to overlay and menu display code.
2017-12-30 23:21:32 +01:00
misson20000
6254ddecf2
(NSW) initial support for menu
2017-12-30 11:14:45 +01:00
twinaphex
893cd2b472
Make this C89-compatible
2017-12-29 04:46:13 +01:00
misson20000
3101ee8036
(NSW) fix compilation errors and warnings for switch drivers
2017-12-29 04:45:25 +01:00
twinaphex
5c876647ed
(NSW) Small cleanups
2017-12-29 00:45:00 +01:00
misson20000
6d2a7b1f26
Nintendo Switch (libtransistor) port
2017-12-29 00:10:01 +01:00
twinaphex
4ecb4d5dfb
(Wiiu) Add overlays courtesy of r-type, thanks
2017-12-27 08:38:03 +01:00
aliaspider
1f143927ca
(CTR) build fix.
2017-12-25 08:51:50 +01:00
gblues
6904101c44
Clean up trailing whitespace
...
== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
twinaphex
c4d8a8c800
Free after intfstream_close
2017-12-11 20:24:00 +01:00
twinaphex
1cd7568f1f
(gx_gfx) Go through intfstream
2017-12-11 13:26:52 +01:00
twinaphex
61d3f90cae
Add hint defines to libretro.h
2017-12-11 12:53:47 +01:00
twinaphex
318f17c4cb
Start using VFS API constant defines
2017-12-11 12:15:00 +01:00
twinaphex
2e979ec537
Replace function signatures of file_stream file functions
2017-12-10 22:25:38 +01:00
Themaister
75b84b4f94
Support pending swapchain creation.
2017-12-09 17:28:20 +01:00
Themaister
714684a4d3
Don't wait for WSI fence unless it has been signalled.
2017-12-09 17:28:20 +01:00
twinaphex
48c3a50932
Move more variables
2017-12-04 13:03:14 +01:00
twinaphex
f47888aeda
Move more variables to renderchain data
2017-12-04 12:50:22 +01:00
twinaphex
19ad9aa1cb
Add resolve extensions callback
2017-12-04 12:43:22 +01:00
twinaphex
05ab278aca
Pass chain userdata to renderchain driver
2017-12-04 11:54:30 +01:00
twinaphex
512a1b4cb6
Cleanups
2017-12-04 06:03:11 +01:00
twinaphex
c869cc5102
Refactor GL code
2017-12-04 05:55:18 +01:00
twinaphex
b2fbb9aeda
Prepare to map DeleteFramebuffersEXT like this
2017-12-04 04:18:28 +01:00
twinaphex
6221512911
use EXT version of Framebuffer/Renderbuffer functions for MacOS X
...
PowerPC
2017-12-04 04:04:07 +01:00
radius
2747067f61
this probably fixes the shader on noveau and others
2017-12-03 15:10:24 -05:00
radius
3cd7026819
fix the shader and the label
2017-12-03 12:20:07 -05:00
radius
bada13a215
let it snow
2017-12-02 22:47:44 -05:00
Brad Parker
130203c431
gdi: fix closing window via X button
2017-11-27 20:49:56 -05:00
twinaphex
c0d8a2f093
Cleanup
2017-11-16 14:01:42 +01:00
twinaphex
bfd815985f
Rename function callback
2017-11-16 12:02:25 +01:00
twinaphex
721b5f9529
Add set_mvp function callback
2017-11-15 16:51:29 +01:00
twinaphex
b6b6ba9226
No more GL_FF_MATRIX/GL_FF_VERTEX
2017-11-15 14:30:38 +01:00
twinaphex
619acbb5aa
Start implementing video_driver_set_mvp properly
2017-11-15 14:16:06 +01:00
twinaphex
b50a667335
Buildfixes for Win32
2017-11-14 21:45:11 +01:00
twinaphex
229841b1c4
Create video_driver_set_coords
2017-11-14 21:43:13 +01:00
twinaphex
683c437941
Updates
2017-11-14 21:34:03 +01:00
twinaphex
da15f9d730
Cleanups
2017-11-13 09:19:33 +01:00
twinaphex
6493b79324
Some buildfixes for CXX_BUILD
2017-11-13 09:11:09 +01:00
twinaphex
d861d2b0ae
Updates
2017-11-13 09:02:22 +01:00
twinaphex
67fea30406
Remove remaining references to HAVE_FBO
2017-11-13 08:55:41 +01:00
twinaphex
ec123ef6ca
Get rid of most of the HAVE_FBO usage
2017-11-13 06:20:30 +01:00
twinaphex
6fa5fcfa1f
Add has_fbo member variable - fixes GL issues
2017-11-13 05:23:44 +01:00
twinaphex
60d96b60b5
Start adding gl1_renderchain.c
2017-11-12 17:32:18 +01:00
twinaphex
3ab26b6738
Prevent warning
2017-11-12 17:17:40 +01:00
twinaphex
5eadf021cf
early return
2017-11-12 17:16:14 +01:00
twinaphex
c5292025c3
Cut down on HAVE_FBO usage and make sure gl->fbo_inited is set to
...
false if HAVE_FBO is not defined
2017-11-12 17:15:29 +01:00
Brad Parker
23527a82ca
free VAO before the renderchain is destroyed
2017-11-11 13:55:05 -05:00
Brad Parker
69f69849be
fix circular dependency of renderchain and core context init
2017-11-11 13:51:33 -05:00
twinaphex
40cfde0eba
(MSVC 2010) Buildfix
2017-11-10 04:53:08 +01:00
twinaphex
faab2526c8
Create gl_bind_texture
2017-11-10 03:55:10 +01:00
twinaphex
77ac13b2e9
Buildfix
2017-11-09 01:16:35 +01:00
twinaphex
a4c9c738b8
Add init_textures_reference
2017-11-08 22:06:10 +01:00
twinaphex
4f016b2c2c
Update
2017-11-08 19:31:00 +01:00
twinaphex
3e1f4defb8
Buildfix
2017-11-08 18:54:15 +01:00
twinaphex
3e0b4552d6
Cleanups
2017-11-08 18:49:45 +01:00
twinaphex
9ab13b719b
Get rid of another ifdef
2017-11-08 18:48:01 +01:00
twinaphex
5f7527df08
Move readback function to renderchain
2017-11-08 18:45:28 +01:00
twinaphex
c825f849f5
CLeanups
2017-11-08 18:31:17 +01:00
twinaphex
d6cc447aa0
Add PBO callback functions
2017-11-08 18:22:05 +01:00
twinaphex
7c6377a7fa
Cleanups
2017-11-08 17:45:39 +01:00
twinaphex
9f987dd97b
Get rid of NO_GL_READ_PIXELS
2017-11-08 17:42:02 +01:00
twinaphex
3428e3d80a
Cleanup
2017-11-08 17:10:41 +01:00
twinaphex
e91cc7aced
Get rid of one extraneous HAVE_GLSL ifdef
2017-11-08 17:08:03 +01:00
twinaphex
9f79b99c94
Init renderchain prior to calling renderchain_driver
2017-11-08 16:58:23 +01:00
twinaphex
f28d6009ec
Update
2017-11-08 16:53:43 +01:00
twinaphex
6fefc71aa2
Cleanups
2017-11-08 16:49:42 +01:00
twinaphex
c1d5622255
Get rid of another ifdef
2017-11-08 16:41:37 +01:00
twinaphex
4b0932ffb3
Move copy_frame to renderchain
2017-11-08 16:38:56 +01:00
twinaphex
bc45ba38bf
Cleanups
2017-11-08 16:25:57 +01:00
twinaphex
a295169a3b
Add restore_default_state callback - remove more ifdefs
2017-11-08 16:20:55 +01:00
twinaphex
308818afd1
Add VAO callback functions
2017-11-08 16:16:17 +01:00
twinaphex
5b268b79d2
Cleanups
2017-11-08 16:00:37 +01:00
twinaphex
9dd253adea
Cleanup
2017-11-08 15:52:23 +01:00
twinaphex
5252d3216a
Fix heap use after free error
2017-11-08 15:49:02 +01:00
twinaphex
4a7e8b03b2
Cache core context setting
2017-11-08 05:59:08 +01:00
twinaphex
24434db9d9
(GL) Cleanups
2017-11-08 05:47:37 +01:00
twinaphex
a72461c16b
Create disable_client_arrays function pointer
2017-11-08 05:44:12 +01:00
twinaphex
dc664ff4f2
Cleanups
2017-11-08 01:53:24 +01:00
twinaphex
c1f0fceb4f
More buildfixes
2017-11-08 00:59:16 +01:00
twinaphex
97e0ffde9f
Buildfix for iOS
2017-11-08 00:53:57 +01:00
twinaphex
0085b24fd5
Cut down on gl_check_capability calls
2017-11-08 00:49:01 +01:00
twinaphex
4cae577ade
Cleanups
2017-11-08 00:07:04 +01:00
twinaphex
dc700c5d8b
Get rid of more ifdefs
2017-11-08 00:05:12 +01:00
twinaphex
0f6a3c8f9d
Start cutting down on HAVE_GL_ASYNC_READBACK ifdef
2017-11-07 23:19:54 +01:00
twinaphex
5ea63f3b08
Get rid of HAVE_GL_SYNC ifdef
2017-11-07 23:13:26 +01:00
twinaphex
7a33bfe924
Get rid of more HAVE_FBO ifdefs
2017-11-07 22:54:38 +01:00
twinaphex
3ccf8c19f1
Start getting rid of HAVE_FBO ifdefs
2017-11-07 21:34:25 +01:00
twinaphex
0100e7b673
Update
2017-11-07 21:08:54 +01:00
twinaphex
fc43a14637
Updates
2017-11-07 21:03:29 +01:00
twinaphex
fe2bf47b98
Add more to renderchain driver
2017-11-07 20:56:08 +01:00
twinaphex
00d52a4783
Cleanups
2017-11-07 11:06:18 +01:00
twinaphex
a7cd8d94b0
Start going through renderchain driver interface for GL
2017-11-07 11:01:30 +01:00
twinaphex
40a7755fe2
Cleanups
2017-11-06 19:39:21 +01:00
Ash
0d38612f4a
[WiiU] Various warning/format string fixes
...
All things from unsigned comparisons to missing initializers; we got it
here.
2017-11-04 20:37:30 +11:00
twinaphex
bb051f185b
MSVC/C89 buildfixes
2017-10-22 05:13:22 +02:00
orbea
5ec052b675
Fix compilation with --enable-xshm.
...
Fixes https://github.com/libretro/RetroArch/issues/5551 .
2017-10-18 09:33:09 -07:00
rz5
0a0c538e2b
(gl driver) Set flags after detecting GL core context
2017-10-13 22:48:17 +01:00
Brad Parker
fff3e225d2
comments
2017-10-10 15:28:29 -04:00
Brad Parker
072b347c0f
fix OSD background alignment with non-default X/Y positions
2017-10-10 15:16:58 -04:00
Brad Parker
a4bc1c9768
add menu options for OSD background color
2017-10-10 14:53:32 -04:00
Brad Parker
7aadb0ee13
allow transparency for OSD background
2017-10-10 14:00:49 -04:00
Brad Parker
f156f7cd94
initial working OSD background color (only when content not loaded)
2017-10-09 23:30:11 -04:00
Brad Parker
a153ed0b42
testing
2017-10-09 21:19:32 -04:00
twinaphex
d10de20bff
Start compiling Griffin as C for 360 - C89 fixes
2017-10-03 04:11:41 +02:00
twinaphex
721afe22d8
(MSVC 2010) Compile griffin.c as C
2017-10-02 22:06:32 +02:00
twinaphex
fa0728d6b7
(NGC/Wii) BUildfix
2017-10-02 20:31:38 +02:00
twinaphex
c3bcbaea14
Convert d3d.cpp to C
2017-10-02 07:48:57 +02:00
twinaphex
9c639ec529
Don't use std::vector
2017-10-02 06:12:33 +02:00
twinaphex
f6fb1fd953
Create d3d_create_device
2017-10-02 03:15:49 +02:00
twinaphex
6b1a1272a7
Remove d3d->d3d_err
2017-10-02 01:41:23 +02:00
twinaphex
ace611798e
No longer include <string> for d3d.h
2017-10-02 01:38:48 +02:00
twinaphex
52b479fb22
Turn std::string shader_path into char *
2017-10-02 01:38:06 +02:00
twinaphex
ff40cba3de
Create d3d_vertex_declaration_free - wrap more D3D functions
2017-10-01 22:23:28 +02:00
twinaphex
9eba2c8e39
Fix CXX_BUILD on Windows
2017-09-28 18:53:09 +02:00
twinaphex
a3ded01b64
Cleanups
2017-09-27 23:16:37 +02:00
twinaphex
e9a072c1ce
uniquely name D3D function for initing renderchain
2017-09-20 14:53:40 +02:00
twinaphex
105b98b837
Rename gl_legacy_renderchain to gl2_renderchain
2017-09-19 15:06:49 +02:00
twinaphex
d149d590cf
Fix some Xbox unresolved symbols
2017-09-14 22:24:04 +02:00
twinaphex
557c6c1d19
(D3D) Try to treat HLSL shaders same as Cg shaders for now
2017-09-13 04:37:29 +02:00
twinaphex
170b368044
(360) Some buildfixes
2017-09-13 04:21:00 +02:00
twinaphex
dbb6adb453
C89_BUILD fixes
2017-09-11 04:17:28 +02:00
twinaphex
0a6c8122d0
Cleanups
2017-09-09 02:36:08 +02:00
twinaphex
2dee343ec7
Rearrange variables
2017-09-09 01:35:15 +02:00
twinaphex
c0207e9b56
Revert "Reduce size of variables"
...
This reverts commit 79f1166c6e
.
2017-09-09 00:20:39 +02:00
twinaphex
79f1166c6e
Reduce size of variables
2017-09-08 23:44:10 +02:00
Charlton Head
d29e8c18fa
Better error handling in *xv_init()
2017-09-07 12:28:16 -05:00
Brad Parker
0a1b3fedc0
VC6 support (targets NT 3.51)
2017-09-06 23:03:02 -04:00
twinaphex
674dbfed19
Cleanups
2017-09-05 04:57:34 +02:00
twinaphex
bde5a6dc19
Rename renderchain_driver_t to d3d_renderchain_driver_t
2017-09-05 04:21:40 +02:00
twinaphex
3eecbd7135
Fix d3d9_cg_renderchain.cpp
2017-09-05 03:27:00 +02:00
twinaphex
374b6115e1
Update HLSL backend
2017-09-05 03:21:58 +02:00
twinaphex
c691bbaedc
Start going through compilation errors
2017-09-05 00:57:58 +02:00
Brad Parker
35c4770c9b
gdi: manually convert RGB444 to RGB555 to get around BI_BITFIELDS limitation on non-NT platforms
2017-09-01 20:52:58 -04:00
Brad Parker
c7d7c5c909
gl: don't try to render a blank OSD message on every frame
2017-08-31 11:59:23 -04:00
Brad Parker
5e3531a5f2
win98: fix core video graphics corruption\nbitmapinfoheader size should never include masks, but this is undocumented
2017-08-30 00:48:02 -04:00
Brad Parker
e3d68cd131
GDI: fix flickering of text
2017-08-22 23:39:42 -04:00
twinaphex
9c32d03c1e
(Vulkan/Win32) C89_BUILD fixes
2017-08-12 17:56:30 +02:00
twinaphex
c7615fdf00
Add RETRO_ENVIRONMENT_SET_HW_SHARED_CONTEXT
2017-08-07 18:06:03 +02:00
twinaphex
ba36055632
(GX) Buildfix
2017-08-06 13:43:01 +02:00
twinaphex
169aea5ae1
(GX) Another buildfix
2017-08-06 05:54:46 +02:00
twinaphex
740ad823ab
(GX) Buildfix
2017-08-06 05:52:40 +02:00
twinaphex
86f7972aa8
(Wii) Backport
...
0574b91595
- untested
2017-08-06 04:40:55 +02:00
Brad Parker
b1904bcfa6
caca: enable OSD text drawing
2017-08-04 21:51:14 -04:00
Brad Parker
c8e6a98651
gdi: enable OSD text drawing
2017-08-04 21:47:46 -04:00
twinaphex
9fe27117f2
Revert "(iOS) Take this out - see if it solves our issues"
...
This reverts commit 1cf6f2f20f
.
2017-07-21 05:24:41 +01:00
twinaphex
1cf6f2f20f
(iOS) Take this out - see if it solves our issues
2017-07-19 18:42:59 +01:00
twinaphex
b11620e1eb
Add retro_timers.h/retro_math.h
2017-06-28 04:41:38 +02:00
twinaphex
03ee897ae2
Try implementing core context version of XMB ribbon
2017-06-27 06:31:18 +02:00
ensrha
93ea78772d
Add missing verbosity include
2017-06-19 14:38:26 +01:00
twinaphex
c7ac70a923
Combine video_renderchain_driver.c and video_driver.c
2017-06-12 15:45:58 +02:00
Zoran Vuckovic
08b6fdb697
Add missing include directive
2017-06-12 14:13:08 +02:00
Daniel Jimenez
22fc07a839
Fix mirrored images in vertical games on 3DS (bug #4817 )
...
On branch master
Your branch is up-to-date with 'origin/master'.
Changes to be committed:
modified: ctr_gfx.c
2017-06-11 18:12:37 -07:00
hizzlekizzle
ba2cf008c6
update Cg menu ribbon for additive blending
...
Fixes solid white ribbon.
2017-05-30 20:13:58 -05:00
aliaspider
934f7c58ba
(WiiU) enable networking.
2017-05-23 10:24:23 +01:00
aliaspider
801cc57e82
(WiiU) improve task scheduling.
2017-05-22 11:19:26 +01:00
aliaspider
634de19dc9
(WiiU) enable libretrodb.
2017-05-22 06:07:27 +01:00
aliaspider
db490a69a3
(WiiU) add a menu display driver. enable MATERIALUI and XMB.
2017-05-22 01:45:40 +01:00
Jean-André Santoni
0b1716650b
Use additive blending for the ribbon in GL and Vulkan
2017-05-22 01:29:56 +02:00
Jean-André Santoni
1bd07c34c7
Make the Vulkan ribbon consistant with the GL ribbon
2017-05-22 00:39:09 +02:00
aliaspider
8dee95651f
(WiiU) add a font driver.
2017-05-21 03:05:41 +01:00
twinaphex
b7b7c67ca3
Windows buildfix
2017-05-20 17:47:56 +02:00
twinaphex
efce4d0abf
Revert "Add cb_set_shader_coords"
...
This reverts commit 06df028722
.
2017-05-19 21:21:40 +02:00
twinaphex
06df028722
Add cb_set_shader_coords
2017-05-19 21:13:44 +02:00
twinaphex
d8f5065d64
Add cb_set_shader_mvp
2017-05-19 19:52:33 +02:00
twinaphex
64fdadf60f
Use cb_shader_use
2017-05-19 19:42:34 +02:00
twinaphex
452c02653e
Turn gl_set_shader_viewport into gl_set_shader_viewports
2017-05-19 19:39:46 +02:00
twinaphex
a830051076
Update gx_gfx.c
2017-05-19 16:33:59 +02:00
twinaphex
2a54544eb3
Add cb_shader_use to video_frame_info
2017-05-19 14:24:19 +02:00
twinaphex
59b3344e72
Combine video_driver.c and video_shader_driver.c
2017-05-18 14:47:24 +02:00
twinaphex
4e04e95713
Buildfix
2017-05-18 04:03:49 +02:00
twinaphex
3f7a30a4b3
Start hooking up dummy callback functions to video_context_data
...
so that conditionals aren't necessary
2017-05-18 03:37:02 +02:00
twinaphex
941a5d4f94
Go through function callback for swap_buffers as well
2017-05-18 03:05:07 +02:00
twinaphex
86ee08b7a7
Add video context driver update window title callback
...
to video_frame_info_t
2017-05-18 02:53:12 +02:00
twinaphex
126a5bf121
Use string_is_equal_fast/string_is_not_equal_fast
2017-05-16 04:00:37 +02:00
aliaspider
36137d22e5
Vulkan: use the command buffer provided as parameter in
...
vulkan_copy_staging_to_dynamic.
2017-05-15 05:35:17 +01:00
twinaphex
80d9d1f143
Rewrite task_queue
2017-05-14 20:43:48 +02:00
twinaphex
17a15273ba
Create function out of video_driver_is_focused - no longer
...
call video_driver_context_focus from video driver
2017-05-13 19:19:49 +02:00
twinaphex
d4756f83e5
Stop calling video_driver_context_has_windowed from within video
...
drivers
2017-05-13 19:11:32 +02:00
twinaphex
f6c8aba119
Move video_context_driver_update_window_title to video_driver_frame
2017-05-13 18:58:13 +02:00
twinaphex
f928e57064
Combine video_context_driver.c and video_driver.c
2017-05-09 01:25:59 +02:00
twinaphex
bac9973354
Cleanups
2017-05-09 00:58:01 +02:00
Andrew
858e15b837
Fix performance issue with max_swapchain_images
...
This fixes a performance problem introduced in my last commit when
max_swapchain_images == 3.
In my last commit I incorrectly stated the 3rd buffer was not being
used, after doing some additional testing I realized I was mistaken,
it can indeed be used due to the used page tracking.
Reverting that portion of my previous commit.
2017-05-05 16:58:17 -07:00
Andrew
01e25bd5c7
Fix max_swapchain_images and do some additional cleanup
...
When max_swapchain_images was originally added it worked properly,
but was subsequently broken by using the value to specify the number
of buffers allocated.
Due to how the dispmanx driver works, only 2 buffers are ever actually
used, so the 3rd buffer in the "swapchain" ended up doing nothing.
Fix this by restoring it to the original intent, that is, if
max_swapchain_images <= 2 wait for vsync after the flip (reducing
lag), otherwise wait at the last possible moment (increasing lag).
Additionally, fix up some unnecessary void* usage where type safety
could be maintained.
2017-05-04 18:45:59 -07:00
Andrew
a1d094e64e
Minor race fix and small cleanup to dispmanx_gfx
...
It's unlikely it was causing issues, but another race existed in the
dispmanx driver, it incremented the pending page count after sending the
update request.
If a context switch happened between sending the update and incrementing
the page count, the vsync callback would decrement it from 0 and cause
the uint to overflow.
Throw in a minor C89 fix and some whitespace fixups too.
2017-04-29 17:09:07 -07:00
twinaphex
4d419b2b56
(sdl_gfx.c) Update
2017-04-29 18:47:29 +02:00
twinaphex
60242e161a
Buildfix
2017-04-29 18:45:58 +02:00
twinaphex
dd83b4a043
(Vita) Buildfix
2017-04-29 17:52:16 +02:00
twinaphex
e84adb504f
Don't try to call video_driver_is_threaded from outside
...
gfx/video_driver.c - only exception right now - menu_display.c
2017-04-29 16:52:52 +02:00