Commit Graph

441 Commits

Author SHA1 Message Date
twinaphex
652bb00285 (360) Do away with RMenu clear function 2012-12-18 08:58:22 +01:00
twinaphex
0b1bd6c276 (XDK) Use g_extern.draw_menu instead of block_swap mechanism 2012-12-18 08:19:57 +01:00
twinaphex
7a67348b3c Change 1 << for bitmasks to 1ULL << 2012-12-15 18:00:30 +01:00
twinaphex
28564680c8 (360) Move things around in rmenu_iterate so that it matches
the default rmenu_iterate
2012-12-15 17:56:18 +01:00
twinaphex
4076dda011 (360) Have xdk_d3d_frame decide to draw XUI instead of
it being done in rmenu_iterate
2012-12-15 17:46:57 +01:00
twinaphex
1725bfbebc (360) Fix build 2012-12-15 17:30:32 +01:00
twinaphex
dacab094f0 (RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame 2012-12-15 16:40:02 +01:00
twinaphex
0df739b86d (360) Build fix 2012-12-15 04:36:19 +01:00
twinaphex
8a271d318c Frame advance - get rid of unnecessary extern variables now 2012-12-15 02:25:48 +01:00
twinaphex
04674fbba7 (PS3/XDK) Better way to toggle frame advance 2012-12-15 02:13:58 +01:00
twinaphex
dbb962e946 Streamline frame_count usage
(Android/Griffin) Fix build
2012-12-14 20:33:36 +01:00
Toad King
c6111a3259 [CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
2012-11-28 19:55:08 -05:00
twinaphex
8612711fa8 (360) Add FPS - memory free reporting 2012-11-22 05:32:58 +01:00
twinaphex
51f51d4a65 (XDK) Remove force_16bit 2012-11-20 23:54:35 +01:00
twinaphex
881e440ea6 (360) Add some FBO reiniting logic 2012-11-20 15:44:44 +01:00
twinaphex
e9dc0faace (360) Add 'force 16bit color' option 2012-11-20 03:09:11 +01:00
twinaphex
a8b3d23184 (XDK D3D) Reinits textures now 2012-11-20 02:51:00 +01:00
twinaphex
851befae00 (XDK D3D) Split off 3DPRESENT_PARAMETERS initialization into
separate public function
2012-11-20 01:40:52 +01:00
twinaphex
52f52bc253 (360) Build fixes 2012-11-19 04:46:48 +01:00
twinaphex
d264085bda (360) Move most of font rendering code outside of D3D driver 2012-11-18 02:57:42 +01:00
twinaphex
6f2c6fcaa1 (360) Put filebrowser on stack again - fixes crash at startup
in Gambatte
2012-11-10 15:39:39 +01:00
twinaphex
6bf7c3cb06 Update credits for collaborated files 2012-10-18 06:06:55 +02:00
twinaphex
f52d7f462e (360) Build fixes 2012-10-15 07:22:20 +02:00
twinaphex
174c7d9d98 (RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
2012-10-15 06:25:12 +02:00
twinaphex
f4b197784c Move zip_extract_mode from g_console to g_extern.filebrowser_state 2012-10-14 20:45:30 +02:00
twinaphex
6c5d6515ce (XDK) 360 and Xbox 1 now both use the same Direct3D driver 2012-10-01 03:35:38 +02:00
twinaphex
a457257164 (360) Remove duplicate function 2012-10-01 02:46:58 +02:00
twinaphex
c7f8535ecf (360) Shows amount of shaders that were loaded at init 2012-10-01 02:45:29 +02:00
twinaphex
4ae233f1f0 (XDK) Reports screen resolution now at device init 2012-10-01 01:17:30 +02:00
twinaphex
b954472295 (360) Move D3D init/destroy code to context file 2012-10-01 00:09:37 +02:00
twinaphex
7ab348dc40 (360) BUild fixes + 360 uses RMenu context file now 2012-09-30 18:29:32 +02:00
twinaphex
71443385e9 (PS3/XDK - Context) Some refactorings 2012-09-30 17:51:48 +02:00
Twinaphex
c065f93e7c (RMenu) Add 'Quit RetroArch' setting option 2012-08-22 21:27:21 +02:00
twinaphex
077c3a6469 (360) Small change to input D-pad emulation logic 2012-08-22 13:50:07 +02:00
twinaphex
a6cd8bfe2c (360) Add D-pad emulation to controls 2012-08-22 13:44:02 +02:00
twinaphex
203c3ed82e (360) Proper extension checking in 'Change libretro core' menu 2012-08-22 12:40:18 +02:00
twinaphex
26a459a234 (360) Improved usability plus improved font drawing speed 2012-08-22 03:57:28 +02:00
twinaphex
bc30bca7d5 (XUI) Usability improvements 2012-08-21 21:31:15 +02:00
twinaphex
476f5a9fe3 (XDK) Abstracted screenshot code
(360) Fixed some XUI menu placements
2012-08-21 20:40:13 +02:00
Twinaphex
969a92ac17 (RARCH_CONSOLE) Add apply_state_changes to video driver 2012-08-20 12:41:10 +02:00
twinaphex
8ce7514871 (360) Add ZIP extract option 2012-08-19 22:53:01 +02:00
twinaphex
9cdb6991ea (360) Display tweaks 2012-08-19 22:03:24 +02:00
Twinaphex
4d7d35f0ef Move platform-specific thread code into common thread/ folder 2012-08-11 14:27:12 +02:00
Twinaphex
c6032be256 (GX) Add gamma correction options in settings menu 2012-08-08 19:55:38 +02:00
twinaphex
8e71b62748 (PS3/Xbox 1) Menu changes 2012-08-03 18:27:38 +02:00
twinaphex
bc8675f711 (360/Xbox 1) Use the same input driver now for both 360 and Xbox 1 2012-07-31 20:56:05 +02:00
twinaphex
ff54bc6c0f (Xbox 1/360) Control input refactoring 2012-07-31 20:09:17 +02:00
twinaphex
881a1458af (Xbox 1) Fill in rarch_key_pressed 2012-07-31 17:56:32 +02:00
twinaphex
6aa0eea7bf (Xbox 1) Properly configure analog D-pad mapping
(Xbox 1) Build fix
2012-07-29 17:50:33 +02:00
twinaphex
376ca9d087 (360) Build fix 2012-07-28 22:51:33 +02:00