twinaphex
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652bb00285
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(360) Do away with RMenu clear function
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2012-12-18 08:58:22 +01:00 |
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twinaphex
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0b1bd6c276
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(XDK) Use g_extern.draw_menu instead of block_swap mechanism
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2012-12-18 08:19:57 +01:00 |
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twinaphex
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7a67348b3c
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Change 1 << for bitmasks to 1ULL <<
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2012-12-15 18:00:30 +01:00 |
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twinaphex
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28564680c8
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(360) Move things around in rmenu_iterate so that it matches
the default rmenu_iterate
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2012-12-15 17:56:18 +01:00 |
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twinaphex
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4076dda011
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(360) Have xdk_d3d_frame decide to draw XUI instead of
it being done in rmenu_iterate
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2012-12-15 17:46:57 +01:00 |
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twinaphex
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1725bfbebc
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(360) Fix build
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2012-12-15 17:30:32 +01:00 |
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twinaphex
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dacab094f0
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(RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame
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2012-12-15 16:40:02 +01:00 |
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twinaphex
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0df739b86d
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(360) Build fix
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2012-12-15 04:36:19 +01:00 |
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twinaphex
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8a271d318c
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Frame advance - get rid of unnecessary extern variables now
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2012-12-15 02:25:48 +01:00 |
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twinaphex
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04674fbba7
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(PS3/XDK) Better way to toggle frame advance
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2012-12-15 02:13:58 +01:00 |
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twinaphex
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dbb962e946
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Streamline frame_count usage
(Android/Griffin) Fix build
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2012-12-14 20:33:36 +01:00 |
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Toad King
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c6111a3259
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[CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
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2012-11-28 19:55:08 -05:00 |
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twinaphex
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8612711fa8
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(360) Add FPS - memory free reporting
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2012-11-22 05:32:58 +01:00 |
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twinaphex
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51f51d4a65
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(XDK) Remove force_16bit
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2012-11-20 23:54:35 +01:00 |
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twinaphex
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881e440ea6
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(360) Add some FBO reiniting logic
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2012-11-20 15:44:44 +01:00 |
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twinaphex
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e9dc0faace
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(360) Add 'force 16bit color' option
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2012-11-20 03:09:11 +01:00 |
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twinaphex
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a8b3d23184
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(XDK D3D) Reinits textures now
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2012-11-20 02:51:00 +01:00 |
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twinaphex
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851befae00
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(XDK D3D) Split off 3DPRESENT_PARAMETERS initialization into
separate public function
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2012-11-20 01:40:52 +01:00 |
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twinaphex
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52f52bc253
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(360) Build fixes
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2012-11-19 04:46:48 +01:00 |
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twinaphex
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d264085bda
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(360) Move most of font rendering code outside of D3D driver
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2012-11-18 02:57:42 +01:00 |
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twinaphex
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6f2c6fcaa1
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(360) Put filebrowser on stack again - fixes crash at startup
in Gambatte
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2012-11-10 15:39:39 +01:00 |
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twinaphex
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6bf7c3cb06
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Update credits for collaborated files
|
2012-10-18 06:06:55 +02:00 |
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twinaphex
|
f52d7f462e
|
(360) Build fixes
|
2012-10-15 07:22:20 +02:00 |
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twinaphex
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174c7d9d98
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(RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
|
2012-10-15 06:25:12 +02:00 |
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twinaphex
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f4b197784c
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Move zip_extract_mode from g_console to g_extern.filebrowser_state
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2012-10-14 20:45:30 +02:00 |
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twinaphex
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6c5d6515ce
|
(XDK) 360 and Xbox 1 now both use the same Direct3D driver
|
2012-10-01 03:35:38 +02:00 |
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twinaphex
|
a457257164
|
(360) Remove duplicate function
|
2012-10-01 02:46:58 +02:00 |
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twinaphex
|
c7f8535ecf
|
(360) Shows amount of shaders that were loaded at init
|
2012-10-01 02:45:29 +02:00 |
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twinaphex
|
4ae233f1f0
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(XDK) Reports screen resolution now at device init
|
2012-10-01 01:17:30 +02:00 |
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twinaphex
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b954472295
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(360) Move D3D init/destroy code to context file
|
2012-10-01 00:09:37 +02:00 |
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twinaphex
|
7ab348dc40
|
(360) BUild fixes + 360 uses RMenu context file now
|
2012-09-30 18:29:32 +02:00 |
|
twinaphex
|
71443385e9
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(PS3/XDK - Context) Some refactorings
|
2012-09-30 17:51:48 +02:00 |
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Twinaphex
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c065f93e7c
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(RMenu) Add 'Quit RetroArch' setting option
|
2012-08-22 21:27:21 +02:00 |
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twinaphex
|
077c3a6469
|
(360) Small change to input D-pad emulation logic
|
2012-08-22 13:50:07 +02:00 |
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twinaphex
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a6cd8bfe2c
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(360) Add D-pad emulation to controls
|
2012-08-22 13:44:02 +02:00 |
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twinaphex
|
203c3ed82e
|
(360) Proper extension checking in 'Change libretro core' menu
|
2012-08-22 12:40:18 +02:00 |
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twinaphex
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26a459a234
|
(360) Improved usability plus improved font drawing speed
|
2012-08-22 03:57:28 +02:00 |
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twinaphex
|
bc30bca7d5
|
(XUI) Usability improvements
|
2012-08-21 21:31:15 +02:00 |
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twinaphex
|
476f5a9fe3
|
(XDK) Abstracted screenshot code
(360) Fixed some XUI menu placements
|
2012-08-21 20:40:13 +02:00 |
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Twinaphex
|
969a92ac17
|
(RARCH_CONSOLE) Add apply_state_changes to video driver
|
2012-08-20 12:41:10 +02:00 |
|
twinaphex
|
8ce7514871
|
(360) Add ZIP extract option
|
2012-08-19 22:53:01 +02:00 |
|
twinaphex
|
9cdb6991ea
|
(360) Display tweaks
|
2012-08-19 22:03:24 +02:00 |
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Twinaphex
|
4d7d35f0ef
|
Move platform-specific thread code into common thread/ folder
|
2012-08-11 14:27:12 +02:00 |
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Twinaphex
|
c6032be256
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(GX) Add gamma correction options in settings menu
|
2012-08-08 19:55:38 +02:00 |
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twinaphex
|
8e71b62748
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(PS3/Xbox 1) Menu changes
|
2012-08-03 18:27:38 +02:00 |
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twinaphex
|
bc8675f711
|
(360/Xbox 1) Use the same input driver now for both 360 and Xbox 1
|
2012-07-31 20:56:05 +02:00 |
|
twinaphex
|
ff54bc6c0f
|
(Xbox 1/360) Control input refactoring
|
2012-07-31 20:09:17 +02:00 |
|
twinaphex
|
881a1458af
|
(Xbox 1) Fill in rarch_key_pressed
|
2012-07-31 17:56:32 +02:00 |
|
twinaphex
|
6aa0eea7bf
|
(Xbox 1) Properly configure analog D-pad mapping
(Xbox 1) Build fix
|
2012-07-29 17:50:33 +02:00 |
|
twinaphex
|
376ca9d087
|
(360) Build fix
|
2012-07-28 22:51:33 +02:00 |
|