Themaister
|
3ee19ec75f
|
Found something ... unsettling.
|
2011-05-26 00:23:36 +02:00 |
|
Themaister
|
2782c9da91
|
Ifdef CG debugging.
|
2011-05-23 21:43:08 +02:00 |
|
Themaister
|
2f539cd326
|
Seems to work in Cg as well ... :)
|
2011-05-23 21:04:25 +02:00 |
|
Themaister
|
eebe0ae5d0
|
Getting there ... But passN textures aren't set properly ;x
|
2011-05-23 19:57:52 +02:00 |
|
Themaister
|
f9c5c7c8a5
|
Path to check initial texture with GLSL.
|
2011-05-23 17:43:29 +02:00 |
|
Themaister
|
5dced40c98
|
LUT textures work :)
|
2011-05-22 18:48:43 +02:00 |
|
Themaister
|
3f58932c2b
|
Seems to work :) Yay!
|
2011-05-22 17:36:18 +02:00 |
|
Themaister
|
373b9dcc37
|
Some fixups.
|
2011-05-22 17:07:47 +02:00 |
|
Themaister
|
993bdfb75f
|
Start working on Cg preset spec.
|
2011-05-22 17:02:09 +02:00 |
|
Themaister
|
59c6de69b0
|
Frame counter for shaders. Not in spec currently.
|
2011-05-11 13:24:59 +02:00 |
|
Themaister
|
4878a283ed
|
Properly deinit Cg.
|
2011-03-29 19:18:06 +02:00 |
|
Themaister
|
e2daab9ce9
|
Fetch some scale values (this is not in the standard (yet!))
|
2011-03-14 22:51:03 +01:00 |
|
Themaister
|
ef19ea7a85
|
Add fbo structures, ready to implement. :v
|
2011-03-14 22:09:35 +01:00 |
|
Themaister
|
01cf24f15f
|
Add filter attributes.
|
2011-03-14 21:28:30 +01:00 |
|
Themaister
|
8b241c3deb
|
Preparation for new XML shader specs.
|
2011-03-12 15:30:57 +01:00 |
|
Themaister
|
b541c27226
|
FBO seems to work! :D
|
2011-03-06 19:56:35 +01:00 |
|
Themaister
|
2267c7d048
|
Update licensing headers.
|
2011-01-23 20:29:28 +01:00 |
|
Themaister
|
0c10f10edd
|
Add shaders in the mix. Can disable/enable shaders on the fly.
|
2011-01-23 00:49:09 +01:00 |
|
Themaister
|
c7e6e73bcb
|
Fix a blooper in headers.
|
2011-01-17 20:54:58 +01:00 |
|
Themaister
|
633cc43949
|
Refactor shader code. Start adding code for bSNES xml shaders as well...
|
2011-01-05 17:22:12 +01:00 |
|