twinaphex
|
3a9d191885
|
(XDK RGUI) Blit rgui_data into RGUI D3D texture - still shows
nothing though
|
2013-03-13 18:49:48 +01:00 |
|
twinaphex
|
ece717f2cc
|
Rename set_default_keybind_lut to set_default_keybinds
|
2013-03-13 16:30:01 +01:00 |
|
twinaphex
|
4bd0999940
|
Remove rarch_input_set_default_keybinds - merge with function
pointer set_default_keybind_lut
|
2013-03-13 16:06:13 +01:00 |
|
twinaphex
|
8f5a49dc7e
|
Refactor default_binds - now becomes a member ni retro_keybind
called def_joykey
|
2013-03-13 15:34:33 +01:00 |
|
twinaphex
|
afc90aa33d
|
(XDK) Cleanup xdk_resources.cpp
|
2013-03-13 01:51:03 +01:00 |
|
twinaphex
|
2718847f11
|
(XDK) Clean up xdk_d3d.h header
|
2013-03-13 01:15:37 +01:00 |
|
twinaphex
|
8f497cce6e
|
(XDK) Build fix
|
2013-03-13 01:08:46 +01:00 |
|
twinaphex
|
545911d4da
|
(Input) Remove post_init and make it part of input_init
|
2013-03-13 00:34:46 +01:00 |
|
twinaphex
|
42bdd80ec4
|
Combine rarch_input_set_controls_default and post_init
|
2013-03-13 00:12:29 +01:00 |
|
twinaphex
|
8edab3d970
|
Skip D-pad emulation polling when dpad_emulation is disabled
|
2013-03-12 23:45:47 +01:00 |
|
twinaphex
|
dfcd7f38da
|
(RGUI XDK) Quick build fixes
|
2013-03-12 18:41:01 +01:00 |
|
twinaphex
|
441d4a0698
|
(Xbox 1) Initial RGUI code - incomplete
|
2013-03-12 02:43:02 +01:00 |
|
twinaphex
|
05faa24307
|
(XDK) Build fixes
|
2013-03-11 22:04:56 +01:00 |
|
twinaphex
|
b4108eb343
|
Add set_osd_msg to video_poke
|
2013-03-11 21:42:02 +01:00 |
|
twinaphex
|
63883a1131
|
Combine render_msg and render_msg_place with params argument
|
2013-03-11 20:05:05 +01:00 |
|
twinaphex
|
039fc644d5
|
Revert "Menu toggle without delay timers (more testing might be needed -"
This reverts commit 54a6175a55 .
|
2013-03-11 02:07:50 +01:00 |
|
twinaphex
|
54a6175a55
|
Menu toggle without delay timers (more testing might be needed -
tested on PS3 RMenu and seemed to work well enough)
|
2013-03-11 01:12:19 +01:00 |
|
twinaphex
|
6149031c2a
|
(XDK D3D) Add set_rgui_texture
|
2013-03-10 23:24:28 +01:00 |
|
twinaphex
|
dbc6d8263f
|
(360) Build fix
|
2013-03-10 21:18:04 +01:00 |
|
twinaphex
|
cf4b45e49b
|
(360) Implemented get_fbo_state
|
2013-03-10 20:28:45 +01:00 |
|
twinaphex
|
dd697ded76
|
(XDK) Ifdef FBO video_poke functions with HAVE_FBO
|
2013-03-10 20:24:19 +01:00 |
|
twinaphex
|
9400d4030f
|
(XDK) Implement apply_state_changes
|
2013-03-10 20:00:58 +01:00 |
|
twinaphex
|
59ff094b3b
|
Add set_blend to video_poke interface
|
2013-03-10 03:53:42 +01:00 |
|
twinaphex
|
6c622c4e4b
|
(XDK1) Build fix
|
2013-03-10 03:39:05 +01:00 |
|
twinaphex
|
79a27e34ed
|
(XDK) Start to implement video_poke interface
|
2013-03-10 03:34:37 +01:00 |
|
twinaphex
|
13de2c5acd
|
(360) Move class definitions to rmenu_xui.cpp instead of header
|
2013-03-09 22:31:13 +01:00 |
|
twinaphex
|
ae0dbd4702
|
(XDK) Build fix
|
2013-03-09 18:33:08 +01:00 |
|
twinaphex
|
66e7606b25
|
HAVE_RGUI and HAVE_RMENU are now mutually exclusive - no longer
have to be defined both for (say) the Android port
|
2013-03-09 17:42:19 +01:00 |
|
twinaphex
|
0b6e5a6388
|
Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE
|
2013-03-09 16:14:26 +01:00 |
|
twinaphex
|
34515fd7f5
|
(RARCH_CONSOLE) Integrate rarch-console_video into gfx_common
|
2013-03-09 03:20:59 +01:00 |
|
twinaphex
|
037edbd247
|
(360) Build fixes
|
2013-03-09 01:02:30 +01:00 |
|
twinaphex
|
a23bc3a13f
|
Control flow change for RGUI/RMENU - no longer have to invoke RARCH_QUIT_KEY to toggle menu
|
2013-03-07 19:02:44 +01:00 |
|
twinaphex
|
6da1a22978
|
(XDK) Remove xdk_xinput_input.h header file
|
2013-01-22 01:05:48 +01:00 |
|
twinaphex
|
3405c7f08c
|
(RMenu) Make current_menu variable static to prevent crashes
on Xbox 1
|
2013-01-19 21:34:46 +01:00 |
|
twinaphex
|
f9fcb55835
|
(XDK) Some Xbox 1 input changes - try to prevent menu crashing
when idle
|
2013-01-19 20:49:41 +01:00 |
|
twinaphex
|
4a2c0ea4f7
|
(XDK) Fixes re-entrancy
|
2013-01-19 12:45:35 +01:00 |
|
twinaphex
|
328e60ceac
|
(XDK) Reset works correctly now
|
2013-01-19 12:35:16 +01:00 |
|
twinaphex
|
267819f5f4
|
(XDK) Reimplement restart - use d3dr->Reset (one half of the
screen uses a leftover frame)
|
2013-01-19 12:19:54 +01:00 |
|
twinaphex
|
ce640ea777
|
(XDK) Try to setup xdk_d3d_restart - still errors out
|
2013-01-19 10:59:52 +01:00 |
|
twinaphex
|
0f2e36d349
|
(RARCH_CONSOLE) Move default_binds
|
2013-01-13 03:17:13 +01:00 |
|
twinaphex
|
04cacb5e30
|
Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state
|
2013-01-12 03:13:03 +01:00 |
|
twinaphex
|
c7adeb9ed0
|
(RMenu) Rmenu now uses g_settings.video.font_size
|
2013-01-11 21:05:15 +01:00 |
|
twinaphex
|
cc43b84ff2
|
(RARCH_CONSOLE) Refactor more state variables
|
2013-01-11 19:44:34 +01:00 |
|
twinaphex
|
d84dec4c96
|
(360) Fix build
|
2013-01-11 18:22:18 +01:00 |
|
twinaphex
|
b67fd69c26
|
(RARCH_CONSOLE) Refactored out rmenu_hd/rmenu_widescreen
|
2013-01-11 18:14:54 +01:00 |
|
twinaphex
|
ca3be92255
|
(RARCH_CONSOLE) Refactor msg_fps variable
|
2013-01-11 06:56:05 +01:00 |
|
twinaphex
|
5bf022fd99
|
(RARCH_CONSOLE) Use local variable copy of g_extern.lifecycle_menu_state in frame
functions - more state functionality will be moved here (for console ports)
|
2013-01-11 06:32:35 +01:00 |
|
twinaphex
|
9bc24151f2
|
(XDK D3D) Go through local pointer to render device
|
2013-01-11 00:58:08 +01:00 |
|
twinaphex
|
3c8bb7333e
|
(RMenu) Refactor g_extern.draw_menu
|
2013-01-10 19:43:00 +01:00 |
|
twinaphex
|
530fe37373
|
(Xbox 1) Move xbox1/image.c to xdk/image.c
|
2013-01-10 09:22:33 +01:00 |
|