Commit Graph

35473 Commits

Author SHA1 Message Date
twinaphex
5758da85b0 Create menu_shader functions 2016-12-24 23:32:02 +01:00
twinaphex
42ffa50758 (menu_shader.c) Cleanup 2016-12-24 23:06:38 +01:00
Twinaphex
ad0707d289 Merge pull request #4309 from GregorR/netplay-reverse-catchup
Reverse catch-up, i.e., server-demanded stalling
2016-12-24 21:55:12 +01:00
Gregor Richards
cd281d5757 Reverse catch-up, i.e., server-demanded stalling
Previously, if two clients were connected to the same server and one of
them was ahead of the server, the only way to rectify that situation was
for the client to get so far ahead that it stalled, as the server could
only catch up with an ahead client if all clients were ahead. That's
unrealistic. This gives the server the alternate option of demanding
that a client stall. This keeps things nicely in line even with >2
players.
2016-12-24 15:25:03 -05:00
twinaphex
958a028b0a (task_database.c) Remove unused message queue 2016-12-24 20:36:37 +01:00
twinaphex
a94c20713d Update copyright 2016-12-24 20:24:06 +01:00
twinaphex
9db910c049 Cleanup 2016-12-24 20:22:23 +01:00
Twinaphex
f8d9eede45 Merge pull request #4308 from Ryunam/master
Add toggle to show / hide Import Content tab on XMB
2016-12-24 20:09:28 +01:00
Ryunam
c80d1e8242 Add toggle to show / hide Import Content tab on XMB 2016-12-24 18:45:15 +01:00
twinaphex
f0a04fd98c Rename 'Load Archive/Open Archive') 2016-12-24 03:41:51 +01:00
twinaphex
cc282e4bf6 Prevent crash when we select 'Open Archive' and we have no
installed cores and no core info files
2016-12-24 03:33:31 +01:00
twinaphex
c27038d9bd (Wii) Fix build 2016-12-24 03:21:29 +01:00
twinaphex
70a1a5f38e Buildfixes 2016-12-24 01:48:36 +01:00
twinaphex
a5e4ea2f33 C89_BUILD fix 2016-12-24 01:47:01 +01:00
twinaphex
64dc7daeca (MSVC) MSVC build fixes 2016-12-24 01:45:37 +01:00
twinaphex
3639011ed4 (XMB) Cleanup 2016-12-24 01:44:30 +01:00
twinaphex
6d965a7399 Hide Mouse/Touch support for non-advanced mode 2016-12-24 01:08:42 +01:00
twinaphex
46d3f7983d When fullscreen toggling, when we go from windowed to fullscreen,
hide the system cursor, otherwise show it
2016-12-24 01:03:20 +01:00
Jean-André Santoni
fe0e458ba9 Move shutdown at the bottom of the main menu 2016-12-23 22:12:50 +01:00
twinaphex
0382f3ccd3 (XMB/MaterialUI) Hide mouse cursor after roughly 3 seconds
of inactivity
2016-12-23 22:12:30 +01:00
twinaphex
74e224abf0 (menu_input_bind_dialog.c) Use timer code 2016-12-23 19:17:38 +01:00
twinaphex
ab2ee3c690 Simplify menu_dialog.c 2016-12-23 16:32:21 +01:00
twinaphex
f6ec61b15c Create rarch_timer functions and have menu_dialog.c use them 2016-12-23 15:36:47 +01:00
twinaphex
2f352ed1b7 (Menu) We need to enable this code from now on regardless of the OSK
keyboard being enabled or not
2016-12-23 15:23:38 +01:00
Twinaphex
39f984b0dd Merge pull request #4306 from notnotme/fix/vita-materualui-sublabel
VITA/materialui - make sublabel text readable
2016-12-23 12:40:20 +01:00
Romain Graillot
401e82c316 VITA/materialui - make sublabel text readable 2016-12-23 12:14:46 +01:00
Brad Parker
25353c31e3 add new hash strings, update JP translation 2016-12-23 01:20:41 -05:00
twinaphex
e67cb7650c (menu_displaylist.c) Create core_name variable 2016-12-23 04:26:29 +01:00
twinaphex
33f65dae57 (menu_displaylist.c) Cleanups 2016-12-23 04:13:40 +01:00
Twinaphex
220412886b (menu_displaylist.c) Prevent edge case crash - no core has been installed
yet, we load a zipped rom, and we select 'Load Archive' - crash
2016-12-23 04:11:15 +01:00
twinaphex
87e5c5a1bd input_menu_keys_pressed - remove some more boilerplate code 2016-12-23 02:28:13 +01:00
twinaphex
af5aaa9db8 Cleanup boilerplate code in input_menu_keys_pressed 2016-12-23 02:22:47 +01:00
twinaphex
adb26fac24 Cleanup general_write_handler 2016-12-23 02:01:09 +01:00
twinaphex
dd8cae38ad Simplify RUNLOOP_CTL_MESSAGE_QUEUE_PULL 2016-12-23 00:00:40 +01:00
twinaphex
77e5cdbfde Revert "Rename runloop_msg_queue_push to video_driver_msg_queue_push"
This reverts commit ad7386913c.
2016-12-22 23:36:11 +01:00
twinaphex
b07fd17258 Revert "Initialize message queue first"
This reverts commit b0c97e901f.
2016-12-22 23:34:21 +01:00
twinaphex
b56f59d29d Cleanup 2016-12-22 21:56:54 +01:00
twinaphex
0eb7ca2c13 Clear filebrowser types before entering 'Scan Directory' 2016-12-22 21:13:14 +01:00
twinaphex
5fbc7aa488 Create action_ok_push_scan_file - reset file browser type
before entering 'Scan File'
2016-12-22 20:49:25 +01:00
twinaphex
ea42e6c97b Reset filebrowser types after leaving 'Load From Collection' 2016-12-22 20:40:35 +01:00
twinaphex
b0a809dd6e Turn this off by default 2016-12-22 19:26:02 +01:00
twinaphex
0d8f7b64f5 Remove some RUNLOOP_CTL actions 2016-12-22 19:21:42 +01:00
Brad Parker
42307a322a missing ../ 2016-12-22 11:25:49 -05:00
twinaphex
b0c97e901f Initialize message queue first 2016-12-22 14:31:19 +01:00
twinaphex
ad7386913c Rename runloop_msg_queue_push to video_driver_msg_queue_push
and move code to video_driver.c
2016-12-22 13:15:02 +01:00
Jean-André Santoni
9f09dd0f06 Fix connmanctl build 2016-12-22 11:48:56 +01:00
twinaphex
b022639a52 (menu_display_gl.c) Only call the second uniform for snow shaders 2016-12-22 03:05:05 +01:00
twinaphex
02f1de920a If we load a ROM from the commandline, it will still get pushed
to the history list
2016-12-22 02:42:22 +01:00
twinaphex
449ccb3038 (menu_driver.c) Header include cleanup 2016-12-22 00:58:19 +01:00
twinaphex
6cad8e3b74 core_info should be correctly initialized now from the commandline;
and not just when launched from menu
2016-12-22 00:50:47 +01:00