Commit Graph

6337 Commits

Author SHA1 Message Date
twinaphex
59d6c871e7 (iOS) Combine settings Obj-C files into one (settings.m) 2013-04-04 08:25:00 +02:00
twinaphex
8ae3fcb6c1 (iOS) Reduce the amount of object files for Obj-C compiled code
by combining similar files
2013-04-04 07:54:33 +02:00
twinaphex
0d4d3940b8 Update fifo_buffer.c license header - license header was still
RSound
2013-04-04 07:26:29 +02:00
twinaphex
62194803fb (iOS) Module info detail - change emuname to corename - emuname
too specific - libretro cores can also be GL demos/games/apps
2013-04-04 06:11:37 +02:00
twinaphex
896d5d66d6 (RGUI) Add 'Change Game' option to RGUI Settings 2013-04-04 04:56:04 +02:00
twinaphex
f504b9b0d7 Merge branch 'master' of git://github.com/Themaister/RetroArch 2013-04-04 01:42:06 +02:00
twinaphex
d82d04f7a4 (iOS/Griffin) All C files get compiled in already by griffin.c -
no need to have them referenced in Xcode project anymore
2013-04-04 01:41:26 +02:00
OV2
d1b384ccaf win32: d3d9 float_fbo fix 2013-04-04 01:01:06 +02:00
Themaister
d550a263ae Merge branch 'cgp-refactor' of github.com:Themaister/RetroArch into cgp-refactor 2013-04-03 21:09:03 +02:00
meancoot
6d657d6fab (iOS Thread) Make the pause menu's exit button work again 2013-04-03 12:08:27 -04:00
meancoot
ca4921d6c0 (iOS Thread) Use pthread, rather than Grand Central Dispatch, to create the emulator thread 2013-04-03 11:58:18 -04:00
meancoot
67ced23555 (iOS Thread) Fix crash when returning from background 2013-04-03 11:48:24 -04:00
meancoot
c778844852 (iOS Thread) Use an event queue to pass events (reset, state load, etc) to the retroarch thread 2013-04-02 22:38:33 -04:00
meancoot
1ab77945da (iOS Thread) Handle the cases where the retroarch thread ends 2013-04-02 21:07:04 -04:00
meancoot
b77567045e (iOS Thread) Move BTstack back to main thread 2013-04-02 20:50:22 -04:00
meancoot
f4a3345f0b (iOS Thread) Rough draft, needs a lot of work 2013-04-02 20:39:51 -04:00
meancoot
5a06fe347d (iOS) Enable RGUI 2013-04-02 19:57:49 -04:00
meancoot
072c52fe4e (iOS) Build fix; add some missing system key settings. 2013-04-02 19:20:08 -04:00
meancoot
12e3b8afe0 (iOS) Add keyboard callback support 2013-04-02 19:13:35 -04:00
twinaphex
9dfdeede73 (iOS) Add pcsx_rearmed module info file 2013-04-02 23:51:10 +02:00
Themaister
52edca883e Drop stencil for now in HW render context.
Doesn't seem to work reliably anyways.
2013-04-02 23:29:26 +02:00
Themaister
248e3ddfe6 Deprecate "ruby" prefix and legacy XML shaders. 2013-04-02 23:14:14 +02:00
Themaister
3b392dfcd6 Rename bsnes_shader_path to xml_shader_path. 2013-04-02 22:40:26 +02:00
Themaister
d09a49e514 Include shader_parse.c in griffin. 2013-04-01 15:49:42 +02:00
Themaister
a5dfbb8a85 Don't compile in debug dump. 2013-04-01 15:41:01 +02:00
Themaister
eeddfea425 Don't dump frame_count_mod unless needed. 2013-04-01 15:40:11 +02:00
Themaister
211e17250c Major refactor to CGP parsing.
Adds saving functionality for CGPs.
2013-04-01 15:34:02 +02:00
twinaphex
52d6c0158f (RMenu) Fixes INGAME_MENU_CHANGE_GAME 2013-04-01 09:53:31 +02:00
twinaphex
f5667f0297 (RMenu) Fixed 'Change Game' action 2013-04-01 09:38:16 +02:00
twinaphex
5d3949c610 (RMenu) Rewritten ingame menu 2013-04-01 09:18:30 +02:00
twinaphex
6f8a008d1b (RMenu) Change menu labels 2013-04-01 06:31:17 +02:00
twinaphex
4603f96f12 (Makefile) Add -DSINC_LOWER_QUALITY when compiling with HAVE_NEON
support on ARM Linux
2013-04-01 02:45:25 +02:00
twinaphex
684197ee77 (RGUI) Sets and resets MODE_MENU_INGAME flag for whenever we go
in and out of Settings
2013-03-31 06:15:56 +02:00
twinaphex
241ed9286a (RGUI) Menu toggle now goes to 'Settings' screen by default when
already ingame - will make the 'home screen' configurable to either
filebrowser or settings menu later on
2013-03-31 06:04:32 +02:00
meancoot
c5004b4405 (iOS, PS3 Pad) Add quick work around to stop the leds from flashing 2013-03-30 22:32:03 -04:00
meancoot
90b0fb4bd4 (iOS) Allow the 'PS' button to be mapped for ps3 pads 2013-03-30 22:32:03 -04:00
meancoot
27b8c21eff (iOS) Start adding analog stick support (PS3 only, for now) 2013-03-30 22:32:03 -04:00
meancoot
e60ad5021b (iOS, Keyboard) Maintain modifier state locally 2013-03-30 22:32:03 -04:00
twinaphex
d2521204a0 (RMenu) Change 'Return to menu' to 'Change game' 2013-03-31 01:47:00 +01:00
twinaphex
469199a017 (RGL PS3) Integrate rglGcmCopySurface into rglPlatformValidateTextureResources 2013-03-30 23:49:54 +01:00
twinaphex
8552a179b8 (RGL PS3) Optimize rglGcmCopySurface 2013-03-30 22:56:02 +01:00
twinaphex
6c2efb1384 (RGL PS3) Get rid of rglMemcpy 2013-03-30 22:16:04 +01:00
Themaister
8fee69776f Disable threaded driver with HW render.
Won't work so simply.
2013-03-30 21:20:26 +01:00
twinaphex
6f88474985 (RGL PS3) Cleanups 2013-03-30 21:14:21 +01:00
twinaphex
57b4de45a3 (RMenu) Can now use L3 + R3 to exit ingame menu 2013-03-30 19:56:16 +01:00
twinaphex
121aaf66c0 (RGL PS3) Combine files 2013-03-30 17:06:19 +01:00
Themaister
73df40fe8e Use better scope on RGL ifdef. 2013-03-30 15:40:53 +01:00
twinaphex
454c329746 (PS3) If HAVE_RGL is defined, GL render subsystem will not be
built in
2013-03-30 15:39:00 +01:00
OV2
5482986554 win32: adjust MSVC project file 2013-03-30 14:57:52 +01:00
OV2
4c4bbf3cf0 Fix build without HAVE_FBO 2013-03-30 14:48:33 +01:00