Commit Graph

674 Commits

Author SHA1 Message Date
twinaphex
14578c0b18 (gl3/glcore) Remove gl3_build_default_matrix 2022-04-02 23:48:34 +02:00
twinaphex
8cdfc8e8b6 Fix CXX_BUILD errors 2022-04-02 20:37:54 +02:00
Tony
6d5d2e722d
Logging cleanups (#13579) 2022-01-31 18:05:23 +01:00
MajorPainTheCactus
ad4f6176ff
Vulkan driver fixes for HDR (#13468)
* Fixed crash on boot with xmb and vulkan driver Fixed wrong blend state affecting the ribbon shader Fixed up C++ style comments with C style

* Fixed compilation issue - I made a last minute change and thought I had compiled it but obviously hadn't! No wonder it worked.
2022-01-10 06:26:02 +01:00
MajorPainTheCactus
1a228a4e78
Added HDR support to Vulkan driver (#13456) 2022-01-08 13:22:34 +01:00
Tony
09880e92d2
Logging cleanups (#13320) 2021-12-04 14:21:12 +01:00
twinaphex
0a40e1f771 (gl_core/gl3) Rename gl_core internally to gl3 2021-11-23 08:45:54 +01:00
twinaphex
4b5951bda3 Rename gl_common.h to gl2_common.h and remove some file dependencies
on it
2021-09-26 17:42:12 +02:00
twinaphex
6f36e0a2dd Rename GL driver files + add some comments to D3D drivers - gl_core
becomes gl3, gl becomes gl2, etc
2021-09-26 14:16:09 +02:00
Mark W. Kidd
2b3dfeb10c standardize include path for config.h 2021-08-18 18:54:40 -04:00
Norman Jordan
1b0ae7a0b2 Added a missing include. 2021-05-05 01:52:04 -07:00
IAmBoring
9c0aec1d19
MSVC Vulkan Buildfix 2021-04-27 20:45:52 +00:00
twinaphex
b91a1f4788 Silence warning 2021-04-15 07:39:25 +02:00
twinaphex
7f3b9e8a89 Attempt to fix max problems on all platforms 2021-04-12 06:51:01 +02:00
twinaphex
dcc266df12 (MSVC) Buildfix 2021-04-12 05:25:30 +02:00
twinaphex
544a17926b Use path_basename_nocompression where we are sure we are not
dealing with a filename with a compressed archive hash
2021-04-11 17:44:41 +02:00
twinaphex
a8f410ed40 slang_preprocess_parse_parameters - get rid of one local variable 2021-04-11 01:49:41 +02:00
twinaphex
f29a4b51cc Put this behind VULKAN_DEBUG ifdef 2021-04-11 00:15:06 +02:00
twinaphex
924b5830ba (shader_gl_core) Remove std::string usage and std::to_string usage 2021-04-11 00:09:40 +02:00
twinaphex
0aa266a6ca build_stage_source - use std::string reserve and append, significantly
faster
2021-04-10 22:11:26 +02:00
twinaphex
1273536752 Reduce get_semantic_name down to one version 2021-04-10 21:46:04 +02:00
twinaphex
b5d49b9e79 Avoid std::string allocations when possible (pt. 1) 2021-04-10 20:19:30 +02:00
twinaphex
f0fa3c5861 (slang C++ files) take out using namespace std, explicitly refer to
std namespace
2021-04-10 19:42:59 +02:00
twinaphex
966dd62551 Fix warnings local variable hides parameter of the same name 2021-04-10 19:28:30 +02:00
twinaphex
788f716a30 (shader_gl_core) Cut down on some std::string usage 2021-03-27 03:51:00 +01:00
twinaphex
159c03cb34 Bump up version (but don't tag yet) 2021-03-27 02:22:39 +01:00
Autechre
1eb45fdf9b
Merge pull request #11942 from barbudreadmon/patch-1
fix slang shaders with rotation
2021-01-28 15:54:27 +01:00
Daniel De Matteis
1ece33337c (Mac) More warning fixes 2021-01-26 21:21:51 +01:00
Autechre
082ccc167e
Fix slang_process string to C char regressions (#11943) 2021-01-26 18:17:37 +01:00
barbudreadmon
7cb250f827
(GLCORE) fix slang shaders with rotation 2021-01-26 10:13:57 +01:00
barbudreadmon
af6bb016cb
(VULKAN) fix slang shaders with rotation 2021-01-26 10:09:45 +01:00
OsirizX
b96a0c495a [VITA] Add support for Vita GLES2 (PIGLET) 2021-01-06 19:14:30 +01:00
Remi McGill
7a565d739d Shaders fix for duplicate parameters loading bug 2020-12-31 15:50:55 -05:00
HyperspaceMadness
0c526b6498 Shaders Load Refactor and Fix Referenced Texture Loading
Partial update to work with shaders directly

More Edits

More changes

more shader fixes

More Fixes Compiling, reference load still wrong

Added Feedback & things are working

Logging Fixes

Log Fix

More Fixes

Added Feedback Logging

Fixes for file pathing in Linux

Fix GLCore and Crash in QT Saving

Code Cleanup

Removed Unused Function filepath.c

Code Cleanup
2020-12-26 21:09:27 -05:00
HyperspaceMadness
e6ee8818af Shaders_improve_message_for_textures_not_found 2020-11-08 12:21:09 -05:00
twinaphex
44b7234756 Move cheat_manager and state_manager to root folder 2020-10-15 05:29:20 +02:00
twinaphex
467dd68fa4 Cleanup 2020-10-03 18:32:21 +02:00
twinaphex
0e4aa46335 Cleanups 2020-10-03 18:25:43 +02:00
Tony Jansson
bb1c853ecd (Vulkan) Reduce log spam 2020-09-23 02:00:03 +03:00
twinaphex
1296fc4745 use strlcpy_literal for string literal copies 2020-09-19 23:28:01 +02:00
twinaphex
e8a0ea15cd Improve glslang_read_shader_file somewhat 2020-08-26 23:46:16 +02:00
twinaphex
044209bc5a Create string_separate_noalloc 2020-08-26 23:46:16 +02:00
twinaphex
6af6d5eb1c (jdgleaver) Initialize string lists properly to prevent memory leaks 2020-08-25 13:25:27 +02:00
twinaphex
c2a8a0f04e use string_list_initialize/deinitialize in more places 2020-08-24 01:16:14 +02:00
twinaphex
0a69d14b11 Reimplement slang_preprocess_parse_parameters 2020-08-24 00:54:24 +02:00
twinaphex
4958e30d8f (slang shader backends) Cleanups 2020-08-16 02:29:54 +02:00
twinaphex
e35d2cb527 CLeanups 2020-08-16 02:20:13 +02:00
twinaphex
bb58b0d6e3 (GLSLANG) Move more common code out of shader_gl_core and shader_vulkan
and into glslang_util.h
2020-08-16 02:05:38 +02:00
twinaphex
a1ce1e4f1d gl_glsl_set_proc_address unneeded - remove it 2020-08-04 03:58:51 +02:00
twinaphex
f8b8f2a07d (slang) Cut down on code duplication 2020-08-03 18:37:07 +02:00