twinaphex
14578c0b18
(gl3/glcore) Remove gl3_build_default_matrix
2022-04-02 23:48:34 +02:00
twinaphex
8cdfc8e8b6
Fix CXX_BUILD errors
2022-04-02 20:37:54 +02:00
Tony
6d5d2e722d
Logging cleanups ( #13579 )
2022-01-31 18:05:23 +01:00
MajorPainTheCactus
ad4f6176ff
Vulkan driver fixes for HDR ( #13468 )
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* Fixed crash on boot with xmb and vulkan driver Fixed wrong blend state affecting the ribbon shader Fixed up C++ style comments with C style
* Fixed compilation issue - I made a last minute change and thought I had compiled it but obviously hadn't! No wonder it worked.
2022-01-10 06:26:02 +01:00
MajorPainTheCactus
1a228a4e78
Added HDR support to Vulkan driver ( #13456 )
2022-01-08 13:22:34 +01:00
Tony
09880e92d2
Logging cleanups ( #13320 )
2021-12-04 14:21:12 +01:00
twinaphex
0a40e1f771
(gl_core/gl3) Rename gl_core internally to gl3
2021-11-23 08:45:54 +01:00
twinaphex
4b5951bda3
Rename gl_common.h to gl2_common.h and remove some file dependencies
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on it
2021-09-26 17:42:12 +02:00
twinaphex
6f36e0a2dd
Rename GL driver files + add some comments to D3D drivers - gl_core
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becomes gl3, gl becomes gl2, etc
2021-09-26 14:16:09 +02:00
Mark W. Kidd
2b3dfeb10c
standardize include path for config.h
2021-08-18 18:54:40 -04:00
Norman Jordan
1b0ae7a0b2
Added a missing include.
2021-05-05 01:52:04 -07:00
IAmBoring
9c0aec1d19
MSVC Vulkan Buildfix
2021-04-27 20:45:52 +00:00
twinaphex
b91a1f4788
Silence warning
2021-04-15 07:39:25 +02:00
twinaphex
7f3b9e8a89
Attempt to fix max problems on all platforms
2021-04-12 06:51:01 +02:00
twinaphex
dcc266df12
(MSVC) Buildfix
2021-04-12 05:25:30 +02:00
twinaphex
544a17926b
Use path_basename_nocompression where we are sure we are not
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dealing with a filename with a compressed archive hash
2021-04-11 17:44:41 +02:00
twinaphex
a8f410ed40
slang_preprocess_parse_parameters - get rid of one local variable
2021-04-11 01:49:41 +02:00
twinaphex
f29a4b51cc
Put this behind VULKAN_DEBUG ifdef
2021-04-11 00:15:06 +02:00
twinaphex
924b5830ba
(shader_gl_core) Remove std::string usage and std::to_string usage
2021-04-11 00:09:40 +02:00
twinaphex
0aa266a6ca
build_stage_source - use std::string reserve and append, significantly
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faster
2021-04-10 22:11:26 +02:00
twinaphex
1273536752
Reduce get_semantic_name down to one version
2021-04-10 21:46:04 +02:00
twinaphex
b5d49b9e79
Avoid std::string allocations when possible (pt. 1)
2021-04-10 20:19:30 +02:00
twinaphex
f0fa3c5861
(slang C++ files) take out using namespace std, explicitly refer to
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std namespace
2021-04-10 19:42:59 +02:00
twinaphex
966dd62551
Fix warnings local variable hides parameter of the same name
2021-04-10 19:28:30 +02:00
twinaphex
788f716a30
(shader_gl_core) Cut down on some std::string usage
2021-03-27 03:51:00 +01:00
twinaphex
159c03cb34
Bump up version (but don't tag yet)
2021-03-27 02:22:39 +01:00
Autechre
1eb45fdf9b
Merge pull request #11942 from barbudreadmon/patch-1
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fix slang shaders with rotation
2021-01-28 15:54:27 +01:00
Daniel De Matteis
1ece33337c
(Mac) More warning fixes
2021-01-26 21:21:51 +01:00
Autechre
082ccc167e
Fix slang_process string to C char regressions ( #11943 )
2021-01-26 18:17:37 +01:00
barbudreadmon
7cb250f827
(GLCORE) fix slang shaders with rotation
2021-01-26 10:13:57 +01:00
barbudreadmon
af6bb016cb
(VULKAN) fix slang shaders with rotation
2021-01-26 10:09:45 +01:00
OsirizX
b96a0c495a
[VITA] Add support for Vita GLES2 (PIGLET)
2021-01-06 19:14:30 +01:00
Remi McGill
7a565d739d
Shaders fix for duplicate parameters loading bug
2020-12-31 15:50:55 -05:00
HyperspaceMadness
0c526b6498
Shaders Load Refactor and Fix Referenced Texture Loading
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Partial update to work with shaders directly
More Edits
More changes
more shader fixes
More Fixes Compiling, reference load still wrong
Added Feedback & things are working
Logging Fixes
Log Fix
More Fixes
Added Feedback Logging
Fixes for file pathing in Linux
Fix GLCore and Crash in QT Saving
Code Cleanup
Removed Unused Function filepath.c
Code Cleanup
2020-12-26 21:09:27 -05:00
HyperspaceMadness
e6ee8818af
Shaders_improve_message_for_textures_not_found
2020-11-08 12:21:09 -05:00
twinaphex
44b7234756
Move cheat_manager and state_manager to root folder
2020-10-15 05:29:20 +02:00
twinaphex
467dd68fa4
Cleanup
2020-10-03 18:32:21 +02:00
twinaphex
0e4aa46335
Cleanups
2020-10-03 18:25:43 +02:00
Tony Jansson
bb1c853ecd
(Vulkan) Reduce log spam
2020-09-23 02:00:03 +03:00
twinaphex
1296fc4745
use strlcpy_literal for string literal copies
2020-09-19 23:28:01 +02:00
twinaphex
e8a0ea15cd
Improve glslang_read_shader_file somewhat
2020-08-26 23:46:16 +02:00
twinaphex
044209bc5a
Create string_separate_noalloc
2020-08-26 23:46:16 +02:00
twinaphex
6af6d5eb1c
(jdgleaver) Initialize string lists properly to prevent memory leaks
2020-08-25 13:25:27 +02:00
twinaphex
c2a8a0f04e
use string_list_initialize/deinitialize in more places
2020-08-24 01:16:14 +02:00
twinaphex
0a69d14b11
Reimplement slang_preprocess_parse_parameters
2020-08-24 00:54:24 +02:00
twinaphex
4958e30d8f
(slang shader backends) Cleanups
2020-08-16 02:29:54 +02:00
twinaphex
e35d2cb527
CLeanups
2020-08-16 02:20:13 +02:00
twinaphex
bb58b0d6e3
(GLSLANG) Move more common code out of shader_gl_core and shader_vulkan
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and into glslang_util.h
2020-08-16 02:05:38 +02:00
twinaphex
a1ce1e4f1d
gl_glsl_set_proc_address unneeded - remove it
2020-08-04 03:58:51 +02:00
twinaphex
f8b8f2a07d
(slang) Cut down on code duplication
2020-08-03 18:37:07 +02:00