FIX94
6ede99b47b
(GC) ACTUALLY fix up build
2018-06-07 21:04:34 +02:00
twinaphex
31e7894539
Get rid of unnecessary ifdef
2018-05-29 10:43:45 +02:00
twinaphex
4a035f5b22
Start adding files for Mac/Linux
2018-05-29 10:30:56 +02:00
twinaphex
3aba080434
Integrate HLSL code into d3d9_hlsl_renderchain.c
2018-05-16 15:52:11 +02:00
twinaphex
7a88fafdb0
Cleanup
2018-05-13 21:36:57 +02:00
Stuart Carnie
789933b333
wip: add Vulkan support to Apple platforms
2018-05-13 21:35:23 +02:00
twinaphex
bf76005618
(WinRT) Add more __WINRT__ ifdefs
2018-05-12 19:14:49 +02:00
twinaphex
542294900f
(WinRT) More compilation fixes
2018-05-12 19:03:39 +02:00
Dwedit
00c116051f
Add QT builds to MSVC2017 project
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Fix missing line in griffin_cpp.cpp, and normalize end of line to LF
2018-05-03 10:32:32 -05:00
Brad Parker
a1aefc901c
Qt WIMP GUI
2018-04-30 14:33:05 -04:00
twinaphex
45cea92ba2
Remove null_renderchain
2018-04-23 14:57:37 +02:00
twinaphex
997c24ae0c
Make FLAC, zlib and LZMA support in libchdr optional
2018-04-22 20:19:07 +02:00
twinaphex
db314ff82f
Uniquely namespace libchdr source files
2018-04-22 12:10:15 +02:00
twinaphex
9f2b56a929
Update Direct3D 10 driver
2018-04-21 03:27:41 +02:00
Twinaphex
a2516d23a3
Merge pull request #6469 from alphanu1/master
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CRT Switchres Capabilities
2018-04-15 16:56:15 +02:00
radius
3792a5e502
remap-redux part2: cleanup
2018-04-08 12:13:49 -05:00
twinaphex
9639389a66
Uniquely name crc32.c to avoid collissions with statically linked
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builds
2018-04-08 17:58:10 +02:00
alphanu1
dd78622d30
Add files via upload
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added files for compile
2018-04-01 00:24:26 +01:00
Dwedit
77f2b7d326
Replace the file handling code from secondary_core.c with the file streams
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Hide secondary instance menu item if dynamic libraries are not supported
Remove unlink_utf8 stuff
Fix a compiler warning
2018-03-29 09:37:35 -05:00
twinaphex
c041470bb0
Add HAVE_RUNAHEAD ifdef
2018-03-29 15:38:22 +02:00
Dwedit
f5e0346fc2
Runahead system
2018-03-28 14:22:07 -05:00
twinaphex
858af5fbe2
Fix Griffin build
2018-03-03 15:30:35 +01:00
twinaphex
b4a743fff4
Split up menu display drivers for D3D8/D3D9 into separate drivers;
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split up d3d_common into separate files
2018-03-03 15:28:58 +01:00
twinaphex
0ec5ce8cfe
Get rid of d3d context drivers
2018-03-02 17:23:43 +01:00
twinaphex
7da491d009
* menu_shader.c - cleanup
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* Nothing uses HAVE_SHADERS define anymore, so get rid of it* Nothing
uses HAVE_SHADERS define anymore, so get rid of it* Nothing uses
HAVE_SHADERS define anymore, so get rid of it* Nothing uses HAVE_SHADERS
define anymore, so get rid of it* Nothing uses HAVE_SHADERS define
anymore, so get rid of it* Nothing uses HAVE_SHADERS define anymore, so
get rid of it* Nothing uses HAVE_SHADERS define anymore, so get rid of
it* Nothing uses HAVE_SHADERS define anymore, so get rid of it
2018-03-01 17:19:19 +01:00
twinaphex
36f9d359c2
Combine menu_list and menu_entries
2018-02-25 00:39:20 +01:00
aliaspider
0d88799e6d
(D3D12) add menu display driver.
2018-02-08 00:18:05 +01:00
aliaspider
92afd7387d
(D3D12) add a font driver.
2018-02-08 00:18:04 +01:00
twinaphex
72f97fe712
Let's try to remove the !ANDROID ifdef I suppose
2018-02-07 05:49:33 +01:00
aliaspider
45580cb9a8
add basic support for arabic.
2018-02-05 20:54:55 +01:00
aliaspider
5549b136c2
(msvc) CXX_BUILD + griffin fixes.
2018-02-05 00:25:03 +01:00
twinaphex
2e8569a472
Bake in spirv_msl as well - just use UINT32_MAX - max() numeric_limits
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was conflicting with Windows min/max macros
2018-02-04 15:56:50 +01:00
twinaphex
8771171f63
(glslang) Compatibility tweaks for MSVC 2010 compatibility
2018-02-04 15:49:53 +01:00
twinaphex
2963288b29
SPIRV-Cross and glslang will compile with Griffin/MSVC targets now
2018-02-04 14:21:34 +01:00
twinaphex
c60f706f1e
(MSVC 2013) Update solution
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Griffin - add better ifdefs
2018-02-03 20:50:31 +01:00
twinaphex
94022f0599
(MSVC 2013) Add HAVE_SLANG
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(Griffin) Add SPIRV-Cross/slang rules to Griffin
2018-02-03 17:10:20 +01:00
twinaphex
ed9e82d906
get rid of BOM for griffin.c
2018-01-31 19:07:57 +01:00
twinaphex
18035bc8ec
Cleanups
2018-01-26 04:35:47 +01:00
aliaspider
812eefa601
(D3D11) add menu display driver.
2018-01-25 00:20:06 +01:00
aliaspider
840bd459df
(D3D11) add a font driver.
2018-01-24 20:51:19 +01:00
twinaphex
b04a52e2e9
(MSVC 2017) Add HAVE_D3D10
2018-01-23 19:29:32 +01:00
aliaspider
a5bf9d8dc6
(D3D10/11/12)
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.add a d3d10 driver.
.add more utility functions to d3d*_common files.
.add an image transfer/convert function to dxgi_common.
.various refactors / style nits.
2018-01-23 18:04:55 +01:00
twinaphex
673a190d84
Merge d3d8_renderchain into d3d8.c
2018-01-23 07:18:46 +01:00
Twinaphex
4a6a97be60
Merge pull request #5429 from GregorR/netplay-input-upgrades-1
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Netplay input upgrades 1
2018-01-23 05:01:45 +01:00
twinaphex
d28d14079a
Create separate D3D8 and D3D9 drivers
2018-01-23 02:55:33 +01:00
aliaspider
d0d8a98046
(msvc) fix glslang build.
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glslang still can't build with griffin since the files expect to be
compiled seperately.
2018-01-21 11:52:56 +01:00
twinaphex
0ec2ae1e97
Add files to Griffin
2018-01-21 07:49:07 +01:00
aliaspider
094196220d
(D3D11/D3D12) initial video driver implementation.
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- some headers from the windows 10 sdk need to be added to the include
path when targeting mingw :
d3d11.h
d3d11sdklayers.h
d3d12.h
d3d12sdklayers.h
d3d12shader.h
d3dcommon.h
d3dcompiler.h
2018-01-21 04:10:45 +01:00
Toad King
21d928ba0e
add joypad driver for emscripten
2018-01-14 00:15:30 -06:00
Twinaphex
e099b8150c
Merge pull request #6083 from aliaspider/master
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(WIIU) add remaining menu shaders.
2018-01-12 03:00:22 +01:00