meancoot
8882d07f3f
(iOS) Move iOS settings code into iOS specific file and fix the issue where every compile unit would get its own copy of apple_frontend_settings
2013-12-03 19:47:24 -05:00
meancoot
42fba17f3f
(iOS) Don't crash when creating a file browser with a null extension list
2013-12-03 14:55:56 -05:00
meancoot
806cca44ca
(iOS) Improve handling of path settings some:
...
The file browser will start in the directory of the currently seleected file.
The setting menu will display only the filename instead of the full path.
Path settings can specify a list of extensions to search for.
2013-12-02 19:55:58 -05:00
meancoot
6943127aef
(Apple) Start to refactor setting data structure; clean up iOS code some
2013-12-02 19:34:05 -05:00
meancoot
6548c303e7
(iOS) Change way setting menu items are created
2013-12-02 19:34:05 -05:00
twinaphex
99b5c77b0d
(iOS) Camera - do glBindTexture(GL_TEXTURE_2D, 0) at end of processFrame
...
to prevent stale garbage texture frame from being output to main
framebuffer. There is still flickering going on though
2013-12-01 23:19:59 +01:00
twinaphex
5a483468f0
(iOS) Camera works now with instancingviewer camera core - it's glitchy
...
though - still seems to render to default framebuffer too - which we
need to avoid
2013-12-01 22:07:25 +01:00
twinaphex
977e6a1b52
(iOS) Integrate iOS camera driver into RAGameView.m - CVOpenGLESTextureCacheCreateTextureFromImage keeps failing right now so instancingviewer camera core doesn't yet work
2013-12-01 20:39:06 +01:00
twinaphex
37622eb48d
(iOS) Camera - implement most of the code inside RAGameView -
...
totally untested - C camera driver is now a shim and will just
need to dial into the RAGameView camera driver parts
2013-12-01 19:31:00 +01:00
twinaphex
224c0b4652
(iOS) Flesh out camera driver some more - still no image - have to
...
generate texture cache in RAGameView.m
2013-12-01 17:06:44 +01:00
twinaphex
272795ca17
(iOS) Start adding camera code - right now fails at camera_init
2013-12-01 16:14:31 +01:00
twinaphex
cc7cda7252
(iOS) Skeleton camera driver
2013-12-01 14:41:18 +01:00
meancoot
7a0158bfd7
(iOS) Fix core auto-detect
2013-11-29 18:19:31 -05:00
meancoot
717225afce
(iOS) Settings will now update immediately after closing pause menu
2013-11-29 17:57:12 -05:00
meancoot
fb8fd8555b
(Apple) Add toolbar buttons to the file browser to quickly browse to important locations
2013-11-29 16:04:37 -05:00
meancoot
9befaf995b
(Apple) Fix input issues caused by previous commit
2013-11-29 14:41:21 -05:00
meancoot
697ce1b354
(Apple) Fix input binding with the settings menu, add groups for remaining players
2013-11-29 14:26:18 -05:00
twinaphex
3ec9581c68
(iOS) Move some cdoe from platform.m over to C
2013-11-29 19:31:39 +01:00
twinaphex
8759e43542
(iOS) Add ic_pause.png to project
2013-11-29 17:36:31 +01:00
twinaphex
57ef49903b
(iOS) Add back ic_pause.png
2013-11-29 16:44:07 +01:00
twinaphex
e0309bbd01
(iOS) Reword 'game' to 'content' and 'play' to 'run'
2013-11-29 16:39:47 +01:00
twinaphex
fc11d4501d
(Apple/Android) Rename more 'game'/'emulator' strings
2013-11-26 23:15:05 +01:00
twinaphex
d8b5ac7a83
Reword README.md and rewrite 'game' strings
2013-11-26 23:09:12 +01:00
twinaphex
3c2d6ddbcd
(Logger) Move logger override headers to common logger directory
2013-11-26 11:56:07 +01:00
twinaphex
7a97d300b4
(OSX) Fix build
2013-11-25 16:48:18 +01:00
twinaphex
9a547c92cf
(iOS) Fixes to internal logging
2013-11-25 16:34:11 +01:00
twinaphex
97cec15dcd
(iOS) Will now log to XCode organizer device console
2013-11-25 15:12:59 +01:00
twinaphex
e2259c1016
(iOS) Change default_libretro_info_path
2013-11-25 02:39:41 +01:00
twinaphex
92ba397519
(OSX) apple_display_alert - backwards compatible now for OSX 10.6
2013-11-22 16:53:10 +01:00
twinaphex
7728692e73
(OSX) Make apple_gfx_ctx_get_video_size backwards compatible with OSX 10.6
2013-11-22 16:38:19 +01:00
twinaphex
d45bf7db1f
(OSX) apple_run_core - get rid of unneeded strlcpy call
2013-11-22 16:16:07 +01:00
twinaphex
a1321689ac
(OSX) Make apple_run_core backwards compatible with OSX 10.6
2013-11-22 16:13:55 +01:00
twinaphex
a96e813fe1
(Apple) Big merge - merge ios_ui_refactor by hand - note to meancoot -
...
don't let a branch get out of date for this long - merging it by
hand was not pretty
2013-11-22 15:30:02 +01:00
twinaphex
0386ae6e1b
(Apple) Get rid of unused ios_get_rarch_system_directory
2013-11-22 02:04:45 +01:00
twinaphex
a6e012e747
(iOS) Refactor out path_make_and_check_directory
2013-11-22 01:56:54 +01:00
twinaphex
c51d5bcd57
(Apple) Build fix
2013-11-22 01:42:20 +01:00
twinaphex
afb2419235
(Apple) Move rarch_main_spring from ObjC source file to C (platform_apple.c)
2013-11-22 01:36:35 +01:00
Squarepusher
6500f9bd21
(iOS) Get rid of 'unused variables' warnings
2013-11-22 01:28:54 +01:00
Squarepusher
3f47951d3d
(Apple) Build fix
2013-11-22 01:10:35 +01:00
twinaphex
b1003b7640
(Apple) Move code out of main.m (ObjC) and into platform_apple (C)
2013-11-22 00:57:39 +01:00
twinaphex
70f696bc56
(Core_info) Backport maister patch from two months ago - Start implementing
...
firmware detection
2013-11-21 23:48:31 +01:00
twinaphex
ed8229e2f9
(Apple) Make apple_gfx_ctx_get_proc_address backwards compatible
...
with Snow Leopard
2013-11-09 07:07:35 +01:00
twinaphex
892e150953
(Apple) Use recommended project settings
2013-11-09 01:52:18 +01:00
twinaphex
611ca465fe
(OSX) get_chosen_screen - should now compile for Snow Leopard and up
2013-11-09 01:49:22 +01:00
twinaphex
223448d943
(Apple) Build fix for platforms where we have ARC
...
enabled - can't use NSAutoreleasePool directly it seems
2013-11-09 01:37:34 +01:00
twinaphex
03495fdc3a
(OSX) Replace some ObjC literals for Snow Leopard backwards
...
compatibility - should be code reviewed
2013-11-09 01:15:38 +01:00
twinaphex
9b34000434
(OSX) ifdef NSOpenGLPFAOpenGLProfile with MAC_OS_X_VERSION_10_7 - Core GL
...
profile only available from 10.7 and up
2013-11-09 00:41:00 +01:00
twinaphex
6670766bb6
(OSX) Simplify NSScreen - bounds
2013-11-09 00:24:34 +01:00
twinaphex
c49e9b51af
(OSX) Snow Leopard backwards compatibility - NSScreen implementation -
...
bounds function - first convert NSRect to CGRect, then use CGRectGet*
functions on them
2013-11-09 00:10:00 +01:00
Daniel De Matteis
fad421e381
(OSX) get_chosen_screen - make it backwards compatible with Xcode 3.2/
...
Snow Leopard - meancoot - please code review
2013-11-08 23:57:57 +01:00
twinaphex
7195a3672c
Define HAVE_MENU for BB10/Playbook/OSX/iOS project files
2013-11-08 04:56:18 +01:00
twinaphex
da8f8b6d63
Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
...
instead
2013-11-07 21:44:44 +01:00
twinaphex
b126cb59d7
(Apple) Fix build
2013-11-03 04:47:29 +01:00
twinaphex
c0e02d3957
(Android/General) Add preliminary sensor support to libretro API /
...
add accelerometer support to Android input driver
2013-11-03 00:27:58 +01:00
twinaphex
3e8166bfa5
(Input) Add new function to input driver - get_capabilities
2013-11-02 21:16:57 +01:00
twinaphex
849cfb680e
Saves 'Show Framerate' setting to config file now too
2013-10-11 01:19:54 +02:00
Themaister
fee10d3d76
Fix OSX/Windows build.
2013-10-08 22:49:50 +02:00
twinaphex
c0c6ecc6cb
Rewrite gfx_get_fps - now outputs proper string for FPS output
2013-10-07 20:17:07 +02:00
twinaphex
4e7abfb6ad
(Apple) Build fix for RAModuleInfo.m
2013-10-06 13:58:21 +02:00
Squarepusher
8a674d07e9
Merge pull request #326 from libretro/coreinfo
...
Integration of core info files in RGUI.
2013-10-06 04:54:46 -07:00
twinaphex
abb829283b
Take out messy Dpad emulation code - this will require an entire
...
rewrite where we come up with a solution that works the same across
console/PC/mobile
2013-10-05 20:55:37 +00:00
Themaister
a470ae0d04
Use consistent namespace for core_list.
2013-10-05 13:48:08 +02:00
twinaphex
8292c24438
Move info files over to libretro-super
2013-10-05 03:56:46 +00:00
twinaphex
f44d6f3526
Add more info files
2013-10-05 03:55:22 +00:00
meancoot
ad6aebb277
(Apple) Add rumble support for DualShock 3 controllers.
2013-10-03 18:04:28 -04:00
meancoot
fae300aaaf
(Apple) Rework gamepad connection management; fix BTstack support when building with the iOS 7 SDK.
2013-10-03 17:43:41 -04:00
twinaphex
351108f494
(OSX) Update pbxproj - make architecture/deployment OSX/default compiler/C++ dialect more generic (for backwards compatibility Snow Leopard etc)
2013-09-30 16:05:41 +02:00
Themaister
7855781cd8
Hook up rumble interfaces to input drivers.
2013-09-25 22:59:05 +02:00
meancoot
50cca385e6
(iOS) Fix issue where file would be deleted even if the confirmation dialog is canceled.
2013-09-24 20:35:56 -04:00
meancoot
0ddf198875
(Apple) Objective C refactoring:
...
All properties are marked (nonatomic)
All table view cell reuse identifiers are now constant string objects.
Where appropriate all calls to [RetroArch_iOS get] are replaced with self.navigationController.
All calls to objc_setAssociatedObject use proper keys rather than string literals.
2013-09-24 20:29:12 -04:00
meancoot
8272d1cd68
(iOS) Clean up and refactor apple/iOS/browser.m. All of the file management actions are accessed by long pressing a list entry rather than an accessory button.
2013-09-24 19:34:59 -04:00
twinaphex
80f8b3b480
Add Dinothawr module info file
2013-09-24 03:24:04 +02:00
meancoot
13fac45830
(iOS) File browser features:
...
It's now possible to rename files.
Allow moving a file into its parent directory.
2013-09-21 19:27:00 -04:00
meancoot
7319260957
(iOS) Add iCade toggle option to prevent OSK from popping up
2013-09-20 19:04:46 -04:00
meancoot
1b9b2f4cc2
(iOS) First draft of iCade support for iOS 7
2013-09-20 17:49:18 -04:00
meancoot
a34cfadff1
(iOS) Fix hiding the status bar while the game is running on iOS 7.
...
Enable all game orientations if .RetroArch/frontend.cfg is not present.
2013-09-20 15:14:38 -04:00
meancoot
a0e8f7ce13
(OSX) Don't leak memory for NSScreen objects
2013-09-19 14:17:32 -04:00
meancoot
97c94a6ea7
(OSX/iOS) Refactor RAGameView.m to be more straightforward.
2013-09-13 16:22:04 -04:00
meancoot
9a2a7854ea
(OSX) Disable two warnings (shorten-64-to-32 and constant-conversion) that together accounted for over 100 warning messages. Mostly caused by mixing size_t and 'unsigned' types.
2013-09-12 22:12:51 -04:00
meancoot
d92fb6ac9c
(OSX) Now when video_monitor_index is out of range a warning is logged and the main screen is used instead. Previously a modal error was displayed and retroarch would exit when it was dismissed.
2013-09-12 18:42:39 -04:00
meancoot
52d62741a9
(OSX) Fix build
2013-09-11 19:22:12 -04:00
meancoot
083f1cdffe
(OSX/iOS)
...
Move Wii and PS3 hid drivers into the common source directory.
Use the Wii and PS3 hid drivers on OSX when appropriate.
Notably OSX now has WiiMote support.
2013-09-11 19:17:58 -04:00
meancoot
3b27a50625
(OSX) Improvements:
...
Pause emulation while settings window is open
Allow negative numbers to be input in the settings list
Don't crash when changing a setting value to an empty string
2013-09-10 19:47:24 -04:00
meancoot
ff61d97a06
(OSX) Clear state when a gamepad is disconnected while running; any newly connected pad will occupy the lowest open slot
2013-09-10 19:23:24 -04:00
meancoot
c3909c6468
(Apple) Start to clean the objective-c code
2013-09-10 19:23:24 -04:00
meancoot
29fdf1fd7e
(OSX/iOS) Consolodate key map tables and binding routines
2013-09-09 17:52:02 -04:00
meancoot
0b7de206de
(OSX) Only allow numeric input for integer and float settings
2013-09-08 22:41:01 -04:00
meancoot
837c96bbc8
(OSX) Add system key items to the settings menu; fix a few warnings
2013-09-08 19:39:28 -04:00
meancoot
081e526bf9
(OSX) Support video_monitor_index and audio_device settings
2013-09-07 21:30:58 -04:00
meancoot
a180b589b1
(OSX) Hide mouse cursor in fullscreen mode
2013-09-06 15:11:00 -04:00
meancoot
20001489ac
(OSX) Update gfx_context:
...
Now resizes window when asked
Displays proper title in window
No longen prints Cocoa warning at start up
Now supports the pause_nonactive feature
2013-09-05 14:38:40 -04:00
meancoot
d031d38e49
(OSX) Set player ID LEDs on connected PS3 pads
2013-09-05 13:03:37 -04:00
meancoot
cb55a1d45a
(Apple) Reorganize source tree
2013-09-05 01:24:27 -04:00
meancoot
cce58a829a
(OSX) Fix XCode release flags
2013-08-27 18:31:32 -04:00
meancoot
851a56195a
(OSX) Add command line support; only arguments passed after an -- argument are passed to retroarch (eg retroarch -- /path/to/game)
2013-08-27 12:07:59 -04:00
meancoot
6372e755c4
(OSX) Add proper full screen tracking
2013-08-27 11:37:21 -04:00
meancoot
253bb88bfc
(OSX) More settings menu work (now supports all input bindings for player 1)
2013-08-26 23:56:26 -04:00
meancoot
29b8a6f8e4
(OSX) Start keybind setting support
2013-08-26 22:12:22 -04:00
meancoot
dbc1758a99
(OSX) The settings panel now works
2013-08-26 14:06:28 -04:00
meancoot
54b672d6b7
(OSX) More settings menu work
2013-08-26 00:37:17 -04:00
meancoot
2ef2b4e778
(OSX) Add a menu option that opens the directory where cores should be placed
2013-08-25 19:41:02 -04:00
meancoot
2c20644ecb
(OSX) Some setting menu work
2013-08-25 19:41:02 -04:00
meancoot
6e7c641ae0
(iOS) Fix the overlay opacity setting
2013-08-25 18:03:24 -04:00
twinaphex
7ad663c5f2
Get rid of RARCH_PERFORMANCE_MODE everywhere
2013-08-25 22:21:23 +02:00
meancoot
f83b40cd54
(iOS) Help prevent file browser lists from going stale
2013-08-24 20:36:03 -04:00
meancoot
7a72899c15
(iOS) Move browser logic into platform.m
2013-08-24 20:27:04 -04:00
meancoot
a4dfd35ab7
(Apple) Improvements:
...
Add core gl context support on OSX
Add support for multiple game pads on OSX
Remove block on analog input for Player 2-4's game pads
2013-08-16 13:25:35 -04:00
meancoot
26df85f020
(iOS) Some settings menu polish:
...
The bluetooth mode is updated immediately, previously you had to hit the back button on the frontend settings before it would be applied.
The custom config state label in the frontend settings menu is updated properly.
2013-08-15 12:47:13 -04:00
meancoot
0d291e809a
(iOS) Fix major hanging bug
2013-08-15 09:50:56 -04:00
twinaphex
7ac8636842
(Module info) Update gambatte info file
2013-08-15 12:40:51 +02:00
twinaphex
0a08279536
(Module info) Fix nxengine info file name
2013-08-15 12:35:01 +02:00
twinaphex
9dc946900e
(Module info files) Update module info files for naming consistency's
...
sake
2013-08-15 12:33:19 +02:00
meancoot
2b614c952e
(iOS) Put the file icon back; the file lists look odd with just a directory icon
2013-08-14 17:39:34 -04:00
meancoot
1eb78a9481
(Apple) Fix issue when loading RGUI with the dummy core
2013-08-14 13:48:57 -04:00
meancoot
7d6b4cdd26
(iOS) Bring back per-core configurations
2013-08-14 12:53:29 -04:00
meancoot
4f70bdeab5
(Apple) Split platform specific code out of main.m
2013-08-14 12:53:29 -04:00
meancoot
9e2e135d19
(Apple) Get rid of some hacks in the frontend code.
2013-08-14 00:48:58 -04:00
meancoot
fe08806aa5
(iOS) Use the nuclear option for life-cycle management.
...
This should fix hangs caused by incoming calls or launching siri, but will cause more driver reinits than before
2013-08-13 22:44:25 -04:00
meancoot
8656b04492
(iOS) Some refactoring in settings.m
2013-08-13 22:44:25 -04:00
meancoot
4d8570d546
(iOS) Build script fix for jailbroken devices
2013-08-13 22:44:25 -04:00
meancoot
cb6c612b8e
(iOS) Only player 1 gets default keyboard bindings
2013-08-13 22:44:24 -04:00
twinaphex
0dde2ce7c4
Add bsnes performance module info files
2013-08-14 03:59:11 +02:00
meancoot
68e8fbc45f
(iOS) Fix icade button mapping
2013-08-12 19:02:34 -04:00
meancoot
dc16abe728
(OSX) Fix gamepad axis inputs
2013-08-12 18:02:29 -04:00
Themaister
8862908040
Merge branch 'master' of github.com:libretro/RetroArch into upstream
2013-08-11 14:50:54 +02:00
Themaister
c5e7de7391
Add get_proc_address to OSX/iOS.
2013-08-11 14:10:10 +02:00
meancoot
36892231cf
(OSX) Add both relative and absolute style mouse input
2013-08-11 00:20:45 -04:00
Marcelo Munhoz Pélos
d35b806f98
Add toolbar in Rom's list to accommodate refresh and new folder buttons.
2013-08-11 01:03:53 +02:00
Marcelo Munhoz Pélos
f4d25deba1
Implements file move option in ROM list.
2013-08-11 01:02:44 +02:00
Marcelo Munhoz Pélos
fbf029939c
Adds new Folder option in ROM list.
2013-08-11 01:02:05 +02:00
twinaphex
95b1e71d8f
(OSX) AppleGameview - going to implement mousecontrols through
...
GLKView's mouseDown/mouseUp/mouseMoved
2013-07-23 22:08:20 +02:00
twinaphex
f346bedf95
Add instancingviewer .info module file
2013-07-20 00:01:18 +02:00
twinaphex
b23379266c
PACKAGE_VERSION is defined now in general.h for all versions
2013-07-19 16:20:14 +02:00
twinaphex
3977cec315
(APPLE) Rename rarch_main_apple to rarch_main
2013-07-16 13:11:09 +02:00
Marcelo Munhoz Pélos
edc710d124
Add toolbar in Rom's list to accommodate refresh and new folder buttons.
2013-07-13 00:06:42 -03:00
Marcelo Munhoz Pélos
acfa16089e
Implements file move option in ROM list.
2013-07-13 00:06:42 -03:00
Marcelo Munhoz Pélos
622702eb92
Adds new Folder option in ROM list.
2013-07-13 00:06:41 -03:00
Marcelo Munhoz Pélos
1d99eac1ec
Implements delete in ROM list.
2013-07-13 00:06:41 -03:00
Marcelo Munhoz Pélos
af3bef602f
Removes file icon from ROM list.
2013-07-13 00:06:41 -03:00
meancoot
357903134b
(OSX) Use NSOutlineView instead of NSMatrix for settings
2013-07-12 19:44:50 -04:00
meancoot
ee6e1fd070
(OSX) Rough first draft of OSX preferences menu. Opening it may break any running game, and the options themself don't work anyway.
2013-07-12 15:13:50 -04:00
meancoot
230cd8464e
(Apple)Add a very rough draft (for backup purposes only) of a structure to be used to generate the setting menus.
2013-07-12 15:13:50 -04:00
dwihn0r
7bde2219ce
Added a nice icon to the OSX port. Added the optimized SVG logo.
2013-07-11 19:38:14 +02:00
twinaphex
53a691a1b2
(dwihn0r) Add fullscreen key combo + menu item
2013-07-11 16:54:13 +02:00
meancoot
e5a43b732c
(OSX) Add a method to use extended attributes to remember which core is used for a particular file.
...
For now it is not compiled in by default.
2013-07-09 21:59:42 -04:00
meancoot
c4feba628b
(OSX) Some logic fixups
2013-07-09 18:38:49 -04:00
meancoot
8f1ea1f3cd
(OSX) If there is no longer anything to run the app will terminate instead of waiting with a black screen.
2013-07-09 14:59:15 -04:00
meancoot
1e67100ac6
(Apple) Fix iCade support
2013-07-09 14:48:46 -04:00
meancoot
3a11aca654
(OSX) Some joypad work
2013-07-09 12:40:42 -04:00
meancoot
4a02c24186
(Apple) Fix broken analog input code
2013-07-09 12:40:13 -04:00
meancoot
67417e34a4
(OSX) First draft of joypad driver
2013-07-08 20:57:54 -04:00
Marcelo Munhoz Pélos
0f934f2b9e
Uncomments line from apple/script/build.
2013-07-08 19:26:41 -03:00
Marcelo Munhoz Pélos
b2c0d8bed4
Updates the apple/README.md file.
2013-07-08 19:00:11 -03:00
Marcelo Munhoz Pélos
f5c9e37201
Fix build script for iOS.
2013-07-08 19:00:10 -03:00
meancoot
b3c36b54d7
(Apple) Generalize the ios_joypad driver
2013-07-08 15:15:29 -04:00
twinaphex
261df7061e
(OSX) Compile in HAVE_NETPLAY
2013-07-08 20:59:43 +02:00
meancoot
9afa4600da
(OSX) Clean up logic some; game will be saved if terminating the app by closing the window
2013-07-07 21:53:08 -04:00
meancoot
e168755632
(OSX) Fix OpenGL vsync logic inversion
2013-07-07 20:59:30 -04:00
meancoot
42b5f47400
(OSX) Start RGUI loaded without a file; allow opening new files without manually closing the old one
2013-07-07 20:52:27 -04:00
meancoot
1b0e86f5af
(OSX) Handle window sheets better
2013-07-07 20:46:46 -04:00
meancoot
a09f28c319
(OSX) Add a core chooser when opening a game; cores are stored in the Contents/Resources/modules directory of the app bundle.
2013-07-07 19:24:05 -04:00
meancoot
7f8cb059e2
(iOS) Temporarily remove custom config support
2013-07-07 17:50:17 -04:00
twinaphex
e1706de84c
(OSX) Some define changes
...
(RAGameView) Some comment typo corrections
2013-07-07 23:17:38 +02:00
meancoot
78acc25931
(Apple) Add keyboard input support for OSX
2013-07-07 16:01:58 -04:00
meancoot
7a4085b67f
(OSX) Show an open panel if started without a game to load
2013-07-07 15:19:19 -04:00
meancoot
ba94ae2479
(Apple) More OSX UI wiring
2013-07-07 14:46:16 -04:00
meancoot
e709784b70
(Apple) Add some methods to open files on OSX
2013-07-07 13:37:23 -04:00
meancoot
3d9d672a38
(Apple) On OSX, a call to apple_run_core will actaully run the game
2013-07-07 13:05:05 -04:00
meancoot
99ba3ccea3
(Apple) Start setting up the OSX code
2013-07-06 23:54:47 -04:00
meancoot
f954ae2f64
(Apple) Create OSX XCode project
2013-07-06 20:43:04 -04:00
meancoot
a852da4e88
Start spliting ios port into dual OS X and iOS ports
2013-07-06 18:24:25 -04:00