Commit Graph

58957 Commits

Author SHA1 Message Date
Víctor "IlDucci
916ebb98e7
Fixing a couple of minor typos related to the HDR PR. (#12935) 2021-09-04 17:43:11 +02:00
twinaphex
85c0607696 Add to CHANGES.md 2021-09-04 10:32:43 +02:00
twinaphex
43838dc4ea Bump version 2021-09-04 10:30:46 +02:00
twinaphex
f905012376 Simplify float_to_s16/s16_to_float functions for ARM NEON ASM codepath 2021-09-04 00:39:49 +02:00
twinaphex
6d1c0e96a3 Simplify sinc NEON code 2021-09-04 00:35:45 +02:00
Autechre
9a5f4602cc
Add intrinsic NEON versions for float_to_s16/s16_to_float (#12933)
* Add intrinsic NEON versions for float_to_s16/s16_to_float courtesy
of davidgfnet

* Define -DDONT_WANT_ARM_OPTIMIZATIONS for resampler sinc - this should
default to intrinsic versions

* Default to ARM NEON intrinsic codepath and make the ASM codepaths
optional by defining HAVE_ARM_NEON_ASM_OPTIMIZATIONS

* (Pkg/apple/Android) Take out ASM files being compiled in
2021-09-04 00:25:21 +02:00
twinaphex
19f4504943 Prevent collision with quasi88 in statically linked cores 2021-09-03 21:29:38 +02:00
bulzipke
8adc24ecbc
(3DS) Add bottom screen menu (#12470)
* (3DS) Add bottom screen menu
 -> User can save/load state on botom screen with thumbnail.
 -> Call a save_state_to_file() when RAM state has data to write a disk.
 -> If the bottom screen needs updating, swap the bottom framebuffers.

Add: SAVE/LODE STATE TO RAM
 -> This is useful for devices with slow I/O
 -> 3DS bottom save state use CMD_EVENT_SAVE_STATE_TO_RAM
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE when RAM state has no data
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE_FROM_RAM when RAM sate has data

* Rewrite path_get_state to retroarch_get_current_savestate_path

* Fix unterminated state_path
2021-09-03 18:14:03 +02:00
Autechre
51dcad6cb3
Merge pull request #12932 from jdgleaver/cheat-search
Add enhanced search functionality to the 'Cheats' menu
2021-09-03 17:03:58 +02:00
Autechre
204834f88e
Merge pull request #12927 from 3rd-fork/master
code clean up and simplification of uwp vfs driver
2021-09-03 17:03:34 +02:00
Autechre
e39784189e
Merge pull request #12772 from DisasterMo/core_option_translation
New example_translation core options sample
2021-09-03 16:59:42 +02:00
Autechre
87b40b7c57
Merge pull request #12930 from bslenul/master
Update menu toggle combo list in retroarch.cfg
2021-09-03 16:49:13 +02:00
Autechre
588c1305c8
Merge pull request #12931 from jdgleaver/runahead-cheats
Fix cheats when using second instance runahead
2021-09-03 16:48:30 +02:00
jdgleaver
508b0c2ee2 Add enhanced search functionality to the 'Cheats' menu 2021-09-03 14:58:33 +01:00
jdgleaver
743aea1810 Fix cheats when using second instance runahead 2021-09-03 11:27:12 +01:00
bslenul
76f114a9fe Update menu toggle combo list 2021-09-03 12:10:05 +02:00
twinaphex
274638b89e (D3D11) Look at D3D11 feature level - if we are 11.0 or above,
we use Shader Model 5.0 instead of the default SM 4.0 - this fixes
FSR on D3D11 which requires SM5.0
2021-09-03 07:51:44 +02:00
twinaphex
b900555494 (D3D11) Add logging after device creation so we can see which
feature level it used
2021-09-03 07:15:53 +02:00
twinaphex
a0e4d64c3b menu_bind_state struct definitions need to be moved over to menu_input.h 2021-09-03 06:48:06 +02:00
twinaphex
93dbd746db (Android) Buildfix 2021-09-03 06:31:40 +02:00
Autechre
7b9cbc08d7
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
* Add HDR support

* Attempt to fix Mingw build and Metal builds

* (D3D12) Fix relative header includes

* Add missing hdr_sm5.hlsl.h

* (d3d12_common.c) Some C89 build fixes

* Fix MSVC build

* - Attempt to fix build on mingw/msys unix with dirty hack
- Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio -
the define was seen as an error and was causing the first pipeline
to error out
- Make sure we manually set handle of backBuffer to NULL

* Moving the release of the texture above the freeing of desc.srv_heap
and desc.rtv_heap solves the hard crashes on teardown/setup in RA -
it was crashing hard in d3d12_release_texture before

* Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now
because of several things that are Windows desktop-specific right now
(GetWindowRect)

* Add dirty GUID hack - should work for both mingw/msys on Windows/Linux
as well as MSVC/Visual Studio (hopefully)

* Change HAVE_D3D12_HDR to HAVE_DXGI_HDR

* Move away from camelcase named variables

* Fix RARCH_ERR logs - they need a newline at the end

* d3d12_check_display_hdr_support - make it return a bool on return
and set d3d12->hdr.support and d3d12->hdr.enable outside of the
function

* (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and
move it to dxgi_common.c instead

* (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and
rename it dxgi_swapchain_color_space

* (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and
rename it dxgi_set_hdr_metadata

* (DXGI) dxgi_check_display_hdr_support - better error handling?

* Fix typo

* Remove video_force_resolution

* (D3D12) Address TODO/FIXME

* (D3D12) Backport
c1b6c0bff2
- Fixed resource transition for present when HDR is off
Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader

* Move d3d12_hdr_uniform_t to dxgi_common.h and
rename it dxgi_hdr_uniform_t

* (D3D11) Add HDR support

* Add TODO/FIXME notes

* Cache hdr_enable in video_frame_info_t

* Update comment
2021-09-03 06:15:25 +02:00
Tunip3
9228a6f8ab disable cpu model check on xbox as it doesn't work and can even crash the app for some users 2021-09-02 18:21:16 +01:00
Michael Burgardt
f6f7d145d2 Add core options translation scripts 2021-09-02 19:07:28 +02:00
twinaphex
868865c388 Include "config.h" before including msg_hash.h - we were
getting a crash at startup of the Qt desktop interface because
we didn't do this
2021-09-02 01:12:24 +02:00
Autechre
ad01f5d5b6
Merge pull request #12923 from jdgleaver/mixer-reinit
Ensure than menu sounds are re-enabled when calling CMD_EVENT_AUDIO_REINIT
2021-09-01 19:10:53 +02:00
jdgleaver
48d9df6bb7 Ensure than menu sounds are re-enabled when calling CMD_EVENT_AUDIO_REINIT 2021-09-01 17:59:46 +01:00
Autechre
11b88c748e
Merge pull request #12921 from jdgleaver/menu-sounds-fix
Fix menu sounds (audio mixing) when using the 'sinc' resampler with quality lower than 'normal'
2021-09-01 17:57:34 +02:00
jdgleaver
547f04b894 Fix menu sounds (audio mixing) when using the 'sinc' resampler with quality lower than 'normal' 2021-09-01 15:55:58 +01:00
twinaphex
9ea6f15c1d (Ozone) Forgot to add ozone.c file 2021-08-31 18:43:58 +02:00
twinaphex
d0d495edc3 Combine all ozone files into one - discussed internally first -
allows us to modify the scope of the global variables from public
to static - also allows for easier refactors amongst
XMB/materialui/Ozone/RGUI later
2021-08-31 18:42:43 +02:00
twinaphex
a785bd8d80 Remove HAVE_STRIPES - unfinished and unusable menu driver right
now
2021-08-31 17:50:24 +02:00
Autechre
256713e888
Merge pull request #12914 from libretro/move-code-over-to-menu-driver
Move lots of menu code over to menu/menu_driver.c
2021-08-31 14:20:42 +02:00
twinaphex
fb35460c6d Move more code over 2021-08-31 01:47:57 +02:00
twinaphex
5677799faf Move more code over 2021-08-31 01:27:36 +02:00
twinaphex
fc4081cd8f Fix some builds 2021-08-31 00:55:46 +02:00
twinaphex
0db409d5b5 Move lots of menu code over to menu/menu_driver.c - moved at least
44Kb of code over
2021-08-31 00:43:04 +02:00
twinaphex
70ebc85b6c Buildfix for targets with no HAVE_OVERLAY defined 2021-08-30 22:58:53 +02:00
twinaphex
dbf3e278dd menu_driver_toggle - cleanups 2021-08-30 22:31:30 +02:00
twinaphex
03c54a9854 Cleanup menu_event and nested functions so that we remove p_rarch
dependencies
2021-08-30 21:59:35 +02:00
twinaphex
8460618666 menu_input_get_mouse_hw_state - horiz mouse wheel up/down were inverted 2021-08-30 21:17:08 +02:00
twinaphex
c6f2e52d62 Simplify menu_driver_toggle 2021-08-30 21:11:43 +02:00
twinaphex
7e61c7ab32 Optimize menu_input_get_mouse_hw_state 2021-08-30 20:55:27 +02:00
twinaphex
b68ace9e3d Simplify several menu poll functions 2021-08-30 20:46:07 +02:00
twinaphex
37aa13bb47 (X11) get_video_mode - make sure parameter does not hide global
variable of the same name
2021-08-30 18:39:02 +02:00
twinaphex
e384c2b099 Fix some warnings in retroarch.c - local variables hiding parameter
of the same name, local variable being unused on one platform because
it's only used within an ifdef, etc.
2021-08-30 18:27:55 +02:00
twinaphex
1bafa70837 Simplify config_load_file - get rid of end label 2021-08-30 17:52:50 +02:00
Autechre
2406894329
Merge pull request #12913 from libretro/move-code-over-to-configuration
Move code in retroarch.c over to configuration file
2021-08-30 17:45:50 +02:00
twinaphex
220dfe4dbf Move code in retroarch.c over to configuration file 2021-08-30 16:52:05 +02:00
twinaphex
bfc7e824fe Rmeove some obsolete comments 2021-08-30 16:13:47 +02:00
twinaphex
2f14d2e4e2 Move some command functions over from retroarch.c to command.c - the
other ones have some dependencies on static locals in retroarch.c so
can't be easily transferred over for now
2021-08-30 16:08:50 +02:00