Twinaphex
5a9598c238
get_backing_scale_factor - fix build
2021-01-18 00:30:58 +01:00
twinaphex
4117a4cbda
Rewrite get_backing_scale_factor - stop depending on runtime selector
...
invocations
2021-01-18 00:25:36 +01:00
twinaphex
6ac08ec123
Make customized version of get_video_size for OSX 10.7 and up to
...
avoid selector grabbing
2021-01-17 05:39:03 +01:00
twinaphex
e42f2b552f
(COcoa GL context) Small cleanups
2021-01-17 05:22:29 +01:00
twinaphex
1e9f6f175e
(OSX) Fix PowerPC build
2021-01-17 05:02:07 +01:00
Twinaphex
7177a8e7d9
Remove unused variable
2021-01-16 23:05:37 +01:00
twinaphex
4d5126f71a
Improve cocoagl_gfx_ctx_get_native_scale
2021-01-16 23:03:25 +01:00
twinaphex
6d39160de1
CLeanups
2021-01-16 22:36:03 +01:00
twinaphex
225b851eb6
Cleanups
2021-01-16 22:04:11 +01:00
twinaphex
757ea32782
Go back to CocoaView pointer in prototype
2021-01-16 20:37:56 +01:00
twinaphex
2299e3b1ab
Silence implicit conversion warnings
2021-01-16 20:33:35 +01:00
twinaphex
991f67a758
gfx_animation - simplify code
2021-01-16 20:15:56 +01:00
twinaphex
0946d06e82
(gfx_animation) Simplify code
2021-01-16 20:13:06 +01:00
twinaphex
552f973833
Cleanups/remove unused variables
2021-01-16 17:17:16 +01:00
twinaphex
4e74a6f8b1
Attempt to fix build for iOS
2021-01-16 17:02:25 +01:00
jdgleaver
3a6558c2f1
(RGUI) Add Russian language support
2021-01-13 10:00:51 +00:00
twinaphex
07db1bbfde
Cut down on code duplication
2021-01-08 23:20:34 +01:00
Nathan Strong
0e0fbb53f9
Remove the path_is_valid() call when loading textures
...
== DETAILS
The `path_is_valid()` call ends up invoking `stat()`, which is unpredictable.
It's practically free when implemented by an operating system (Linux, Windows),
but on embedded systems it can be problematic.
In the case of the Wii U, the stat() call actually ends up taking longer than
the file I/O. And the texture loading code already handles a "file not found"
case, so the stat() call ends up just being a waste of time.
Removing this reduces the texture load time from ~210-250ms down to 60-65ms
on average.
2021-01-07 21:06:07 -08:00
OsirizX
b96a0c495a
[VITA] Add support for Vita GLES2 (PIGLET)
2021-01-06 19:14:30 +01:00
pcjco
a33bcfead7
Some null pointer check
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fix Wii version crash on load.
2021-01-06 00:03:31 +01:00
Autechre
fe848cae54
Merge pull request #11826 from valadaa48/oga_gfx_ogs_support
...
oga_gfx: support for OGS
2021-01-05 10:32:13 +01:00
valadaa48
e21784f9c4
drm_go2: Dynamic resolution support
...
- Remove hardcoded values for width and height and query from drm
context instead
2021-01-04 19:01:59 -05:00
valadaa48
659fb73867
oga_gfx: support for OGS
2021-01-04 18:58:58 -05:00
Francisco José García García
899ec9f9f4
[VITA] Disable depth test if needed
2021-01-03 17:31:18 +01:00
Francisco José García García
d83dcba0dd
[VITA] Fixes for GL HW renderer
2021-01-03 17:20:21 +01:00
Remi McGill
7a565d739d
Shaders fix for duplicate parameters loading bug
2020-12-31 15:50:55 -05:00
Autechre
9797ba9f27
Merge pull request #11743 from HyperspaceMadness/Shaders_Fix_Simple_Preset_Relative_Texture_Paths
...
Shaders Load Refactor and Fix Referenced Texture Loading
2020-12-31 16:13:20 +01:00
Remi McGill
8d1b949c9c
Shaders Fix Config Memory Leak
2020-12-30 11:02:59 -05:00
Dwedit
217b6d2f9d
Restored missing comments and fixes
2020-12-28 16:45:33 -05:00
Dwedit
34a31f8a1c
ui_win32_application.c: Add support for accelerators to main win32 message loop
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rarch.rc: Add accelerators for Open (Ctrl+O) and Fullscreen (Alt+Enter)
ui_win32_resource.h: Add accelerator resource ID definition
win32_common.c: Load accelerators, Localize Win32 menu items to current language, and display shortcut keys
2020-12-28 16:39:39 -05:00
twinaphex
357b7d68f6
(libretro-common) Rename rhash to lrc_hash
...
(rcheevos) Rename rhash to rc_hash
2020-12-28 19:55:54 +01:00
HyperspaceMadness
f86dbfc5a2
Shaders Fix Referencing issue in QT
2020-12-27 20:32:43 -05:00
twinaphex
9ddc39af59
Buildfix
2020-12-27 20:01:41 +01:00
twinaphex
b1af12efc9
Add more PSL1GHT ifdefs
2020-12-27 18:56:00 +01:00
Remi McGill
0c504906cb
Shaders - Fixed a Reference Pathing Issue on QT
2020-12-27 12:47:47 -05:00
twinaphex
c3ba223fe2
Do away with objc_msgSend calls
2020-12-27 17:31:57 +01:00
HyperspaceMadness
0c526b6498
Shaders Load Refactor and Fix Referenced Texture Loading
...
Partial update to work with shaders directly
More Edits
More changes
more shader fixes
More Fixes Compiling, reference load still wrong
Added Feedback & things are working
Logging Fixes
Log Fix
More Fixes
Added Feedback Logging
Fixes for file pathing in Linux
Fix GLCore and Crash in QT Saving
Code Cleanup
Removed Unused Function filepath.c
Code Cleanup
2020-12-26 21:09:27 -05:00
Aaron Kling
57e3ab71d9
android: retro_sleep build fix
2020-12-22 17:29:26 -06:00
twinaphex
7dcfd7a038
retro_sleep buildfix
2020-12-21 21:11:59 +01:00
twinaphex
627b668da8
Another buildfix for retro_sleep
2020-12-21 21:06:54 +01:00
twinaphex
16bb56b7a2
Update
2020-12-21 21:04:31 +01:00
twinaphex
8df5fe2a60
CLeanup
2020-12-20 16:48:52 +01:00
aliaspider
16f997172f
(D3D12) allocate rt_view descriptors for feedback render targets too.
2020-12-20 08:08:04 +01:00
aliaspider
bf2adda421
(D3D12) move D3D12SignalCommandQueue to d3d12_gfx_sync.
2020-12-20 07:13:11 +01:00
aliaspider
1681322ffc
(D3D12) fix the D3D12GetCompletedValue function wrapper.
...
- a function wrapper shouldn't contain any NULL checks, and it should
return the original UINT64 value, not a boolean.
2020-12-20 07:08:33 +01:00
twinaphex
870707dbe8
Remove obsolete __CELLOS_LV2__ references - use PSL1GHT instead
2020-12-19 15:32:26 +01:00
twinaphex
7d313647ae
(D3D11) Add flip model support - fallback to blit model for OSes
...
where flip model is not supported (windows 7 and earlier). Will add
a menu option later allowing the user to switch inbetween the two
2020-12-17 14:39:58 +01:00
twinaphex
d6a0bdaa30
(D3D12) Increase this to 2048 - avoids D3D12 crash on startup
2020-12-17 09:41:05 +01:00
twinaphex
38ce3927ae
(D3D10/11/12) Increase sprite capacity, we need this so that
...
the hardware rendered menu drivers don't glitch out
2020-12-17 08:31:06 +01:00
twinaphex
2a8024a71b
(D3D10) Cleanups - create init_swapchain function
2020-12-15 23:05:58 +01:00
twinaphex
093dc30ffd
Refactor d3d11_init_swapchain some more
2020-12-15 22:56:29 +01:00
twinaphex
a1fd1d425c
(D3D11) Split init swapchain code up into own function
2020-12-15 08:19:04 +01:00
twinaphex
ad2502b645
(D3D11) Change this back
2020-12-15 08:09:48 +01:00
twinaphex
2d588ca4ef
Simplify vulkan_create_texture
2020-12-15 08:00:22 +01:00
twinaphex
d55ca599e0
Replace with macros
2020-12-15 07:28:39 +01:00
twinaphex
cdca5d0afc
Turn vulkan_copy_staging_to_dynamic into macro
2020-12-15 07:20:33 +01:00
twinaphex
d70420a12d
vulkan_copy_staging_to_dynamic - put sync texture to GPU
...
outside of the function
2020-12-15 07:01:00 +01:00
twinaphex
6b38a7916a
(Vulkan) Simplify code
2020-12-15 06:19:48 +01:00
valadaa48
bbb9c1d248
oga_gfx: implement RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER
2020-12-13 21:16:11 -05:00
jdgleaver
74fff8dc62
(RGUI) Add support for CJK punctuation glyphs
2020-12-13 12:34:53 +00:00
Autechre
71ed4db45a
Merge pull request #11681 from crystalct/master
...
Fix multipass shaders on PS3 - fix #11673
2020-12-11 20:18:35 +01:00
jdgleaver
f657344d85
(OpenDingux/sdl_dingux_gfx) OSD font clean-up
2020-12-11 17:33:41 +00:00
unknown
96a7db2451
Fix multipass shaders on PS3
2020-12-11 18:22:27 +01:00
jdgleaver
0f0ccbadc0
(RGUI) Add support for CJK fonts
2020-12-10 15:17:26 +00:00
twinaphex
625f0d4fc6
Improve conditional
2020-12-05 04:54:22 +01:00
twinaphex
9688554921
(D3D11) Use SWAP_EFFECT_*_DISCARD from now on fallback PC codepath
2020-12-05 04:48:11 +01:00
HyperspaceMadness
e98a8ce591
Shaders Fix Crash change num shader passes in UI
2020-11-30 19:30:15 -05:00
HyperspaceMadness
06e32982db
Shaders_SaveAs_Fix_And_Better_Reference_Handling
2020-11-29 19:16:38 -05:00
Autechre
1cbc26ac9e
Merge pull request #11614 from HyperspaceMadness/Shader_Multi-Level_Referenced_Presets
...
Shader_Multi-Level_Referenced_Presets
2020-11-25 15:47:31 +01:00
Autechre
debb9c6b0a
Merge pull request #11622 from Jamiras/cheevos_lboard_spacing
...
(cheevos) calculate leaderboard widget spacing based on video resolution
2020-11-24 20:50:20 +01:00
Jamiras
e6a7961dd5
calculate spacing based on video resolution
2020-11-24 07:42:50 -07:00
Conrad Kreyling
9cfe50ddd3
Fix missing division sign in sunxi_gfx.c
...
Same fix as 71c031099b
for the same problem, just in a different file.
2020-11-23 13:31:16 -05:00
HyperspaceMadness
f0c4343cb9
Removed extra printf left behind
2020-11-22 19:39:34 -05:00
HyperspaceMadness
abb2d06ce9
Shader_Multi-Level_Referenced_Presets
2020-11-22 19:10:08 -05:00
HyperspaceMadness
35b49f3b82
Shader_Increase_Max_Textures_Line
2020-11-22 09:50:24 -05:00
jdgleaver
c2f1b9f336
Add Upscale1.5x video filter
2020-11-20 15:22:09 +00:00
Autechre
fbd04ea76e
Merge pull request #11590 from Cpasjuste/crt_switch_timings
...
(KMS/DRM) add support for custom hdmi_timings / modes
2020-11-19 13:45:15 +01:00
cpasjuste
e31182b005
(KMS/DRM) cleanup custom video mode loading (crt_switch_timings)
2020-11-19 10:21:18 +01:00
Autechre
3f1d25f1f7
Merge pull request #11576 from HyperspaceMadness/Shader_Preset_Remove_parameters_line
...
Shader_Preset_Remove_parameters_line
2020-11-19 07:18:49 +01:00
cpasjuste
485513ba61
(KMS/DRM) correctly handle custom modes polarity, implement aspect ratio support from hdmi_timings
2020-11-18 15:21:03 +01:00
cpasjuste
0082806620
(KMS/DRM) add support for custom modes from hdmi timings
2020-11-18 11:34:44 +01:00
aliaspider
c6b77f6c62
(D3D11) get the hwrender texture format from the view desc
...
the format set in the texture desc isn't necessarily the same as the
view format.
2020-11-15 15:07:53 +01:00
aliaspider
b3134fc05a
(D3D11) fix slang shaders
2020-11-15 13:04:24 +01:00
HyperspaceMadness
deb8e2b88c
Shader_Preset_Remove_parameters_line
2020-11-14 21:23:18 -05:00
aliaspider
b7d3efc503
(D3D11) rename D3D11SetState to D3D11SetRasterizerState.
2020-11-14 04:29:44 +01:00
Rinnegatamante
c04d9d62db
Don't realloc video buffer when unnecessary.
2020-11-13 14:55:40 +01:00
Tony Jansson
f497608055
(WINRAW) Keyboard mods fix
2020-11-13 04:25:07 +02:00
jdgleaver
5fb8861d34
Video filter optimisations
2020-11-11 17:00:09 +00:00
HyperspaceMadness
5008ac6eb0
Merge branch 'master' into Shader_Save_Load
2020-11-10 17:05:23 -05:00
Autechre
64ef2fb824
Merge pull request #11543 from sonninnos/dinput-modkeys
...
(DINPUT) Simultaneous shift sticky fix
2020-11-09 23:39:21 +01:00
Tony Jansson
eca9c452d8
(DINPUT) Simultaneous shift sticky fix
2020-11-09 21:20:46 +02:00
jdgleaver
cd1b2cea76
Add Normal4x video filter
2020-11-09 16:21:47 +00:00
HyperspaceMadness
e6ee8818af
Shaders_improve_message_for_textures_not_found
2020-11-08 12:21:09 -05:00
aliaspider
c85e09ddad
improve handling of arabic and persian text.
2020-11-08 04:47:08 +01:00
HyperspaceMadness
a5e57aa74d
Increase_Shader_Parameter_Count_to_512
2020-11-06 22:42:15 -05:00
HyperspaceMadness
fd240f9a32
Shader Save Load Cleanup and UI Rename
2020-11-04 10:05:46 -05:00
HyperspaceMadness
1185df5f39
Shader Save & Load Fixes params not being loaded
2020-11-03 23:12:59 -05:00
HyperspaceMadness
f6e35420bc
Simple Shader Save Cleanup
2020-11-02 21:07:20 -05:00
HyperspaceMadness
70bf90c5d8
Shader_Preset_Simple_Save_Cleaned_2020_11_01
2020-11-01 09:18:40 -05:00
jdgleaver
3481437b29
OpenDingux: Fix frozen video when enabling fast forward
2020-10-29 15:50:12 +00:00
Autechre
8d0963735f
Merge pull request #11497 from justinweiss/3ds-rotation
...
[3DS] Allow sideways screen rotation
2020-10-29 04:55:52 +01:00
Justin Weiss
91c695ac52
[3DS] Allow sideways screen rotation
2020-10-27 21:13:19 -07:00
twinaphex
10f395df25
Silence warning
2020-10-28 02:22:02 +01:00
valadaa48
82ce3ae632
oga_gfx: use 32bit aligned surface and other cleanups
2020-10-23 23:34:31 -04:00
jdgleaver
feb3bd0794
Refactor Scale2x video filter (crash fix + slight performance improvement)
2020-10-23 23:43:23 +01:00
twinaphex
2fb60e9510
Cleanup
2020-10-16 00:24:59 +02:00
twinaphex
5f8c270d4c
Make update_time_callback a part of the animation struct
2020-10-15 08:35:37 +02:00
twinaphex
e3972aff31
Turn variable const
2020-10-15 06:12:26 +02:00
twinaphex
44b7234756
Move cheat_manager and state_manager to root folder
2020-10-15 05:29:20 +02:00
Tony Jansson
c2e8752395
(DINPUT+WINRAW) Keyboard fixes
2020-10-14 21:23:06 +03:00
twinaphex
e8a7195a46
Rename gfx_timer_start to gfx_animation_timer_start
2020-10-14 07:26:24 +02:00
twinaphex
379bd80cda
Get rid of gfx_animation_ctl
2020-10-14 04:40:20 +02:00
twinaphex
fd17661e02
Cleanups
2020-10-14 04:15:42 +02:00
twinaphex
b6039b1638
Cleanups
2020-10-14 04:05:32 +02:00
twinaphex
7c48e77bcd
Get rid of getter functions
2020-10-14 02:33:15 +02:00
twinaphex
ac03578617
Remove some getter functions
2020-10-14 02:24:18 +02:00
twinaphex
992e780407
Get rid of gx_timer_kill
2020-10-14 02:09:39 +02:00
twinaphex
6e09eada2d
Cleanups
2020-10-14 01:02:22 +02:00
twinaphex
8802712ae7
Cleanups
2020-10-14 00:46:38 +02:00
Francisco José García García
085e592761
[VITA] Workaround: Increase memory threshold
2020-10-12 19:24:49 +02:00
jdgleaver
6094e2c32a
OpenDingux: Ensure SDL surface width is a multiple of 16 when using 'sdl_dingux' gfx driver (crash/glitch fix)
2020-10-12 12:16:44 +01:00
twinaphex
c01e8d52a5
Small cleanups to vulkan_create_texture
2020-10-12 01:53:21 +02:00
twinaphex
a11a0eae77
(Vulkan) Style nits
2020-10-12 01:36:50 +02:00
twinaphex
5c76ccbe4a
Cleanups
2020-10-12 01:26:51 +02:00
twinaphex
68e56a2345
Add warning to update_time_callback
2020-10-10 17:36:29 +02:00
valadaa48
c6aaa0076b
drm_gfx: fix race condition in drm_surface_set_aspect
2020-10-10 00:04:09 -04:00
jdgleaver
54f2156954
Further video filter additions
2020-10-09 13:59:41 +01:00
jdgleaver
2dc837850f
OpenDingux: Add 'sdl_dingux' input/joypad drivers and use by default
2020-10-08 13:26:45 +01:00
twinaphex
18d21d8f95
Cleanups
2020-10-05 22:01:31 +02:00
twinaphex
d66541ba99
Turn function static
2020-10-05 21:54:07 +02:00
twinaphex
54f30e31a1
Cleanups
2020-10-05 21:44:13 +02:00
twinaphex
088e6b9e44
Move gfx_widgets_pure_white to dispwidget struct
2020-10-05 19:59:15 +02:00
twinaphex
90503f885b
Move msg_queue_background to struct
2020-10-05 19:54:54 +02:00
twinaphex
a7c54f1848
Move video_driver_thread pointer grabbing to retroarch.c
2020-10-05 18:13:53 +02:00
twinaphex
d1dd0e9d60
Not sure why this printf was there
2020-10-05 16:01:40 +02:00
jdgleaver
80f1da2fb1
OpenDingux: Enable selection of image interpolation method when using 'sdl_dingux' gfx driver
2020-10-05 14:34:21 +01:00
jdgleaver
472f01e0e6
OpenDingux/sdl_dingux: Prevent crash when selecting invalid video modes + optimisations
2020-10-04 11:43:33 +01:00
twinaphex
fbd4fc5094
Try to avoid having to repeatedly grab the pointer
2020-10-03 20:30:57 +02:00
twinaphex
326f40d598
Cleanup
2020-10-03 18:37:53 +02:00
twinaphex
467dd68fa4
Cleanup
2020-10-03 18:32:21 +02:00
twinaphex
0e4aa46335
Cleanups
2020-10-03 18:25:43 +02:00
twinaphex
ecd72b5be6
(widgets) Get rid of get_ptr function calls
2020-10-02 22:23:51 +02:00
twinaphex
f82b357f86
Remove getter gfx_widget_get_backdrop_orig
2020-10-02 22:12:05 +02:00
twinaphex
20371e5102
(gfx_thumbnail) get rid of small getters
2020-10-02 21:59:02 +02:00
twinaphex
f84c6ec8cd
Use STRLEN_CONST where possible; and don't needlessly do strlen
...
twice
2020-10-02 20:57:29 +02:00
jdgleaver
bbba80f01e
OpenDingux: Enable integer scaling when using the 'sdl_dingux' gfx driver
2020-10-02 16:38:42 +01:00
twinaphex
0bfbf81b49
Cleanups
2020-10-02 14:33:35 +02:00
twinaphex
4adfaa07fc
Cleanups
2020-10-02 14:16:12 +02:00
twinaphex
079c2dadff
(gfx_display.c) Do early returns before computing a bunch of stuff
2020-10-02 14:07:01 +02:00
twinaphex
cd469d3fb2
gfx_widgets_draw_regular_msg - optimization - only set alpha colors
...
again if alpha hasn't already been applied
2020-10-02 13:33:05 +02:00
twinaphex
2594bd2cf6
Some static globals can be moved to functions
2020-10-02 13:30:57 +02:00
twinaphex
c45e7c9bc5
Cleanup
2020-10-02 11:36:11 +02:00
twinaphex
a38ecbe7de
gfx_widgets_iterate - cleanup
2020-10-02 11:32:49 +02:00
twinaphex
c736f2ce28
Cleanups
2020-10-02 11:00:19 +02:00
twinaphex
2e752d93cc
Cleanup
2020-10-01 18:34:01 +02:00
twinaphex
cecd48e6b5
gfx_display_draw_cursor - take out early return
2020-10-01 18:22:29 +02:00
jdgleaver
3bd66cc14d
OpenDingux port improvements: Phase 1
2020-10-01 15:56:14 +01:00
twinaphex
e8ab0a892a
gfx_display_get_adjusted_scale_internal - cleanup
2020-10-01 12:33:58 +02:00
twinaphex
4f82c26f6c
Cleanups
2020-10-01 12:26:49 +02:00
twinaphex
48a2e0528d
gfx_display_font_file - cleanup
2020-10-01 12:24:17 +02:00
twinaphex
d08a3b2310
These functions were never used
2020-10-01 12:22:56 +02:00
twinaphex
4965b78ea3
PARTICLES_COUNT doesn't seem used anymore
2020-10-01 12:21:57 +02:00
twinaphex
497f2d92b5
gfx_widgets_ai_service_overlay_load - cleanup
2020-10-01 12:20:34 +02:00
Connor McLaughlin
696df6e916
(video/d3d11) Skip shader/stock blend when we don't have a texture
...
This happens if the core calls video_cb with the frame set to null on
the first frame, and was causing black screens/driver resets.
The ffmpeg core seems to do this.
2020-10-01 19:19:13 +10:00
twinaphex
a02f8a24fa
Get rid of forward declarations
2020-10-01 11:06:59 +02:00
twinaphex
fe38cd9cbc
(gfx widgets) get rid of more getter functions
2020-10-01 10:55:37 +02:00
twinaphex
dee807cb54
(gfx widgets) Start removing a lot of getter functions
2020-10-01 10:50:45 +02:00
Connor McLaughlin
10bbe119a7
(video/d3d11): Fix shaders with scaled framebuffers
...
The scissor rectangle was left as whatever the core last used.
2020-10-01 16:53:19 +10:00
twinaphex
1e6828fd63
Cleanups
2020-09-30 19:18:40 +02:00
twinaphex
f8b828e623
gfx_display_draw_bg - cleanups
2020-09-30 18:56:46 +02:00
twinaphex
8683f68ccb
Cleanup
2020-09-30 18:52:22 +02:00
Autechre
7f3b1c69e3
Merge pull request #11392 from stenzek/d3d11
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(video/d3d11) Fix background in menus, and shaders for hardware renderers
2020-09-30 17:57:27 +02:00
Connor McLaughlin
30c6f90c93
(video/d3d11) Use cached view as the slang source texture
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Fixes shaders in D3D11 driver.
2020-10-01 00:19:11 +10:00
Connor McLaughlin
12382c057a
(video/d3d11) Cache view left bound by hw renderers
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Fixes garbage/black screen when menu is active.
2020-10-01 00:19:11 +10:00
twinaphex
0642ea6d5d
Remove gfx_display_snow
2020-09-30 15:57:21 +02:00
twinaphex
0ec93e7fff
(gfx_display) Cleanups
2020-09-28 07:22:52 +02:00
twinaphex
1e61480e0a
Get rid of get/set_header_height
2020-09-28 05:06:02 +02:00
twinaphex
03ff504aa8
Remove gfx_display_scissor_end
2020-09-28 04:04:16 +02:00
twinaphex
d44ab6facf
framebuffer_dirty functions - remove these and set member variables
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directly in rgui.c and retroarch.c
2020-09-28 03:49:13 +02:00
twinaphex
f38eb84cc7
Move gfx_display_draw_text to retroarch.c and get rid of
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video_driver_set_osd_msg
2020-09-28 03:38:16 +02:00
twinaphex
9d6bfabd02
Move reset_list_buffer to gfx_widgets and turn it into a static function
2020-09-28 03:30:22 +02:00
twinaphex
c744baeb89
Add ctype variants to stdstring and use it in RA
2020-09-27 22:15:32 +02:00
twinaphex
e87b44a68c
Remove stub functions in null display driver
2020-09-27 00:18:16 +02:00
twinaphex
7225170e97
Cleanups
2020-09-26 23:51:59 +02:00
twinaphex
a56673e52d
MSVC buildfix
2020-09-26 23:37:03 +02:00
twinaphex
b830d15628
(drivers_display) Cleanups
2020-09-26 23:31:12 +02:00
twinaphex
e1dbf5dab1
Remove drivers_display viewport - was unused
2020-09-26 22:01:23 +02:00
twinaphex
fbe0924d44
Remove some stub functions
2020-09-26 21:40:16 +02:00
twinaphex
e428166a05
Remove unused gfx_display_get_framebuffer_pitch
2020-09-26 20:04:55 +02:00
twinaphex
f22488f620
gfx_display_coords_array_reset unused - remove
2020-09-26 20:03:20 +02:00
twinaphex
14c9ccfda8
Remove gfx_display_{set/get}_driver_id
2020-09-26 19:58:15 +02:00
jdgleaver
6c549d687c
Gameboy/Dot_Matrix video filters: Add XRGB8888 support
2020-09-25 16:32:24 +01:00
jdgleaver
b8fb26c196
Fix video filters for builds where both 'HAVE_DYLIB' and 'HAVE_FILTERS_BUILTIN' are defined
2020-09-25 10:51:46 +01:00
twinaphex
bc43db1789
Remove gfx_display_get_coords_array
2020-09-25 10:31:07 +02:00
Autechre
7d8518ec45
Merge pull request #11373 from Jamiras/cheevos_lboard_display
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(cheevos) add display widget for active leaderboards
2020-09-25 03:38:03 +02:00
Jamiras
71cd400e56
add display widget for active leaderboards
2020-09-24 11:29:29 -06:00
jdgleaver
3d4ddebcaf
Add several LCD-effect video filters
2020-09-24 16:11:07 +01:00
Twinaphex
e0d04c29bc
Fix regression
2020-09-24 09:39:02 +02:00
twinaphex
8c440ef72c
Optimize gfx_display_draw_keyboard
2020-09-24 09:07:47 +02:00
twinaphex
eb0376fe7d
Do white texture freeing outside of gfx_display_init_white_texture
2020-09-24 07:03:24 +02:00