Commit Graph

10300 Commits

Author SHA1 Message Date
Twinaphex
5a9598c238 get_backing_scale_factor - fix build 2021-01-18 00:30:58 +01:00
twinaphex
4117a4cbda Rewrite get_backing_scale_factor - stop depending on runtime selector
invocations
2021-01-18 00:25:36 +01:00
twinaphex
6ac08ec123 Make customized version of get_video_size for OSX 10.7 and up to
avoid selector grabbing
2021-01-17 05:39:03 +01:00
twinaphex
e42f2b552f (COcoa GL context) Small cleanups 2021-01-17 05:22:29 +01:00
twinaphex
1e9f6f175e (OSX) Fix PowerPC build 2021-01-17 05:02:07 +01:00
Twinaphex
7177a8e7d9 Remove unused variable 2021-01-16 23:05:37 +01:00
twinaphex
4d5126f71a Improve cocoagl_gfx_ctx_get_native_scale 2021-01-16 23:03:25 +01:00
twinaphex
6d39160de1 CLeanups 2021-01-16 22:36:03 +01:00
twinaphex
225b851eb6 Cleanups 2021-01-16 22:04:11 +01:00
twinaphex
757ea32782 Go back to CocoaView pointer in prototype 2021-01-16 20:37:56 +01:00
twinaphex
2299e3b1ab Silence implicit conversion warnings 2021-01-16 20:33:35 +01:00
twinaphex
991f67a758 gfx_animation - simplify code 2021-01-16 20:15:56 +01:00
twinaphex
0946d06e82 (gfx_animation) Simplify code 2021-01-16 20:13:06 +01:00
twinaphex
552f973833 Cleanups/remove unused variables 2021-01-16 17:17:16 +01:00
twinaphex
4e74a6f8b1 Attempt to fix build for iOS 2021-01-16 17:02:25 +01:00
jdgleaver
3a6558c2f1 (RGUI) Add Russian language support 2021-01-13 10:00:51 +00:00
twinaphex
07db1bbfde Cut down on code duplication 2021-01-08 23:20:34 +01:00
Nathan Strong
0e0fbb53f9 Remove the path_is_valid() call when loading textures
== DETAILS
The `path_is_valid()` call ends up invoking `stat()`, which is unpredictable.
It's practically free when implemented by an operating system (Linux, Windows),
but on embedded systems it can be problematic.

In the case of the Wii U, the stat() call actually ends up taking longer than
the file I/O. And the texture loading code already handles a "file not found"
case, so the stat() call ends up just being a waste of time.

Removing this reduces the texture load time from ~210-250ms down to 60-65ms
on average.
2021-01-07 21:06:07 -08:00
OsirizX
b96a0c495a [VITA] Add support for Vita GLES2 (PIGLET) 2021-01-06 19:14:30 +01:00
pcjco
a33bcfead7 Some null pointer check
fix Wii version crash on load.
2021-01-06 00:03:31 +01:00
Autechre
fe848cae54
Merge pull request #11826 from valadaa48/oga_gfx_ogs_support
oga_gfx: support for OGS
2021-01-05 10:32:13 +01:00
valadaa48
e21784f9c4 drm_go2: Dynamic resolution support
- Remove hardcoded values for width and height and query from drm
  context instead
2021-01-04 19:01:59 -05:00
valadaa48
659fb73867 oga_gfx: support for OGS 2021-01-04 18:58:58 -05:00
Francisco José García García
899ec9f9f4 [VITA] Disable depth test if needed 2021-01-03 17:31:18 +01:00
Francisco José García García
d83dcba0dd [VITA] Fixes for GL HW renderer 2021-01-03 17:20:21 +01:00
Remi McGill
7a565d739d Shaders fix for duplicate parameters loading bug 2020-12-31 15:50:55 -05:00
Autechre
9797ba9f27
Merge pull request #11743 from HyperspaceMadness/Shaders_Fix_Simple_Preset_Relative_Texture_Paths
Shaders Load Refactor and Fix Referenced Texture Loading
2020-12-31 16:13:20 +01:00
Remi McGill
8d1b949c9c Shaders Fix Config Memory Leak 2020-12-30 11:02:59 -05:00
Dwedit
217b6d2f9d Restored missing comments and fixes 2020-12-28 16:45:33 -05:00
Dwedit
34a31f8a1c ui_win32_application.c: Add support for accelerators to main win32 message loop
rarch.rc: Add accelerators for Open (Ctrl+O) and Fullscreen (Alt+Enter)
ui_win32_resource.h: Add accelerator resource ID definition
win32_common.c: Load accelerators, Localize Win32 menu items to current language, and display shortcut keys
2020-12-28 16:39:39 -05:00
twinaphex
357b7d68f6 (libretro-common) Rename rhash to lrc_hash
(rcheevos) Rename rhash to rc_hash
2020-12-28 19:55:54 +01:00
HyperspaceMadness
f86dbfc5a2 Shaders Fix Referencing issue in QT 2020-12-27 20:32:43 -05:00
twinaphex
9ddc39af59 Buildfix 2020-12-27 20:01:41 +01:00
twinaphex
b1af12efc9 Add more PSL1GHT ifdefs 2020-12-27 18:56:00 +01:00
Remi McGill
0c504906cb Shaders - Fixed a Reference Pathing Issue on QT 2020-12-27 12:47:47 -05:00
twinaphex
c3ba223fe2 Do away with objc_msgSend calls 2020-12-27 17:31:57 +01:00
HyperspaceMadness
0c526b6498 Shaders Load Refactor and Fix Referenced Texture Loading
Partial update to work with shaders directly

More Edits

More changes

more shader fixes

More Fixes Compiling, reference load still wrong

Added Feedback & things are working

Logging Fixes

Log Fix

More Fixes

Added Feedback Logging

Fixes for file pathing in Linux

Fix GLCore and Crash in QT Saving

Code Cleanup

Removed Unused Function filepath.c

Code Cleanup
2020-12-26 21:09:27 -05:00
Aaron Kling
57e3ab71d9 android: retro_sleep build fix 2020-12-22 17:29:26 -06:00
twinaphex
7dcfd7a038 retro_sleep buildfix 2020-12-21 21:11:59 +01:00
twinaphex
627b668da8 Another buildfix for retro_sleep 2020-12-21 21:06:54 +01:00
twinaphex
16bb56b7a2 Update 2020-12-21 21:04:31 +01:00
twinaphex
8df5fe2a60 CLeanup 2020-12-20 16:48:52 +01:00
aliaspider
16f997172f (D3D12) allocate rt_view descriptors for feedback render targets too. 2020-12-20 08:08:04 +01:00
aliaspider
bf2adda421 (D3D12) move D3D12SignalCommandQueue to d3d12_gfx_sync. 2020-12-20 07:13:11 +01:00
aliaspider
1681322ffc (D3D12) fix the D3D12GetCompletedValue function wrapper.
- a function wrapper shouldn't contain any NULL checks, and it should
return the original UINT64 value, not a boolean.
2020-12-20 07:08:33 +01:00
twinaphex
870707dbe8 Remove obsolete __CELLOS_LV2__ references - use PSL1GHT instead 2020-12-19 15:32:26 +01:00
twinaphex
7d313647ae (D3D11) Add flip model support - fallback to blit model for OSes
where flip model is not supported (windows 7 and earlier). Will add
a menu option later allowing the user to switch inbetween the two
2020-12-17 14:39:58 +01:00
twinaphex
d6a0bdaa30 (D3D12) Increase this to 2048 - avoids D3D12 crash on startup 2020-12-17 09:41:05 +01:00
twinaphex
38ce3927ae (D3D10/11/12) Increase sprite capacity, we need this so that
the hardware rendered menu drivers don't glitch out
2020-12-17 08:31:06 +01:00
twinaphex
2a8024a71b (D3D10) Cleanups - create init_swapchain function 2020-12-15 23:05:58 +01:00
twinaphex
093dc30ffd Refactor d3d11_init_swapchain some more 2020-12-15 22:56:29 +01:00
twinaphex
a1fd1d425c (D3D11) Split init swapchain code up into own function 2020-12-15 08:19:04 +01:00
twinaphex
ad2502b645 (D3D11) Change this back 2020-12-15 08:09:48 +01:00
twinaphex
2d588ca4ef Simplify vulkan_create_texture 2020-12-15 08:00:22 +01:00
twinaphex
d55ca599e0 Replace with macros 2020-12-15 07:28:39 +01:00
twinaphex
cdca5d0afc Turn vulkan_copy_staging_to_dynamic into macro 2020-12-15 07:20:33 +01:00
twinaphex
d70420a12d vulkan_copy_staging_to_dynamic - put sync texture to GPU
outside of the function
2020-12-15 07:01:00 +01:00
twinaphex
6b38a7916a (Vulkan) Simplify code 2020-12-15 06:19:48 +01:00
valadaa48
bbb9c1d248 oga_gfx: implement RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER 2020-12-13 21:16:11 -05:00
jdgleaver
74fff8dc62 (RGUI) Add support for CJK punctuation glyphs 2020-12-13 12:34:53 +00:00
Autechre
71ed4db45a
Merge pull request #11681 from crystalct/master
Fix multipass shaders on PS3 - fix #11673
2020-12-11 20:18:35 +01:00
jdgleaver
f657344d85 (OpenDingux/sdl_dingux_gfx) OSD font clean-up 2020-12-11 17:33:41 +00:00
unknown
96a7db2451 Fix multipass shaders on PS3 2020-12-11 18:22:27 +01:00
jdgleaver
0f0ccbadc0 (RGUI) Add support for CJK fonts 2020-12-10 15:17:26 +00:00
twinaphex
625f0d4fc6 Improve conditional 2020-12-05 04:54:22 +01:00
twinaphex
9688554921 (D3D11) Use SWAP_EFFECT_*_DISCARD from now on fallback PC codepath 2020-12-05 04:48:11 +01:00
HyperspaceMadness
e98a8ce591 Shaders Fix Crash change num shader passes in UI 2020-11-30 19:30:15 -05:00
HyperspaceMadness
06e32982db Shaders_SaveAs_Fix_And_Better_Reference_Handling 2020-11-29 19:16:38 -05:00
Autechre
1cbc26ac9e
Merge pull request #11614 from HyperspaceMadness/Shader_Multi-Level_Referenced_Presets
Shader_Multi-Level_Referenced_Presets
2020-11-25 15:47:31 +01:00
Autechre
debb9c6b0a
Merge pull request #11622 from Jamiras/cheevos_lboard_spacing
(cheevos) calculate leaderboard widget spacing based on video resolution
2020-11-24 20:50:20 +01:00
Jamiras
e6a7961dd5 calculate spacing based on video resolution 2020-11-24 07:42:50 -07:00
Conrad Kreyling
9cfe50ddd3
Fix missing division sign in sunxi_gfx.c
Same fix as 71c031099b for the same problem, just in a different file.
2020-11-23 13:31:16 -05:00
HyperspaceMadness
f0c4343cb9 Removed extra printf left behind 2020-11-22 19:39:34 -05:00
HyperspaceMadness
abb2d06ce9 Shader_Multi-Level_Referenced_Presets 2020-11-22 19:10:08 -05:00
HyperspaceMadness
35b49f3b82 Shader_Increase_Max_Textures_Line 2020-11-22 09:50:24 -05:00
jdgleaver
c2f1b9f336 Add Upscale1.5x video filter 2020-11-20 15:22:09 +00:00
Autechre
fbd04ea76e
Merge pull request #11590 from Cpasjuste/crt_switch_timings
(KMS/DRM) add support for custom hdmi_timings / modes
2020-11-19 13:45:15 +01:00
cpasjuste
e31182b005 (KMS/DRM) cleanup custom video mode loading (crt_switch_timings) 2020-11-19 10:21:18 +01:00
Autechre
3f1d25f1f7
Merge pull request #11576 from HyperspaceMadness/Shader_Preset_Remove_parameters_line
Shader_Preset_Remove_parameters_line
2020-11-19 07:18:49 +01:00
cpasjuste
485513ba61 (KMS/DRM) correctly handle custom modes polarity, implement aspect ratio support from hdmi_timings 2020-11-18 15:21:03 +01:00
cpasjuste
0082806620 (KMS/DRM) add support for custom modes from hdmi timings 2020-11-18 11:34:44 +01:00
aliaspider
c6b77f6c62 (D3D11) get the hwrender texture format from the view desc
the format set in the texture desc isn't necessarily the same as the
view format.
2020-11-15 15:07:53 +01:00
aliaspider
b3134fc05a (D3D11) fix slang shaders 2020-11-15 13:04:24 +01:00
HyperspaceMadness
deb8e2b88c Shader_Preset_Remove_parameters_line 2020-11-14 21:23:18 -05:00
aliaspider
b7d3efc503 (D3D11) rename D3D11SetState to D3D11SetRasterizerState. 2020-11-14 04:29:44 +01:00
Rinnegatamante
c04d9d62db Don't realloc video buffer when unnecessary. 2020-11-13 14:55:40 +01:00
Tony Jansson
f497608055 (WINRAW) Keyboard mods fix 2020-11-13 04:25:07 +02:00
jdgleaver
5fb8861d34 Video filter optimisations 2020-11-11 17:00:09 +00:00
HyperspaceMadness
5008ac6eb0
Merge branch 'master' into Shader_Save_Load 2020-11-10 17:05:23 -05:00
Autechre
64ef2fb824
Merge pull request #11543 from sonninnos/dinput-modkeys
(DINPUT) Simultaneous shift sticky fix
2020-11-09 23:39:21 +01:00
Tony Jansson
eca9c452d8 (DINPUT) Simultaneous shift sticky fix 2020-11-09 21:20:46 +02:00
jdgleaver
cd1b2cea76 Add Normal4x video filter 2020-11-09 16:21:47 +00:00
HyperspaceMadness
e6ee8818af Shaders_improve_message_for_textures_not_found 2020-11-08 12:21:09 -05:00
aliaspider
c85e09ddad improve handling of arabic and persian text. 2020-11-08 04:47:08 +01:00
HyperspaceMadness
a5e57aa74d Increase_Shader_Parameter_Count_to_512 2020-11-06 22:42:15 -05:00
HyperspaceMadness
fd240f9a32 Shader Save Load Cleanup and UI Rename 2020-11-04 10:05:46 -05:00
HyperspaceMadness
1185df5f39 Shader Save & Load Fixes params not being loaded 2020-11-03 23:12:59 -05:00
HyperspaceMadness
f6e35420bc Simple Shader Save Cleanup 2020-11-02 21:07:20 -05:00
HyperspaceMadness
70bf90c5d8 Shader_Preset_Simple_Save_Cleaned_2020_11_01 2020-11-01 09:18:40 -05:00
jdgleaver
3481437b29 OpenDingux: Fix frozen video when enabling fast forward 2020-10-29 15:50:12 +00:00
Autechre
8d0963735f
Merge pull request #11497 from justinweiss/3ds-rotation
[3DS] Allow sideways screen rotation
2020-10-29 04:55:52 +01:00
Justin Weiss
91c695ac52 [3DS] Allow sideways screen rotation 2020-10-27 21:13:19 -07:00
twinaphex
10f395df25 Silence warning 2020-10-28 02:22:02 +01:00
valadaa48
82ce3ae632 oga_gfx: use 32bit aligned surface and other cleanups 2020-10-23 23:34:31 -04:00
jdgleaver
feb3bd0794 Refactor Scale2x video filter (crash fix + slight performance improvement) 2020-10-23 23:43:23 +01:00
twinaphex
2fb60e9510 Cleanup 2020-10-16 00:24:59 +02:00
twinaphex
5f8c270d4c Make update_time_callback a part of the animation struct 2020-10-15 08:35:37 +02:00
twinaphex
e3972aff31 Turn variable const 2020-10-15 06:12:26 +02:00
twinaphex
44b7234756 Move cheat_manager and state_manager to root folder 2020-10-15 05:29:20 +02:00
Tony Jansson
c2e8752395 (DINPUT+WINRAW) Keyboard fixes 2020-10-14 21:23:06 +03:00
twinaphex
e8a7195a46 Rename gfx_timer_start to gfx_animation_timer_start 2020-10-14 07:26:24 +02:00
twinaphex
379bd80cda Get rid of gfx_animation_ctl 2020-10-14 04:40:20 +02:00
twinaphex
fd17661e02 Cleanups 2020-10-14 04:15:42 +02:00
twinaphex
b6039b1638 Cleanups 2020-10-14 04:05:32 +02:00
twinaphex
7c48e77bcd Get rid of getter functions 2020-10-14 02:33:15 +02:00
twinaphex
ac03578617 Remove some getter functions 2020-10-14 02:24:18 +02:00
twinaphex
992e780407 Get rid of gx_timer_kill 2020-10-14 02:09:39 +02:00
twinaphex
6e09eada2d Cleanups 2020-10-14 01:02:22 +02:00
twinaphex
8802712ae7 Cleanups 2020-10-14 00:46:38 +02:00
Francisco José García García
085e592761 [VITA] Workaround: Increase memory threshold 2020-10-12 19:24:49 +02:00
jdgleaver
6094e2c32a OpenDingux: Ensure SDL surface width is a multiple of 16 when using 'sdl_dingux' gfx driver (crash/glitch fix) 2020-10-12 12:16:44 +01:00
twinaphex
c01e8d52a5 Small cleanups to vulkan_create_texture 2020-10-12 01:53:21 +02:00
twinaphex
a11a0eae77 (Vulkan) Style nits 2020-10-12 01:36:50 +02:00
twinaphex
5c76ccbe4a Cleanups 2020-10-12 01:26:51 +02:00
twinaphex
68e56a2345 Add warning to update_time_callback 2020-10-10 17:36:29 +02:00
valadaa48
c6aaa0076b drm_gfx: fix race condition in drm_surface_set_aspect 2020-10-10 00:04:09 -04:00
jdgleaver
54f2156954 Further video filter additions 2020-10-09 13:59:41 +01:00
jdgleaver
2dc837850f OpenDingux: Add 'sdl_dingux' input/joypad drivers and use by default 2020-10-08 13:26:45 +01:00
twinaphex
18d21d8f95 Cleanups 2020-10-05 22:01:31 +02:00
twinaphex
d66541ba99 Turn function static 2020-10-05 21:54:07 +02:00
twinaphex
54f30e31a1 Cleanups 2020-10-05 21:44:13 +02:00
twinaphex
088e6b9e44 Move gfx_widgets_pure_white to dispwidget struct 2020-10-05 19:59:15 +02:00
twinaphex
90503f885b Move msg_queue_background to struct 2020-10-05 19:54:54 +02:00
twinaphex
a7c54f1848 Move video_driver_thread pointer grabbing to retroarch.c 2020-10-05 18:13:53 +02:00
twinaphex
d1dd0e9d60 Not sure why this printf was there 2020-10-05 16:01:40 +02:00
jdgleaver
80f1da2fb1 OpenDingux: Enable selection of image interpolation method when using 'sdl_dingux' gfx driver 2020-10-05 14:34:21 +01:00
jdgleaver
472f01e0e6 OpenDingux/sdl_dingux: Prevent crash when selecting invalid video modes + optimisations 2020-10-04 11:43:33 +01:00
twinaphex
fbd4fc5094 Try to avoid having to repeatedly grab the pointer 2020-10-03 20:30:57 +02:00
twinaphex
326f40d598 Cleanup 2020-10-03 18:37:53 +02:00
twinaphex
467dd68fa4 Cleanup 2020-10-03 18:32:21 +02:00
twinaphex
0e4aa46335 Cleanups 2020-10-03 18:25:43 +02:00
twinaphex
ecd72b5be6 (widgets) Get rid of get_ptr function calls 2020-10-02 22:23:51 +02:00
twinaphex
f82b357f86 Remove getter gfx_widget_get_backdrop_orig 2020-10-02 22:12:05 +02:00
twinaphex
20371e5102 (gfx_thumbnail) get rid of small getters 2020-10-02 21:59:02 +02:00
twinaphex
f84c6ec8cd Use STRLEN_CONST where possible; and don't needlessly do strlen
twice
2020-10-02 20:57:29 +02:00
jdgleaver
bbba80f01e OpenDingux: Enable integer scaling when using the 'sdl_dingux' gfx driver 2020-10-02 16:38:42 +01:00
twinaphex
0bfbf81b49 Cleanups 2020-10-02 14:33:35 +02:00
twinaphex
4adfaa07fc Cleanups 2020-10-02 14:16:12 +02:00
twinaphex
079c2dadff (gfx_display.c) Do early returns before computing a bunch of stuff 2020-10-02 14:07:01 +02:00
twinaphex
cd469d3fb2 gfx_widgets_draw_regular_msg - optimization - only set alpha colors
again if alpha hasn't already been applied
2020-10-02 13:33:05 +02:00
twinaphex
2594bd2cf6 Some static globals can be moved to functions 2020-10-02 13:30:57 +02:00
twinaphex
c45e7c9bc5 Cleanup 2020-10-02 11:36:11 +02:00
twinaphex
a38ecbe7de gfx_widgets_iterate - cleanup 2020-10-02 11:32:49 +02:00
twinaphex
c736f2ce28 Cleanups 2020-10-02 11:00:19 +02:00
twinaphex
2e752d93cc Cleanup 2020-10-01 18:34:01 +02:00
twinaphex
cecd48e6b5 gfx_display_draw_cursor - take out early return 2020-10-01 18:22:29 +02:00
jdgleaver
3bd66cc14d OpenDingux port improvements: Phase 1 2020-10-01 15:56:14 +01:00
twinaphex
e8ab0a892a gfx_display_get_adjusted_scale_internal - cleanup 2020-10-01 12:33:58 +02:00
twinaphex
4f82c26f6c Cleanups 2020-10-01 12:26:49 +02:00
twinaphex
48a2e0528d gfx_display_font_file - cleanup 2020-10-01 12:24:17 +02:00
twinaphex
d08a3b2310 These functions were never used 2020-10-01 12:22:56 +02:00
twinaphex
4965b78ea3 PARTICLES_COUNT doesn't seem used anymore 2020-10-01 12:21:57 +02:00
twinaphex
497f2d92b5 gfx_widgets_ai_service_overlay_load - cleanup 2020-10-01 12:20:34 +02:00
Connor McLaughlin
696df6e916 (video/d3d11) Skip shader/stock blend when we don't have a texture
This happens if the core calls video_cb with the frame set to null on
the first frame, and was causing black screens/driver resets.

The ffmpeg core seems to do this.
2020-10-01 19:19:13 +10:00
twinaphex
a02f8a24fa Get rid of forward declarations 2020-10-01 11:06:59 +02:00
twinaphex
fe38cd9cbc (gfx widgets) get rid of more getter functions 2020-10-01 10:55:37 +02:00
twinaphex
dee807cb54 (gfx widgets) Start removing a lot of getter functions 2020-10-01 10:50:45 +02:00
Connor McLaughlin
10bbe119a7 (video/d3d11): Fix shaders with scaled framebuffers
The scissor rectangle was left as whatever the core last used.
2020-10-01 16:53:19 +10:00
twinaphex
1e6828fd63 Cleanups 2020-09-30 19:18:40 +02:00
twinaphex
f8b828e623 gfx_display_draw_bg - cleanups 2020-09-30 18:56:46 +02:00
twinaphex
8683f68ccb Cleanup 2020-09-30 18:52:22 +02:00
Autechre
7f3b1c69e3
Merge pull request #11392 from stenzek/d3d11
(video/d3d11) Fix background in menus, and shaders for hardware renderers
2020-09-30 17:57:27 +02:00
Connor McLaughlin
30c6f90c93 (video/d3d11) Use cached view as the slang source texture
Fixes shaders in D3D11 driver.
2020-10-01 00:19:11 +10:00
Connor McLaughlin
12382c057a (video/d3d11) Cache view left bound by hw renderers
Fixes garbage/black screen when menu is active.
2020-10-01 00:19:11 +10:00
twinaphex
0642ea6d5d Remove gfx_display_snow 2020-09-30 15:57:21 +02:00
twinaphex
0ec93e7fff (gfx_display) Cleanups 2020-09-28 07:22:52 +02:00
twinaphex
1e61480e0a Get rid of get/set_header_height 2020-09-28 05:06:02 +02:00
twinaphex
03ff504aa8 Remove gfx_display_scissor_end 2020-09-28 04:04:16 +02:00
twinaphex
d44ab6facf framebuffer_dirty functions - remove these and set member variables
directly in rgui.c and retroarch.c
2020-09-28 03:49:13 +02:00
twinaphex
f38eb84cc7 Move gfx_display_draw_text to retroarch.c and get rid of
video_driver_set_osd_msg
2020-09-28 03:38:16 +02:00
twinaphex
9d6bfabd02 Move reset_list_buffer to gfx_widgets and turn it into a static function 2020-09-28 03:30:22 +02:00
twinaphex
c744baeb89 Add ctype variants to stdstring and use it in RA 2020-09-27 22:15:32 +02:00
twinaphex
e87b44a68c Remove stub functions in null display driver 2020-09-27 00:18:16 +02:00
twinaphex
7225170e97 Cleanups 2020-09-26 23:51:59 +02:00
twinaphex
a56673e52d MSVC buildfix 2020-09-26 23:37:03 +02:00
twinaphex
b830d15628 (drivers_display) Cleanups 2020-09-26 23:31:12 +02:00
twinaphex
e1dbf5dab1 Remove drivers_display viewport - was unused 2020-09-26 22:01:23 +02:00
twinaphex
fbe0924d44 Remove some stub functions 2020-09-26 21:40:16 +02:00
twinaphex
e428166a05 Remove unused gfx_display_get_framebuffer_pitch 2020-09-26 20:04:55 +02:00
twinaphex
f22488f620 gfx_display_coords_array_reset unused - remove 2020-09-26 20:03:20 +02:00
twinaphex
14c9ccfda8 Remove gfx_display_{set/get}_driver_id 2020-09-26 19:58:15 +02:00
jdgleaver
6c549d687c Gameboy/Dot_Matrix video filters: Add XRGB8888 support 2020-09-25 16:32:24 +01:00
jdgleaver
b8fb26c196 Fix video filters for builds where both 'HAVE_DYLIB' and 'HAVE_FILTERS_BUILTIN' are defined 2020-09-25 10:51:46 +01:00
twinaphex
bc43db1789 Remove gfx_display_get_coords_array 2020-09-25 10:31:07 +02:00
Autechre
7d8518ec45
Merge pull request #11373 from Jamiras/cheevos_lboard_display
(cheevos) add display widget for active leaderboards
2020-09-25 03:38:03 +02:00
Jamiras
71cd400e56 add display widget for active leaderboards 2020-09-24 11:29:29 -06:00
jdgleaver
3d4ddebcaf Add several LCD-effect video filters 2020-09-24 16:11:07 +01:00
Twinaphex
e0d04c29bc Fix regression 2020-09-24 09:39:02 +02:00
twinaphex
8c440ef72c Optimize gfx_display_draw_keyboard 2020-09-24 09:07:47 +02:00
twinaphex
eb0376fe7d Do white texture freeing outside of gfx_display_init_white_texture 2020-09-24 07:03:24 +02:00