twinaphex
96e1b862f6
(Vulkan) Update headers - use C comments
2018-05-13 21:42:02 +02:00
Stuart Carnie
0a4ff225be
Update Vulkan
2018-05-13 21:35:18 +02:00
aliaspider
5549b136c2
(msvc) CXX_BUILD + griffin fixes.
2018-02-05 00:25:03 +01:00
twinaphex
8e96700f0f
(D3D8/D3D9) Update headers to work with C89
2018-02-03 16:50:26 +01:00
twinaphex
5d2b7ce32f
(D3D8 headers) Start making this C89-compatible
2018-02-03 15:29:56 +01:00
twinaphex
0336c2f975
(Headers) Make Cg/D3D9 X headers C89-compatible
2018-02-03 15:18:19 +01:00
twinaphex
0b4ccf25e7
Revert "* d3d11.c - minor cleanups for C89"
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This reverts commit fa458b2f5c
.
2018-02-03 14:48:34 +01:00
twinaphex
fa458b2f5c
* d3d11.c - minor cleanups for C89
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* C89 build fixes for D3D9X headers
2018-02-03 14:01:32 +01:00
twinaphex
178730891d
- Silence more warnings
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- Don't include d3dx headers when including cgD3D9
2018-02-03 13:11:31 +01:00
twinaphex
5328ce7375
Cleanups to headers
2018-01-26 04:02:22 +01:00
twinaphex
0e363164b1
Attempt to get further with D3D12 for mingw - now compiles
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but doesn't link yet
2018-01-24 00:14:26 +01:00
twinaphex
d387cfbfbe
Add include/dxsdk
2018-01-23 23:40:17 +01:00
twinaphex
bd14582465
Update D3D8 codepath
2018-01-04 12:42:51 +01:00
twinaphex
447e990522
Add missing files
2018-01-03 20:54:37 +01:00
twinaphex
6f95823702
Some more D3D header fixes
2018-01-01 08:11:41 +01:00
twinaphex
2214e04784
Cleanup some D3D headers
2018-01-01 08:08:22 +01:00
twinaphex
923eef3eb3
Updates to D3D headers
2017-12-31 03:36:43 +01:00
twinaphex
4c0c842451
Make D3D headers more suitable for C89_BUILD
2017-12-27 22:03:13 +01:00
gblues
6904101c44
Clean up trailing whitespace
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== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
twinaphex
db4387bd30
See if it's always defined this way
2017-12-05 17:10:31 +01:00
twinaphex
3e81996bd3
Update D3D headers
2017-12-05 16:40:13 +01:00
twinaphex
6a5ad56bc6
Start undoing C++ comments
2017-10-07 17:19:20 +02:00
twinaphex
590cdeb130
Convert d3d_w32_font to C
2017-10-02 21:52:10 +02:00
twinaphex
fb5744318a
Start adding D3D8 headers
2017-09-05 00:37:17 +02:00
twinaphex
9c32d03c1e
(Vulkan/Win32) C89_BUILD fixes
2017-08-12 17:56:30 +02:00
ensrha
a1be55f655
Restore pixman, appears to have been deleted by mistake in 2078331495
2017-06-19 14:38:15 +01:00
twinaphex
e9e1db2945
Cleanups
2017-04-21 21:18:28 +02:00
twinaphex
bcce88e516
(D3D) Cleanup d3dx9anim.h header
2017-04-21 21:00:22 +02:00
twinaphex
4df1ba690d
(D3D) Header cleanups
2017-04-19 19:11:58 +02:00
twinaphex
d220ce5870
Update D3D9
2017-04-19 18:58:01 +02:00
twinaphex
87c5b03bed
Get rid of another pragma warning
2017-04-19 16:11:35 +02:00
twinaphex
0b3e90dbf4
Header cleanups D3D9
2017-04-19 16:10:11 +02:00
twinaphex
27a6d68af9
Get rid of this pragma
2017-04-19 12:56:25 +02:00
twinaphex
d5d04babdd
Cleanups
2017-04-19 12:55:41 +02:00
twinaphex
9ca27adb59
Simplify D3D9 headers
2017-04-19 12:46:07 +02:00
twinaphex
b622e60e45
Add D3D9 headers
2016-08-12 01:17:54 +02:00
twinaphex
d4eca3aeb7
Move glext.h header to gfx/include/GL/glext.h
2016-08-11 23:34:05 +02:00
Hans-Kristian Arntzen
54c1759f45
Vulkan: Make a more general purpose symbol loader.
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Avoids painful manual loading and wrapping function pointers everywhere
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Reusable for cores, so move to libretro-common.
Also update built-in Vulkan headers.
2016-06-26 13:10:58 +02:00
Twinaphex
493b6850a5
Use include dir d3d/cg files
2016-04-23 18:19:35 +02:00
twinaphex
33cf9ce023
Add more d3dx9 header files
2016-04-23 18:17:28 +02:00
twinaphex
161b19cb73
Add gfx/include/d3d9
2016-04-23 18:11:22 +02:00
Hans-Kristian Arntzen
e6fb3c3a1c
Update Vulkan headers.
2016-03-06 11:31:30 +01:00
twinaphex
82f5d917f0
Start trying to roll our own Vulkan loader based on PPSSPP
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approacha
2016-02-29 03:14:17 +01:00
twinaphex
ddcceb0024
Rename gfx/inc/
2015-11-17 08:32:47 +01:00