* change bsv file suffix to replay, update strings
* add trivial RPLY block to save states
* WIP rerecording support, doesn't load states properly yet--issue with checking identifiers?
* Fixed a type error to get time identifiers working right, ready for testing
* handle case where state without replay data is loaded during replay
* cleanups
* whitespace cleanup
* Cleanups, change replay file format magic, fix logic around future states
* Remove failed future message
* Add play-replay-from-slot command, fix load-state-from-slot to use given slot
* build fixes
* Fix race conditions in emscripten build and incorrect replay state incrementing
* Style fix for single line if
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Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
* add more documentation to emscripten, pthread support, and flag to not show asset warnings
* typo in docs
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Co-authored-by: thelamer <ryankuba@gmail.com>
ever implemented for OpenGL2 driver, lots of code debt, best to
instead just keep improving the overlay system instead which is
already available for most video drivers
* Add bsv to emscripten builds
BSV has no external dependencies so this addition should be fine.
Co-authored-by: Joseph C. Osborn <jcoa2018@pomona.edu>
This adds '--disable-menu' which will disable all of the menu drivers
including Qt. This will also allow disabling only rgui and not the other
menu drivers.
This fixes a few subtle problems with passing CFLAGS and CXXFLAGS as
environment variables for configure.
First it will now only add these variables to config.mk when they are
actually set. If they are unset then the default optimizations in the
Makefile are set. This avoids passing more than one conflicting
optimization level to the compiler.
Next all CFLAGS are added to CXXFLAGS to avoid issues with forgetting to
set both CFLAGS and CXXFLAGS. This results in the cxx compiler getting
passed several redundant optimization levels when both the CFLAGS and
CXXFLAGS environment variabls are used. Now these uses of CFLAGS in
Makefile.common are set to DEF_FLAGS. This allows adding $(DEF_FLAGS)
to the CXXFLAGS variable without adding redundant flags from CFLAGS.
v2: Update other build files.