Commit Graph

103 Commits

Author SHA1 Message Date
Twinaphex
b453bedcee Add HAVE_FILEBROWSER define 2012-05-22 22:11:21 +02:00
Themaister
068b3b90f5 Update version to 0.9.6-rc1. 2012-05-11 21:43:56 +02:00
Themaister
2e205f6a94 Update Makefiles to 0.9.6. 2012-05-07 20:58:32 +02:00
Twinaphex
20a1d5df29 (Rzlib) Rename szlib to Rzlib 2012-05-06 03:58:29 +02:00
Twinaphex
77bfce7cc7 (PS3) Add RGL video driver - compile with Makefile.ps3.rgl before
compiling RetroArch itself
2012-05-06 03:47:35 +02:00
Themaister
2c9eb8e840 Update version to 0.9.6-beta1. 2012-04-29 01:06:53 +02:00
Twinaphex
676e4f6348 (PS3) Works on PS3 now. 2012-04-22 00:32:01 +02:00
TwinAphex51224
959950d55e Fixup some console Makefiles 2012-04-21 23:42:20 +02:00
Twinaphex
10be750aa6 (SSNES_CONSOLE) Introduce HAVE_SSNES_EXEC define 2012-04-13 21:01:04 +02:00
Twinaphex
79737aecf3 (SSNES_CONSOLE) Introduce HAVE_SSNES_MAIN_WRAP define 2012-04-13 20:40:22 +02:00
Twinaphex
2ffffee571 (PS3/360) libretro_manage_core made portable and moved to console_ext.c 2012-04-13 15:57:59 +02:00
Twinaphex
6c05eac2f5 (PS3) Preliminary PS3 conversion to libretro 2012-04-10 00:22:02 +02:00
Twinaphex
cf5fb8baaa (PS3) Some more Griffin overrides 2012-03-29 15:07:48 +02:00
Twinaphex
07c839f003 (Griffin) Integrate more source files into griffin.c 2012-03-29 02:10:49 +02:00
Twinaphex
5553774f6f (PS3) Dodge function pointers / make direct calls through
HAVE_GRIFFIN define
2012-03-29 01:15:22 +02:00
Twinaphex
24f5b2675b (PS3) Add Griffin to mass include files into one single source unit 2012-03-28 23:22:28 +02:00
Twinaphex
6d0b8d1129 (PS3) Add some Windows-specific defines in Makefile 2012-03-26 14:52:58 +02:00
Twinaphex
45021bda3f (PS3) oskutil.c merged with ps3_input.c 2012-03-26 00:36:40 +02:00
Twinaphex
e75c1e9923 (PS3) Excluded movie.c from PS3 Makefile 2012-03-26 00:04:12 +02:00
Twinaphex
1ed6a622f1 (PS3) Move file_browser.c to root of PS3 dir 2012-03-25 23:57:07 +02:00
Twinaphex
5d535f6d54 Remove -DHAVE_SCREENSHOTS_BUILTIN from PS3 Makefile 2012-03-25 23:49:29 +02:00
Twinaphex
db6b9ba4a3 (SSNES_CONSOLE) Merged input_luts.c with console_ext.c 2012-03-25 01:56:27 +01:00
Twinaphex
42b756480b (PS3) Integrated local shader_cg.c into ps3_video_psgl.c 2012-03-23 01:19:44 +01:00
Twinaphex
fadd954618 (PS3) Made local PS3 copy of shader_cg.c 2012-03-19 03:28:04 +01:00
Twinaphex
e0295a726a (PS3) Merged Cellframework2 pad_input.c with ps3_input.c from SSNES 2012-03-19 02:55:13 +01:00
Twinaphex
4e3359ec19 Merged console_ext.c / main_wrap.c and got rid of warning in file.c 2012-03-17 23:05:48 +01:00
Twinaphex
72efdbd916 (PS3) Fixed PS3 and Salamander PS3 builds 2012-03-17 00:58:44 +01:00
Twinaphex
edad44c950 (PS3) PS3 builds again 2012-03-17 00:45:00 +01:00
Twinaphex
6c8dd72cd8 (PS3) Build fix for PS3 2012-03-17 00:09:38 +01:00
Twinaphex
2a6551a62a Fixup includes 2012-03-16 23:31:26 +01:00
Twinaphex
e6b3b96400 (PS3) SDK is always Win32 anyway -so if run on Linux/WINE, we
just use .exe extension instead of setting up all sorts of
complicated symlinks from host-linux to host-win32
2012-03-14 03:19:13 +01:00
TwinAphex51224
47dcb54c1f (PS3/Wii) Make netlogger code portable 2012-03-13 00:45:12 +01:00
Themaister
7f4d701b19 Preparations for 0.9.5 release. 2012-03-11 17:52:10 +01:00
TwinAphex51224
ee806a0e2c (PS3) Don't compile in gfx_common.c 2012-03-07 17:55:04 +01:00
TwinAphex51224
9708536cd8 (PS3) ZIP files can now be unzipped - if you press X on a ZIP file
in the file browser, it will extract the contents to the /dev_hdd1
partition. You can then start the ROM from there. (problem right
now - savestates/SRAM get saved to this swap partition too -
which we flush at SSNES exit)
2012-03-06 22:20:15 +01:00
TwinAphex51224
44b873af5b Rename rom_ext.c to console_ext.c - rename xdk360_input.cpp to
xdk360_input.c
2012-03-06 14:12:28 +01:00
TwinAphex51224
f453ee7954 (PS3) Input LUTs 2012-03-05 16:57:43 +01:00
TwinAphex51224
afdcae3ee8 (PS3) Link libsnes.a last in link order 2012-03-04 22:43:10 +01:00
TwinAphex51224
d2e3d8db28 (PS3) Compiles in szlib.c now 2012-03-04 21:53:04 +01:00
TwinAphex51224
85ee49b2cd (PS3) Add HAVE_RSOUND to PS3 Makefile 2012-03-03 14:12:14 +01:00
TwinAphex51224
4b67a3c59e (PS3) Compiles in rsound now 2012-03-01 21:32:01 +01:00
TwinAphex51224
9a1cf7525e (PS3) Added oskutil.c 2012-02-29 20:20:25 +01:00
TwinAphex51224
fd99d9f3bc (PS3) You can set IP address of development PC and UDP port (for
UDP logging)
2012-02-28 16:32:52 +01:00
TwinAphex51224
c5cee1f945 (PS3) Salamander and exitspawn work now - thanks to deank 2012-02-28 10:42:34 +01:00
TwinAphex51224
08414d1f5c (PS3) Small push 2012-02-28 09:38:31 +01:00
TwinAphex51224
f01663550c Added logging features - set HAVE_LOGGING to enable 2012-02-27 20:07:24 +01:00
TwinAphex51224
351e58b856 (PS3) fixed pkg rule 2012-02-27 14:01:05 +01:00
TwinAphex51224
90165492a1 (PS3) Added makefile targets for PS3 CFW - NOTE: SSNES Salamander
doesn't seem to work yet on CFW PS3 - use make pkg-signed-standalone
for now on CFW PS3 until this gets sorted out.
2012-02-27 13:43:44 +01:00
TwinAphex51224
2e5e5f3c35 (PS3) Added SSNES Salamander - emulator cores can now be installed and
you can now switch between cores - if on an older install, remove your
ssnes.cfg file
2012-02-26 15:18:44 +01:00
TwinAphex51224
248f5efbd6 (PS3) Initial WIP exitspawn loading of external executables -
will flesh this out in subsequent ports
2012-02-25 20:11:57 +01:00