Commit Graph

129 Commits

Author SHA1 Message Date
Twinaphex
b57dd76478 Merge pull request #458 from hizzlekizzle/master
increase range_mod for analogs to 3.5 to avoid snapping back to center
2014-01-01 18:02:38 -08:00
hunterk
59b5cfd81b increase range_mod for analogs to 3.5 to avoid snapping back to center 2014-01-01 19:24:30 -06:00
Twinaphex
63302e9404 Merge pull request #456 from hizzlekizzle/master
updated analogs to be moveable
2014-01-01 09:49:05 -08:00
hunterk
9c8b823731 updated analogs to be moveable 2014-01-01 11:47:05 -06:00
Themaister
b8c1c71066 Add analog for example overlay. 2013-12-31 17:16:19 +01:00
Themaister
e164457c02 Add support for movable overlay elements.
Very useful for visual feedback of analog controls.
2013-12-31 17:15:28 +01:00
Twinaphex
6180f3c15a Merge pull request #453 from hizzlekizzle/master
changed psx-black to dual-shock and added analog thumbsticks
2013-12-29 22:59:57 -08:00
hunterk
6cfc3a4381 changed psx-black to dual-shock and added analog thumbsticks 2013-12-29 21:23:35 -06:00
twinaphex
d8bba0b36f N64 overlay - change button combo to R2 + button instead of
Select + button
2013-12-29 17:32:44 +01:00
Themaister
205316510f Fixup overlays with correct quickmenu. 2013-12-28 13:08:51 +01:00
Themaister
86ec55dfe6 Fix some fast-forward overlay radiuses. 2013-12-28 12:55:00 +01:00
twinaphex
3f255a1c1b Get rid of non-normalized snes-landscape 2013-12-28 03:10:22 +01:00
Twinaphex
ce057258a8 Merge pull request #446 from hizzlekizzle/master
adjust analog stick and dpad position
2013-12-25 18:32:35 -08:00
hunterk
61cf369bff adjust analog stick and dpad position 2013-12-25 20:27:31 -06:00
Twinaphex
de8fde066f Merge pull request #444 from hizzlekizzle/master
N64 overlay and a few small touchups to genesis.cfg
2013-12-24 17:35:07 -08:00
hunterk
4f4dd45cb9 delete extraneous files 2013-12-24 19:05:36 -06:00
hunterk
0b4be65f6d add n64 overlay, made some minor tweaks to genesis.cfg 2013-12-24 19:00:50 -06:00
twinaphex
86b3686677 Some triaging of overlays which don't look too good 2013-12-22 03:01:36 +01:00
twinaphex
7009a70534 Remove next-menu.png from nes and gameboy overlays 2013-12-21 16:13:14 +01:00
hunterk
6723758f09 fixed ugly, stretched 'next overlay' buttons and fixed a few more stretched buttons I missed before 2013-12-21 08:43:54 -06:00
hunterk
be4b5dfed9 fixes to portrait buttons and dpad, softened edges on many buttons, added opaque gba and psx overlays 2013-12-20 14:22:12 -06:00
hunterk
c89a1795db last minute fix to portrait diagonals, which were too small. Also deleted redundant 'normalized' directory 2013-12-20 09:34:42 -06:00
hunterk
fb7dcae520 forgot to delete the old overlays in the previous commit 2013-12-20 09:20:40 -06:00
unknown
e01a8a45c6 deleted old overlays and replaced them with normalized ones. Also added gosthy's 'immersive' overlay 2013-12-20 09:09:43 -06:00
Twinaphex
d0e3dc1ffb Merge pull request #425 from hizzlekizzle/master
add normalized overlays
2013-12-16 06:55:31 -08:00
unknown
4fc193c574 add normalized overlays 2013-12-16 08:38:42 -06:00
ToadKing
eb74d1fe4e add sample overlay using per-button images 2013-12-01 17:35:37 -05:00
twinaphex
a3b5d8d7d7 (PS3) Update assets 2013-11-29 02:25:12 +01:00
twinaphex
03ca0d89b2 (Android) Replace logo 2013-11-29 00:25:43 +01:00
twinaphex
905586ac54 (Xbox 1) Tweak image 2013-11-18 17:59:46 +01:00
twinaphex
84ff66e8dc (Xbox 1/Menu) Simplify main-menu_480p.png - reduce entries height 2013-11-18 17:51:38 +01:00
twinaphex
677eb0f11b (RMenu Disp) Change background 2013-11-18 17:43:03 +01:00
twinaphex
60fb0d3398 (RMenu) Simpler background menu 2013-11-18 03:44:45 +01:00
OV2
051f0c1e75 win32: mark retroarch as DPI-aware 2013-11-05 21:26:46 +01:00
Themaister
b17d113ac4 Fix overlay calculations with rect. 2013-10-21 14:27:38 +02:00
Themaister
96352a13c5 Add example overlay. 2013-10-21 14:00:45 +02:00
twinaphex
632a5480b9 (Xbox 1) Shrink RMenu filesize image as well 2013-09-29 03:31:31 +02:00
twinaphex
c5beaec16c (RMenu) Make RMenu even more minimalist - fit more text onscreen 2013-09-28 04:14:07 +02:00
Themaister
8e5a0b4a38 Remove the stub Win32 GUI.
It is only confusing and doesn't add anything atm.
If we want to go for WIMP-based GUI, it will be using a multi-platform toolkit anyways.
2013-09-27 16:39:22 +02:00
hizzlekizzle
ad75b5b006 enlarge dpad and button hitboxes for snes-portrait 2013-08-21 13:14:57 -05:00
hizzlekizzle
8bbffc6386 enlarge dpad hitboxes for nes-portrait 2013-08-21 13:14:03 -05:00
hizzlekizzle
1763be49ac Enlarge dpad hitboxes for psx-portrait 2013-08-21 13:12:21 -05:00
hizzlekizzle
7d55b115a1 enlarged dpad hitboxes; left the buttons alone, since they're close together 2013-08-21 12:56:02 -05:00
hizzlekizzle
52ebe38931 Enlarged dpad hitboxes and vertically extended button hitboxes for gen3-portrait 2013-08-21 12:50:58 -05:00
hizzlekizzle
5d413c480b enlarged button/dpad hitboxes for gb-portrait 2013-08-21 12:41:13 -05:00
hizzlekizzle
4a6d497a5c enlarge dpad hitboxes for gameboy-landscape 2013-08-20 14:59:50 -05:00
hizzlekizzle
cb99d953c6 enlarge hitboxes for genesis3-landscape 2013-08-20 14:59:16 -05:00
hizzlekizzle
c0023d6cd1 enlarge dpad hitboxes for genesis6-landscape 2013-08-20 14:58:00 -05:00
hizzlekizzle
1e23c119e4 enlarge dpad hitboxes for nes-landscape 2013-08-20 14:57:30 -05:00
hizzlekizzle
81b7c49fed enlarge dpad hitboxes for psx-landscape 2013-08-20 14:56:17 -05:00