Commit Graph

3017 Commits

Author SHA1 Message Date
Cthulhu-throwaway
b55fa28896
(Netplay/Menu) Localize relay servers (#14136) 2022-07-03 13:45:13 +02:00
Cthulhu-throwaway
42f75e7f72
(Netplay/Menu) Add client devices info to the kick sub-menu (#14138) 2022-07-03 13:44:46 +02:00
Cthulhu-throwaway
ab208fca91
(Netplay) Ensure current content is reloaded before joining a host (#14117) 2022-07-01 01:02:04 +02:00
libretroadmin
367dfd6e71 No longer include file_path_special.h in gfx_display.h 2022-06-26 18:35:07 +02:00
Cthulhu-throwaway
c1e8925f87
(Netplay) Find content task refactor (#14089) 2022-06-23 14:48:57 +02:00
sonninnos
7553dc66b5
Add missing sublabels for non-running Quick Menu (#14090) 2022-06-23 14:47:54 +02:00
sonninnos
3615deed9e
Savestate thumbnails (#14093)
* Savestate slot reset action

* (Ozone) Thumbnail visibility corrections
2022-06-23 14:46:29 +02:00
sonninnos
645b4864fc
Allow changing savestate slots with left/right on save/load (#14078) 2022-06-21 00:57:04 +02:00
sonninnos
44a52b4617
Better Disc Control append focus (#14075) 2022-06-20 18:07:46 +02:00
sonninnos
a0bfdcce3b
(D3D11/12) Make waitable swapchains optional (#14074) 2022-06-19 21:25:37 +02:00
Cthulhu-throwaway
dabd9cb996
(Netplay/LAN Discovery) Task refactor (#14070) 2022-06-19 03:41:04 +02:00
LibretroAdmin
054bf83f53
Merge pull request #14056 from sonninnos/disc-append-browsed
Disc Control append focus correction
2022-06-18 13:26:48 +01:00
sonninnos
8ec6c7517c Reformat fill titles 2022-06-18 09:06:52 +03:00
sonninnos
5c9501b4c4 Disc Control append focus correction 2022-06-18 08:54:14 +03:00
LibretroAdmin
838e5117d0
Merge pull request #14054 from Cthulhu-throwaway/netplay-refactor
(Netplay) Some refactoring and fixes
2022-06-18 03:28:47 +01:00
Cthulhu-throwaway
7e798d04ba (Netplay) Some refactoring and fixes 2022-06-17 18:00:48 -03:00
sonninnos
72d38a4b3c Reformat database titles 2022-06-17 20:01:46 +03:00
sonninnos
0bb65fb39c (D3D11/12) Add waitable swapchains and max frame latency option 2022-06-07 00:25:03 +03:00
Ryunam
d7cfcd3f9b Add option to toggle automatic refresh rate switching 2022-05-16 17:50:11 +02:00
LibretroAdmin
9dd03f6d9f
Merge pull request #13835 from sonninnos/quickmenu-reorder
Reorganize Quick Menu items
2022-05-16 12:06:19 +01:00
Cthulhu-throwaway
82c9773e0d (Netplay) Chat supported info for the host kick submenu 2022-05-15 19:38:44 -03:00
Cthulhu-throwaway
81593fda42 (Netplay) Host Kick Submenu
Path: Netplay -> Host -> Kick Client

- Allows the host to kick clients.
- Allows the host to view client information: connected clients (names), status (playing/spectating) and ping.
2022-05-15 04:04:15 -03:00
LibretroAdmin
533d746f64
Merge pull request #13649 from phcoder/ctrl
Add a configurable workaround for Android reconnecting devices
2022-05-12 20:56:58 +02:00
nfp0
0e44673053 menu - Increase shader scale max value 2022-05-09 16:54:26 +01:00
Cthulhu-throwaway
80a9c16b3f
(Netplay/Lobby) Add a toggleable filter for passworded rooms (#13920)
In addition, move lobby filters into its own submenu for better organization.
2022-05-08 04:24:58 +02:00
Alexander Trufanov
55aceb5356
Allow mitm server selection on OK callback (#13906)
* Allow mitm server selection on OK callback
2022-05-02 19:44:53 +02:00
sonninnos
0b55188969 Reorganize Quick Menu items 2022-04-28 18:57:46 +03:00
jdgleaver
37c56d0d09
Add option to disable automatic saving of input remap files (#13894) 2022-04-27 19:12:53 +02:00
Vladimir Serbinenko
2ef2ff1b36 Add a configurable workaround for Android reconnecting devices
Closes https://github.com/libretro/RetroArch/issues/3414

I have investigated the issue. The crux of the problem is that on Android there
is no way distinguishing 2 scenarios:
1) 2 identical bluetooth controllers A and B and first there are button presses
only on controller A and then on controller B
2) the same controller disconnects and reconnects.
Android doesn't give bluetooth mac address of where the touch came from, only
opaque ID and this opaque ID changes after reconnect. Hence without changes to
android this is infeasible without giving up the ability for 2 users to play on
identical controllers.

I guess that this sacrifice makes sense for affected users
2022-04-05 18:40:27 +02:00
Mats
4a1a1e2fa7
(steam) Introduce Steam Rich Presence (#13798) 2022-04-02 08:07:40 +01:00
Tony
754d3b224f
Fix offset + crash when clearing input port binds (#13811) 2022-04-01 18:13:36 +02:00
Tony
9276921f5d
Add sublabels for 'Aspect Ratio' and windowed 'Opacity/Decorations/Menubar' (#13808) 2022-04-01 14:03:10 +01:00
Tony
caaaaf99f7
Add sublabels for 'Subsystems' and 'Input Deadzone/Sensitivity' (#13804) 2022-03-31 16:02:15 +02:00
twinaphex
c8d57fe667 (CXX_BUILD) Some CXX_BUILD fixes 2022-03-30 15:13:28 +02:00
jdgleaver
05b7ac47c3 Add 'Reset Input Mapping' option to 'Manage Remap Files' menu 2022-03-21 15:08:02 +01:00
jdgleaver
ea77410037 Add 'Manage Remap Files' submenu + automatically save input remaps when closing content 2022-03-16 18:59:49 +01:00
jdgleaver
284fb6baa4
(menu_cbs_deferred_push.c) Minor clean-up of general_push() (#13742) 2022-03-14 18:18:07 +01:00
Nikos Chantziaras
d9bc8fb796
Ozone: Add thumbnail scale option (#13620)
* Ozone: Add thumbnail scale option

* CHANGES.md: Add ozone thumbnail bar scaling option
2022-03-11 15:51:41 +01:00
Nikos Chantziaras
b094c58081
Add hotkey for toggling sync to exact content framerate (#13725)
* Add hotkey for toggling sync to exact content framerate

* CHANGES.md: add sync to exact content framerate toggle hotkey
2022-03-10 17:21:08 +01:00
jdgleaver
c67806dbd7
Enable manual selection of which cores are displayed in the 'Standalone Cores' menu (#13722) 2022-03-09 17:49:16 +01:00
Mats
249241d7cd
(steam) Initial integration with Steam API w/ mist (#13710) 2022-03-09 15:05:07 +01:00
MrHuu
9ed51bc528
(3DS) Add new3ds speedup toggle (#13718) 2022-03-09 08:20:15 +01:00
vaguerant
1726d8acb9
Add Optimize for GamePad option on Wii U (#13257)
* Add 'Optimize for Wii U GamePad' option

* style nit
2022-03-08 14:56:51 +01:00
twinaphex
460f5e745d Silence some MSVC 2019 code analysis warnings 2022-03-05 14:39:56 +01:00
jdgleaver
4c87c307cc
Disable per-game and per-content-directory remaps when running contentless cores (#13687) 2022-03-01 09:45:17 +01:00
jdgleaver
8739264485
Enable runtime logging for contentless cores (#13671) 2022-02-25 18:23:55 +01:00
jdgleaver
9b0cb0fc92
Add 'Standalone Cores' menu (#13655) 2022-02-22 19:23:48 +01:00
yoshisuga
bc02f8319e
[iOS] New iOS 13 project to support Swift; Custom keyboard and touch mouse support (#13435)
* Support for Swift, added emulator keyboard

* fixed toggle key handling using magic number hack for now

* fixed keyboard transparency slider for now with suboptimal fix; add gesture recognizer to hide/show keyboard

* Support CocoaView extensions in Swift; move keyboard delegate impl and setup to swift extension

* moved keyboard view model creation out of EmulatorKeyboard

* implement key pressed delegate in swift extension

* added input method for directly sending RETROK_* codes to support a touchscreen keyboard; assign keyboard model delegates; updated keyboard layout (added F1-F12 keys); change shift, control and alt keys to be modifiers

* enable focus mode when custom keyboard is shown; enable/disable overlay when custom keyboard is toggled

* Specify -DHAVE_OPENGLES2 instead of -DHAVE_OPENGLES3 since glsym_es3.h does not compile in iOS 14.5
Fix tvOS build using compiler flags

* Create new project for iOS 13 deploy target; add check for deploy target to conditionally compile for new iOS 13 specific feature (custom keyboard)

* force disable core info caching for iOS, use opengl es2 for debug

* Add flag for iOS custom keyboard - 3-finger swipe up to show, 3-finger swipe down to hide

* use OpenGLES2 instead; using ES3 results in compile time errors on iOS 14.5

* code cleanup

* Updated references to -DDONT_WANT_ARM_ASM_OPTIMIZATIONS flag

* Add JIT support for non-jailbroken devices

* iOS: Add support for touch mouse handler

* Added a HAVE_IOS_TOUCHMOUSE preprocessor macro so that it builds under the iOS11_Metal xcode project

* Changed click-and-drag behavior to double tap hold and drag

* Visual improvements to the emulator keyboard: updated colors, improved key-press effect
2022-02-22 08:21:34 +01:00
Vladimir Serbinenko
f0d8af0d34
Remove gong now that it has been successfully extracted into a standalone core (#13637) 2022-02-18 17:03:35 +01:00
jdgleaver
ab8e8359a6
Fix segfault when launching content with cores that do not have serialized savestate support when rewind and cheevos hardcore mode are enabled (#13607) 2022-02-07 23:52:25 +01:00