Commit Graph

42349 Commits

Author SHA1 Message Date
Diogo Barros
caaf4f922b
Update msg_hash_pt_pt.h 2018-02-03 11:35:16 +00:00
Twinaphex
7eecb5b2b8
Merge pull request #6213 from aliaspider/master
(d3d11) slang reflection fix.
2018-02-01 18:03:09 +01:00
aliaspider
d0b997a414 (slang) slang_process.cpp: stage_mask texture semantic doesn't apply to
the size uniforms.
2018-02-01 17:48:27 +01:00
Twinaphex
f096e667d8
Merge pull request #6204 from aliaspider/master
(D3D11) Implement slang shader specification using Spirv-Cross.
2018-02-01 16:33:58 +01:00
aliaspider
0aa1164a6f (D3D11) fix fbo size when no scale factor is specified. 2018-02-01 16:29:40 +01:00
aliaspider
11a7171b51 (slang) set enum value SLANG_FORMAT_UNKNOWN to 0. 2018-02-01 15:13:58 +01:00
aliaspider
3865856aa2 (D3D11) add support for #pragma format in slang shaders. 2018-02-01 15:07:12 +01:00
aliaspider
91298255ad (D3D11) resize fbos when the viewport size changes. 2018-02-01 12:45:35 +01:00
aliaspider
4dd8fb4df9 (D3D11) make sure the stock shader is set before drawing the menu
texture.
2018-02-01 12:31:24 +01:00
aliaspider
5d46e8bca4 (D3D11) plug leak. 2018-02-01 11:29:28 +01:00
twinaphex
2f55c5724f Don't keep grabbing config_get_ptr inside loop 2018-02-01 11:28:45 +01:00
aliaspider
e6c455d2c6 (D3D11) move format support checks to d3d11_init_texture(); 2018-02-01 11:21:51 +01:00
twinaphex
8d99fd7ce0 Cleanup string manipulation 2018-02-01 11:16:13 +01:00
twinaphex
a7bad98b39 Cleanups 2018-02-01 10:55:49 +01:00
twinaphex
f80d701ca7 menu_displaylist_parse_horizontal_list - cleanups 2018-01-31 23:41:53 +01:00
twinaphex
6d4b5a93ea Cleanup menu_displaylist_parse_database_entry 2018-01-31 23:36:00 +01:00
twinaphex
e81ee5f0cb Simplifications 2018-01-31 23:13:47 +01:00
twinaphex
7cf4763bfb Add TODO/FIXME note 2018-01-31 23:05:42 +01:00
twinaphex
b0013dbd68 Cleanups 2018-01-31 22:49:19 +01:00
twinaphex
f9a412dc11 Create fill_pathname_join_concat_noext and use it 2018-01-31 22:43:55 +01:00
Twinaphex
19c537db52
Merge pull request #6207 from leiradel/master
Fixed crash when a content is loaded before the cheevos task for the previous content was finished
2018-01-31 22:23:33 +01:00
leiradel
9c695765dd Fixed crash when a content is loaded before the cheevos task for the previous content was finished 2018-01-31 21:10:08 +00:00
aliaspider
f34dbdff8b (slang) cleanups. 2018-01-31 19:36:31 +01:00
twinaphex
ed9e82d906 get rid of BOM for griffin.c 2018-01-31 19:07:57 +01:00
twinaphex
de1efd7878 This hack is no longer needed with latest nvidia windows
drivers (390.77)
2018-01-31 18:10:53 +01:00
aliaspider
0ccfa3804b (D3D11) frame count is an unsigned int. 2018-01-31 17:21:18 +01:00
aliaspider
d8924d6fbb (D3D11) clear out all unused texture/sampler bindings each pass to avoid
hazards with SetRenderTargets.
2018-01-31 17:05:48 +01:00
aliaspider
f7b5baccb6 (D3D11) always save emitted hlsl code when debugging. 2018-01-31 16:12:55 +01:00
aliaspider
f907f2ea7d (D3D11) save spirv-cross's hlsl output when shader compilation fails. 2018-01-31 15:55:59 +01:00
twinaphex
445c2dd6f4 (miniupnpc) Another warning fixed 2018-01-31 14:52:29 +01:00
twinaphex
337e185d18 Prevent more warnings with Griffin 2018-01-31 14:49:35 +01:00
twinaphex
5fc95142e5 (miniupnpc) Get rid of PRINT_SOCKET_ERROR 2018-01-31 14:47:00 +01:00
twinaphex
ebb65cd781 (libFLAC) use retro_miscellaneous MIN/MAX 2018-01-31 14:40:47 +01:00
Twinaphex
761f172367 (iOS 11 Static) Update 2018-01-31 14:12:16 +01:00
Twinaphex
ceb1d1f8a0 (iOS 11) Update solution 2018-01-31 13:23:39 +01:00
twinaphex
5dd837b310 Add iOS 11 solutions 2018-01-31 13:22:30 +01:00
Twinaphex
9783e59ed3 Update iOS 8 xcodeproj 2018-01-31 12:54:25 +01:00
aliaspider
5e09af9c77 (D3D11) attach identifiers to the generated slang semantic mappings to
simplify debugging.
2018-01-31 12:00:39 +01:00
twinaphex
5bfa63e4bd (Darwin) Fix warnings 2018-01-31 11:23:57 +01:00
twinaphex
efcbb7627c (libco) Add aarch64 backend 2018-01-31 09:17:37 +01:00
twinaphex
b1732efd03 (libco) Small style nit 2018-01-31 09:15:19 +01:00
Twinaphex
1f7649bfd8
Merge pull request #6205 from fr500/gx2
load shader presets at startup on wiiu
2018-01-31 08:58:02 +01:00
radius
d953ec2b5f load shader presets at startup on wiiu 2018-01-30 22:49:49 -05:00
aliaspider
5bc78d3ad5 (D3D11) Implement slang shader specification using Spirv-Cross.
(incomplete)
2018-01-31 01:08:36 +01:00
Alcaro
9889f34180 Fix this issue https://forums.libretro.com/t/issue-linking-libco/14482 2018-01-31 00:39:27 +01:00
twinaphex
08e61230e9 Update video_poke_interface 2018-01-30 22:29:57 +01:00
twinaphex
b0b39ff899 Cleanups 2018-01-30 22:16:16 +01:00
twinaphex
7dcd46a20f Get rid of HAVE_MENU ifdefs for video_driver_poke interface 2018-01-30 22:14:47 +01:00
twinaphex
7f38ee79f7 (MSVC2013) Add additional features 2018-01-30 22:01:09 +01:00
twinaphex
b011f27c89 (MSVC 2013) Solution starts working now 2018-01-30 21:53:37 +01:00