Themaister
|
45904ccd73
|
Fix issue when input_slot is 2.
|
2011-06-16 15:00:04 +02:00 |
|
Themaister
|
5385806e74
|
Hrm ...
|
2011-06-11 22:02:05 +02:00 |
|
Themaister
|
99e85684db
|
Input capturing semantic.
|
2011-06-11 20:02:17 +02:00 |
|
Themaister
|
45727bf9f5
|
Fix mask value. (32-bit).
|
2011-06-11 19:01:34 +02:00 |
|
Themaister
|
2a0abb0618
|
Unsigned mask.
|
2011-06-11 18:57:16 +02:00 |
|
Themaister
|
24d0cda5fd
|
SDL_image seems to work :)
|
2011-06-11 18:05:52 +02:00 |
|
Themaister
|
d0ba59f8b5
|
Start moving over to SDL_image rather than imlib2.
Imlib2 takes more space, and was a pure bitch to compile for Win32,
so I gave up ... ;)
|
2011-06-11 16:55:53 +02:00 |
|
Themaister
|
99a1784aaf
|
Move window logic away from SDL input.
We weren't using the event loop anyways ...
|
2011-06-11 12:54:14 +02:00 |
|
Themaister
|
fd70a1c875
|
Make sure we only call semantics once per frame.
|
2011-06-08 17:59:29 +02:00 |
|
Themaister
|
30cb2e4c07
|
Slight cleanup.
|
2011-06-08 17:55:32 +02:00 |
|
Themaister
|
7d87cc2d24
|
Add input hook API to python.
|
2011-06-08 17:53:15 +02:00 |
|
Themaister
|
0342dcb169
|
Fix transition_prev.
|
2011-06-07 21:07:00 +02:00 |
|
Themaister
|
f339560550
|
Put all scripts in <script>
|
2011-06-07 16:28:58 +02:00 |
|
Themaister
|
11b58d8c69
|
Clean up error handling a bit.
|
2011-06-07 15:58:30 +02:00 |
|
Themaister
|
3717f7442c
|
Inline XML python.
|
2011-06-07 15:33:29 +02:00 |
|
Themaister
|
e02d9f41e8
|
Transition count semantic.
|
2011-06-06 21:32:10 +02:00 |
|
Themaister
|
884e2881a0
|
Add script support to Cg.
|
2011-06-06 20:18:31 +02:00 |
|
Themaister
|
4d96fbba6a
|
Python works :P
|
2011-06-06 18:50:36 +02:00 |
|
Themaister
|
9bfeb88e24
|
Start implementing Python support for game-aware shaders.
|
2011-06-06 17:44:05 +02:00 |
|
Themaister
|
5c8a549125
|
Cleanups.
|
2011-06-05 02:21:35 +02:00 |
|
Themaister
|
c3e7a35b62
|
Fixes case where backdrops are used in second or later pass.
|
2011-06-05 02:01:44 +02:00 |
|
Themaister
|
5bc9ca216e
|
Clean up shader compilation slightly.
|
2011-06-02 13:49:22 +02:00 |
|
Themaister
|
838a85a719
|
Could make coordinate flipping consistent ... Finally.
|
2011-06-01 12:19:48 +02:00 |
|
Themaister
|
b880039541
|
Clarify more ...
|
2011-05-31 23:08:02 +02:00 |
|
Themaister
|
c646166fe1
|
Make an "empty" buffer for performance. Also attempt to fall back if
vsync fails on start.
|
2011-05-31 23:03:01 +02:00 |
|
Themaister
|
44c52ca4f8
|
Add -pedantic for shits 'n giggles.
Fix portability issues with void* -> void (*)(void) casts.
Use a more ... bizarre technique ;)
|
2011-05-31 15:03:59 +02:00 |
|
Themaister
|
7bbaa6ee31
|
Add pixel size uniform.
|
2011-05-30 14:32:31 +02:00 |
|
Themaister
|
f24aed9358
|
(addr) is redundant...
|
2011-05-30 00:04:26 +02:00 |
|
Themaister
|
02344f9048
|
Bitmasking.
|
2011-05-29 23:58:04 +02:00 |
|
Themaister
|
200d2b598b
|
Slight cleanup.
|
2011-05-28 15:06:46 +02:00 |
|
Themaister
|
3213bb13ea
|
Fix color conversion for XVideo.
|
2011-05-28 14:37:16 +02:00 |
|
Themaister
|
53fd0b3751
|
Fix up color conversion for SDL.
|
2011-05-28 14:33:23 +02:00 |
|
Themaister
|
9b6e6a1215
|
Goddamnit, it was ARGB after all o.O weird.
|
2011-05-28 14:11:37 +02:00 |
|
Themaister
|
e5a9d78b70
|
Fixed typo.
|
2011-05-28 11:29:40 +02:00 |
|
Themaister
|
f22e964cc0
|
Err ... 32-bit color was RGBA, not ARGB.
|
2011-05-27 20:38:42 +02:00 |
|
Themaister
|
9fb827d238
|
Stuff seems to work.
|
2011-05-27 03:48:59 +02:00 |
|
Themaister
|
24f802023a
|
Start adding tracker stuff to Cg as well.
|
2011-05-27 02:25:26 +02:00 |
|
Themaister
|
7cc8c01a1e
|
Fix slight bug. Also add missing scale_type_x/y.
|
2011-05-26 23:55:46 +02:00 |
|
Themaister
|
12a39e160b
|
Should fix weird viewport bug with some FBO shaders.
|
2011-05-26 22:25:30 +02:00 |
|
Themaister
|
7c5f36be61
|
Fix build when config file support isn't compiled in.
|
2011-05-26 20:44:12 +02:00 |
|
Themaister
|
aec44b093e
|
Add new transition_previous.
|
2011-05-26 16:23:11 +02:00 |
|
Themaister
|
ee83c31183
|
Reorder set-param and texture upload.
|
2011-05-26 12:53:24 +02:00 |
|
Themaister
|
f2ad94f1c3
|
Finally figure it all out ... Damn.
|
2011-05-26 12:34:14 +02:00 |
|
Themaister
|
3aed471d57
|
This bug is driving me nuts. It cannot possibly be my bug ...
|
2011-05-26 02:03:38 +02:00 |
|
Themaister
|
3ee19ec75f
|
Found something ... unsettling.
|
2011-05-26 00:23:36 +02:00 |
|
Themaister
|
b0d1a98cd1
|
Fix when too many variables are used.
|
2011-05-25 20:55:38 +02:00 |
|
Themaister
|
94ff67ee15
|
Stuff seems to work :)
|
2011-05-25 17:31:07 +02:00 |
|
Themaister
|
8d2a7e4593
|
More work on state monitor ... compiles.
|
2011-05-25 15:58:12 +02:00 |
|
Themaister
|
4e7a003497
|
Start adding snes state tracker uniforms.
|
2011-05-25 15:15:20 +02:00 |
|
Themaister
|
2782c9da91
|
Ifdef CG debugging.
|
2011-05-23 21:43:08 +02:00 |
|