Commit Graph

5766 Commits

Author SHA1 Message Date
aliaspider
4edbb48f34 (3DS) missing return value. 2016-10-08 01:17:48 +01:00
Twinaphex
49d520c5d5 Merge pull request #3736 from aliaspider/master
(3DS) more fixes.
2016-10-04 21:50:15 +02:00
aliaspider
d87adcd226 (3DS) fix texture combiner stages in 32bit mode. 2016-10-04 20:38:00 +01:00
Brad Parker
1f27773fe0 C89_BUILD fix 2016-10-04 12:15:46 -04:00
aliaspider
23eef2c6ee (3DS) video driver: (cont.) 2016-10-04 15:55:30 +01:00
aliaspider
c4daa087d4 (3DS) video driver: add some checks for the validty of incoming data. 2016-10-04 15:49:55 +01:00
twinaphex
f66e447139 Get rid of path_get_content 2016-10-03 15:43:03 +02:00
twinaphex
91b1889873 (X11) Mouse input is no longer registered when we are on the
titlebar of the window or we are no longer inside the window
2016-10-03 06:50:00 +02:00
twinaphex
5b6f1642f0 (D3D) Buildfix 2016-10-03 05:13:39 +02:00
twinaphex
5d77cd431c (d3d_common.cpp) Cleanups 2016-10-03 04:19:19 +02:00
twinaphex
23ed63f33a move device_aspect variable 2016-10-02 20:37:14 +02:00
twinaphex
7bd38d93f0 (X11) Cleanup x11_alive 2016-10-01 12:12:58 +02:00
twinaphex
bf035b634b Updates 2016-10-01 09:49:15 +02:00
twinaphex
0f26cade79 Revert "Update GX/WIn32 builds"
This reverts commit 28a96fbb05.
2016-10-01 08:17:07 +02:00
twinaphex
4fe8cf3811 Revert "(Win32) Buildfix"
This reverts commit b73d183c44.
2016-10-01 08:13:41 +02:00
twinaphex
a777f52423 (video_driver.c) Simplify 2016-10-01 04:28:18 +02:00
twinaphex
35c52b1602 Move frame_cache variables outside of video_driver_state struct 2016-10-01 04:24:57 +02:00
twinaphex
ae607a29b7 Take variables out of video_state 2016-10-01 04:21:33 +02:00
aliaspider
056224bf50 (3DS) avoid using ctrGuCopyImage during font init for now. (fixes freeze
on cia builds)
2016-09-30 16:16:18 +01:00
twinaphex
d53d1faad5 Use string_is_empty 2016-09-30 09:00:04 +02:00
twinaphex
91170722e6 Try to silence Coverity warning 2016-09-30 08:58:57 +02:00
twinaphex
b73d183c44 (Win32) Buildfix 2016-09-30 08:19:36 +02:00
twinaphex
28a96fbb05 Update GX/WIn32 builds 2016-09-30 06:39:47 +02:00
Twinaphex
03215a831f Merge pull request #3690 from aliaspider/master
(3DS) add experimental font and menu_display drivers.
2016-09-29 21:33:08 +02:00
aliaspider
afd5e85a31 (3DS) add experimental font and menu_display drivers. 2016-09-29 20:14:12 +01:00
Brad Parker
b83d2529e2 break early if we run past the message length 2016-09-29 12:25:20 -04:00
twinaphex
32220c042b (video_driver.c) Style nit 2016-09-29 10:27:49 +02:00
twinaphex
be81edad84 Create path_get 2016-09-29 08:23:41 +02:00
Francisco José García García
f6a7aa95e7 (VITA) Fix crash in gambatte 2016-09-29 00:20:14 +02:00
aliaspider
5db13323f6 (3DS) create gfx/common/ctr_common.h.
remove depthbuffer.
use vramalloc.
2016-09-28 20:59:54 +01:00
Twinaphex
bcc864d48f Merge pull request #3681 from loganmc10/patch-3
Yet another fix for glUniformMatrix4fv
2016-09-28 19:56:02 +02:00
aliaspider
dc16477c46 (3DS) fix tearing, the displayed framebuffer was being set to the
currently selected drawbuffer.
2016-09-28 18:34:38 +01:00
aliaspider
8266a423cd (3DS) update for latest ctrulib. 2016-09-28 18:09:17 +01:00
Logan McNaughton
d360bf17d5 Yet another fix for glUniformMatrix4fv
This should fix fullscreen toggling/context resets.
2016-09-28 08:18:32 -06:00
aliaspider
4ebe84d89c (3DS) use Makefile.commmon for non griffin builds 2016-09-28 15:01:46 +01:00
Twinaphex
b7ab9a1581 Merge pull request #3675 from frangarcj/master
(Vita) Add get framebuffer
2016-09-28 00:53:40 +02:00
Logan McNaughton
01a03abdc5 Fix glUniformMatrix4fv call 2016-09-27 16:03:54 -06:00
Francisco José García García
8a6625753d (Vita) Add get framebuffer 2016-09-27 23:39:24 +02:00
Logan McNaughton
0d3e9875b1 Only call glUniformMatrix4fv if needed 2016-09-27 08:56:36 -06:00
Twinaphex
7672288fcd Revert "Only call glUniformMatrix4fv if needed" 2016-09-27 02:59:58 +02:00
Logan McNaughton
fa48e95946 Only call glUniformMatrix4fv if needed 2016-09-26 14:24:27 -06:00
twinaphex
b3ec735e75 Silence some more scan-build warnings 2016-09-25 15:25:20 +02:00
Logan McNaughton
4f002f2316 Specify EGL_DEPTH_SIZE for emscripten
Some drivers require it to provide a depth buffer.
2016-09-24 19:53:45 -06:00
twinaphex
764a4319a0 (shader_glsl.c) Continue with iteration if pass is NULL 2016-09-24 17:04:49 +02:00
twinaphex
b5416e4041 Change false to 0 2016-09-24 17:04:21 +02:00
twinaphex
5b5ad03ec3 Attempt to fix Coverity warnings 2016-09-24 17:04:01 +02:00
twinaphex
83be6daa93 Try to prevent input driver from being set with Emscripten EGL context driver if HAVE_SDL2 is defined 2016-09-24 05:57:02 +02:00
radius
f58f7a5923 Revert "Make emscripten_egl default context for emscripten"
fixes gamepad support. It seems it only works when we use the SDL2 video context

This reverts commit 1177edf825.
2016-09-23 22:38:37 -05:00
Francisco José García García
e654c39944 (VITA) Fix utf8 2016-09-23 21:27:06 +02:00
twinaphex
2d11ea71cc Move runloop_fullpath to paths.c 2016-09-23 03:39:44 +02:00