hizzlekizzle
255dc9d932
don't alphabetize shader presets
...
It makes it harder to edit them later.
2019-03-31 08:53:36 -05:00
Brad Parker
5bedd981ec
allow shaders when menu is disabled
2019-01-06 23:03:28 -05:00
orbea
849259d8f6
libretro-common: Sort config file conditionally.
...
This allows optionally sorting configure files and is needed to fix the
order of inputs in the autoconfig profiles which should not be sorted
alphabetically.
Fixes https://github.com/libretro/RetroArch/issues/7873
2019-01-03 15:28:32 -08:00
twinaphex
f94d7e07af
Cleanups
2018-10-06 04:20:54 +02:00
Brad Parker
88cecc521a
Qt: hopefully parameters are fixed now part 2
2018-08-22 22:51:50 -04:00
twinaphex
e5ec7d0fda
(Menu) Cut down on some code duplication
2018-05-14 06:18:57 +02:00
twinaphex
72dc03a1c6
Try to fix Coverity warnings
2018-03-19 06:58:36 +01:00
twinaphex
d991c7d471
Fix warning
2018-03-09 15:44:11 +01:00
Twinaphex
ae6e410de1
Remove unused variables
2018-03-01 22:28:26 +01:00
twinaphex
7da491d009
* menu_shader.c - cleanup
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* Nothing uses HAVE_SHADERS define anymore, so get rid of it* Nothing
uses HAVE_SHADERS define anymore, so get rid of it* Nothing uses
HAVE_SHADERS define anymore, so get rid of it* Nothing uses HAVE_SHADERS
define anymore, so get rid of it* Nothing uses HAVE_SHADERS define
anymore, so get rid of it* Nothing uses HAVE_SHADERS define anymore, so
get rid of it* Nothing uses HAVE_SHADERS define anymore, so get rid of
it* Nothing uses HAVE_SHADERS define anymore, so get rid of it
2018-03-01 17:19:19 +01:00
twinaphex
f0f3df3043
Get rid of some menu shader functions
2018-02-27 05:07:34 +01:00
twinaphex
e75992a66f
Get rid of HAVE_SHADER_MANAGER
2018-02-25 23:03:39 +01:00
twinaphex
dd91373f35
Remove unused function
2018-02-25 22:08:16 +01:00
twinaphex
8d7911976c
Refactor menu_shader.c
2018-02-25 20:42:44 +01:00
twinaphex
74309e6e1c
shader code - Get rid of more hashes
2018-02-25 17:20:22 +01:00
twinaphex
7acd4b1847
(Windows) Buildfixes - use fseek for MSVC 2003 and earlier
2018-02-17 19:11:49 +01:00
twinaphex
ce2fb1770b
Some further cleanups
2018-02-11 16:20:05 +01:00
twinaphex
d4bd06545f
Small cleanups to menu_shader.c
2018-02-11 16:18:44 +01:00
twinaphex
02ae733b27
Try to fix console builds
2018-02-11 16:13:58 +01:00
radius
1bfea60c2d
fix whitespace
2018-02-09 19:44:42 -05:00
radius
31b99e2b01
Fix #6272
2018-02-09 19:42:48 -05:00
Andrés
42e93f3197
restore missing code pieces of my last PR ( #6261 )
2018-02-08 22:24:18 -05:00
twinaphex
9dc597cf6c
Undo all menu hash related changes - was causing more harm
...
than good - apologies to radius since we now have to recode
his shader changes PR
2018-02-09 01:51:37 +01:00
radius
4eb7ca5db1
better fix for shader next / shader prev
2018-02-07 21:26:03 -05:00
radius
e9b7c7267e
fix some potential crashes when a shader is not set in config
2018-02-07 21:26:01 -05:00
radius
bc90062366
small fixes
2018-02-07 21:26:00 -05:00
radius
c64d5556c1
readd shader to config, let's use a runtime check instead of overwritting the shader preset all the time
2018-02-07 21:25:59 -05:00
aliaspider
55d262f5d8
(WIIU) add preliminary multi-pass shader support.
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can load *.slangp and *.slang files. since there is no runtime compiler,
precompiled shaders (*.gsh) need to be present next to each *.slang
source file.
2018-01-06 03:39:53 +01:00
gblues
6904101c44
Clean up trailing whitespace
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== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
twinaphex
330d8dc59e
Cleanups
2017-09-09 00:02:38 +02:00
twinaphex
e6ab06a701
Move path variables
2017-04-29 00:39:29 +02:00
twinaphex
cc095e56fc
Start refactoring bool variables
2017-04-28 00:53:20 +02:00
twinaphex
268a173f44
(menu_shader.c) Start using configuration_set_bool
2017-04-23 13:39:35 +02:00
twinaphex
a56afd8b8f
Only set video.shader_enable to false if video_driver_set_shader
...
fails
2017-03-23 19:17:09 +01:00
twinaphex
541c1b34e1
Don't do early return inside menu_shader_manager_init; free the
...
previously allocated menu shader first
2017-03-23 19:15:14 +01:00
twinaphex
96c8ca5a09
Header update #1
2017-01-22 13:40:32 +01:00
twinaphex
f96ee3e6d6
(menu) cleanups; move variables
2017-01-16 21:31:30 +01:00
twinaphex
899601e7bb
Do an early return inside menu_shader_manager_init if already initialized
2017-01-11 03:36:35 +01:00
twinaphex
42c26ec539
(menu_shader.c) Cleanups
2017-01-09 20:42:15 +01:00
twinaphex
b4b79b56ae
CLeanup
2017-01-09 03:59:59 +01:00
twinaphex
25decd033a
Cleanup menu_shader.c
2017-01-09 03:53:55 +01:00
twinaphex
78608f4c46
Create menu_shader_manager_get_parameters
2017-01-09 03:28:26 +01:00
twinaphex
5e3c2f3f63
Create menu_shader_manager_get_pass
2017-01-09 03:06:24 +01:00
twinaphex
9b0950440a
Create menu_shader_manager_get_amount_passes
2017-01-09 03:01:59 +01:00
twinaphex
bfd0f0bc3d
Move menu shader code to menu_shader.c
2016-12-24 23:36:07 +01:00
twinaphex
5758da85b0
Create menu_shader functions
2016-12-24 23:32:02 +01:00
twinaphex
42ffa50758
(menu_shader.c) Cleanup
2016-12-24 23:06:38 +01:00
twinaphex
a9473a71c5
(menu_shader.c) Cleanups
2016-12-02 17:34:40 +01:00
twinaphex
9fac4ee85b
Cleanups
2016-10-26 07:06:18 +02:00
twinaphex
97d80d5e3e
Get rid of more implicit memsets
2016-10-26 06:23:05 +02:00