Themaister
|
f7ea753f05
|
Silence GIT_VERSION check.
|
2014-01-11 19:05:26 +01:00 |
|
Themaister
|
252efff8da
|
Log Git version in verbose logs.
Makes it much easier to figure out which builds users are running when
pasting logs.
|
2014-01-11 18:54:12 +01:00 |
|
Themaister
|
2c60dfb8cf
|
Add some more error logging to dinput.
|
2014-01-11 18:11:00 +01:00 |
|
twinaphex
|
b584964c2b
|
(Android) Bump up version
|
2014-01-11 17:38:04 +01:00 |
|
twinaphex
|
c3b4fcb553
|
Reupload all old overlays - might be less resource intensive
|
2014-01-11 16:46:18 +01:00 |
|
twinaphex
|
c966629e1b
|
(D3D9) Fixup HAVE_PYTHON ifdef
|
2014-01-11 15:47:11 +01:00 |
|
Themaister
|
0447c04957
|
Remove obsolete rpng comment.
It does decode all the basic formats, interleaving and stuff.
|
2014-01-11 12:24:54 +01:00 |
|
Themaister
|
f3eb9dfafe
|
Make RPNG compilable outside RetroArch without source hacking.
|
2014-01-11 12:22:51 +01:00 |
|
Themaister
|
bfd69d1baa
|
Small cleanup for HAVE_COMMAND.
|
2014-01-11 12:16:23 +01:00 |
|
Themaister
|
b74aaa25ce
|
Only block input driver hotkey handling.
Don't block overlay and command input when input_hotkey_enable is set.
|
2014-01-11 12:14:51 +01:00 |
|
twinaphex
|
7cd24a493e
|
Bump up version to 1.0.0.1
|
2014-01-11 12:18:07 +01:00 |
|
twinaphex
|
92e3e890de
|
(XDK1) Fix RARCH_LOG/RARCH_WARN/RARCH_ERR - will need some
function to 'prepend' stuff to a string
|
2014-01-11 12:04:16 +01:00 |
|
twinaphex
|
7fc7776a48
|
Don't define gzFile_s in gzguts.h for non-Apple
|
2014-01-11 10:43:35 +01:00 |
|
twinaphex
|
389b362da8
|
(rzlib) Get rid of two warnings on Xcode 3.2.6
|
2014-01-11 10:08:15 +01:00 |
|
twinaphex
|
3be412c58f
|
(rzlib) Compiles on Xcode 3.2.6 as well now
|
2014-01-11 10:05:44 +01:00 |
|
twinaphex
|
a59faab855
|
(zlib) Builds now for iOS
|
2014-01-11 09:52:25 +01:00 |
|
twinaphex
|
e53ff57166
|
(zlib) Replace adler32
|
2014-01-11 09:30:09 +01:00 |
|
twinaphex
|
9c2a39f9c9
|
(zlib) Some build fixes for Apple
|
2014-01-11 09:25:59 +01:00 |
|
Toad King
|
b006fcef82
|
fix core-specific configs not saving on consoles if you don't start a game
|
2014-01-11 02:23:24 -05:00 |
|
twinaphex
|
6be640f656
|
(XDK 360) Avoid warnings
|
2014-01-10 21:22:24 +01:00 |
|
twinaphex
|
5b2ee14d78
|
(Android) Build in -lz from now on
|
2014-01-10 20:40:15 +01:00 |
|
twinaphex
|
e9bf4f0493
|
(360) Build changes
|
2014-01-10 20:38:00 +01:00 |
|
twinaphex
|
64fb6bed53
|
(MSVC PC) Include zlib files
|
2014-01-10 20:33:55 +01:00 |
|
twinaphex
|
820ca74dba
|
(MSVC) ioapi - build fix
|
2014-01-10 20:30:24 +01:00 |
|
twinaphex
|
38b056db24
|
(zlib) More build fixes for MSVC
|
2014-01-10 20:28:25 +01:00 |
|
twinaphex
|
05eaa7ade1
|
(zlib) Build fixes - who knew making this shit portable would
be so time-consuming?
|
2014-01-10 20:09:47 +01:00 |
|
twinaphex
|
a2d713b3cb
|
Add rzlib to include dirs to avoid ugly ifdef for WANT_MINIZ
|
2014-01-10 19:46:31 +01:00 |
|
twinaphex
|
03850bb659
|
Pull in full zlib (sorry for pulling all this in - but Xbox FBA
builds were turning out broken and we really need full zlib suite)
|
2014-01-10 19:36:13 +01:00 |
|
twinaphex
|
3746dcb4b0
|
(rzlib) Try to prevent internal_state from conflicting with
internal_state from deflate later - requires us to turn 'state'
variable into void pointer
|
2014-01-10 18:08:54 +01:00 |
|
twinaphex
|
1884fe436c
|
(rzlib) Some basic build fixes - still missing deflate functions
|
2014-01-10 16:54:11 +01:00 |
|
twinaphex
|
8d2b7e35ad
|
(Rzlib) Move back to rzlib - FBA builds on Xbox 1 would no
longer work with miniz
|
2014-01-10 16:47:58 +01:00 |
|
twinaphex
|
5979a1b1c2
|
(XDK D3D) Put some guards around invoking function pointers
|
2014-01-10 16:20:58 +01:00 |
|
meancoot
|
5747106e64
|
(Apple) Add keyboard event+character data support. (No char data for iOS)
|
2014-01-09 18:16:55 -05:00 |
|
twinaphex
|
83a416308c
|
(PS3) Add optional input logging
|
2014-01-09 23:59:20 +01:00 |
|
Themaister
|
2605951f8b
|
Don't save mute setting.
Extremely annoying to start with lack of audio and have no idea what
causes it.
|
2014-01-09 23:11:33 +01:00 |
|
Toad King
|
b6480dcbe2
|
[PS3] another joystick fix attempt
|
2014-01-09 16:48:14 -05:00 |
|
twinaphex
|
3dcb7dd278
|
(PS3) Another attempt at 16-bit scaling for analog values -still
broken controls
|
2014-01-09 22:38:59 +01:00 |
|
twinaphex
|
b34a21be83
|
(D3D9) quit variable must be static
|
2014-01-09 22:25:50 +01:00 |
|
twinaphex
|
5752bb1b9c
|
(D3D) Move implementation-specific functions to d3d9_pc.cpp
|
2014-01-09 21:27:53 +01:00 |
|
twinaphex
|
7cd149c3c6
|
(D3D) Build fix
|
2014-01-09 20:06:39 +01:00 |
|
twinaphex
|
51eb1d9e52
|
(D3D) Compatibility with Xbox 1 - WIP
|
2014-01-09 20:04:18 +01:00 |
|
twinaphex
|
feb11c525c
|
(D3D) Add some more ifdefs for portability purposes
|
2014-01-09 19:52:01 +01:00 |
|
twinaphex
|
c32fc07b3f
|
(D3D) Turned D3DVideo class into struct
|
2014-01-09 19:43:45 +01:00 |
|
twinaphex
|
eae35b9a50
|
(D3D) Move more functions out of D3DVideo class
|
2014-01-09 19:05:31 +01:00 |
|
twinaphex
|
e48b7e7d8a
|
(D3D) Refactor D3D driver
|
2014-01-09 18:44:25 +01:00 |
|
twinaphex
|
4815f25421
|
Start making xdk_ctx viable for both PC and console
|
2014-01-09 16:18:47 +01:00 |
|
twinaphex
|
3c16814970
|
(XDK) Make generate_pp more generic and more like make_d3dpp from
d3d9_pc.cpp
|
2014-01-09 14:11:08 +01:00 |
|
twinaphex
|
f5c94ed617
|
(D3D XDK) Reimplement PresentationInterval for Xbox
|
2014-01-09 14:00:25 +01:00 |
|
twinaphex
|
f374827ca2
|
(XDK Ctx) Set SwapEffect to 'discard' for both 360 and Xbox 1
|
2014-01-09 13:51:42 +01:00 |
|
twinaphex
|
1341b2e498
|
(XDK D3D) Clean up unneeded extern for Xbox 1
|
2014-01-09 13:41:28 +01:00 |
|