Commit Graph

9373 Commits

Author SHA1 Message Date
Themaister
f7ea753f05 Silence GIT_VERSION check. 2014-01-11 19:05:26 +01:00
Themaister
252efff8da Log Git version in verbose logs.
Makes it much easier to figure out which builds users are running when
pasting logs.
2014-01-11 18:54:12 +01:00
Themaister
2c60dfb8cf Add some more error logging to dinput. 2014-01-11 18:11:00 +01:00
twinaphex
b584964c2b (Android) Bump up version 2014-01-11 17:38:04 +01:00
twinaphex
c3b4fcb553 Reupload all old overlays - might be less resource intensive 2014-01-11 16:46:18 +01:00
twinaphex
c966629e1b (D3D9) Fixup HAVE_PYTHON ifdef 2014-01-11 15:47:11 +01:00
Themaister
0447c04957 Remove obsolete rpng comment.
It does decode all the basic formats, interleaving and stuff.
2014-01-11 12:24:54 +01:00
Themaister
f3eb9dfafe Make RPNG compilable outside RetroArch without source hacking. 2014-01-11 12:22:51 +01:00
Themaister
bfd69d1baa Small cleanup for HAVE_COMMAND. 2014-01-11 12:16:23 +01:00
Themaister
b74aaa25ce Only block input driver hotkey handling.
Don't block overlay and command input when input_hotkey_enable is set.
2014-01-11 12:14:51 +01:00
twinaphex
7cd24a493e Bump up version to 1.0.0.1 2014-01-11 12:18:07 +01:00
twinaphex
92e3e890de (XDK1) Fix RARCH_LOG/RARCH_WARN/RARCH_ERR - will need some
function to 'prepend' stuff to a string
2014-01-11 12:04:16 +01:00
twinaphex
7fc7776a48 Don't define gzFile_s in gzguts.h for non-Apple 2014-01-11 10:43:35 +01:00
twinaphex
389b362da8 (rzlib) Get rid of two warnings on Xcode 3.2.6 2014-01-11 10:08:15 +01:00
twinaphex
3be412c58f (rzlib) Compiles on Xcode 3.2.6 as well now 2014-01-11 10:05:44 +01:00
twinaphex
a59faab855 (zlib) Builds now for iOS 2014-01-11 09:52:25 +01:00
twinaphex
e53ff57166 (zlib) Replace adler32 2014-01-11 09:30:09 +01:00
twinaphex
9c2a39f9c9 (zlib) Some build fixes for Apple 2014-01-11 09:25:59 +01:00
Toad King
b006fcef82 fix core-specific configs not saving on consoles if you don't start a game 2014-01-11 02:23:24 -05:00
twinaphex
6be640f656 (XDK 360) Avoid warnings 2014-01-10 21:22:24 +01:00
twinaphex
5b2ee14d78 (Android) Build in -lz from now on 2014-01-10 20:40:15 +01:00
twinaphex
e9bf4f0493 (360) Build changes 2014-01-10 20:38:00 +01:00
twinaphex
64fb6bed53 (MSVC PC) Include zlib files 2014-01-10 20:33:55 +01:00
twinaphex
820ca74dba (MSVC) ioapi - build fix 2014-01-10 20:30:24 +01:00
twinaphex
38b056db24 (zlib) More build fixes for MSVC 2014-01-10 20:28:25 +01:00
twinaphex
05eaa7ade1 (zlib) Build fixes - who knew making this shit portable would
be so time-consuming?
2014-01-10 20:09:47 +01:00
twinaphex
a2d713b3cb Add rzlib to include dirs to avoid ugly ifdef for WANT_MINIZ 2014-01-10 19:46:31 +01:00
twinaphex
03850bb659 Pull in full zlib (sorry for pulling all this in - but Xbox FBA
builds were turning out broken and we really need full zlib suite)
2014-01-10 19:36:13 +01:00
twinaphex
3746dcb4b0 (rzlib) Try to prevent internal_state from conflicting with
internal_state from deflate later - requires us to turn 'state'
variable into void pointer
2014-01-10 18:08:54 +01:00
twinaphex
1884fe436c (rzlib) Some basic build fixes - still missing deflate functions 2014-01-10 16:54:11 +01:00
twinaphex
8d2b7e35ad (Rzlib) Move back to rzlib - FBA builds on Xbox 1 would no
longer work with miniz
2014-01-10 16:47:58 +01:00
twinaphex
5979a1b1c2 (XDK D3D) Put some guards around invoking function pointers 2014-01-10 16:20:58 +01:00
meancoot
5747106e64 (Apple) Add keyboard event+character data support. (No char data for iOS) 2014-01-09 18:16:55 -05:00
twinaphex
83a416308c (PS3) Add optional input logging 2014-01-09 23:59:20 +01:00
Themaister
2605951f8b Don't save mute setting.
Extremely annoying to start with lack of audio and have no idea what
causes it.
2014-01-09 23:11:33 +01:00
Toad King
b6480dcbe2 [PS3] another joystick fix attempt 2014-01-09 16:48:14 -05:00
twinaphex
3dcb7dd278 (PS3) Another attempt at 16-bit scaling for analog values -still
broken controls
2014-01-09 22:38:59 +01:00
twinaphex
b34a21be83 (D3D9) quit variable must be static 2014-01-09 22:25:50 +01:00
twinaphex
5752bb1b9c (D3D) Move implementation-specific functions to d3d9_pc.cpp 2014-01-09 21:27:53 +01:00
twinaphex
7cd149c3c6 (D3D) Build fix 2014-01-09 20:06:39 +01:00
twinaphex
51eb1d9e52 (D3D) Compatibility with Xbox 1 - WIP 2014-01-09 20:04:18 +01:00
twinaphex
feb11c525c (D3D) Add some more ifdefs for portability purposes 2014-01-09 19:52:01 +01:00
twinaphex
c32fc07b3f (D3D) Turned D3DVideo class into struct 2014-01-09 19:43:45 +01:00
twinaphex
eae35b9a50 (D3D) Move more functions out of D3DVideo class 2014-01-09 19:05:31 +01:00
twinaphex
e48b7e7d8a (D3D) Refactor D3D driver 2014-01-09 18:44:25 +01:00
twinaphex
4815f25421 Start making xdk_ctx viable for both PC and console 2014-01-09 16:18:47 +01:00
twinaphex
3c16814970 (XDK) Make generate_pp more generic and more like make_d3dpp from
d3d9_pc.cpp
2014-01-09 14:11:08 +01:00
twinaphex
f5c94ed617 (D3D XDK) Reimplement PresentationInterval for Xbox 2014-01-09 14:00:25 +01:00
twinaphex
f374827ca2 (XDK Ctx) Set SwapEffect to 'discard' for both 360 and Xbox 1 2014-01-09 13:51:42 +01:00
twinaphex
1341b2e498 (XDK D3D) Clean up unneeded extern for Xbox 1 2014-01-09 13:41:28 +01:00