twinaphex
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7a67348b3c
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Change 1 << for bitmasks to 1ULL <<
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2012-12-15 18:00:30 +01:00 |
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twinaphex
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ffa5d4fa5f
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Rewrite do-while loops for console ports
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2012-12-15 16:47:35 +01:00 |
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twinaphex
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dacab094f0
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(RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame
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2012-12-15 16:40:02 +01:00 |
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twinaphex
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8a271d318c
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Frame advance - get rid of unnecessary extern variables now
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2012-12-15 02:25:48 +01:00 |
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twinaphex
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04674fbba7
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(PS3/XDK) Better way to toggle frame advance
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2012-12-15 02:13:58 +01:00 |
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twinaphex
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0261d934f2
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(RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
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2012-12-15 01:14:21 +01:00 |
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twinaphex
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dbb962e946
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Streamline frame_count usage
(Android/Griffin) Fix build
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2012-12-14 20:33:36 +01:00 |
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twinaphex
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cb334c63ce
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(PS3) Rewrite ps3_input_key_pressed
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2012-12-14 18:37:18 +01:00 |
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twinaphex
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20bdef5d3b
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(PS3) Input refactoring (note - other console ports will need
refactoring too - will do that nexta)
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2012-12-14 17:42:01 +01:00 |
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Toad King
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c6111a3259
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[CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
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2012-11-28 19:55:08 -05:00 |
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twinaphex
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966cc93b5e
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Refactor of driver function hooks
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2012-11-27 00:50:56 +01:00 |
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twinaphex
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4b3ac3c04e
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(PSP1) Now sets up paths correctly and more or less fleshed out
main.c
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2012-11-26 07:03:31 +01:00 |
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twinaphex
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0dbcdb087d
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(Android) Rewrite of input code
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2012-11-03 00:31:05 +01:00 |
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twinaphex
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174c7d9d98
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(RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
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2012-10-15 06:25:12 +02:00 |
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twinaphex
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fc17456581
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(RMenu / RARCH_CONSOLE) Move more g_console state to g_extern
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2012-10-14 20:34:16 +02:00 |
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twinaphex
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c6cf258b42
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Simplify rarch_config_load
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2012-10-04 20:09:23 +02:00 |
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twinaphex
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71443385e9
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(PS3/XDK - Context) Some refactorings
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2012-09-30 17:51:48 +02:00 |
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TwinAphex51224
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9a249ea996
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(PS3) Freetype modules need to be loaded in different order +
added SYSMODULE_FONTFT
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2012-09-27 18:19:10 +02:00 |
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TwinAphex51224
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5fad20121f
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(PS3) Add preliminary Freetype support for PS3
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2012-09-27 18:16:06 +02:00 |
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Twinaphex
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b9320ff491
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(PSL1GHT) Attempt to load test ROM - netlogger still not showing
anything so impossible to debug right now
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2012-09-16 04:18:27 +02:00 |
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Twinaphex
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34ea7f18fc
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(PSL1GHT/PS3) Move more header includes/redefinitions to sdk_defines.h
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2012-09-16 04:04:59 +02:00 |
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Twinaphex
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2cf02a50b7
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(PSL1GHT) At last it links... now prepare for onslaught of trouble
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2012-09-14 05:07:33 +02:00 |
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Twinaphex
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455f74ea46
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(PS3) Fix build - GL side is totally screwed up now though -
investigate
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2012-09-13 06:52:47 +02:00 |
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Twinaphex
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c09fa1c7af
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Revert "(Android) Set up rarch_main_init_wrap so that it can load dynamic" - revisit
later
This reverts commit 42f2d068a7 .
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2012-09-13 06:45:41 +02:00 |
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Twinaphex
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42f2d068a7
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(Android) Set up rarch_main_init_wrap so that it can load dynamic
libretro cores if supported
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2012-09-13 06:28:57 +02:00 |
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Twinaphex
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201f5fd135
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(PSL1GHT) More PSL1GHT work
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2012-09-11 12:34:07 +02:00 |
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Twinaphex
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e2348714ee
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(PSL1GHT) PSL1GHT gets further now due to changes made in gl
driver
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2012-09-11 09:17:51 +02:00 |
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Twinaphex
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b710babeb2
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Move 'set default controls' function call outside 'set default
settings' function
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2012-09-10 01:48:39 +02:00 |
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Twinaphex
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1b9c554690
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(PS3 Salamander) Fix logic bug if libretro_path is empty
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2012-09-01 06:57:57 +02:00 |
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Twinaphex
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90b481acbd
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(Salamander PS3) Create config file with libretro_path if it doesn't exist
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2012-08-23 00:09:51 +02:00 |
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Twinaphex
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5a07d757e9
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(Libretro management) some cleanups
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2012-08-22 22:04:46 +02:00 |
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Twinaphex
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207eea3954
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(Salamander/RetroArch) Add default_paths.salamander_file
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2012-08-22 19:30:20 +02:00 |
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Twinaphex
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3669de1228
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(Salamander PS3) Fix set_first_file
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2012-08-22 18:08:14 +02:00 |
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Twinaphex
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8adfd6e948
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(RMenu/PS3/Xbox 1) Add D-pad emulation setting
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2012-08-22 14:04:33 +02:00 |
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Twinaphex
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62aee43228
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(RMenu) Refactored bloated menu stack code - should use less
memory now
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2012-08-22 01:16:46 +02:00 |
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Toad King
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fa643ee56d
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(RARCH_CONSOLE) do not set core aspect ratio until ROM is loaded
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2012-08-20 22:28:12 -04:00 |
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Toad King
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fda2dff40c
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(RARCH_CONSOLE) add core resolution (use aspect ratio provided by the emulation core)
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2012-08-19 21:08:50 -04:00 |
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Twinaphex
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7c4189cdd5
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(RMenu) Split up platform-specific code into Rmenu context files
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2012-08-18 22:45:46 +02:00 |
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Twinaphex
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c14b560255
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(RARCH_CONSOLE) Refactor some console-specific things
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2012-08-18 21:50:44 +02:00 |
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Twinaphex
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0e86504097
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(PS3) 'Return to Multiman' option fixed
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2012-08-18 18:25:38 +02:00 |
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Twinaphex
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8c7e235e32
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(PSL1GHT/Rgl) Compatibility changes
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2012-08-15 13:15:12 +02:00 |
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Twinaphex
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a48376efd9
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(PSL1GHT) Move GCM macro method defines to sdk_defines.h
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2012-08-15 12:30:08 +02:00 |
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Toad King
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49922e730e
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(CONSOLE) port failed rom fix to other platforms
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2012-08-09 23:52:51 -04:00 |
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Twinaphex
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6d87a1ab9f
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(PS3 Salamander) Build fix
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2012-08-10 05:18:32 +02:00 |
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Toad King
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552180f276
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(SALAMANDER) fix rarch_manage_libretro_set_first_file so it doesn't select the salamander executable
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2012-08-09 22:58:38 -04:00 |
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Twinaphex
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77b2ed5514
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Revert "(PSL1GHT) Add PSL1GHT semaphore redefinitions"
This reverts commit 04a5a17409 .
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2012-08-09 23:06:39 +02:00 |
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Twinaphex
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04a5a17409
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(PSL1GHT) Add PSL1GHT semaphore redefinitions
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2012-08-09 19:17:07 +02:00 |
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Twinaphex
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abebe492af
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(PSL1GHT) Added some PSL1GHT GCM Defines
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2012-08-09 07:39:32 +02:00 |
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Twinaphex
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9f2e1a816b
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(PSL1GHT) Minor cleanup
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2012-08-09 07:30:42 +02:00 |
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Twinaphex
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ddf33463ec
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(PSL1GHT) Add PSL1GHT ifdefs for input
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2012-08-09 07:29:56 +02:00 |
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