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14 Commits
Author SHA1 Message Date
twinaphex 28c7ae5007 Bump version code 2016-03-16 19:45:57 +01:00
twinaphex 0a613c04a6 Bump up to 1.3.2 2016-03-15 23:16:12 +01:00
Alcaro f12092a09f Fix missing linebreak. 2016-03-15 13:44:46 +01:00
twinaphex 21aa1cdbe6 (menu_setting.c) Update paths 2016-03-14 22:58:25 +01:00
twinaphex 5e18a5513c (menu_setting.c) Update menu paths 2016-03-14 22:47:59 +01:00
twinaphex 1188650a3f (menu_setting.c) Update paths 2016-03-14 22:44:43 +01:00
twinaphex f64a01c5d4 (menu_setting.c) Update more paths 2016-03-14 22:07:18 +01:00
twinaphex 42e803435f (menu_setting.c) Update paths 2016-03-14 21:51:02 +01:00
Twinaphex 5e1486d92a Remove some unused variables 2016-03-14 21:23:45 +01:00
twinaphex f03a0cedca (menu_setting.c) Updates 2016-03-14 16:49:01 +01:00
twinaphex 75a134a578 (menu_setting.c) Updates 2016-03-14 16:42:16 +01:00
twinaphex a9b9435e0b (menu_setting.c) Update 2016-03-14 16:37:33 +01:00
twinaphex b674457671 More menu settings refactoring 2016-03-14 16:27:52 +01:00
twinaphex 7752c73abc Start using temporary copies for menu_settings 2016-03-14 16:11:59 +01:00
5128 changed files with 188755 additions and 1233272 deletions

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-20
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# EditorConfig: http://EditorConfig.org
# Top-most EditorConfig file
root = true
# Unix-style newlines with a newline ending every file
[*]
end_of_line = lf
insert_final_newline = true
trim_trailing_whitespace = true
charset = utf-8
# 3 space indentation
[*.{c,h,js,css,html}]
indent_style = space
indent_size = 3
# Tab indentation
[Makefile*]
indent_style = tab
File renamed without changes.
-35
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# First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
## Description
[Description of the bug]
### Expected behavior
[What you expected to happen]
### Actual behavior
[What is actually happening]
### Steps to reproduce the bug
1. [First step]
2. [Second step]
3. [and so on...]
### Bisect Results
[Try to bisect and tell us when this started happening]
### Version/Commit
You can find this information under Information/System Information
- RetroArch: [version/commit]
### Environment information
- OS: [The operating system you're running]
- Compiler: [In case you are running local builds]
-22
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@@ -1,22 +0,0 @@
## Guidelines
1. Rebase before opening a pull request
2. If you are sending several unrelated fixes or features, use a branch and a separate pull request for each
3. If possible try squashing everything in a single commit. This is particularly beneficial in the case of feature merges since it allows easy bisecting when a problem arises
## Description
[Description of the pull request, detail any issues you are fixing or any features you are implementing]
## Related Issues
[Any issues this pull request may be addressing]
## Related Pull Requests
[Any other PRs from related repositories that might be needed for this pull request to work]
## Reviewers
[If possible @mention all the people that should review your pull request]
-60
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@@ -7,17 +7,10 @@
*.elf
*.dol
*.map
*.swp
.tmp
.tmp.c
.tmp.cxx
config.log
/.project
/.externalToolBuilders/
/retroarch
/retroarch.cfg
/retroarch.exe
/retroarch_debug.exe
/config.h
/config.mk
/tools/retroarch-joyconfig
@@ -69,34 +62,9 @@ menu/driverspzarch.c
/media/shaders_glsl/
/obj-w32/
# Wii U
*.depend
*.rpx
*.last
wiiu/wut/elf2rpl/elf2rpl
/pkg/wiiu/retroarch
/pkg/wiiu/wiiu
/pkg/wiiu/rpx
/wiiu-devel.properties
# 3ds
/.lst
*.3dsx
*.cia
*.3ds
*.bnr
*.smdh
/retroarch_3ds.core
/retroarch_3ds.icn
/retroarch_3ds_salamander.icn
# Ctags
/tags
# CLion
/cmake-build-debug/
# Android
/pkg/android/phoenix/obj/
/pkg/android/phoenix/assets/
@@ -117,31 +85,3 @@ pkg/apple/iOS/modules/
obj-unix/
.vagrant/
/pkg/msvc/Release Cg/*.exe
/pkg/msvc/Release Cg/*.iobj
/pkg/msvc/Release Cg/*.ipdb
/pkg/msvc/Release Cg/*.pdb
/pkg/msvc/Release Cg/*.lpl
/pkg/msvc/Release Cg/*.cfg
/pkg/msvc/*.db
/pkg/msvc/.vs
/pkg/msvc/*/.vs
/pkg/msvc/msvc-2010/Release Cg/RetroArc.27FF7CE1.tlog/*.tlog
/pkg/msvc/msvc-2010/Release Cg/RetroArc.27FF7CE1.tlog/*.lastbuildstate
/pkg/msvc/msvc-2010/Release Cg/*.log
/pkg/msvc/msvc-2010/Release Cg/*.obj
/pkg/msvc/msvc-2010/Release Cg/*.res
/pkg/msvc/msvc-2010/Release Cg/*.pdb
retroarch.cfg
Makefile.local
# Emscripten artifacts
retroarch.js
retroarch.js.mem
*.bc
*.wasm
# only ignore .js files in the repo root
/*.js
+3
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@@ -0,0 +1,3 @@
[submodule "deps/glslang/glslang"]
path = deps/glslang/glslang
url = git://github.com/KhronosGroup/glslang.git
-68
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@@ -1,68 +0,0 @@
# Use 'generic' to be able to override CC/CXX for clang
language: generic
matrix:
include:
- compiler: mingw-x86
addons:
apt:
packages:
- g++-mingw-w64-i686
- mingw-w64-i686-dev
script:
- CROSS_COMPILE=i686-w64-mingw32- ./configure --disable-d3d8 --disable-d3d9 --disable-d3d10 --disable-d3d11 --disable-d3d12 && make HAVE_ZLIB=1 HAVE_BUILTINZLIB=1 HAVE_RPNG=1
- compiler: mingw-x64
addons:
apt:
packages:
- g++-mingw-w64-x86-64
- mingw-w64-x86-64-dev
script:
- CROSS_COMPILE=x86_64-w64-mingw32- ./configure --disable-d3d8 --disable-d3d9 --disable-d3d10 --disable-d3d11 --disable-d3d12 && make HAVE_ZLIB=1 HAVE_BUILTINZLIB=1 HAVE_RPNG=1
- compiler: gcc
- compiler: clang
addons:
# Install a more recent clang than the default
apt:
sources:
- ubuntu-toolchain-r-test
- llvm-toolchain-precise-3.8
packages:
- clang-3.8
env: COMPILER_NAME=clang-3.8 CXX=clang++-3.8 CC=clang-3.8
- os: osx
osx_image: xcode7.3
script:
- xcodebuild -target RetroArch -configuration Release -project pkg/apple/RetroArch.xcodeproj
script:
- ./configure
- make
env:
global:
- MAKEFLAGS="-j2"
- secure: "qc91ReC3OlzSh2gFaSH6TYzC2qIQvgA2AZff6J13eaH8xijAhuMzttZ0rMQJ0DWCIhPeUb0kIzVyaGoe4MwPALzpw1C1AznIWiZJ53HN+hWCOcS/af7YVPk6HPySnwqrS+Wv3AIIvIKFV2mxv21F/JbT/N+pArlRrp904Xj+KPo="
addons:
apt:
packages:
- curl
- pkg-config
- libglu1-mesa-dev
- freeglut3-dev
- mesa-common-dev
- libsdl1.2-dev
- libsdl-image1.2-dev
- libsdl-mixer1.2-dev
- libsdl-ttf2.0-dev
- libusb-1.0-0-dev
coverity_scan:
project:
name: "RetroArch"
description: "RetroArch is the official reference frontend for the libretro API."
notification_email: [email protected]
build_command_prepend: "./configure; make clean"
build_command: "make"
branch_pattern: coverity_scan
notifications:
email: false
-127
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@@ -1,127 +0,0 @@
{
"configurations": [
{
"name": "Mac",
"includePath": [
"/usr/include",
"/usr/local/include",
"${workspaceRoot}"
],
"defines": [],
"intelliSenseMode": "clang-x64",
"browse": {
"path": [
"/usr/include",
"/usr/local/include",
"${workspaceRoot}"
],
"limitSymbolsToIncludedHeaders": true,
"databaseFilename": ""
},
"macFrameworkPath": [
"/System/Library/Frameworks",
"/Library/Frameworks"
]
},
{
"name": "Linux",
"includePath": [
"/usr/include",
"/usr/local/include",
"${workspaceRoot}"
],
"defines": [],
"intelliSenseMode": "clang-x64",
"browse": {
"path": [
"/usr/include",
"/usr/local/include",
"${workspaceRoot}"
],
"limitSymbolsToIncludedHeaders": true,
"databaseFilename": ""
}
},
{
"name": "Win32",
"includePath": [
"C:/Program Files (x86)/Windows Kits/10/Include/10.0.15063.0/um",
"C:/Program Files (x86)/Windows Kits/10/Include/10.0.15063.0/ucrt",
"C:/Program Files (x86)/Windows Kits/10/Include/10.0.15063.0/shared",
"C:/Program Files (x86)/Windows Kits/10/Include/10.0.15063.0/winrt",
"${workspaceRoot}"
],
"defines": [
"_DEBUG",
"UNICODE"
],
"intelliSenseMode": "msvc-x64",
"browse": {
"path": [
"C:/Program Files (x86)/Windows Kits/10/Include/10.0.15063.0/um",
"C:/Program Files (x86)/Windows Kits/10/Include/10.0.15063.0/ucrt",
"C:/Program Files (x86)/Windows Kits/10/Include/10.0.15063.0/shared",
"C:/Program Files (x86)/Windows Kits/10/Include/10.0.15063.0/winrt",
"${workspaceRoot}"
],
"limitSymbolsToIncludedHeaders": true,
"databaseFilename": ""
},
"cStandard": "c11",
"cppStandard": "c++17"
},
{
"name": "msys2-mingw32",
"includePath": [
"C:/msys64/mingw32/include",
"C:/msys64/mingw32/i686-w64-mingw32/include",
"${workspaceRoot}/libretro-common/include",
"${workspaceRoot}/include",
"${workspaceRoot}"
],
"defines": [
"_DEBUG",
"UNICODE"
],
"intelliSenseMode": "msvc-x64",
"browse": {
"path": [
"C:/msys64/mingw32/include",
"C:/msys64/mingw32/i686-w64-mingw32/include",
"${workspaceRoot}/libretro-common/include",
"${workspaceRoot}/include",
"${workspaceRoot}"
],
"limitSymbolsToIncludedHeaders": true,
"databaseFilename": ""
}
},
{
"name": "msys2-mingw64",
"includePath": [
"C:/msys64/mingw64/include",
"C:/msys64/mingw64/x86_64-w64-mingw32/include",
"${workspaceRoot}/libretro-common/include",
"${workspaceRoot}/include",
"${workspaceRoot}"
],
"defines": [
"_DEBUG",
"UNICODE"
],
"intelliSenseMode": "msvc-x64",
"browse": {
"path": [
"C:/msys64/mingw64/include",
"C:/msys64/mingw64/x86_64-w64-mingw32/include",
"${workspaceRoot}/libretro-common/include",
"${workspaceRoot}/include",
"${workspaceRoot}"
],
"limitSymbolsToIncludedHeaders": true,
"databaseFilename": ""
}
}
],
"version": 3
}
-45
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@@ -1,45 +0,0 @@
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "(gdb) Launch",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/retroarch.exe",
"args": ["-v"],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"miDebuggerPath": "c:\\msys64\\mingw64\\bin\\gdb.exe",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
]
},
{
"name": "(gdb) Attach",
"type": "cppdbg",
"request": "attach",
"program": "${workspaceFolder}/retroarch.exe",
"processId": "${command:pickProcess}",
"MIMode": "gdb",
"miDebuggerPath": "c:\\msys64\\mingw64\\bin\\gdb.exe",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
]
},
]
}
-18
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@@ -1,18 +0,0 @@
{
"terminal.integrated.shell.windows": "C:\\msys64\\usr\\bin\\bash.exe",
"terminal.integrated.env.windows": {
"PATH": "/mingw64/lib/ccache/bin:/mingw64/lib/ccache/bin:/mingw64/lib/ccache/bin:/mingw64/bin:/usr/local/bin:/usr/bin:/bin:$PATH",
"MSYSTEM": "MINGW64",
},
"terminal.integrated.cursorBlinking": true,
"editor.tabSize": 3,
"editor.renderWhitespace": "all",
"editor.insertSpaces": true,
"files.associations": {
"frontend_driver.h": "c",
"*.in": "c",
"*.rh": "c"
},
"C_Cpp.dimInactiveRegions": false,
}
-91
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@@ -1,91 +0,0 @@
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"taskName": "msys2-mingw64 build",
"type": "shell",
"group": {
"kind": "build",
"isDefault": true },
"command": "./configure; make -j2",
"options": {
"shell": {
"executable": "C:\\msys64\\usr\\bin\\bash.exe",
"args": [
"-c"
]
}
}
}
{
"taskName": "msys2-mingw64 build with debug symbols",
"type": "shell",
"group": "build",
"command": "./configure; DEBUG=1 make -j2",
"options": {
"shell": {
"executable": "C:\\msys64\\usr\\bin\\bash.exe",
"args": [
"-c"
]
}
}
}
{
"taskName": "msys2-mingw64 rebuild",
"type": "shell",
"group": "build",
"command": "make -j2",
"options": {
"shell": {
"executable": "C:\\msys64\\usr\\bin\\bash.exe",
"args": [
"-c"
]
}
}
}
{
"taskName": "msys2-mingw64 clean",
"type": "shell",
"group": "build",
"command": "make clean",
"options": {
"shell": {
"executable": "C:\\msys64\\usr\\bin\\bash.exe",
"args": [
"-c"
]
}
}
}
{
"taskName": "msys2-mingw64 run",
"type": "shell",
"group": {
"kind": "test",
"isDefault": true },
"command": "./retroarch -v",
"options": {
"shell": {
"executable": "C:\\msys64\\usr\\bin\\bash.exe",
"args": [
"-c"
]
}
}
}
]
}
-394
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# 1.7.3 (future)
# 1.7.2
- ANDROID/OPENSL: Prevent crashes when setting audio latency too low (buffer count can never be lower than 2 now).
- CRT: Added CRT SwitchRes.
- COMMON: Hide the 'Core delete' option if the 'Core updater' is also hidden.
- COMMON: Add way to reset core association for playlist entry.
- COMMON: Fix invalid long command line options causing infinite loop on Windows
- COMMON: Add OSD statistics for video/audio/core.
- COMMON: Added runahead system; allows you to drive down latency even further.
- COMMON: Fix buggy behavior that could happen with ZIP file reading on some platforms as a result of not initializing struct.
- CHEEVOS: Support Atari 2600, Virtual Boy, and Arcade (only Neo Geo, CPS-1, CPS-2 and CPS-3 and only with fbalpha core).
- CHEEVOS: Add option to automatically take a screenshot when an achievement is triggered.
- CHEEVOS: Fixed incompatibilities with Neo Geo Pocket achievement sets.
- CHEEVOS: Store only login token, not password.
- D3D10: Added D3D10 driver to release build. Has working shaders (Slang), overlay, and menu display driver support. Should be on par capabilities wise
with D3D11 driver except for there being no hardware rendering right now.
- D3D11: Experimental hardware renderer. Allows for libretro cores to use D3D11 for hardware rendering. First core to use this is PPSSPP.
- D3D11: Increase backwards compatibility, shaders compile with Shader Model 4.0 now, added support for more feature levels.
- D3D10/D3D11/D3D12: Fix crashes with completely black or white thumbnail textures in XMB.
- GUI: Support disabling window decorations on Windows and Linux.
- LIBRETRO: Addition - Functions to enable and disable audio and video, and an environment function to query status of audio and video enables.
- LOCALIZATION: Update Italian translation.
- LOCALIZATION: Update Polish translation.
- MENU: Add Rewind/Latency/Overlay settings to Quick Menu, add options to show/hide them (User Interface -> Views -> Quick Menu)
- MENU/RGUI: Only show Menu Linear Filter for RGUI and only show it for
video drivers that implement it (D3D8/9/10/11/12/GL)
- MENU/RGUI: Add User Interface -> Appearance options.
- MENU/RGUI: D3D8/D3D9: Hookup Menu Linear Filter
- MENU/XMB: Disable XMB shadow icons by default for PowerPC and ARM for performance reasons.
- MENU/XMB: Left/right thumbnails are now automatically scaled according to layout.
- MENU/XMB: Add Left Thumbnails (additional to the right).
- MENU/XMB: Fixed left/right tab regression.
- MENU/XMB: Fix scaling of tall images that were cut on bottom previously.
- MENU/XMB: Menu scale factor setting now changes texts length, image scaling and margins.
- MENU/XMB: Mouse cursor scales correctly now.
- MENU/XMB: Add toggle to show/hide Playlist tabs.
- MENU/XMB: Add menu layout - can switch between Desktop, Handheld and Auto.
- MENU/XMB: Don't load menu pipeline shaders unless XMB is selected (D3D10/D3D11/D3D12/GL/Vulkan)
- MENU/VIDEO: Only show black frame insertion for the video drivers/context drivers
that support it (so far this includes - D3D8/D3D9, OpenGL, Vulkan)
- MENU/VIDEO: Only show max swapchain images if supported by video driver and/or context driver (so far this includes - DRM EGL context driver, VideoCore EGL context driver, Vulkan)
- MENU/MaterialUI: Automatic DPI Scaling should be much improved now, now scales as expected at 1440p and 4K resolutions.
- MENU/MaterialUI: Fix wrong calculation of an entry height causing long playlists to end up outside of screen range. This also could cause crashes on low DPI screens.
- IOS: Fixed crash when opening downloaded roms from Safari or using the "Open in.." functionality. Added the compiler flag to support keyboard remapping to controls.
- IOS: Fixed buffer overlap that caused a crash while trying to download GLSL shaders from the buildbot.
- PS3: fix URLS
- SCANNER: Should be able to scan dual-layer Wii disc images now, filestream code now supports files larger than 4GB.
- SHADERS/SLANG: Slang shaders should work again on Android version and MSVC versions (basically all the Griffin-based versions).
- SHADERS: If GL context is GLES2/3/Core context, Cg shaders are unavailable. Applies to shader list too.
- SHADERS: Hide cg/glsl shaders from being able to be selected if D3D8/9/10/11/Vulkan video drivers are selected.
- SHADERS: Hide slang shaders from being able to be selected if D3D8/9/OpenGL video drivers are selected.
- SHADERS: Prevent crashes from occurring if we have the GL video driver in use and we try to skip to a slang shader through next/previous hotkeys
- SHADERS: Fix shader parameter increase / decrease functions
- SUBSYSTEM: handle savestates properly (cart1 + cart2.state0)
- VULKAN/X11: Fix X11 Vulkan bug from Wayland driver.
- VULKAN: Fix multi-line text spacing in menus with Vulkan driver.
- WINDOWS XP: Add Cheevos support.
- WINDOWS/MSVC 2003/2005/2010/2013/2015/2017: Add Cheevos support.
- VITA: Bugfix for 'PS Vita takes many time to start to accept input' issue.
- X11: Allow compositor disabling on X11 fullscreen through _NET_WM_BYPASS_COMPOSITOR
- X11: Prioritize _NET_WM_STATE_FULLSCREEN_ in true fullscreen mode
- WIIU: Fix OOB read/write in keyboard driver.
# 1.7.1
- 3DS: Now correctly reports amount of CPU cores.
- 3DS: Frontend rating is now correctly implemented for both New 3DS/2DS and Old 3DS/2DS.
- 3DS: Initial networking support, HTTP requests won't work yet.
- 3DS: Now reports memory and battery state.
- AUDIO: Added 'Audio Resampler Quality' setting to Audio Settings. Setting this higher will increase sound quality at the expense of sound latency and/or performance. Setting this value lower will improve sound latency/performance at the expense of sound quality. Only has an effect if the Sinc resampler is used, and you have to restart the game for changes to take effect.
- CHEEVOS: Fix unofficial achievements not being loaded.
- CHEEVOS: Show savestate menu entries when no achievements are found even if hardcore mode is enabled.
- CHEEVOS: Support Neo Geo Pocket.
- COMMON: Bugfix for issue related to 'Windows mouse pointer visible when running MESS or MAME cores'.
- COMMON: Fix bug 'Last item in a Playlist is ignored'.
- COMMON: New LED API. Driver implemented for Raspberry Pi, proof of concept implemented for core MAME 2003.
- COMMON: Add quick menu option to watch shader files for changes and recompile them automatically (Linux only for now).
- D3D8: Direct3D 8 can now work on systems that have Direct3D 8 installed.
- D3D9: Add menu support for MaterialUI/XMB.
- D3D10: Initial video driver implementation.
- D3D11: Initial video driver implementation.
- D3D11: SPIRV-Cross/slang shader support for D3D11.
- D3D12: Initial video driver implementation.
- DINPUT: don't reinitialize input driver on network events / media insertion / network drive connection
- INPUT: show friendly names when available under input binds and system information
- INPUT: show the config name when available under system information
- GUI: Allow changing menu font color.
- GUI: Menu visibility options for RGUI and MaterialUI.
- GUI/MaterialUI: Works now with D3D8, D3D9 Cg, D3D11 and D3D12 drivers.
- GUI/XMB: Add Monochrome Inverted icon theme.
- GUI/XMB: Allow changing menu scale to 200%.
- GUI/XMB: Works now with D3D8, D3D9 Cg, D3D11 and D3D12 drivers. Menu shader effects currently don't work on D3D8/D3D9 Cg.
- HAIKU: Restored port.
- KEYMAPPER: prevent a condition that caused input_menu_toggle to stop working when a RETRO_DEVICE_KEYBOARD type device is enabled
- GL: ignore hard gpu sync when fast-forwarding
- IOS10/11: Handle hardware keyboards and iCade controllers
- LOCALIZATION: Update Italian translation.
- LOCALIZATION: Update Japanese translation.
- LOCALIZATION: Update Portuguese-Brazilian translation.
- LOCALIZATION: Update Spanish translation.
- NETPLAY: Add menu option to select different MITM (relay) server locations.
- OSX: Modify HID buttons detection algorithm.
- QB: Added --datarootdir, --sysconfdir, --bindir, --docdir and --mandir.
- QB: Deprecated --global-config-dir, --with-bin_dir and --with-man_dir.
- SHADERS: Allow saving of shader presets based on the parent directory (Saving one for */foo/bar/mario.sfc* would result in *shaders/presets/corename/bar.ext*). We decided it's safer to still isolate the presets to a single core because different cores may treat video output differently.
- SHADERS: Don't save the path to the current preset to the main config. This was causing weird behavior, instead it will try to load *currentconfig.ext* and it will save a preset with that name when select *apply shader preset*. The resulting shader will restore properly after restarting and even after core/parent/game specific presets are loaded
- SOLARIS: Initial port.
- SWITCH: Initial Nintendo Switch port, based on libtransistor SDK.
- PS3: Enable Cheevos.
- PSP: Enable threading support through pthreads.
- SHADERS: SPIRV-Cross/slang shader support for D3D11.
- SHIELD ATV: Allow the remote / gamepad takeover hack to work with the 2017 gamepad
- SUBSYSTEM: Subsystem saves now respect the save directory
- SUBSYSTEM: You can now load subsystem games from the menu (see https://github.com/libretro/RetroArch/pull/6282 for caveats)
- VULKAN: Fix swapchain recreation bug on Nvidia GPUs with Windows 10 (resolved in Windows Nvidia driver version 390.77).
- WINDOWS: Improved Unicode support (for cores/directory creation and 7zip archives).
- WINDOWS: Show progress meter on taskbar for downloads (Windows 7 and up).
- WINDOWS: WS_EX_LAYERED drastically decreases performance, so only set it when needed (transparency in windowed mode).
- WIIU: Overlay support.
- WIIU: Transparency support in menu + overlays.
- WIIU: Increased stability during core switching.
- WIIU: Shader support.
- WIIU: Menu shader effects added (shaders).
- WIIU: Add missing time/clock support. (also fixes RTC [Real Time Clock] in Gambatte)
- XBOX OG: Restored port.
# 1.7.0
- CHEEVOS: Add badges for achievements, shows thumbnail images of achievements.
- CHEEVOS: Leaderboard support.
- CHEEVOS: Only disable savestates on hardcore mode if achievements are not available.
- COMMANDLINE: Fix fullscreen toggle switch.
- COMMON: Add 'Automatically Load Content To Playlist' feature, enabled by default.
- COMMON: Fix slowmotion ratio always being reset back to 1.
- COMMON: Optimized NBIO implementations now for Apple, Windows, and Linux. Uses mmap for Linux/Windows/BSD if/when available. File I/O should now be much faster for loading images inside the menu.
- COMMON: Native Blissbox support now for latest firmware as of writing (2.0). Implementation through libusb and/or native Windows HID.
- COMMON: New lightgun API.
- COMMON: New VFS (Virtual File System) API.
- COMMON: Fixed some playlist bugs.
- COMMON: New snow shader.
- COMMON: Fix Quick Menu title, no longer shows 'Select File'.
- COMMON: Fix loading cores that require no content one after another.
- COMMON: Map Delete key to Y button for non-unified menu keyboard controls.
- COMMON: Fix for relative paths being normalised and generating a duplicate history entry.
- EMSCRIPTEN: Fix references to browserfs.
- FREEBSD: Support libusb HID input driver.
- HAIKU: Buildfix.
- INPUT: Map clear button to DEL key.
- LINUX/X11: Add RetroArch logo to window title bar.
- LINUX/X11: Input driver now supports new lightgun code.
- LINUX/X11: Support window transparency (requires a compositing window manager).
- LOBBIES: Fix for crash on join netplay rooms via touch / glui.
- LOCALIZATION: Update Italian translation.
- LOCALIZATION: Update Japanese translation.
- LOCALIZATION: Update Portuguese-Brazilian translation.
- LOCALIZATION: Update Polish translation.
- LOCALIZATION: Update Russian translation.
- MENU: Snowflake menu shader effect.
- OSX/PPC: Fix the GL2 renderchain, had to use EXT versions of framebuffer/renderbuffer functions.
- PS3: HTTP requests / downloads should now work.
- PS3: Core Updater now works.
- PS3: Improved font rendering, enable STB Unicode font renderer.
- PSP: Make it work with Vita's Adrenaline.
- PSP: Fix audio sync.
- PSP: Fix content loading, port should be functional again.
- PSP: Use 64MB when available.
- SCANNER: Fix crash from Windows-incompatible format string.
- VITA: Improve packaging, installation times.
- WIIU: Disabled the controller patcher for now since it was the source of many stability issues.
- VULKAN: Various stability fixes for WSI.
- WINDOWS: Add MSVC 2017 solution.
- WINDOWS: Get rid of the empty console window in MSVC 2010 builds.
- WINDOWS: Raw input driver now supports new lightgun code.
- WINDOWS: Use configured OSD/text message color on GDI driver.
- WINDOWS/XINPUT: Populate XInput VID/PID from DInput so autoconfig doesn't rely solely on joypad names
- WINDOWS/XINPUT: Fix crash that occurs in some situations with Steam running and a Steam Controller plugged in.
- WINDOWS: Improve version reporting under System Information.
- WINDOWS: Support window transparency.
- WINDOWS: Correct usage of GetWindowPlacement per MS docs, fixes game window position on Win95/98.
- WINDOWS: Added Visual Studio 2017 support.
# 1.6.9
- COMMON: Small memory leak.
- NETPLAY: Fix network command only working once.
# 1.6.8
- Audio: Fix the Audio DSP picker
- CHEEVOS: Add support for Atari Lynx cheevos.
- CHEEVOS: Add support for RetroAchievements Leaderboards.
- GUI: (MaterialUI) Fix crash that happened on context reset with Vulkan.
- GUI: (MaterialUI) Skip querying and drawing items that are not visible; Cache content height and bbox calculation.
- GUI: (MaterialUI) Fix entry box highlight calculation.
- GUI: (XMB) Skip drawing the fading list when it is already transparent. Optimization.
- GUI: (XMB) Comment out visible item calculation in xmb_draw_items().
- GUI: (RGUI) Prevent crashes when using a non-English language reliant on UTF8.
- GUI: Add menu option for OSD background color.
- GUI: Add menu option for OSD text color.
- GUI: Add menu option to remove frame count from OSD.
- GUI: Allow wraparound of int/float settings when pressing the left key
- INPUT/LIBRETRO: Add support for more mouse buttons (buttons 4/5)
- INPUT/LIBRETRO: Add support for analog buttons
- INPUT: Always show the controls menu even if descriptors are not set
- INPUT: Fix input descriptors not being set on cores that don't implement the controllers interface
- INPUT: Apply descriptors only for the amount of cores the core supports
- INPUT: Implement keyboard to gamepad input remapping (limited to one gamepad device for now)
- INPUT: Fix absolute mouse move handling on the winraw driver
- INPUT: Ignore keyboard input if window is not active on udev driver
- INPUT: Sanitize the filenames of autoconfig profiles before saving
- LOBBIES: Fix crash on navigating left / right from the lobby menu
- LOCALIZATION: Update Dutch translation
- LOCALIZATION: Update Italian translation.
- LOCALIZATION: Update Japanese translation.
- LOCALIZATION: Update Portuguese-Brazilian translation.
- LOCALIZATION: Update Russian translation.
- LINUX/ARMHF: Set buildbot updater URL to armhf location instead of blank string
- LINUX/PI: Broadcom VC4: Add Videocore config option
- LINUX/UDEV: Fix - RetroArch reads keyboard input when not focused with the udev input driver.
- NETPLAY: Fix disconnection not fully deinitializing Netplay.
- NETPLAY: Fix lan rooms when there is more than one room
- NETPLAY: Fix lan rooms on systems where all addresses are treated as IPv6
- COMMON: Fix clear/free loop conditionals in playlists.
- WINDOWS/GDI: Fix flickering of text.
- WINDOWS/GDI: Fix graphics corruption on Windows 98
- WINDOWS/GDI: Allow compiling without DirectInput8 for NT support
- WINDOWS/WGL: Try to use wglSwapLayerBuffers instead of SwapBuffers if possible (for more optimal performance).
- WINDOWS: Fix menubar text corruption on Japanese locale systems
- WINDOWS: Support Unicode file I/O (can now display CJK characters in file browser for example).
- WINDOWS: Support Windows 95, NT3.51, NT4
- WINDOWS: add Makefile.griffin targets for msvc6,2003,2005,2010,2012,2013
- WII: Use custom, embedded libogc SDK.
- WIIU: Initial touchscreen support for WiiU gamepad.
- WIIU: Add Cheevos support.
- SCANNER: Fix archive scanning.
- SCANNER: Support CHD files.
- SCANNER: Support Gamecube ISO scanning.
- SCANNER: Use primary data track of disc images for CRC lookups rather than cue files. This is slower but finds matches more reliably, and is necessary for CHD files to work at all. Update your databases!
- SCANNER: Fall back on looking inside archives when matching MAME/FBA content (most recent cores only). If you had difficulty with content being detected before, you may have better luck now. Update your databases and core info!
# 1.6.7
- SCANNER: Fix directory scanning.
- SCANNER: Fix file scanning.
- COMMON: Fix 'Disk Image Append' option.
- FREEBSD: Compatibility fixes for Video4Linux2 camera driver.
- GUI: (MaterialUI) Add disk image append icons.
- GUI: (MaterialUI) Improve word wrapping when menu icons are enabled.
- GUI: (MaterialUI) Add User Interface -> Appearance -> Menu Icons Enable. You can turn on/off the icons on the lefthand side of the menu entries.
- GUI: Performance optimizations for XMB menu driver - only calculates visible items.
- LOCALIZATION: Update Italian translation.
# 1.6.6
- 3DS: Fixes serious performance regression that affected every core; rewind was always implicitly enabled.
- AUDIO: MOD/S3M/XM sound should now be properly mixed in with the core's sound.
- GUI: Visual makeover of MaterialUI.
- GUI: Added 'Music', 'Images' and 'Video' collection options to RGUI/MaterialUI.
- GUI: Allow the user to add 'Favorites'.
- GUI: Allow the user to rename entries.
- GUI: Performance optimizations for XMB menu driver.
- LOCALIZATION: Update Italian translation
- INPUT: Overlay controller response - when we press buttons on the gamepad or keyboard, the corresponding buttons on the overlay will be highlighted as well.
- NETBSD: Silence some compilation warnings.
- COMMON: Fixed bug 'Deleting an entry from a playlist would not update the list view inside XMB'.
- COMMON: Fix inet_ntop_compat on Unix
- LOBBY: Add skeleton to add help descriptions to lobbies
# 1.6.5
Skipped this one.
# 1.6.4
- ANDROID: Fire Stick & Fire TV remote overrides gamepad port 0 on button press and viceversa like SHIELD devices
- ANDROID: Provide default save / system / state / screenshot locations
- AUDIO: Audio mixer supports MOD/S3M/XM file types now!
- INPUT: input swap override flag (for remotes) is cleared correctly
- INPUT: allow specifying libretro device in remap files
- INPUT: allow specifying analog dpad mode in remap files
- INPUT: allow saving libretro device to remap files
- INPUT: allow saving analog dpad mode to remap files
- INPUT: allow removing core and game remap files from the menu
- COMMON: Cores can now request to set a 'shared context'. You no longer need to explicitly enable 'Shared Hardware Context' for Citra/OpenLara/Dolphin.
- COMMON: Add 'Delete Core' option to Core Information menu.
- COMMON: Allow Max Timing Skew to be set to 0.
- COMMON: Change the "content dir" behavior so it works on either a flag or an empty directory setting, now platform drivers can provide defaults for save / system / state / screenshot dirs and still allow the content dir functionality, these settings are under settings / saving and flagged as advanced
- GUI: You can turn on/off 'Horizontal Animation' now for the XMB menu. Turning animations off can result in a performance boost.
- GUI: Fix sublabel word-wrapping in XMB where multi-byte languages were cut off too soon
- LOCALIZATION: Update Dutch translation
- LOCALIZATION: Update Traditional Chinese translation
- LOCALIZATION: Update Italian translation
- LOCALIZATION: Update Russian translation
- WINDOWS: Provide default save / system / state / screenshot locations
- LOBBIES: Show what country the host is in
- MENU: Enable OSD text rendering for gdi and libcaca drivers
- WINDOWS 98/ME/2K: Set default directory for MSVC 2005 RetroArch version.
- WII: Better V-Sync handling, backported from SuperrSonic.
- WIIU: Exception handler rewritten.
# 1.6.3
- IOS: Fix GL regression - 32bit color format cores were no longer rendering
- CHEEVOS: Add support for N64 cheevos and other small fixes.
- CHEEVOS: Add 'Achievements -> Achievements Verbose Mode'. Ability to display cheevos related messages in OSD, useful for RetroAchievements users.
- AUDIO: Audio mixer's volume can now be independently increased/decreased, and muted.
- AUDIO: Mute now no longer disables/enables audio but instead properly mutes the audio volume. Mute is also independent from the audio mixer volume.
- INPUT: Add mouse index selection; ability now to select between different mice
- INPUT: Fix 'All Users Control Menu' setting
- LINUX: Add a tinyalsa audio driver. Doesn't require asoundlib, should be self-contained and lower-level.
- LOBBIES: Announce the RetroArch version too
- LOCALIZATION: Add Traditional Chinese translation
- LOCALIZATION: Update French translation
- LOCALIZATION: Update Italian translation
- LOCALIZATION: Update Japanese translation
- LOCALIZATION: Update Russian translation
- MENU: Add 'User Interface -> Views'. Ability to display/hide online updater and core updater options.
- NETPLAY: Disconnecting one client shouldn't cause everyone to disconnect anymore
- NETWORK: SSL/TLS support, disabled by default
- SCANNER: Fix PS1 game scanning
- SCANNER: Move content list builder into scanner task with progress, fixes menu freeze with large playlists
- SDL2: Fix 'SDL2 driver does not see the hat on wired Xbox 360 controller"
- SETTINGS: Fix regression 'Custom Viewport is no longer overridable per-core or per-game'
- VITA: Add cheevos support
- VITA: Add support for external USB if mounted
- WAYLAND: Fix menu mouse input
- WII: Add support for single-port 'PS1/PS2 to USB controller adapter
# 1.6.0
- ANDROID: Allow remotes to retain OK/Cancel position when menu_swap_ok_cancel is enabled
- ANDROID: Improve autoconf fallback
- ANDROID: Improve shield portable/gamepad device grouping workaround
- ANDROID: Runtime permission checking
- AUDIO: Audio mixer support. Mix up to 8 streams with the game's audio.
- AUTOSAVE/SRAM - Fix bug #3829 / #4820 (https://github.com/libretro/RetroArch/issues/3829)
- ENDIANNESS: Fixed database scanning. Should fix scanning on PS3/WiiU/Wii, etc.
- LOBBIES: Fallback to filename based matching if no CRC matches are found (for people making playlists by hand)
- LOBBIES: GUI refinement, show stop hosting when a host has been started, show disconnect when playing as client
- LOBBIES: if the game is already loaded it will try to connect directly instead of re-loading content (non-fullpath cores only)
- LOBBIES: unify both netplay menus
- LOCALIZATION/GUI: Korean font should display properly now with XMB/MaterialUI's default font
- LOCALIZATION: Update German translation
- LOCALIZATION: Update Japanese translation
- LOCALIZATION: Update Russian translation
- LOCALIZATION: Update/finish French translation
- MENU: Improved rendering for XMB ribbon; using additive blending (Vulkan/GL)
- MISC: Various frontend optimizations.
- NET: Fix bug #4703 (https://github.com/libretro/RetroArch/issues/4703)
- OSX/MACOS: Fixes serious memory leak
- THUMBNAILS: Thumbnails show up now in Load Content -> Collection, Information -> Database
- VIDEO: Fix threaded video regression; tickering of menu entries would no longer work.
- VITA: Fix 30fps menu (poke into input now instead of reading the entire input buffer which apparently is slow)
- VITA: Fix frame throttle
- VITA: Fix slow I/O
- VULKAN: Fix some crashes on loading some thumbnails
- VULKAN: Unicode font rendering support. Should fix bad character encoding for French characters, etc.
- WII: Fix crashing issues which could occur with the dummy core
- WIIU: HID Controller support
- WIIU: Initial network/netplay support
- WIIU: XMB/MaterialUI menu driver support
- WINDOWS: Added RawInput input driver for low-latency, low-level input.
- WINDOWS: Added WASAPI audio driver for low-latency audio. Both shared and exclusive mode.
- WINDOWS: Core mouse input should be relative again in cores
# 1.5.0
- ANDROID: Autoconf fallback
- ANDROID: Mouse support / Emulated mouse support
- AUTOCONF: Fix partial matches for pad name
- CHEEVOS: Fix crashes in the cheevos description menu
- CHEEVOS: WIP leaderboards support
- COMMON: 9-slice texture drawing support
- COMMON: Threading fixes
- CORETEXT/APPLE: Ability to load menu display font drivers and loading of custom font.
- DOS: Add keyboard driver
- DOS: Improve color accuracy and scaling
- GUI: Add a symbol page in the OSK
- GUI: Allow changing icon theme on the fly
- GUI: Better dialogs for XMB
- GUI: Various settings are now only visible when advanced settings is enabled
- LOCALIZATION: Add/update Korean translation
- LOCALIZATION: Rewrite German translation
- LOCALIZATION: Update several English sublabels
- LOCALIZATION: Update several Japanese labels
- MOBILE: Long-tap a setting to reset to default
- MOBILE: Single-tap for menu entry selection
- NET: Allow manual netplay content loading
- NET: Announcing network games to the public lobby is optional now
- NET: Bake in miniupnpc
- NET: Fix netplay join for contentless cores
- NET: Fix netplay rooms being pushed on the wrong tab
- NET: Lan games show next to lobbies with (lan) and connect via the private IP address
- NET: Use new lobby system with MITM support
- NUKLEAR: Update to current version
- SCANNER: Always add 7z & zip to supported extensions
- VULKAN: Add snow/bokeh shader pipeline effects - at parity with GL now
- VULKAN: Find supported composite alpha in swapchain
- WIIU: Keyboard support
- WINDOWS: Fix loading of core/content via file menu
- WINDOWS: Logging to file no longer spawns an empty window
# 1.4.1
+35 -99
View File
@@ -1,6 +1,4 @@
HAVE_FILE_LOGGER=1
HAVE_CC_RESAMPLER=1
NEED_CXX_LINKER=0
MISSING_DECLS =0
ifneq ($(C90_BUILD),)
@@ -9,56 +7,33 @@ endif
include config.mk
# Put your favorite compile flags in this file, if you want different defaults than upstream.
# Do not attempt to create that file upstream.
# (It'd be better to put this comment in that file, but .gitignore doesn't work on files that exist in the repo.)
-include Makefile.local
TARGET = retroarch
OBJDIR_BASE := obj-unix
OBJDIR := obj-unix
ifeq ($(DEBUG), 1)
OBJDIR := $(OBJDIR_BASE)/debug
else
OBJDIR := $(OBJDIR_BASE)/release
ifeq ($(GLOBAL_CONFIG_DIR),)
GLOBAL_CONFIG_DIR = /etc
endif
OBJ :=
OBJ :=
LIBS :=
DEFINES := -DHAVE_CONFIG_H -DRARCH_INTERNAL -D_FILE_OFFSET_BITS=64
DEFINES := -DHAVE_CONFIG_H -DRARCH_INTERNAL -DHAVE_OVERLAY
DEFINES += -DGLOBAL_CONFIG_DIR='"$(GLOBAL_CONFIG_DIR)"'
ifneq ($(findstring BSD,$(OS)),)
CFLAGS += -DBSD
LDFLAGS += -L/usr/local/lib
endif
ifneq ($(findstring DOS,$(OS)),)
CFLAGS += -march=i386
LDFLAGS += -lemu
endif
ifneq ($(findstring Win32,$(OS)),)
LDFLAGS += -static-libgcc -lwinmm
LDFLAGS += -static-libgcc
endif
include Makefile.common
ifeq ($(shell $(CC) -v 2>&1 | grep -c "clang"),1)
DEFINES += -Wno-invalid-source-encoding -Wno-incompatible-ms-struct
endif
ifeq ($(shell $(CC) -v 2>&1 | grep -c "tcc"),1)
MD = -MD
else
MD = -MMD
DEFINES += -Wno-invalid-source-encoding
endif
HEADERS = $(wildcard */*/*.h) $(wildcard */*.h) $(wildcard *.h)
ifeq ($(MISSING_DECLS), 1)
DEFINES += -Werror=missing-declarations
DEFINES += -Werror=missing-declarations
endif
ifeq ($(HAVE_DYLIB), 1)
@@ -77,16 +52,14 @@ endif
ifeq ($(DEBUG), 1)
OPTIMIZE_FLAG = -O0 -g
DEFINES += -DDEBUG -D_DEBUG
else
OPTIMIZE_FLAG = -O3 -ffast-math
endif
ifneq ($(findstring Win32,$(OS)),)
LDFLAGS += -mwindows
endif
endif
CFLAGS += -Wall $(OPTIMIZE_FLAG) $(INCLUDE_DIRS) -I. -Ideps -Ideps/stb
CFLAGS += -Wall $(OPTIMIZE_FLAG) $(INCLUDE_DIRS) $(DEBUG_FLAG) -I.
APPEND_CFLAGS := $(CFLAGS)
CXXFLAGS += $(APPEND_CFLAGS) -std=c++11 -D__STDC_CONSTANT_MACROS
@@ -94,13 +67,9 @@ OBJCFLAGS := $(CFLAGS) -D__STDC_CONSTANT_MACROS
ifeq ($(CXX_BUILD), 1)
LINK = $(CXX)
CFLAGS := $(CXXFLAGS) -xc++
CFLAGS += -DCXX_BUILD
CXXFLAGS += -DCXX_BUILD
CFLAGS := $(CXXFLAGS) -xc++
else
ifeq ($(NEED_CXX_LINKER),1)
LINK = $(CXX)
else ifeq ($(findstring Win32,$(OS)),)
ifeq ($(findstring Win32,$(OS)),)
LINK = $(CC)
else
# directx-related code is c++
@@ -131,16 +100,10 @@ endif
RARCH_OBJ := $(addprefix $(OBJDIR)/,$(OBJ))
ifneq ($(X86),)
CFLAGS += -m32
CXXFLAGS += -m32
LDFLAGS += -m32
endif
ifneq ($(SANITIZER),)
CFLAGS := -fsanitize=$(SANITIZER) $(CFLAGS)
CXXFLAGS := -fsanitize=$(SANITIZER) $(CXXFLAGS)
LDFLAGS := -fsanitize=$(SANITIZER) $(LDFLAGS)
CFLAGS := -fsanitize=$(SANITIZER) $(CFLAGS)
CXXFLAGS := -fsanitize=$(SANITIZER) $(CXXFLAGS)
LDFLAGS := -fsanitize=$(SANITIZER) $(LDLAGS)
endif
ifneq ($(findstring $(GPERFTOOLS),profiler),)
@@ -152,14 +115,10 @@ endif
all: $(TARGET) config.mk
ifeq ($(MAKECMDGOALS),clean)
config.mk:
else
-include $(RARCH_OBJ:.o=.d)
config.mk: configure qb/*
@echo "config.mk is outdated or non-existing. Run ./configure again."
@exit 1
endif
retroarch: $(RARCH_OBJ)
@$(if $(Q), $(shell echo echo LD $@),)
@@ -168,12 +127,12 @@ retroarch: $(RARCH_OBJ)
$(OBJDIR)/%.o: %.c config.h config.mk
@mkdir -p $(dir $@)
@$(if $(Q), $(shell echo echo CC $<),)
$(Q)$(CC) $(CPPFLAGS) $(CFLAGS) $(DEFINES) $(MD) -c -o $@ $<
$(Q)$(CC) $(CFLAGS) $(DEFINES) -MMD -c -o $@ $<
$(OBJDIR)/%.o: %.cpp config.h config.mk
@mkdir -p $(dir $@)
@$(if $(Q), $(shell echo echo CXX $<),)
$(Q)$(CXX) $(CPPFLAGS) $(CXXFLAGS) $(DEFINES) -MMD -c -o $@ $<
$(Q)$(CXX) $(CXXFLAGS) $(DEFINES) -MMD -c -o $@ $<
$(OBJDIR)/%.o: %.m
@mkdir -p $(dir $@)
@@ -199,53 +158,30 @@ $(OBJDIR)/%.o: %.rc $(HEADERS)
install: $(TARGET)
rm -f $(OBJDIR)/git_version.o
mkdir -p $(DESTDIR)$(BIN_DIR) 2>/dev/null || /bin/true
mkdir -p $(DESTDIR)$(PREFIX)/bin 2>/dev/null || /bin/true
mkdir -p $(DESTDIR)$(GLOBAL_CONFIG_DIR) 2>/dev/null || /bin/true
mkdir -p $(DESTDIR)$(DATA_DIR)/applications 2>/dev/null || /bin/true
mkdir -p $(DESTDIR)$(DOC_DIR) 2>/dev/null || /bin/true
mkdir -p $(DESTDIR)$(MAN_DIR)/man6 2>/dev/null || /bin/true
mkdir -p $(DESTDIR)$(DATA_DIR)/pixmaps 2>/dev/null || /bin/true
cp $(TARGET) $(DESTDIR)$(BIN_DIR)
cp tools/cg2glsl.py $(DESTDIR)$(BIN_DIR)/retroarch-cg2glsl
cp retroarch.cfg $(DESTDIR)$(GLOBAL_CONFIG_DIR)
cp retroarch.desktop $(DESTDIR)$(DATA_DIR)/applications
cp docs/retroarch.6 $(DESTDIR)$(MAN_DIR)/man6
cp docs/retroarch-cg2glsl.6 $(DESTDIR)$(MAN_DIR)/man6
cp media/retroarch.svg $(DESTDIR)$(DATA_DIR)/pixmaps
cp COPYING $(DESTDIR)$(DOC_DIR)
cp README.md $(DESTDIR)$(DOC_DIR)
chmod 755 $(DESTDIR)$(BIN_DIR)/$(TARGET)
chmod 755 $(DESTDIR)$(BIN_DIR)/retroarch-cg2glsl
chmod 644 $(DESTDIR)$(GLOBAL_CONFIG_DIR)/retroarch.cfg
chmod 644 $(DESTDIR)$(DATA_DIR)/applications/retroarch.desktop
chmod 644 $(DESTDIR)$(MAN_DIR)/man6/retroarch.6
chmod 644 $(DESTDIR)$(MAN_DIR)/man6/retroarch-cg2glsl.6
chmod 644 $(DESTDIR)$(DATA_DIR)/pixmaps/retroarch.svg
@if test -d media/assets; then \
echo "Installing media assets..."; \
mkdir -p $(DESTDIR)$(ASSETS_DIR)/assets/xmb; \
mkdir -p $(DESTDIR)$(ASSETS_DIR)/assets/glui; \
cp -r media/assets/xmb/ $(DESTDIR)$(ASSETS_DIR)/assets; \
cp -r media/assets/glui/ $(DESTDIR)$(ASSETS_DIR)/assets; \
cp media/assets/COPYING $(DESTDIR)$(DOC_DIR)/COPYING.assets; \
echo "Asset copying done."; \
fi
mkdir -p $(DESTDIR)$(PREFIX)/share/applications 2>/dev/null || /bin/true
mkdir -p $(DESTDIR)$(MAN_DIR) 2>/dev/null || /bin/true
mkdir -p $(DESTDIR)$(PREFIX)/share/pixmaps 2>/dev/null || /bin/true
install -m755 $(TARGET) $(DESTDIR)$(PREFIX)/bin
install -m755 tools/cg2glsl.py $(DESTDIR)$(PREFIX)/bin/retroarch-cg2glsl
install -m644 retroarch.cfg $(DESTDIR)$(GLOBAL_CONFIG_DIR)/retroarch.cfg
install -m644 retroarch.desktop $(DESTDIR)$(PREFIX)/share/applications
install -m644 docs/retroarch.1 $(DESTDIR)$(MAN_DIR)
install -m644 docs/retroarch-cg2glsl.1 $(DESTDIR)$(MAN_DIR)
install -m644 media/retroarch.svg $(DESTDIR)$(PREFIX)/share/pixmaps
uninstall:
rm -f $(DESTDIR)$(BIN_DIR)/retroarch
rm -f $(DESTDIR)$(BIN_DIR)/retroarch-cg2glsl
rm -f $(DESTDIR)$(PREFIX)/bin/retroarch
rm -f $(DESTDIR)$(PREFIX)/bin/retroarch-cg2glsl
rm -f $(DESTDIR)$(GLOBAL_CONFIG_DIR)/retroarch.cfg
rm -f $(DESTDIR)$(DATA_DIR)/applications/retroarch.desktop
rm -f $(DESTDIR)$(DATA_DIR)/pixmaps/retroarch.svg
rm -f $(DESTDIR)$(DOC_DIR)/COPYING
rm -f $(DESTDIR)$(DOC_DIR)/COPYING.assets
rm -f $(DESTDIR)$(DOC_DIR)/README.md
rm -f $(DESTDIR)$(MAN_DIR)/man6/retroarch.6
rm -f $(DESTDIR)$(MAN_DIR)/man6/retroarch-cg2glsl.6
rm -rf $(DESTDIR)$(ASSETS_DIR)
rm -f $(DESTDIR)$(PREFIX)/share/applications/retroarch.desktop
rm -f $(DESTDIR)$(MAN_DIR)/retroarch.1
rm -f $(DESTDIR)$(MAN_DIR)/retroarch-cg2glsl.1
rm -f $(DESTDIR)$(PREFIX)/share/pixmaps/retroarch.svg
clean:
rm -rf $(OBJDIR_BASE)
rm -rf $(OBJDIR)
rm -f $(TARGET)
rm -f *.d
+361 -1093
View File
File diff suppressed because it is too large. Load diff
+249 -115
View File
@@ -9,84 +9,236 @@ BUILD_3DS = 1
BUILD_CIA = 1
LIBCTRU_NO_DEPRECATION = 1
APP_TITLE = RetroArch 3DS
APP_DESCRIPTION = RetroArch 3DS
APP_TITLE = Retroarch 3DS
APP_DESCRIPTION = Retroarch 3DS
APP_AUTHOR = Team Libretro
APP_PRODUCT_CODE = RETROARCH-3DS
APP_UNIQUE_ID = 0xBAC00
APP_ICON = pkg/ctr/assets/default.png
APP_BANNER = pkg/ctr/assets/libretro_banner.png
APP_AUDIO = pkg/ctr/assets/silent.wav
APP_RSF = pkg/ctr/tools/template.rsf
APP_ICON = ctr/assets/default.png
APP_BANNER = ctr/assets/libretro_banner.png
APP_AUDIO = ctr/assets/silent.wav
APP_RSF = ctr/tools/template.rsf
APP_SYSTEM_MODE = 64MB
APP_SYSTEM_MODE_EXT = 124MB
APP_BIG_TEXT_SECTION = 0
APP_USE_SVCHAX = 0
include pkg/ctr/Makefile.cores
include ctr/Makefile.cores
OBJ :=
OBJ += gfx/drivers/ctr_shaders/ctr_sprite.o
OBJ += ctr/ctr_system.o
OBJ += ctr/ctr_memory.o
OBJ += ctr/ctr_linear.o
OBJ += ctr/gpu_old.o
OBJS :=
OBJS += gfx/drivers/ctr_sprite.o
OBJS += ctr/ctr_system.o
OBJS += ctr/ctr_memory.o
OBJS += ctr/ctr_linear.o
OBJS += ctr/ctr_svchax.o
ifeq ($(APP_BIG_TEXT_SECTION), 1)
APP_USE_SVCHAX = 1
LDFLAGS += -Wl,--defsym,__ctr_patch_services=__service_ptr
endif
ifeq ($(APP_USE_SVCHAX), 1)
OBJ += ctr/ctr_svchax.o
endif
DEFINES :=
ifeq ($(GRIFFIN_BUILD), 1)
OBJ += griffin/griffin.o
DEFINES += -DHAVE_GRIFFIN=1 -DHAVE_MENU -DHAVE_RGUI -DHAVE_XMB -DHAVE_MATERIALUI -DHAVE_LIBRETRODB -DHAVE_CC_RESAMPLER
DEFINES += -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DHAVE_RBMP -DHAVE_RTGA -DWANT_ZLIB
DEFINES += -DHAVE_NETWORKING -DHAVE_CHEEVOS -DHAVE_SOCKET_LEGACY -DHAVE_THREADS
#-DHAVE_SSL -DMBEDTLS_SSL_DEBUG_ALL
#ssl is currently incompatible with griffin due to use of the "static" flag on repeating functions that will conflict when included in one file
OBJS += griffin/griffin.o
else
HAVE_CC_RESAMPLER = 1
HAVE_MENU_COMMON = 1
HAVE_RTGA = 1
HAVE_RPNG = 1
HAVE_RJPEG = 1
HAVE_RBMP = 1
HAVE_RGUI = 1
HAVE_ZLIB = 1
HAVE_7ZIP = 1
HAVE_BUILTINZLIB = 1
HAVE_LIBRETRODB = 1
HAVE_ZARCH = 0
HAVE_MATERIALUI = 1
HAVE_XMB = 1
HAVE_STATIC_VIDEO_FILTERS = 1
HAVE_STATIC_AUDIO_FILTERS = 1
HAVE_NETWORKING = 1
HAVE_CHEEVOS = 1
HAVE_SOCKET_LEGACY = 1
HAVE_THREADS = 1
HAVE_SSL = 1
include Makefile.common
BLACKLIST :=
BLACKLIST += input/input_overlay.o
BLACKLIST += tasks/task_overlay.o
OBJ := $(filter-out $(BLACKLIST),$(OBJ))
OBJS += libretro-common/file/file_extract.o
OBJS += verbosity.o
OBJS += performance.o
OBJS += libretro-common/compat/compat_getopt.o
OBJS += libretro-common/compat/compat_strcasestr.o
OBJS += libretro-common/compat/compat_strl.o
OBJS += libretro-common/compat/compat_fnmatch.o
OBJS += libretro-common/memmap/memalign.o
OBJS += libretro-common/file/config_file.o
OBJS += libretro-common/file/config_file_userdata.o
OBJS += core_options.o
OBJS += cheats.o
OBJS += libretro-common/hash/rhash.o
OBJS += gfx/video_context_driver.o
OBJS += gfx/drivers_context/gfx_null_ctx.o
OBJS += gfx/image/image.o
OBJS += libretro-common/formats/tga/rtga.o
OBJS += libretro-common/formats/png/rpng.o
OBJS += libretro-common/formats/png/rpng_encode.o
OBJS += libretro-common/formats/bmp/rbmp_encode.o
OBJS += libretro-common/gfx/math/matrix_4x4.o
OBJS += libretro-common/gfx/math/matrix_3x3.o
OBJS += gfx/drivers/ctr_gfx.o
OBJS += gfx/drivers/nullgfx.o
OBJS += gfx/font_driver.o
OBJS += gfx/drivers_font_renderer/bitmapfont.o
OBJS += input/input_autodetect.o
OBJS += input/input_joypad_driver.o
OBJS += input/input_hid_driver.o
OBJS += input/input_config.o
OBJS += input/input_keymaps.o
OBJS += input/input_remapping.o
OBJS += input/input_keyboard.o
OBJS += input/drivers/ctr_input.o
OBJS += input/drivers_joypad/ctr_joypad.o
OBJS += input/autoconf/builtin_ctr.o
OBJS += input/drivers/nullinput.o
OBJS += input/drivers_joypad/null_joypad.o
OBJS += input/drivers_joypad/hid_joypad.o
OBJS += input/drivers_hid/null_hid.o
OBJS += gfx/video_state_tracker.o
OBJS += libretro-common/queues/fifo_buffer.o
OBJS += audio/audio_resampler_driver.o
OBJS += audio/drivers_resampler/sinc.o
OBJS += audio/drivers_resampler/nearest.o
OBJS += audio/drivers_resampler/cc_resampler.o
OBJS += camera/drivers/nullcamera.o
OBJS += location/drivers/nulllocation.o
OBJS += audio/drivers/ctr_csnd_audio.o
OBJS += audio/drivers/ctr_dsp_audio.o
OBJS += audio/drivers/nullaudio.o
OBJS += gfx/video_driver.o
OBJS += gfx/video_common.o
OBJS += input/input_driver.o
OBJS += audio/audio_driver.o
OBJS += camera/camera_driver.o
OBJS += location/location_driver.o
OBJS += driver.o
OBJS += libretro-common/gfx/scaler/scaler_filter.o
OBJS += libretro-common/gfx/scaler/pixconv.o
OBJS += libretro-common/gfx/scaler/scaler.o
OBJS += libretro-common/gfx/scaler/scaler_int.o
OBJS += gfx/video_filters/2xsai.o
OBJS += gfx/video_filters/super2xsai.o
OBJS += gfx/video_filters/supereagle.o
OBJS += gfx/video_filters/2xbr.o
OBJS += gfx/video_filters/darken.o
OBJS += gfx/video_filters/epx.o
OBJS += gfx/video_filters/scale2x.o
OBJS += gfx/video_filters/blargg_ntsc_snes.o
OBJS += gfx/video_filters/lq2x.o
OBJS += gfx/video_filters/phosphor2x.o
OBJS += audio/audio_filters/echo.o
OBJS += audio/audio_filters/eq.o
OBJS += audio/audio_filters/chorus.o
OBJS += audio/audio_filters/iir.o
OBJS += audio/audio_filters/panning.o
OBJS += audio/audio_filters/phaser.o
OBJS += audio/audio_filters/reverb.o
OBJS += audio/audio_filters/wahwah.o
OBJS += libretro-common/dynamic/dylib.o
OBJS += dynamic.o
OBJS += gfx/video_filter.o
OBJS += audio/audio_dsp_filter.o
OBJS += cores/dynamic_dummy.o
OBJS += content.o
OBJS += libretro-common/file/file_path.o
OBJS += file_path_special.o
OBJS += libretro-common/file/dir_list.o
OBJS += libretro-common/file/retro_dirent.o
OBJS += libretro-common/file/retro_file.o
OBJS += libretro-common/file/retro_stat.o
OBJS += dir_list_special.o
OBJS += string_list_special.o
OBJS += libretro-common/string/string_list.o
OBJS += libretro-common/string/stdstring.o
OBJS += file_ops.o
OBJS += libretro-common/file/nbio/nbio_stdio.o
OBJS += libretro-common/file/file_list.o
OBJS += libretro-common/queues/message_queue.o
OBJS += patch.o
OBJS += configuration.o
OBJS += rewind.o
OBJS += frontend/frontend_driver.o
OBJS += frontend/drivers/platform_ctr.o
OBJS += frontend/drivers/platform_null.o
OBJS += core_info.o
OBJS += ui/ui_companion_driver.o
OBJS += ui/drivers/ui_null.o
OBJS += frontend/frontend.o
OBJS += libretro_version_1.o
OBJS += retroarch.o
OBJS += runloop.o
OBJS += tasks/tasks.o
OBJS += msg_hash.o
OBJS += intl/msg_hash_de.o
OBJS += intl/msg_hash_es.o
OBJS += intl/msg_hash_eo.o
OBJS += intl/msg_hash_fr.o
OBJS += intl/msg_hash_it.o
OBJS += intl/msg_hash_nl.o
OBJS += intl/msg_hash_pt.o
OBJS += intl/msg_hash_pl.o
OBJS += intl/msg_hash_us.o
OBJS += movie.o
OBJS += record/record_driver.o
OBJS += record/drivers/record_null.o
OBJS += tasks/task_decompress.o
OBJS += tasks/task_file_transfer.o
OBJS += screenshot.o
OBJS += playlist.o
OBJS += menu/menu_driver.o
OBJS += menu/menu_hash.o
OBJS += menu/menu_input.o
OBJS += menu/menu_entry.o
OBJS += menu/menu_entries.o
OBJS += menu/menu_setting.o
OBJS += menu/menu_cbs.o
OBJS += menu/cbs/menu_cbs_ok.o
OBJS += menu/cbs/menu_cbs_cancel.o
OBJS += menu/cbs/menu_cbs_select.o
OBJS += menu/cbs/menu_cbs_start.o
OBJS += menu/cbs/menu_cbs_info.o
OBJS += menu/cbs/menu_cbs_refresh.o
OBJS += menu/cbs/menu_cbs_left.o
OBJS += menu/cbs/menu_cbs_right.o
OBJS += menu/cbs/menu_cbs_title.o
OBJS += menu/cbs/menu_cbs_deferred_push.o
OBJS += menu/cbs/menu_cbs_scan.o
OBJS += menu/cbs/menu_cbs_get_value.o
OBJS += menu/cbs/menu_cbs_up.o
OBJS += menu/cbs/menu_cbs_down.o
OBJS += menu/cbs/menu_cbs_contentlist_switch.o
OBJS += menu/menu_shader.o
OBJS += menu/menu_navigation.o
OBJS += menu/menu_display.o
OBJS += menu/menu_displaylist.o
OBJS += menu/menu_animation.o
OBJS += menu/intl/menu_hash_de.o
OBJS += menu/intl/menu_hash_es.o
OBJS += menu/intl/menu_hash_eo.o
OBJS += menu/intl/menu_hash_fr.o
OBJS += menu/intl/menu_hash_it.o
OBJS += menu/intl/menu_hash_nl.o
OBJS += menu/intl/menu_hash_pl.o
OBJS += menu/intl/menu_hash_pt.o
OBJS += menu/intl/menu_hash_us.o
OBJS += menu/drivers/null.o
OBJS += menu/drivers/menu_generic.o
OBJS += menu/drivers_display/menu_display_null.o
OBJS += menu/drivers/rgui.o
OBJS += command_event.o
OBJS += deps/zlib/adler32.o
OBJS += deps/zlib/compress.o
OBJS += deps/zlib/crc32.o
OBJS += deps/zlib/deflate.o
OBJS += deps/zlib/gzclose.o
OBJS += deps/zlib/gzlib.o
OBJS += deps/zlib/gzread.o
OBJS += deps/zlib/gzwrite.o
OBJS += deps/zlib/inffast.o
OBJS += deps/zlib/inflate.o
OBJS += deps/zlib/inftrees.o
OBJS += deps/zlib/trees.o
OBJS += deps/zlib/uncompr.o
OBJS += deps/zlib/zutil.o
OBJS += deps/zlib/ioapi.o
OBJS += deps/zlib/unzip.o
OBJS += audio/audio_utils.o
endif
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitpro")
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
ifeq ($(strip $(CTRULIB)),)
CTRULIB = $(DEVKITPRO)/libctru
$(error "Please set CTRULIB in your environment. export CTRULIB=<path to>ctrulib")
endif
ifeq ($(strip $(AEMSTRO)),)
$(error "Please set AEMSTRO in your environment. export AEMSTRO=<path to>aemstro")
endif
APP_TITLE := $(shell echo "$(APP_TITLE)" | cut -c1-128)
APP_DESCRIPTION := $(shell echo "$(APP_DESCRIPTION)" | cut -c1-256)
APP_AUTHOR := $(shell echo "$(APP_AUTHOR)" | cut -c1-128)
@@ -124,47 +276,47 @@ ifeq ($(WHOLE_ARCHIVE_LINK), 1)
WHOLE_END := -Wl,--no-whole-archive
endif
CFLAGS += -I. -Ideps -Ideps/libz -Ideps/7zip -Ideps/stb -Ilibretro-common/include
CFLAGS += -I. -Ideps/zlib -Ideps/7zip -Ilibretro-common/include
CFLAGS += -DRARCH_INTERNAL -DRARCH_CONSOLE
CFLAGS += -DHAVE_FILTERS_BUILTIN $(DEFINES)
CFLAGS += -DRARCH_INTERNAL -DRARCH_CONSOLE -DSINC_LOWEST_QUALITY
CFLAGS += -DHAVE_GRIFFIN=1 -DHAVE_FILTERS_BUILTIN -DHAVE_MENU -DHAVE_RGUI
CFLAGS += -DHAVE_ZLIB -DHAVE_RPNG -DWANT_ZLIB -DHAVE_BUILTIN_AUTOCONFIG
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
ASFLAGS := -g $(ARCH) -O3
LDFLAGS += -specs=ctr/3dsx_custom.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LDFLAGS = -specs=ctr/3dsx_custom.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
CFLAGS += -std=gnu99 -ffast-math
LIBS := $(WHOLE_START) -lretro_ctr $(WHOLE_END) -lm
ifeq ($(DEBUG), 1)
LIBS += -lctrud
else
LIBS += -lctru
endif
LIBS := $(WHOLE_START) -lretro_ctr $(WHOLE_END) -lctru -lm
ifeq ($(BUILD_3DSX), 1)
TARGET_3DSX := $(TARGET).3dsx $(TARGET).smdh
TARGET_3DSX := $(TARGET).3dsx $(TARGET).smdh
endif
ifeq ($(BUILD_3DS), 1)
TARGET_3DS := $(TARGET).3ds
TARGET_3DS := $(TARGET).3ds
endif
ifeq ($(BUILD_CIA), 1)
TARGET_CIA := $(TARGET).cia
TARGET_CIA := $(TARGET).cia
endif
.PHONY: $(BUILD) clean all
all: $(TARGET)
$(TARGET): $(TARGET_3DSX) $(TARGET_3DS) $(TARGET_CIA) $(TARGET).core
$(TARGET): $(TARGET_3DSX) $(TARGET_3DS) $(TARGET_CIA)
$(TARGET).3dsx: $(TARGET).elf
$(TARGET).elf: $(OBJ) libretro_ctr.a
$(TARGET).elf: $(OBJS) libretro_ctr.a
ctr_sprite_shader_shbin.h: gfx/drivers/ctr_sprite.o
gfx/drivers/ctr_gfx.c: ctr_sprite_shader_shbin.h
griffin/griffin.o: gfx/drivers/ctr_gfx.c
PREFIX := $(DEVKITARM)/bin/arm-none-eabi-
@@ -177,39 +329,25 @@ STRIP := $(PREFIX)strip
NM := $(PREFIX)nm
LD := $(CXX)
ifeq ($(strip $(CTRBANNERTOOL)),)
ifneq ($(findstring Linux,$(shell uname)),)
BANNERTOOL = pkg/ctr/tools/bannertool-linux
else ifneq ($(findstring Darwin,$(shell uname)),)
BANNERTOOL = pkg/ctr/tools/bannertool-mac
else
BANNERTOOL = pkg/ctr/tools/bannertool.exe
endif
ifneq ($(findstring Linux,$(shell uname -a)),)
MAKEROM = ctr/tools/makerom-linux
BANNERTOOL = ctr/tools/bannertool-linux
else ifneq ($(findstring Darwin,$(shell uname -a)),)
MAKEROM = ctr/tools/makerom-mac
BANNERTOOL = ctr/tools/bannertool-mac
else
BANNERTOOL = $(CTRBANNERTOOL)
MAKEROM = ctr/tools/makerom.exe
BANNERTOOL = ctr/tools/bannertool.exe
endif
ifeq ($(strip $(CTRMAKEROM)),)
ifneq ($(findstring Linux,$(shell uname)),)
MAKEROM = pkg/ctr/tools/makerom-linux
else ifneq ($(findstring Darwin,$(shell uname)),)
MAKEROM = pkg/ctr/tools/makerom-mac
else
MAKEROM = pkg/ctr/tools/makerom.exe
endif
else
MAKEROM = $(CTRMAKEROM)
endif
%.o: %.shader
python $(AEMSTRO)/aemstro_as.py $< $(notdir $<).shbin
$(DEVKITARM)/bin/bin2s $(notdir $<).shbin | $(PREFIX)as -o $@
echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(notdir $<).shbin | tr . _)`.h
echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(notdir $<).shbin | tr . _)`.h
echo "extern const u32" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(notdir $<).shbin | tr . _)`.h
rm $(notdir $<).shbin
%.o: %.vsh %.gsh
$(DEVKITARM)/bin/picasso $^ -o $*.shbin
$(DEVKITARM)/bin/bin2s $*.shbin | $(PREFIX)as -o $@
rm $*.shbin
%.o: %.vsh
$(DEVKITARM)/bin/picasso $^ -o $*.shbin
$(DEVKITARM)/bin/bin2s $*.shbin | $(PREFIX)as -o $@
rm $*.shbin
%.o: %.cpp
$(CXX) -c -o $@ $< $(CXXFLAGS) $(INCDIRS)
@@ -229,18 +367,18 @@ endif
%.vsh:
$(TARGET).smdh: $(APP_ICON)
$(DEVKITARM)/bin/smdhtool --create "$(APP_TITLE)" "$(APP_DESCRIPTION)" "$(APP_AUTHOR)" $(APP_ICON) $@
smdhtool --create "$(APP_TITLE)" "$(APP_DESCRIPTION)" "$(APP_AUTHOR)" $(APP_ICON) $@
$(TARGET).3dsx: $(TARGET).elf
ifeq ($(APP_BIG_TEXT_SECTION), 1)
cp pkg/ctr/big_text_section.xml $(TARGET).xml
cp ctr/big_text_section.xml $(TARGET).xml
else
rm -f $(TARGET).xml
endif
$(DEVKITARM)/bin/3dsxtool $< $@ $(_3DSXFLAGS)
-3dsxtool $< $@ $(_3DSXFLAGS)
$(TARGET).elf: ctr/3dsx_custom_crt0.o
$(LD) $(LDFLAGS) $(OBJ) $(LIBDIRS) $(LIBS) -o $@
$(LD) $(LDFLAGS) $(OBJS) $(LIBDIRS) $(LIBS) -o $@
$(NM) -CSn $@ > $(notdir $*.lst)
$(TARGET).bnr: $(APP_BANNER) $(APP_AUDIO)
@@ -255,23 +393,19 @@ $(TARGET).3ds: $(TARGET).elf $(TARGET).bnr $(TARGET).icn $(APP_RSF)
$(TARGET).cia: $(TARGET).elf $(TARGET).bnr $(TARGET).icn $(APP_RSF)
$(MAKEROM) -f cia -o $@ $(MAKEROM_ARGS_COMMON) -DAPP_ENCRYPTED=false
$(TARGET).core: $(TARGET).elf
echo $(APP_UNIQUE_ID) > $(TARGET).core
clean:
rm -f $(OBJ)
rm -f $(OBJS)
rm -f $(TARGET).3dsx
rm -f $(TARGET).elf
rm -f $(TARGET).3ds
rm -f $(TARGET).cia
rm -f $(TARGET).core
rm -f $(TARGET).smdh
rm -f $(TARGET).bnr
rm -f $(TARGET).icn
rm -f *_shader_shbin.h
rm -f ctr/ctr_config_*.o
rm -f ctr/3dsx_custom_crt0.o
.PHONY: clean
-217
View File
@@ -1,217 +0,0 @@
TARGET := retroarch_3ds_salamander
LIBRETRO =
DEBUG = 0
BUILD_3DSX = 0
BUILD_3DS = 0
BUILD_CIA = 1
APP_TITLE = Retroarch 3DS
APP_DESCRIPTION = Retroarch 3DS
APP_AUTHOR = Team Libretro
APP_PRODUCT_CODE = RETROARCH-3DS
APP_UNIQUE_ID = 0xBAC00
APP_ICON = pkg/ctr/assets/default.png
APP_BANNER = pkg/ctr/assets/libretro_banner.png
APP_AUDIO = pkg/ctr/assets/silent.wav
APP_RSF = pkg/ctr/tools/template.rsf
APP_SYSTEM_MODE = 64MB
APP_SYSTEM_MODE_EXT = 124MB
OBJ := ctr/ctr_system.o \
ctr/ctr_memory.o \
ctr/ctr_linear.o \
frontend/frontend_salamander.o \
frontend/frontend_driver.o \
frontend/drivers/platform_ctr.o \
frontend/drivers/platform_null.o \
libretro-common/encodings/encoding_utf.o \
libretro-common/compat/compat_strcasestr.o \
libretro-common/file/file_path.o \
libretro-common/string/stdstring.o \
libretro-common/lists/string_list.o \
libretro-common/lists/dir_list.o \
libretro-common/file/retro_dirent.o \
libretro-common/compat/compat_strl.o \
libretro-common/file/config_file.o \
libretro-common/streams/file_stream.o \
libretro-common/vfs/vfs_implementation.o \
libretro-common/hash/rhash.o \
file_path_str.o \
verbosity.o
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitpro")
endif
ifeq ($(strip $(CTRULIB)),)
CTRULIB = $(DEVKITPRO)/libctru
endif
APP_TITLE := $(shell echo "$(APP_TITLE)" | cut -c1-128)
APP_DESCRIPTION := $(shell echo "$(APP_DESCRIPTION)" | cut -c1-256)
APP_AUTHOR := $(shell echo "$(APP_AUTHOR)" | cut -c1-128)
APP_PRODUCT_CODE := $(shell echo $(APP_PRODUCT_CODE) | cut -c1-16)
APP_UNIQUE_ID := $(shell echo $(APP_UNIQUE_ID) | cut -c1-7)
MAKEROM_ARGS_COMMON = -rsf $(APP_RSF) -exefslogo -elf $(TARGET).elf -icon $(TARGET).icn -banner $(TARGET).bnr -DAPP_TITLE="$(APP_TITLE)" -DAPP_PRODUCT_CODE="$(APP_PRODUCT_CODE)" -DAPP_UNIQUE_ID=$(APP_UNIQUE_ID) -DAPP_SYSTEM_MODE=$(APP_SYSTEM_MODE) -DAPP_SYSTEM_MODE_EXT=$(APP_SYSTEM_MODE_EXT)
INCDIRS := -I$(CTRULIB)/include
LIBDIRS := -L. -L$(CTRULIB)/lib
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -marm -mfpu=vfp -mtp=soft
CFLAGS += -mword-relocations \
-fomit-frame-pointer -ffast-math \
-Werror=implicit-function-declaration \
$(ARCH)
#CFLAGS += -Wall
CFLAGS += -DARM11 -D_3DS
ifeq ($(DEBUG), 1)
CFLAGS += -O0 -g
else
CFLAGS += -O3
endif
CFLAGS += -I. -Ideps/libz -Ideps/7zip -Ideps/stb -Ilibretro-common/include
#CFLAGS += -DRARCH_INTERNAL
CFLAGS += -DRARCH_CONSOLE -DIS_SALAMANDER
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
ASFLAGS := -g $(ARCH) -O3
LDFLAGS += -specs=ctr/3dsx_custom.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
CFLAGS += -std=gnu99 -ffast-math
LIBS := -lctru -lm
ifeq ($(BUILD_3DSX), 1)
TARGET_3DSX := $(TARGET).3dsx $(TARGET).smdh
endif
ifeq ($(BUILD_3DS), 1)
TARGET_3DS := $(TARGET).3ds
endif
ifeq ($(BUILD_CIA), 1)
TARGET_CIA := $(TARGET).cia
endif
.PHONY: $(BUILD) clean all
all: $(TARGET)
$(TARGET): $(TARGET_3DSX) $(TARGET_3DS) $(TARGET_CIA)
$(TARGET).3dsx: $(TARGET).elf
$(TARGET).elf: $(OBJ)
PREFIX := $(DEVKITARM)/bin/arm-none-eabi-
CC := $(PREFIX)gcc
CXX := $(PREFIX)g++
AS := $(PREFIX)as
AR := $(PREFIX)ar
OBJCOPY := $(PREFIX)objcopy
STRIP := $(PREFIX)strip
NM := $(PREFIX)nm
LD := $(CXX)
ifeq ($(strip $(CTRBANNERTOOL)),)
ifneq ($(findstring Linux,$(shell uname)),)
BANNERTOOL = pkg/ctr/tools/bannertool-linux
else ifneq ($(findstring Darwin,$(shell uname)),)
BANNERTOOL = pkg/ctr/tools/bannertool-mac
else
BANNERTOOL = pkg/ctr/tools/bannertool.exe
endif
else
BANNERTOOL = $(CTRBANNERTOOL)
endif
ifeq ($(strip $(CTRMAKEROM)),)
ifneq ($(findstring Linux,$(shell uname)),)
MAKEROM = pkg/ctr/tools/makerom-linux
else ifneq ($(findstring Darwin,$(shell uname)),)
MAKEROM = pkg/ctr/tools/makerom-mac
else
MAKEROM = pkg/ctr/tools/makerom.exe
endif
else
MAKEROM = $(CTRMAKEROM)
endif
%.o: %.vsh %.gsh
$(DEVKITARM)/bin/picasso $^ -o $*.shbin
$(DEVKITARM)/bin/bin2s $*.shbin | $(PREFIX)as -o $@
rm $*.shbin
%.o: %.vsh
$(DEVKITARM)/bin/picasso $^ -o $*.shbin
$(DEVKITARM)/bin/bin2s $*.shbin | $(PREFIX)as -o $@
rm $*.shbin
%.o: %.cpp
$(CXX) -c -o $@ $< $(CXXFLAGS) $(INCDIRS)
%.o: %.c
$(CC) -c -o $@ $< $(CFLAGS) $(INCDIRS)
%.o: %.s
$(CC) -c -o $@ $< $(ASFLAGS)
%.o: %.S
$(CC) -c -o $@ $< $(ASFLAGS)
%.a:
$(AR) -rc $@ $^
%.vsh:
$(TARGET).smdh: $(APP_ICON)
$(DEVKITARM)/bin/smdhtool --create "$(APP_TITLE)" "$(APP_DESCRIPTION)" "$(APP_AUTHOR)" $(APP_ICON) $@
$(TARGET).3dsx: $(TARGET).elf
ifeq ($(APP_BIG_TEXT_SECTION), 1)
cp pkg/ctr/big_text_section.xml $(TARGET).xml
else
rm -f $(TARGET).xml
endif
-3dsxtool $< $@ $(_3DSXFLAGS)
$(TARGET).elf: ctr/3dsx_custom_crt0.o
$(LD) $(LDFLAGS) $(OBJ) $(LIBDIRS) $(LIBS) -o $@
$(NM) -CSn $@ > $(notdir $*.lst)
$(TARGET).bnr: $(APP_BANNER) $(APP_AUDIO)
$(BANNERTOOL) makebanner -i "$(APP_BANNER)" -a "$(APP_AUDIO)" -o $@
$(TARGET).icn: $(APP_ICON)
$(BANNERTOOL) makesmdh -s "$(APP_TITLE)" -l "$(APP_TITLE)" -p "$(APP_AUTHOR)" -i $(APP_ICON) -o $@
$(TARGET).3ds: $(TARGET).elf $(TARGET).bnr $(TARGET).icn $(APP_RSF)
$(MAKEROM) -f cci -o $@ $(MAKEROM_ARGS_COMMON) -DAPP_ENCRYPTED=true
$(TARGET).cia: $(TARGET).elf $(TARGET).bnr $(TARGET).icn $(APP_RSF)
$(MAKEROM) -f cia -o $@ $(MAKEROM_ARGS_COMMON) -DAPP_ENCRYPTED=false
clean:
rm -f $(OBJ)
rm -f $(TARGET).3dsx
rm -f $(TARGET).elf
rm -f $(TARGET).3ds
rm -f $(TARGET).cia
rm -f $(TARGET).smdh
rm -f $(TARGET).bnr
rm -f $(TARGET).icn
rm -f ctr/ctr_config_*.o
rm -f ctr/3dsx_custom_crt0.o
.PHONY: clean
+66 -51
View File
@@ -1,62 +1,58 @@
TARGET := retroarch.js
TARGET = retroarch.js
EOPT = USE_ZLIB=1 # Emscripten specific options
EOPTS = $(addprefix -s $(EMPTY), $(EOPT)) # Add '-s ' to each option
PTHREAD = 0
OS = Emscripten
OBJ :=
DEFINES := -DRARCH_INTERNAL -DHAVE_MAIN -s USE_PTHREADS=$(PTHREAD)
DEFINES += -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DHAVE_GLSL -DHAVE_FILTERS_BUILTIN
DEFINES := -DRARCH_INTERNAL -DHAVE_OVERLAY -DHAVE_MAIN
DEFINES += -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DHAVE_EGL -DHAVE_OVERLAY -DHAVE_GLSL -DHAVE_FILTERS_BUILTIN
HAVE_OVERLAY = 1
HAVE_CC_RESAMPLER = 1
HAVE_EGL = 1
HAVE_OPENGLES = 1
HAVE_RJPEG = 0
HAVE_RPNG = 1
HAVE_OPENGL = 1
HAVE_GLES = 1
HAVE_EMSCRIPTEN = 1
HAVE_RGUI = 1
HAVE_SDL = 0
HAVE_SDL2 = 0
HAVE_ZLIB = 1
HAVE_FBO = 1
WANT_ZLIB = 1
HAVE_SHADERPIPELINE = 1
HAVE_STATIC_VIDEO_FILTERS = 1
HAVE_STATIC_AUDIO_FILTERS = 1
MEMORY = 536870912
PRECISE_F32 = 1
OBJDIR := obj-emscripten
MEMORY = 268435456
LTO = 0
# XXX: setting this to 1/2 currently crashes Firefox nightly
PRECISE_F32 = 2
ifneq ($(NATIVE_ZLIB),)
WANT_ZLIB = 0
endif
#if you compile with SDL2 flag add this Emscripten flag "-s USE_SDL=2" to LDFLAGS:
LIBS := -s USE_ZLIB=1
LDFLAGS := -L. --no-heap-copy -s USE_ZLIB=1 -s TOTAL_MEMORY=$(MEMORY) -s NO_EXIT_RUNTIME=0 -s FULL_ES2=1 -s BINARYEN_TRAP_MODE=\"clamp\" \
LIBS :=
LDFLAGS := -L. --no-heap-copy -s USE_ZLIB=1 -s TOTAL_MEMORY=$(MEMORY) -s OUTLINING_LIMIT=50000 \
-s EXPORTED_FUNCTIONS="['_main', '_malloc', '_cmd_savefiles', '_cmd_save_state', '_cmd_load_state', '_cmd_take_screenshot']" \
--js-library emscripten/library_rwebaudio.js \
--js-library emscripten/library_rwebinput.js \
--js-library emscripten/library_rwebcam.js
ifneq ($(PTHREAD), 0)
LDFLAGS += -s USE_PTHREADS=$(PTHREAD) -s PTHREAD_POOL_SIZE=2
endif
ifeq ($(ASYNC), 1)
LDFLAGS += -s ASYNCIFY=$(ASYNC)
endif
ifeq ($(HAVE_SDL2), 1)
LIBS += -s USE_SDL=2
DEFINES += -DHAVE_SDL2
endif
include Makefile.common
CFLAGS += -Ideps/libz -Ideps -Ideps/stb
OBJ += gfx/video_filters/2xsai.o
OBJ += gfx/video_filters/super2xsai.o
OBJ += gfx/video_filters/supereagle.o
OBJ += gfx/video_filters/2xbr.o
OBJ += gfx/video_filters/darken.o
OBJ += gfx/video_filters/epx.o
OBJ += gfx/video_filters/scale2x.o
OBJ += gfx/video_filters/blargg_ntsc_snes.o
OBJ += gfx/video_filters/lq2x.o
OBJ += gfx/video_filters/phosphor2x.o
OBJ += audio/audio_filters/echo.o
OBJ += audio/audio_filters/eq.o
OBJ += audio/audio_filters/chorus.o
OBJ += audio/audio_filters/iir.o
OBJ += audio/audio_filters/panning.o
OBJ += audio/audio_filters/phaser.o
OBJ += audio/audio_filters/reverb.o
OBJ += audio/audio_filters/wahwah.o
CFLAGS += -Ideps/zlib/
libretro = libretro_emscripten.bc
ifneq ($(V), 1)
@@ -67,7 +63,7 @@ ifeq ($(DEBUG), 1)
LDFLAGS += -O0 -g
CFLAGS += -O0 -g
else
LDFLAGS += -O2 -s WASM=1
LDFLAGS += -O2
# WARNING: some optimizations can break some cores (ex: LTO breaks tyrquake)
LDFLAGS += -s PRECISE_F32=$(PRECISE_F32)
ifeq ($(LTO), 1)
@@ -76,29 +72,48 @@ else
CFLAGS += -O2
endif
CFLAGS += -DHAVE_RPNG -Wall -I. -Ilibretro-common/include -std=gnu99 -s USE_ZLIB=1 \
CFLAGS += -DWANT_RPNG -Wall -Wno-unused-result -Wno-unused-variable -I. -Ilibretro-common/include -std=gnu99 -s USE_ZLIB=1 \
-s EXPORTED_FUNCTIONS="['_main', '_malloc', '_cmd_savefiles', '_cmd_save_state', '_cmd_take_screenshot']"
RARCH_OBJ := $(addprefix $(OBJDIR)/,$(OBJ))
all: $(TARGET)
$(TARGET): $(RARCH_OBJ) $(libretro)
$(TARGET): $(OBJ)
@$(if $(Q), $(shell echo echo LD $@),)
$(Q)$(LD) -o $@ $(RARCH_OBJ) $(libretro) $(LIBS) $(LDFLAGS)
$(Q)$(LD) -o $@ $(OBJ) $(libretro) $(LIBS) $(LDFLAGS)
$(OBJDIR)/%.o: %.c
@mkdir -p $(dir $@)
%.o: %.c
@$(if $(Q), $(shell echo echo CC $<),)
$(Q)$(CC) $(CFLAGS) $(DEFINES) $(EOPTS) -c -o $@ $<
$(Q)$(CC) $(CFLAGS) $(DEFINES) -c -o $@ $<
$(OBJDIR)/%.o: %.cpp
@mkdir -p $(dir $@)
%.o: %.cpp
@$(if $(Q), $(shell echo echo CXX $<),)
$(Q)$(CXX) $(CXXFLAGS) $(DEFINES) $(EOPTS) -c -o $@ $<
$(Q)$(CXX) $(CXXFLAGS) $(DEFINES) -c -o $@ $<
clean:
rm -rf $(OBJDIR)
rm -f *.o
rm -f deps/zlib/*.o
rm -f frontend/*.o
rm -f menu/*.o
rm -f menu/disp/*.o
rm -f audio/*.o
rm -f compat/*.o
rm -f compat/rxml/*.o
rm -f conf/*.o
rm -f gfx/scaler/*.o
rm -f gfx/*.o
rm -f gfx/d3d/*.o
rm -f gfx/drivers_context/*.o
rm -f gfx/math/*.o
rm -f gfx/drivers_font/*.o
rm -f gfx/drivers_font_renderer/*.o
rm -f gfx/py_state/*.o
rm -f gfx/rpng/*.o
rm -f gfx/glsym/*.o
rm -f record/*.o
rm -f input/*.o
rm -f tools/*.o
rm -f libretro-common/*/*.o
rm -f $(TARGET)
rm -f *.d
.PHONY: all clean
+223 -856
View File
File diff suppressed because it is too large. Load diff
-358
View File
@@ -1,358 +0,0 @@
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPro")
endif
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
export PATH := $(DEVKITPPC)/bin:$(PATH)
ifeq ($(PLATFORM),)
PLATFORM=wii
endif
#---------------------------------------------------------------------------------
# change shell on Snow Leopard
#---------------------------------------------------------------------------------
UNAME_S := $(shell uname -s)
UNAME_R := $(shell uname -r)
ifneq (,$(findstring Darwin,$(UNAME_S)))
ifneq (,$(findstring 10.8.0,$(UNAME_R)))
export SHELL=/bin/bash
endif
endif
#---------------------------------------------------------------------------------
# path to tools
#---------------------------------------------------------------------------------
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
#---------------------------------------------------------------------------------
# the prefix on the compiler executables
#---------------------------------------------------------------------------------
PREFIX := powerpc-eabi-
export AS := $(PREFIX)as
export CC := $(PREFIX)gcc
export CXX := $(PREFIX)g++
export AR := $(PREFIX)ar
export OBJCOPY := $(PREFIX)objcopy
ISVC=$(or $(VCBUILDHELPER_COMMAND),$(MSBUILDEXTENSIONSPATH32),$(MSBUILDEXTENSIONSPATH))
#---------------------------------------------------------------------------------
%.a:
#---------------------------------------------------------------------------------
@rm -f $@
$(AR) -rc $@ $^
#---------------------------------------------------------------------------------
%.o: %.cpp
$(CXX) $(CXXFLAGS) -c $< -o $@
#---------------------------------------------------------------------------------
%.o: %.c
$(CC) $(CFLAGS) -c $< -o $@
#---------------------------------------------------------------------------------
%.o: %.m
$(CC) $(OBJCFLAGS) -c $< -o $@
#---------------------------------------------------------------------------------
%.o: %.s
$(CC) -x assembler-with-cpp $(ASFLAGS) -c $< -o $@
#---------------------------------------------------------------------------------
%.o: %.S
$(CC) -x assembler-with-cpp $(ASFLAGS) -c $< -o $@
#---------------------------------------------------------------------------------
# canned command sequence for binary data
#---------------------------------------------------------------------------------
define bin2o
bin2s -a 32 $< | $(AS) -o $(@)
echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(<F) | tr . _)`.h
echo "extern const u8" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(<F) | tr . _)`.h
echo "extern const u32" `(echo $(<F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(<F) | tr . _)`.h
endef
BUILD := build
BUILD_LITE = 1
CURDIR = .
export BASEDIR := $(CURDIR)
export DEPSDIR := $(BASEDIR)/wii/libogc/deps
export LWIPDIR := $(BASEDIR)/wii/libogc/lwip
export OGCDIR := $(BASEDIR)/wii/libogc/libogc
export DBDIR := $(BASEDIR)/wii/libogc/libdb
export BTEDIR := $(BASEDIR)/wii/libogc/lwbt
export WIIUSEDIR := $(BASEDIR)/wii/libogc/wiiuse
export LIBWIIKEYB := $(BASEDIR)/wii/libogc/libwiikeyboard
export STUBSDIR := $(BASEDIR)/wii/libogc/lockstubs
export LIBS := $(BASEDIR)/wii/libogc/libs
export INCDIR := $(BASEDIR)/wii/libogc/include
export LIBDIR := $(LIBS)/$(PLATFORM)
#---------------------------------------------------------------------------------
BBALIB := $(LIBDIR)/libbba
OGCLIB := $(LIBDIR)/libogc
DBLIB := $(LIBDIR)/libdb
BTELIB := $(LIBDIR)/libbte
WIIUSELIB := $(LIBDIR)/libwiiuse
WIIKEYBLIB := $(LIBDIR)/libwiikeyboard
STUBSLIB := $(LIBDIR)/libgclibstubs
#---------------------------------------------------------------------------------
DEFAULTINCDIR := $(BASEDIR)/wii/libogc/include
DEFINCS := -I$(DEFAULTINCDIR)
INCLUDES := $(DEFINCS) \
-I$(BASEDIR)/wii/libogc \
-I$(DEFAULTINCDIR)/netif \
-I$(DEFAULTINCDIR)/ipv4 \
-I$(DEFAULTINCDIR)/sdcard \
-I$(DEFAULTINCDIR)/ogc \
-I$(DEFAULTINCDIR)/ogc/machine \
-I$(DEFAULTINCDIR)/bte \
-I$(DEFAULTINCDIR)/sdcard \
-I$(DEFAULTINCDIR)/wiikeyboard \
-I$(DEFAULTINCDIR)/wiiuse \
-I$(DEFAULTINCDIR)/di
MACHDEP := -DBIGENDIAN -DGEKKO -mcpu=750 -meabi -msdata=eabi -mhard-float -ffunction-sections -fdata-sections
ifeq ($(PLATFORM),wii)
MACHDEP += -DHW_RVL
endif
ifeq ($(PLATFORM),cube)
MACHDEP += -DHW_DOL
endif
CFLAGS := -DLIBOGC_INTERNAL -DNDEBUG -O2 -fno-strict-aliasing -mregnames -Wall $(MACHDEP) $(INCLUDES)
ASFLAGS := $(MACHDEP) -mregnames -D_LANGUAGE_ASSEMBLY $(INCLUDES)
#---------------------------------------------------------------------------------
VPATH := $(LWIPDIR) \
$(LWIPDIR)/arch/gc \
$(LWIPDIR)/arch/gc/netif \
$(LWIPDIR)/core \
$(LWIPDIR)/core/ipv4 \
$(LWIPDIR)/netif \
$(OGCDIR) \
$(DBDIR) \
$(DBDIR)/uIP \
$(BTEDIR) \
$(WIIUSEDIR) \
$(SDCARDDIR) \
$(LIBWIIKEYB) \
$(STUBSDIR)
#---------------------------------------------------------------------------------
SOURCES_LWIP := $(LWIPDIR)/network.c \
$(LWIPDIR)/netio.c \
$(LWIPDIR)/arch/gc/netif/gcif.c \
$(LWIPDIR)/core/inet.c \
$(LWIPDIR)/core/mem.c \
$(LWIPDIR)/core/dhcp.c \
$(LWIPDIR)/core/raw.c \
$(LWIPDIR)/core/memp.c \
$(LWIPDIR)/core/netif.c \
$(LWIPDIR)/core/pbuf.c \
$(LWIPDIR)/core/stats.c \
$(LWIPDIR)/core/sys.c \
$(LWIPDIR)/core/tcp.c \
$(LWIPDIR)/core/tcp_in.c \
$(LWIPDIR)/core/tcp_out.c \
$(LWIPDIR)/core/udp.c \
$(LWIPDIR)/core/ipv4/icmp.c \
$(LWIPDIR)/core/ipv4/ip.c \
$(LWIPDIR)/core/ipv4/ip_frag.c \
$(LWIPDIR)/core/ipv4/ip_addr.c \
$(LWIPDIR)/netif/etharp.c \
$(LWIPDIR)/netif/loopif.c
LWIPOBJ := $(SOURCES_LWIP:.c=.o)
#---------------------------------------------------------------------------------
SOURCES_OGC := \
$(OGCDIR)/console.c \
$(OGCDIR)/lwp_priority.c \
$(OGCDIR)/lwp_queue.c \
$(OGCDIR)/lwp_threadq.c \
$(OGCDIR)/lwp_threads.c \
$(OGCDIR)/lwp_sema.c \
$(OGCDIR)/lwp_messages.c \
$(OGCDIR)/lwp.c \
$(OGCDIR)/lwp_stack.c \
$(OGCDIR)/lwp_mutex.c \
$(OGCDIR)/lwp_watchdog.c \
$(OGCDIR)/lwp_wkspace.c \
$(OGCDIR)/lwp_objmgr.c \
$(OGCDIR)/lwp_heap.c \
$(OGCDIR)/sys_state.c \
$(OGCDIR)/exception.c \
$(OGCDIR)/irq.c \
$(OGCDIR)/semaphore.c \
$(OGCDIR)/video.c \
$(OGCDIR)/pad.c \
$(OGCDIR)/exi.c \
$(OGCDIR)/mutex.c \
$(OGCDIR)/arqueue.c \
$(OGCDIR)/arqmgr.c \
$(OGCDIR)/system.c \
$(OGCDIR)/cond.c \
$(OGCDIR)/gx.c \
$(OGCDIR)/gu.c \
$(OGCDIR)/audio.c \
$(OGCDIR)/cache.c \
$(OGCDIR)/decrementer.c \
$(OGCDIR)/message.c \
$(OGCDIR)/card.c \
$(OGCDIR)/aram.c \
$(OGCDIR)/depackrnc1.c \
$(OGCDIR)/dsp.c \
$(OGCDIR)/si.c \
$(OGCDIR)/tpl.c \
$(OGCDIR)/ipc.c \
$(OGCDIR)/console_font_8x16.c \
$(OGCDIR)/timesupp.c \
$(OGCDIR)/lock_supp.c \
$(OGCDIR)/newlibc.c \
$(OGCDIR)/usbgecko.c \
$(OGCDIR)/usbmouse.c \
$(OGCDIR)/sbrk.c \
$(OGCDIR)/malloc_lock.c \
$(OGCDIR)/kprintf.c \
$(OGCDIR)/stm.c \
$(OGCDIR)/ios.c \
$(OGCDIR)/es.c \
$(OGCDIR)/isfs.c \
$(OGCDIR)/usb.c \
$(OGCDIR)/network_common.c \
$(OGCDIR)/sdgecko_io.c \
$(OGCDIR)/sdgecko_buf.c \
$(OGCDIR)/gcsd.c \
$(OGCDIR)/argv.c \
$(OGCDIR)/network_wii.c \
$(OGCDIR)/wiisd.c \
$(OGCDIR)/conf.c \
$(OGCDIR)/usbstorage.c \
$(OGCDIR)/texconv.c \
$(OGCDIR)/wiilaunch.c
SOURCES_OGC_ASM := $(OGCDIR)/cache_asm.S \
$(OGCDIR)/decrementer_handler.S \
$(OGCDIR)/depackrnc.S \
$(OGCDIR)/exception_handler.S \
$(OGCDIR)/gu_psasm.S \
$(OGCDIR)/irq_handler.S \
$(OGCDIR)/lwp_handler.S \
$(OGCDIR)/ogc_crt0.S \
$(OGCDIR)/system_asm.S \
$(OGCDIR)/video_asm.S
ifneq ($(BUILD_LITE), 1)
SOURCES_OGC += $(OGCDIR)/dvd.c
endif
OGCOBJ := $(SOURCES_OGC:.c=.o) $(SOURCES_OGC_ASM:.S=.o)
#---------------------------------------------------------------------------------
SOURCES_DB := \
$(DBDIR)/uIP/uip_ip.c \
$(DBDIR)/uIP/uip_tcp.c \
$(DBDIR)/uIP/uip_pbuf.c \
$(DBDIR)/uIP/uip_netif.c \
$(DBDIR)/uIP/uip_arp.c \
$(DBDIR)/uIP/uip_arch.c \
$(DBDIR)/uIP/uip_icmp.c \
$(DBDIR)/uIP/memb.c \
$(DBDIR)/uIP/memr.c \
$(DBDIR)/uIP/bba.c \
$(DBDIR)/tcpip.c \
$(DBDIR)/debug.c \
$(DBDIR)/debug_handler.c \
$(DBDIR)/debug_supp.c \
$(DBDIR)/geckousb.c
DBOBJ := $(SOURCES_DB:.c=.o)
#---------------------------------------------------------------------------------
SOURCES_BTE := \
$(BTEDIR)/bte.c \
$(BTEDIR)/hci.c \
$(BTEDIR)/l2cap.c \
$(BTEDIR)/btmemb.c \
$(BTEDIR)/btmemr.c \
$(BTEDIR)/btpbuf.c \
$(BTEDIR)/physbusif.c
BTEOBJ := $(SOURCES_BTE:.c=.o)
#---------------------------------------------------------------------------------
SOURCES_WIIUSE := \
$(WIIUSEDIR)/classic.c \
$(WIIUSEDIR)/dynamics.c \
$(WIIUSEDIR)/events.c \
$(WIIUSEDIR)/io.c \
$(WIIUSEDIR)/io_wii.c \
$(WIIUSEDIR)/ir.c \
$(WIIUSEDIR)/nunchuk.c \
$(WIIUSEDIR)/wiiuse.c \
$(WIIUSEDIR)/speaker.c \
$(WIIUSEDIR)/wpad.c \
$(WIIUSEDIR)/motion_plus.c
WIIUSEOBJ := $(SOURCES_WIIUSE:.c=.o)
#---------------------------------------------------------------------------------
SOURCES_WIIKEYB = $(LIBWIIKEYB)/usbkeyboard.c \
$(LIBWIIKEYB)/keyboard.c \
$(LIBWIIKEYB)/ukbdmap.c \
$(LIBWIIKEYB)/wskbdutil.c
WIIKEYBLIBOBJ := $(SOURCES_WIIKEYB:.c=.o)
LIBRARIES := $(OGCLIB).a $(DBLIB).a
ifeq ($(PLATFORM),cube)
LIBRARIES += $(BBALIB).a
endif
ifeq ($(PLATFORM),wii)
LIBRARIES += $(BTELIB).a $(WIIUSELIB).a $(WIIKEYBLIB).a
endif
all: $(LIBRARIES)
#---------------------------------------------------------------------------------
$(BBALIB).a: $(LWIPOBJ)
#---------------------------------------------------------------------------------
$(OGCLIB).a: $(OGCOBJ)
#---------------------------------------------------------------------------------
$(DBLIB).a: $(DBOBJ)
#---------------------------------------------------------------------------------
$(WIIKEYBLIB).a: $(WIIKEYBLIBOBJ)
#---------------------------------------------------------------------------------
$(BTELIB).a: $(BTEOBJ)
#---------------------------------------------------------------------------------
$(WIIUSELIB).a: $(WIIUSEOBJ)
#---------------------------------------------------------------------------------
#---------------------------------------------------------------------------------
clean:
#---------------------------------------------------------------------------------
rm -fr $(LWIPOBJ) $(OGCOBJ) $(DBOBJ) $(BTEOBJ) $(WIIUSEOBJ) $(WIIKEYBLIBOBJ)
rm -f *.map
-272
View File
@@ -1,272 +0,0 @@
TARGET := retroarch.exe
DEBUG = 0
GRIFFIN_BUILD = 0
OS = Win32
ARCH = amd64
#TARGET_ARCH = x86
BUILD_DIR = objs/msvc
CXX_BUILD = 0
WindowsSdkDir = C:\Program Files (x86)\Windows Kits\10\$(NOTHING)
WindowsSDKVersion := 10.0.14393.0\$(NOTHING)
VCINSTALLDIR := C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\$(NOTHING)
HAVE_D3DX := 1
HAVE_D3D8 := 0
HAVE_D3D9 := 1
HAVE_D3D10 := 1
HAVE_D3D11 := 1
HAVE_D3D12 := 1
HAVE_CG := 1
HAVE_OPENGL := 1
HAVE_VULKAN := 1
HAVE_XAUDIO := 1
HAVE_XINPUT := 1
HAVE_WASAPI := 0
HAVE_THREAD_STORAGE := 1
HAVE_RPNG := 1
HAVE_ZLIB := 1
WANT_ZLIB := 1
HAVE_RGUI := 1
HAVE_XMB := 1
HAVE_MATERIALUI := 1
HAVE_STB_FONT := 1
HAVE_THREADS := 1
HAVE_LIBRETRODB := 1
HAVE_COMMAND := 1
HAVE_STDIN_CMD := 1
HAVE_CMD := 1
HAVE_DYLIB := 1
HAVE_DYNAMIC := 1
HAVE_DINPUT := 1
HAVE_MENU_COMMON := 1
HAVE_BUILTINZLIB := 1
HAVE_RJPEG := 1
HAVE_RBMP := 1
HAVE_RTGA := 1
HAVE_7ZIP := 1
HAVE_NETWORKING := 1
HAVE_NETWORK_CMD := 1
HAVE_OVERLAY := 1
HAVE_LANGEXTRA := 1
HAVE_CHEEVOS := 1
HAVE_SHADERPIPELINE := 1
HAVE_IMAGEVIEWER := 1
include Makefile.common
INCLUDE_DIRS := $(patsubst -isystem%,-I%,$(INCLUDE_DIRS))
CFLAGS := $(filter-out -Wno-unknown-pragmas,$(CFLAGS))
CXXFLAGS := $(filter-out -fpermissive -Wno-switch -Wno-sign-compare -fno-strict-aliasing -Wno-maybe-uninitialized -Wno-reorder -Wno-parentheses,$(CXXFLAGS))
LIBS := $(filter-out -lstdc++,$(LIBS))
ifeq ($(ARCH),x64)
ARCH := amd64
endif
ARCH2 := $(ARCH)
ifeq ($(ARCH),amd64)
ARCH2 := x64
endif
ifeq ($(TARGET_ARCH),)
TARGET_ARCH = $(ARCH)
endif
ifeq ($(TARGET_ARCH),x64)
TARGET_ARCH = amd64
endif
TARGET_ARCH2 = $(TARGET_ARCH)
ifeq ($(TARGET_ARCH2),amd64)
TARGET_ARCH2 = x64
endif
CROSS = $(ARCH)
ifeq ($(ARCH),x86)
CROSS =
endif
INCLUDE := $(VCINSTALLDIR)include;$(VCINSTALLDIR)atlmfc\include;$(WindowsSdkDir)include\$(WindowsSDKVersion)ucrt;$(WindowsSdkDir)include\$(WindowsSDKVersion)shared;$(WindowsSdkDir)include\$(WindowsSDKVersion)um;
LIB := $(VCINSTALLDIR)LIB\$(CROSS);$(VCINSTALLDIR)atlmfc\lib\$(CROSS);$(WindowsSdkDir)lib\$(WindowsSDKVersion)ucrt\$(TARGET_ARCH2);$(WindowsSdkDir)lib\$(WindowsSDKVersion)um\$(TARGET_ARCH2);C:\Program Files (x86)\NVIDIA Corporation\Cg\lib.$(TARGET_ARCH2);C:\Program Files (x86)\Microsoft DirectX SDK (February 2010)\Lib\$(TARGET_ARCH2);
LIBPATH := $(VCINSTALLDIR)LIB\$(CROSS);$(VCINSTALLDIR)atlmfc\lib\$(CROSS);
PATH := $(shell IFS=$$'\n'; cygpath "$(VCINSTALLDIR)bin\\$(CROSS)"):$(shell IFS=$$'\n'; cygpath "$(WindowsSdkDir)\bin\\$(ARCH2)"):$(PATH)
export INCLUDE := $(INCLUDE)
export LIB := $(LIB)
export LIBPATH := $(LIBPATH)
export PATH := $(PATH)
#$(info WindowsSdkDir : $(WindowsSdkDir))
#$(info WindowsSDKVersion : $(WindowsSDKVersion))
#$(info VCINSTALLDIR : $(VCINSTALLDIR))
#$(info INCLUDE : $(INCLUDE))
#$(info LIB : $(LIB))
#$(info LIBPATH : $(LIBPATH))
#$(info PATH : $(PATH))
#$(error end)
DEFINES += -D__SSE__ -D__SSE2__
ifeq ($(TARGET_ARCH2),x64)
DEFINES += -D__x86_64__
else
#DEFINES += -D__i686__
endif
FLAGS += -nologo -MP
FLAGS += -Gm- -Zc:inline -fp:precise -Zc:forScope -GR- -Gd -Oi -volatile:iso
#FLAGS += -Zc:wchar_t -Zp16 -Z7
#FLAGS += -utf-8
#FLAGS += -source-charset:utf-8
CXXFLAGS += $(CFLAGS) -TP -EHsc
ifeq ($(CXX_BUILD),1)
CFLAGS := $(CXXFLAGS)
DEFINES += -DCXX_BUILD
else
CFLAGS += -TC
endif
WARNINGS += -WX -W3
WARNINGS += -wd4101 -wd4996 -wd4244 -wd4267 -wd4090 -wd4305 -wd4146 -wd4334 -wd4018 -wd4800 -wd4838
CC = cl.exe
CXX = cl.exe
LD = link.exe
RC = rc.exe
LIBS += shell32.lib user32.lib gdi32.lib comdlg32.lib winmm.lib ole32.lib
LDFLAGS += -nologo -wx -nxcompat -machine:$(TARGET_ARCH2)
ifeq ($(DEBUG),1)
FLAGS += -GS -Gy -Od -RTC1 -D_SECURE_SCL=1 -Zi
FLAGS += -MDd
LDFLAGS += -DEBUG
DEFINES += -DDEBUG -D_DEBUG
else
FLAGS += -GS- -Gy- -O2 -Ob2 -GF -GT -Oy -Ot -D_SECURE_SCL=0
FLAGS += -MD
endif
ifeq ($(DEBUG),1)
BUILD_DIR := $(BUILD_DIR)-debug
endif
ifeq ($(GRIFFIN_BUILD),1)
BUILD_DIR := $(BUILD_DIR)-griffin
endif
BUILD_DIR := $(BUILD_DIR)-$(TARGET_ARCH2)
ifneq ($(V), 1)
Q := @
endif
ifeq ($(GRIFFIN_BUILD), 1)
OBJ := griffin/griffin.o griffin/griffin_cpp.o
DEFINES += -DHAVE_GRIFFIN -DUSE_MATH_DEFINES
else
BLACKLIST :=
OBJ := $(filter-out $(BLACKLIST),$(OBJ))
endif
DEFINES += -DRARCH_INTERNAL -DHAVE_DYNAMIC -DJSON_STATIC
INCLUDE_DIRS += -I. -Igfx/include
#OBJ := version_git.o
OBJ := $(patsubst %rarch.o,%rarch.res,$(OBJ))
OBJ := $(addprefix $(BUILD_DIR)/,$(OBJ))
OBJ := $(OBJ:.o=.obj)
LDFLAGS += -WX -SUBSYSTEM:WINDOWS -ENTRY:mainCRTStartup
DEFINES := $(patsubst -f%,,$(DEFINES))
LDFLAGS := $(patsubst -l%,%.lib,$(LDFLAGS))
LIBS := $(filter-out -lm,$(LIBS))
LIBS := $(patsubst -l%,%.lib,$(LIBS))
#$(info INCLUDE_DIRS : $(INCLUDE_DIRS))
#$(info DEFINES : $(DEFINES))
#$(info CFLAGS : $(CFLAGS))
#$(info CXXFLAGS : $(CXXFLAGS))
#$(info LDFLAGS : $(LDFLAGS))
#$(info LIBS : $(LIBS))
#$(info OBJ : $(OBJ))
#$(info target : $(TARGET))
#$(info flags : $(FLAGS))
#$(info INCLUDE : $(INCLUDE))
#$(info LIB : $(LIB))
#$(info LIBPATH : $(LIBPATH))
#$(error end)
$(info os : $(OS))
$(info host : $(ARCH))
$(info target : $(TARGET_ARCH))
all: $(TARGET)
%: $(BUILD_DIR)/%
cp $< $@
ifeq ($(DEBUG),1)
%.exe: $(BUILD_DIR)/%.exe
cp $< $@
cp $(BUILD_DIR)/$*.pdb $*.pbd
endif
SHELL:=$(SHELL) -o pipefail
DEPFLAGS = -showIncludes | tee $(BUILD_DIR)/$*.dtemp | sed /'Note: including file:'/d
MAKEDEPS = echo $@: $< \\ > $(BUILD_DIR)/$*.depend && \
grep 'Note: including file:' $(BUILD_DIR)/$*.dtemp \
| sed '/$(subst \,\\,$(WindowsSdkDir))/Id; /$(subst \,\\,$(VCINSTALLDIR))/Id; s/Note: including file:[ ]*//g; s/\\/\//g; s/ /\\ /g; s/.*/ & \\/g' \
>> $(BUILD_DIR)/$*.depend && \
rm -f $(BUILD_DIR)/$*.dtemp
#DEPFLAGS :=
#MAKEDEPS :=
$(BUILD_DIR)/%.obj: %.cpp
@mkdir -p $(dir $@)
$(Q)$(CXX) -c -Fo:$@ $< $(FLAGS) $(CXXFLAGS) $(DEFINES) $(INCLUDE_DIRS) $(WARNINGS) $(DEPFLAGS)
@$(MAKEDEPS)
$(BUILD_DIR)/%.obj: %.c
@mkdir -p $(dir $@)
$(Q)$(CC) -c -Fo:$@ $< $(FLAGS) $(CFLAGS) $(DEFINES) $(INCLUDE_DIRS) $(WARNINGS) $(DEPFLAGS)
@$(MAKEDEPS)
$(BUILD_DIR)/%.res: %.rc
@mkdir -p $(dir $@)
$(Q)$(RC) $<
$(Q)mv $*.res $@
$(BUILD_DIR)/$(TARGET): $(OBJ) .$(TARGET).last
@touch .$(TARGET).last
$(Q)$(LD) $(OBJ) $(LDFLAGS) $(LIBS) -out:$(BUILD_DIR)/$(TARGET)
%.h %.hpp %.depend %.last: ;
clean:
rm -f $(OBJ) $(TARGET)
rm -f $(BUILD_DIR)/$(TARGET)
rm -f .$(TARGET).last
rm -f $(OBJ:.obj=.depend)
.PHONY: clean all
.PRECIOUS: %.depend %.last
-include $(patsubst %.obj,%.depend,$(filter %.obj,$(OBJ)))
+3 -3
View File
@@ -1,4 +1,4 @@
include version.all
RARCH_VERSION = "0.9.9.3"
DEBUG = 0
@@ -10,12 +10,12 @@ TARGET := retroarch-pandora
LDDIRS = -L. -L$(PNDSDK)/usr/lib
INCDIRS = -I. -I$(PNDSDK)/usr/include
OBJ = griffin/griffin.o audio/resamplers/sinc_resampler_neon.o libretro-common/conversion/s16_to_float_neon.o libretro-common/conversion/float_to_s16_neon.o
OBJ = griffin/griffin.o audio/resamplers/sinc_resampler_neon.o audio/audio_utils_neon.o
LDFLAGS = -L$(PNDSDK)/usr/lib -Wl,-rpath,$(PNDSDK)/usr/lib
LIBS = -lGLESv2 -lEGL -ldl -lm -lpthread -lrt -lasound
DEFINES = -std=gnu99 -DHAVE_THREADS -DHAVE_GETOPT_LONG=1 -DHAVE_GRIFFIN -DRARCH_INTERNAL
DEFINES += -D__ARM_ARCH_6__ -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DHAVE_GLSL -DHAVE_DYNAMIC -DHAVE_RPNG -DHAVE_RJPEG -DWANT_ZLIB -DHAVE_OVERLAY -DHAVE_ALSA -DHAVE_ZLIB -D__linux__
DEFINES += -D__ARM_ARCH_6__ -DSINC_LOWER_QUALITY -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DHAVE_GLSL -DHAVE_DYNAMIC -DWANT_RPNG -DWANT_ZLIB -DHAVE_OVERLAY -DHAVE_ALSA -DHAVE_ZLIB -D__linux__
DEFINES += $(INCDIRS)
DEFINES += -D__OPENPANDORA__ -DPANDORA
DEFINES += -marm -march=armv7-a -mcpu=cortex-a8 -mtune=cortex-a8 -mfpu=neon -mfloat-abi=softfp -ftree-vectorize
+17 -25
View File
@@ -1,10 +1,10 @@
include version.all
RARCH_VERSION = "0.9.9.3"
#which compiler to build with - GCC or SNC
#set to GCC for debug builds for use with debugger
CELL_BUILD_TOOLS = SNC
CELL_GPU_TYPE = RSX
CELL_PSGL_VERSION = opt
CELL_PSGL_VERSION = ultra-opt
ASSETS_DIR := media/assets
@@ -15,6 +15,7 @@ DEBUG = 0
HAVE_GCMGL = 0
HAVE_LOGGER = 0
HAVE_FREETYPE = 0
HAVE_RLAUNCH = 0
WHOLE_ARCHIVE_LINK = 0
CONTENT_ID_FULL = UP0001-SSNE10000_00-0000000000000001
@@ -33,7 +34,7 @@ EBOOT_PATH = pkg/ps3/USRDIR/EBOOT.BIN
CORE_PATH = pkg/ps3/USRDIR/cores/CORE.SELF
LDDIRS = -L. -L$(CELL_SDK)/target/ppu/lib/PSGL/RSX/ultra-opt
INCDIRS = -I. -Idefines -Ideps/libz -Ilibretro-common/include -Ideps -Ideps/stb
INCDIRS = -I. -Idefines -Ideps/zlib -Ilibretro-common/include
# system platform
system_platform = unix
@@ -63,19 +64,11 @@ endif
PPU_SRCS = griffin/griffin.c
DEFINES += -DHAVE_MENU -DHAVE_RGUI -DHAVE_XMB -DHAVE_LIBRETRODB -DHAVE_MATERIALUI -DHAVE_SHADERPIPELINE -DRARCH_INTERNAL -DMSB_FIRST -DHAVE_OVERLAY -DHAVE_CC_RESAMPLER -DHAVE_STB_VORBIS -DHAVE_STB_FONT -DHAVE_RUNAHEAD
ifeq ($(DEX_BUILD), 1)
DEFINES += -DDEX_BUILD
ifeq ($(HAVE_RLAUNCH), 1)
DEFINES += -DHAVE_RLAUNCH
endif
ifeq ($(CEX_BUILD), 1)
DEFINES += -DCEX_BUILD
endif
ifeq ($(ODE_BUILD), 1)
DEFINES += -DODE_BUILD
endif
DEFINES += -DHAVE_MENU -DHAVE_RGUI -DRARCH_INTERNAL -DMSB_FIRST -DHAVE_OVERLAY
ifeq ($(HAVE_GCMGL), 1)
DEFINES += -DHAVE_GCMGL
@@ -96,7 +89,8 @@ ifeq ($(CELL_BUILD_TOOLS), SNC)
PPU_CXXLD = $(CELL_SDK)/host-win32/sn/bin/ps3ppuld.exe
PPU_CXX = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
PPU_CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
else ifneq ($(system_platform), win)
else
ifneq($(system_platform), win)
PPU_CXX = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-g++.exe
PPU_CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
PPU_CXXLD = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ld.exe
@@ -112,14 +106,12 @@ PPU_LDLIBS = $(FONT_LIBS) $(GL_LIBS) $(WHOLE_START) -lretro_ps3 $(WHOLE_END) -l
PPU_RANLIB = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ranlib.exe
DEFINES += -DHAVE_THREADS -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_HEADSET -DHAVE_LANGEXTRA -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_RSOUND -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DHAVE_RBMP -DHAVE_RTGA -DHAVE_7Z -DWANT_ZLIB -D__CELLOS_LV2__ -DHAVE_NETWORKING=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=1 -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT) -DHAVE_FILTERS_BUILTIN -DHAVE_CHEEVOS
#DEFINES += -DHAVE_IMAGEVIEWER
DEFINES += -DHAVE_THREADS -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_HEADSET -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_FBO -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_RSOUND -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_7Z -DWANT_ZLIB -DSINC_LOWER_QUALITY -D__CELLOS_LV2__ -DHAVE_NETPLAY=1 -DHAVE_NETWORKING=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=1 -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT) -DHAVE_FILTERS_BUILTIN -DHAVE_BUILTIN_AUTOCONFIG
ifeq ($(DEBUG), 1)
PPU_OPTIMIZE_LV := -O0 -g
else
PPU_OPTIMIZE_LV := -O2 -g
PPU_OPTIMIZE_LV := -O3 -g
endif
ifeq ($(HAVE_LOGGER), 1)
@@ -174,20 +166,20 @@ pkg: $(PPU_TARGET) create-shaders copy-media-files create-npdrm-salamander crea
$(MAKE_PACKAGE_NPDRM) pkg/ps3/package.conf pkg/ps3
pkg-signed: $(PPU_TARGET) create-shaders copy-media-files create-salamander create-core
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(PACKAGE_VERSION).pkg
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(RARCH_VERSION).pkg
pkg-signed-standalone: $(PPU_TARGET) create-shaders copy-media-files create-core
$(MAKE_SELF) $(PPU_TARGET) $(EBOOT_PATH) $(CONTENT_ID)
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(PACKAGE_VERSION).pkg
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(RARCH_VERSION).pkg
pkg-signed-cfw: $(PPU_TARGET) create-shaders copy-media-files create-salamander create-core
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(PACKAGE_VERSION)-kmeaw.pkg
$(PKG_FINALIZE) retroarch-ps3-cfw-$(PACKAGE_VERSION)-kmeaw.pkg
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(RARCH_VERSION)-kmeaw.pkg
$(PKG_FINALIZE) retroarch-ps3-cfw-$(RARCH_VERSION)-kmeaw.pkg
pkg-signed-cfw-standalone: $(PPU_TARGET) create-shaders copy-media-files create-core
$(MAKE_SELF) $(PPU_TARGET) $(EBOOT_PATH) $(CONTENT_ID)
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(PACKAGE_VERSION).pkg
$(PKG_FINALIZE) retroarch-ps3-cfw-$(PACKAGE_VERSION)-kmeaw.pkg
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(RARCH_VERSION).pkg
$(PKG_FINALIZE) retroarch-ps3-cfw-$(RARCH_VERSION)-kmeaw.pkg
clean-selfs:
ifeq ($(EBOOT_EXISTS),1)
+17 -23
View File
@@ -1,8 +1,8 @@
include version.all
RARCH_VERSION = "0.9.9.3"
#which compiler to build with - GCC or SNC
#set to GCC for debug builds for use with debugger
CELL_BUILD_TOOLS = GCC
CELL_BUILD_TOOLS = SNC
CELL_GPU_TYPE = RSX
CELL_PSGL_VERSION = ultra-opt
@@ -13,6 +13,7 @@ DEBUG = 0
HAVE_GCMGL = 1
HAVE_LOGGER = 0
HAVE_FREETYPE = 0
HAVE_RLAUNCH = 0
WHOLE_ARCHIVE_LINK = 0
CONTENT_ID_FULL = UP0001-SSNE10000_00-0000000000000001
@@ -31,7 +32,7 @@ EBOOT_PATH = pkg/ps3/USRDIR/EBOOT.BIN
CORE_PATH = pkg/ps3/USRDIR/cores/CORE.SELF
LDDIRS = -L. -L$(CELL_SDK)/target/ppu/lib/PSGL/RSX/ultra-opt
INCDIRS = -I. -Idefines -Ideps -Ideps/stb
INCDIRS = -I. -Idefines
# system platform
system_platform = unix
@@ -61,20 +62,12 @@ endif
PPU_SRCS = griffin/griffin.c
ifeq ($(HAVE_RLAUNCH), 1)
DEFINES += -DHAVE_RLAUNCH
endif
DEFINES += -DHAVE_RGUI -DHAVE_MATERIALUI -DHAVE_XMB -DHAVE_MENU -DRARCH_INTERNAL
ifeq ($(DEX_BUILD), 1)
DEFINES += -DDEX_BUILD
endif
ifeq ($(CEX_BUILD), 1)
DEFINES += -DCEX_BUILD
endif
ifeq ($(ODE_BUILD), 1)
DEFINES += -DODE_BUILD
endif
ifeq ($(HAVE_GCMGL), 1)
DEFINES += -DHAVE_GCMGL
GL_LIBS := -L. -lrgl_ps3
@@ -94,7 +87,8 @@ ifeq ($(CELL_BUILD_TOOLS), SNC)
PPU_CXXLD = $(CELL_SDK)/host-win32/sn/bin/ps3ppuld.exe
PPU_CXX = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
PPU_CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
else ifneq($(system_platform), win)
else
ifneq($(system_platform), win)
PPU_CXX = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-g++.exe
PPU_CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
PPU_CXXLD = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ld.exe
@@ -110,7 +104,7 @@ PPU_LDLIBS = $(FONT_LIBS) $(GL_LIBS) $(WHOLE_START) -lretro_ps3 $(WHOLE_END) -l
PPU_RANLIB = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ranlib.exe
DEFINES += -DHAVE_THREADS -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_OVERLAY -DHAVE_HEADSET -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_RSOUND -DHAVE_ZLIB -DHAVE_RPNG -DWANT_ZLIB -D__CELLOS_LV2__ -DHAVE_NETWORKING=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=0 -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT) -DHAVE_STB_VORBIS
DEFINES += -DHAVE_THREADS -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_OVERLAY -DHAVE_HEADSET -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_FBO -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_RSOUND -DHAVE_ZLIB -DHAVE_RPNG -DWANT_ZLIB -DSINC_LOWER_QUALITY -D__CELLOS_LV2__ -DHAVE_NETPLAY=1 -DHAVE_SOCKET_LEGACY=1 -DHAVE_MOUSE -DHAVE_GRIFFIN=1 -DHAVE_MULTIMAN=0 -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT)
ifeq ($(DEBUG), 1)
PPU_OPTIMIZE_LV := -O0 -g
@@ -170,20 +164,20 @@ pkg: $(PPU_TARGET) create-shaders copy-media-files create-npdrm-salamander crea
$(MAKE_PACKAGE_NPDRM) pkg/ps3/package.conf pkg/ps3
pkg-signed: $(PPU_TARGET) create-shaders copy-media-files create-salamander create-core
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(PACKAGE_VERSION).pkg
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(RARCH_VERSION).pkg
pkg-signed-standalone: $(PPU_TARGET) create-shaders copy-media-files create-core
$(MAKE_SELF) $(PPU_TARGET) $(EBOOT_PATH) $(CONTENT_ID)
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(PACKAGE_VERSION).pkg
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(RARCH_VERSION).pkg
pkg-signed-cfw: $(PPU_TARGET) create-shaders copy-media-files create-salamander create-core
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(PACKAGE_VERSION)-kmeaw.pkg
$(PKG_FINALIZE) retroarch-ps3-cfw-$(PACKAGE_VERSION)-kmeaw.pkg
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(RARCH_VERSION)-kmeaw.pkg
$(PKG_FINALIZE) retroarch-ps3-cfw-$(RARCH_VERSION)-kmeaw.pkg
pkg-signed-cfw-standalone: $(PPU_TARGET) create-shaders copy-media-files create-core
$(MAKE_SELF) $(PPU_TARGET) $(EBOOT_PATH) $(CONTENT_ID)
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(PACKAGE_VERSION).pkg
$(PKG_FINALIZE) retroarch-ps3-cfw-$(PACKAGE_VERSION)-kmeaw.pkg
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(RARCH_VERSION).pkg
$(PKG_FINALIZE) retroarch-ps3-cfw-$(RARCH_VERSION)-kmeaw.pkg
clean-selfs:
ifeq ($(EBOOT_EXISTS),1)
+9 -35
View File
@@ -1,4 +1,4 @@
CELL_BUILD_TOOLS = GCC
CELL_BUILD_TOOLS = SNC
CELL_SDK ?= /usr/local/cell
HAVE_LOGGER = 0
CELL_MK_DIR ?= $(CELL_SDK)/samples/mk
@@ -16,56 +16,28 @@ else ifneq ($(findstring MINGW,$(shell uname -a)),)
system_platform = win
endif
ifeq ($(DEBUG), 1)
PPU_OPTIMIZE_LV := -O0 -g
else
PPU_OPTIMIZE_LV := -O2 -DNDEBUG
endif
STRIP = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-strip.exe
INCFLAGS = -I. -Idefines -Ilibretro-common/include -Ideps/libz
DEFINES = -D__CELLOS_LV2__ -DIS_SALAMANDER -DRARCH_CONSOLE -DHAVE_SYSUTILS -DHAVE_SYSMODULES -DHAVE_RARCH_EXEC
ifeq ($(DEX_BUILD), 1)
DEFINES += -DDEX_BUILD
endif
ifeq ($(CEX_BUILD), 1)
DEFINES += -DCEX_BUILD
endif
ifeq ($(ODE_BUILD), 1)
DEFINES += -DODE_BUILD
endif
PPU_CFLAGS := $(PPU_OPTIMIZE_LV) $(INCFLAGS) $(DEFINES)
PPU_CXXFLAGS := $(PPU_OPTIMIZE_LV) $(INCFLAGS) $(DEFINES)
PPU_CFLAGS += -I. -Ilibretro-common/include -Ideps/zlib -D__CELLOS_LV2__ -DIS_SALAMANDER -DRARCH_CONSOLE -DHAVE_SYSUTILS -DHAVE_SYSMODULES -DHAVE_RARCH_EXEC
PPU_SRCS = frontend/frontend_salamander.c \
frontend/frontend_driver.c \
frontend/drivers/platform_ps3.c \
frontend/drivers/platform_null.c \
libretro-common/file/file_path.c \
libretro-common/lists/dir_list.c \
libretro-common/lists/string_list.c \
libretro-common/file/dir_list.c \
libretro-common/file/retro_dirent.c \
libretro-common/file/retro_stat.c \
libretro-common/hash/rhash.c \
libretro-common/string/stdstring.c \
libretro-common/encodings/encoding_utf.c \
libretro-common/string/string_list.c \
libretro-common/compat/compat_strl.c \
libretro-common/compat/compat_strcasestr.c \
libretro-common/streams/file_stream.c \
libretro-common/vfs/vfs_implementation.c \
libretro-common/file/retro_file.c \
libretro-common/file/config_file.c \
file_path_str.c \
verbosity.c
ifeq ($(HAVE_LOGGER), 1)
PPU_CFLAGS += -DHAVE_LOGGER
PPU_SRCS += network/net_logger.c \
libretro-common/net/net_compat.c \
libretro-common/net/net_socket.c
PPU_SRCS += netlogger.c
endif
PPU_TARGET = retroarch-salamander_ps3.elf
@@ -85,6 +57,8 @@ endif
PPU_LDLIBS += -lm -lnet_stub -lnetctl_stub -lio_stub -lsysmodule_stub -lsysutil_stub -lsysutil_game_stub -lfs_stub -lsysutil_np_stub
PPU_OPTIMIZE_LV := -O2
MAKE_FSELF = $(CELL_SDK)/host-win32/bin/make_fself.exe
include $(CELL_MK_DIR)/sdk.target.mk
+5 -4
View File
@@ -1,4 +1,4 @@
include version.all
RARCH_VERSION = "0.9.9.3"
DEBUG = 0
HAVE_LOGGER = 0
@@ -17,7 +17,7 @@ ELF_TARGET := retroarch_psl1ght.elf
EBOOT_PATH = pkg/ps3/USRDIR/EBOOT.BIN
CORE_PATH = pkg/ps3/USRDIR/cores/CORE.SELF
INCLUDE := -I. -I$(PS3DEV)/ppu/include -Ideps/libz -Ips3/gcmgl/include/export -Ips3/include -Ideps -Ideps/stb
INCLUDE := -I. -I$(PS3DEV)/ppu/include -Ideps/zlib -Ips3/gcmgl/include/export -Ips3/include
LIBDIRS := -L$(PS3DEV)/ppu/lib -L$(PS3DEV)/portlibs/ppu/lib -L.
MACHDEP := -D__CELLOS_LV2__ -D__PSL1GHT__
@@ -83,13 +83,14 @@ OBJ = griffin/griffin.o
ifeq ($(HAVE_LOGGER), 1)
CFLAGS += -DHAVE_LOGGER
CFLAGS += -Ilogger/netlogger
endif
ifeq ($(HAVE_FILE_LOGGER), 1)
CFLAGS += -DHAVE_FILE_LOGGER
endif
SHARED_FLAGS := -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_OVERLAY -DHAVE_HEADSET -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_GCMGL -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_MOUSE -DHAVE_ZLIB -DHAVE_RPNG -DWANT_ZLIB -DHAVE_GRIFFIN=1 -DHAVE_NETWORKING=1 -DHAVE_SOCKET_LEGACY=1 -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT) -Wno-char-subscripts -DHAVE_CC_RESAMPLER
SHARED_FLAGS := -DRARCH_CONSOLE -DHAVE_OPENGL -DHAVE_OVERLAY -DHAVE_HEADSET -DHAVE_OPENGLES -DHAVE_OPENGLES1 -DHAVE_PSGL -DHAVE_CG -DHAVE_CG_RUNTIME_COMPILER -DHAVE_GCMGL -DHAVE_FBO -DHAVE_SYSMODULES -DHAVE_SYSUTILS -DHAVE_RARCH_EXEC -DHAVE_MOUSE -DHAVE_ZLIB -DHAVE_RPNG -DWANT_ZLIB -DHAVE_GRIFFIN=1 -DHAVE_NETPLAY=1 -DHAVE_SOCKET_LEGACY=1 -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT) -Wno-char-subscripts
CFLAGS += -std=gnu99 $(SHARED_FLAGS)
CXXFLAGS += $(SHARED_FLAGS)
@@ -121,7 +122,7 @@ pkg: $(ELF_TARGET) create-npdrm-core
$(MAKE_PACKAGE_NPDRM) pkg/ps3/package.conf ps3/pkg
pkg-signed: $(ELF_TARGET) create-core
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(PACKAGE_VERSION).pkg
$(PYTHON2) $(PKG_SCRIPT) --contentid $(CONTENT_ID_FULL) pkg/ps3 retroarch-ps3-cfw-$(RARCH_VERSION).pkg
clean:
rm -f $(ELF_TARGET)
+5 -7
View File
@@ -1,10 +1,8 @@
BUILD_PRX = 0
PSP_LARGE_MEMORY = 1
BUILD_PRX = 1
DEBUG = 0
HAVE_KERNEL_PRX = 1
HAVE_LOGGER = 0
HAVE_FILE_LOGGER = 0
HAVE_THREADS = 1
HAVE_THREADS = 0
BIG_STACK = 0
WHOLE_ARCHIVE_LINK = 0
@@ -13,7 +11,7 @@ TARGET = retroarchpsp
ifeq ($(DEBUG), 1)
OPTIMIZE_LV := -O0 -g
else
OPTIMIZE_LV := -O2
OPTIMIZE_LV := -O3 -g
endif
ifeq ($(WHOLE_ARCHIVE_LINK), 1)
@@ -21,11 +19,11 @@ ifeq ($(WHOLE_ARCHIVE_LINK), 1)
WHOLE_END := -Wl,--no-whole-archive
endif
INCDIR = deps deps/stb deps/libz deps/7zip deps/pthreads deps/pthreads/platform/psp deps/pthreads/platform/helper libretro-common/include
INCDIR = deps/zlib deps/7zip libretro-common/include
CFLAGS = $(OPTIMIZE_LV) -G0 -std=gnu99 -ffast-math
ASFLAGS = $(CFLAGS)
RARCH_DEFINES = -DPSP -D_MIPS_ARCH_ALLEGREX -DHAVE_LANGEXTRA -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DWANT_ZLIB -DHAVE_GRIFFIN=1 -DRARCH_INTERNAL -DRARCH_CONSOLE -DHAVE_MENU -DHAVE_RGUI -DHAVE_FILTERS_BUILTIN -DHAVE_7ZIP -DHAVE_CC_RESAMPLER
RARCH_DEFINES = -DPSP -D_MIPS_ARCH_ALLEGREX -DHAVE_ZLIB -DHAVE_RPNG -DWANT_ZLIB -DHAVE_GRIFFIN=1 -DRARCH_INTERNAL -DRARCH_CONSOLE -DHAVE_MENU -DHAVE_RGUI -DWANT_RPNG -DSINC_LOWEST_QUALITY -DHAVE_BUILTIN_AUTOCONFIG -DHAVE_FILTERS_BUILTIN -DHAVE_7ZIP
LIBDIR =
LDFLAGS =
+7 -11
View File
@@ -1,5 +1,4 @@
BUILD_PRX = 0
PSP_LARGE_MEMORY = 1
BUILD_PRX = 1
HAVE_FILE_LOGGER = 0
DEBUG = 0
@@ -8,7 +7,7 @@ TARGET = retroarchpsp_salamander
ifeq ($(DEBUG), 1)
OPTIMIZE_LV := -O0 -g
else
OPTIMIZE_LV := -O2
OPTIMIZE_LV := -O2 -g
endif
INCDIR = $(PSPPATH)/include libretro-common/include
@@ -25,7 +24,7 @@ ifeq ($(HAVE_FILE_LOGGER), 1)
CFLAGS += -DHAVE_FILE_LOGGER
endif
CFLAGS += $(RARCH_DEFINES)
CFLAGS += $(RARCH_DEFINES)
EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = RetroArch
@@ -38,17 +37,14 @@ OBJS = frontend/frontend_salamander.o \
frontend/drivers/platform_null.o \
libretro-common/file/file_path.o \
libretro-common/string/stdstring.o \
libretro-common/lists/string_list.o \
libretro-common/lists/dir_list.o \
libretro-common/string/string_list.o \
libretro-common/file/dir_list.o \
libretro-common/file/retro_dirent.o \
libretro-common/encodings/encoding_utf.o \
libretro-common/compat/compat_strl.o \
libretro-common/compat/compat_strcasestr.o \
libretro-common/file/config_file.o \
libretro-common/streams/file_stream.o \
libretro-common/vfs/vfs_implementation.o \
libretro-common/file/retro_file.o \
libretro-common/file/retro_stat.o \
libretro-common/hash/rhash.o \
file_path_str.o \
verbosity.o \
bootstrap/psp1/kernel_functions.o
-68
View File
@@ -1,68 +0,0 @@
TARGET := retroarch_switch
DEBUG ?= 0
GRIFFIN_BUILD = 0
WHOLE_ARCHIVE_LINK = 0
OBJ :=
DEFINES := -DSWITCH=1 -U__linux__ -U__linux
ifeq ($(GRIFFIN_BUILD), 1)
OBJ += griffin/griffin.o
DEFINES += -DHAVE_GRIFFIN=1 -DHAVE_NEON -DHAVE_MATERIALUI -DHAVE_LIBRETRODB -DHAVE_CC_RESAMPLER
DEFINES += -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DHAVE_RBMP -DHAVE_RTGA -DWANT_ZLIB
else
HAVE_CC_RESAMPLER = 1
HAVE_MENU_COMMON = 1
HAVE_RTGA = 1
HAVE_RPNG = 1
HAVE_RJPEG = 1
HAVE_RBMP = 1
HAVE_RGUI = 1
HAVE_ZLIB = 1
HAVE_BUILTINZLIB = 1
HAVE_LIBRETRODB = 1
HAVE_ZARCH = 0
HAVE_MATERIALUI = 0 # enable later?
HAVE_XMB = 0
HAVE_STATIC_VIDEO_FILTERS = 1
HAVE_STATIC_AUDIO_FILTERS = 1
HAVE_MENU = 1
include Makefile.common
BLACKLIST :=
BLACKLIST += input/input_overlay.o
BLACKLIST += tasks/task_overlay.o
OBJ := $(filter-out $(BLACKLIST),$(OBJ))
endif
ifeq ($(strip $(LIBTRANSISTOR_HOME)),)
$(error "Please set LIBTRANSISTOR_HOME in your environment. export LIBTRANSISTOR_HOME=<path t>o libtransistor")
endif
include $(LIBTRANSISTOR_HOME)/libtransistor.mk
INCDIRS := -I. -Ideps/libz -Ilibretro-common/include -Ideps/stb -I$(LIBTRANSISTOR_HOME)/build/sdl2_install/include/SDL2/
LIBDIRS := -L.
TARGETS := $(TARGET).nro
CFLAGS += $(INCDIRS) $(DEFINES) -Wunused-command-line-argument
all: $(TARGETS)
$(TARGET).nro.so: $(OBJ) libretro_switch.a fs.squashfs.o $(LIBTRANSISTOR_NRO_LIB) $(LIBTRANSISTOR_COMMON_LIBS)
$(LD) $(LD_FLAGS) --allow-multiple-definition -o $@ $(OBJ) libretro_switch.a fs.squashfs.o $(LIBTRANSISTOR_NRO_LDFLAGS) -lm
%.squashfs.o: %.squashfs
$(LD) -s -r -b binary -m aarch64elf -T $(LIBTRANSISTOR_HOME)/fs.T -o $@ $<
fs.squashfs: fs/*
mksquashfs $^ $@ -comp lz4 -nopad -noappend
clean:
rm -f $(OBJ) $(TARGET).nro.so $(TARGET).nro
.PHONY: clean all
-183
View File
@@ -1,183 +0,0 @@
TARGET := retroarch_vita
DEBUG ?= 0
GRIFFIN_BUILD = 0
WHOLE_ARCHIVE_LINK = 0
VITA_TITLE_ID := RETROARCH
VITA_TITLE_NAME := RetroArch
PC_DEVELOPMENT_IP_ADDRESS =
PC_DEVELOPMENT_UDP_PORT =
OBJ :=
DEFINES :=
ifeq ($(GRIFFIN_BUILD), 1)
OBJ += griffin/griffin.o
DEFINES += -DHAVE_GRIFFIN=1
DEFINES += -DHAVE_NEON -DHAVE_MENU -DHAVE_XMB -DHAVE_MATERIALUI -DHAVE_LIBRETRODB DEFINES -DHAVE_KEYMAPPER
DEFINES += -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DHAVE_RBMP -DHAVE_RTGA -DWANT_ZLIB -DHAVE_CC_RESAMPLER
ifeq ($(DEBUG), 1)
DEFINES += -DHAVE_NETLOGGER
endif
else
HAVE_NEON := 1
HAVE_FILTERS_BUILTIN := 1
HAVE_LANGEXTRA := 1
HAVE_RPNG := 1
HAVE_RJPEG := 1
HAVE_RBMP := 1
HAVE_RTGA := 1
HAVE_ZLIB := 1
HAVE_7ZIP := 1
HAVE_VITA2D := 1
HAVE_NETWORKING := 1
HAVE_SOCKET_LEGACY := 1
HAVE_MENU := 1
HAVE_MENU_COMMON := 1
HAVE_OVERLAY := 1
HAVE_MATERIALUI := 1
HAVE_XMB := 1
HAVE_RGUI := 1
HAVE_STB_FONT := 1
HAVE_THREADS := 1
HAVE_LIBRETRODB := 1
HAVE_CC_RESAMPLER := 1
HAVE_CHEEVOS := 1
RARCH_CONSOLE := 1
HAVE_STATIC_VIDEO_FILTERS = 1
HAVE_STATIC_AUDIO_FILTERS = 1
ifeq ($(DEBUG), 1)
HAVE_NETLOGGER = 1
endif
include Makefile.common
BLACKLIST :=
OBJ := $(filter-out $(BLACKLIST),$(OBJ))
OBJ += input/drivers/psp_input.o
OBJ += input/drivers_joypad/psp_joypad.o
OBJ += audio/drivers/psp_audio.o
OBJ += frontend/drivers/platform_psp.o
endif
ifeq ($(strip $(VITASDK)),)
$(error "Please set VITASDK in your environment. export VITASDK=<path to>vitasdk")
endif
export PATH := $(PATH):$(VITASDK)/bin
PREFIX := arm-vita-eabi-
CC := $(PREFIX)gcc
CXX := $(PREFIX)g++
AS := $(PREFIX)as
AR := $(PREFIX)ar
OBJCOPY := $(PREFIX)objcopy
STRIP := $(PREFIX)strip
NM := $(PREFIX)nm
LD := $(CXX)
INCDIRS := -I. -Ideps/libz -Ideps/7zip -Ilibretro-common/include -Ideps/stb
LIBDIRS := -L.
ARCHFLAGS := -march=armv7-a -mfpu=neon -mfloat-abi=hard -DVITA
CFLAGS += $(ARCHFLAGS) -mword-relocations -fno-optimize-sibling-calls
ifeq ($(DEBUG), 1)
CFLAGS += -O2 -g
else
CFLAGS += -O3
endif
ASFLAGS := $(CFLAGS)
LDFLAGS := -Wl,-q
CFLAGS += -Wall -ffast-math
CFLAGS += -DRARCH_INTERNAL -DRARCH_CONSOLE
CFLAGS += -DHAVE_FILTERS_BUILTIN $(DEFINES)
ifneq ($(PC_DEVELOPMENT_IP_ADDRESS),)
CFLAGS += -DPC_DEVELOPMENT_IP_ADDRESS='"$(PC_DEVELOPMENT_IP_ADDRESS)"'
endif
ifneq ($(PC_DEVELOPMENT_UDP_PORT),)
CFLAGS += -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT)
endif
ifeq ($(WHOLE_ARCHIVE_LINK), 1)
WHOLE_START := -Wl,--whole-archive
WHOLE_END := -Wl,--no-whole-archive
endif
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
VITA_LIBS := -lSceDisplay_stub -lSceGxm_stub -lSceNet_stub -lSceNetCtl_stub \
-lSceSysmodule_stub -lSceCtrl_stub -lSceTouch_stub -lSceAudio_stub \
-lScePower_stub -lSceRtc_stub -lSceCommonDialog_stub -lScePgf_stub \
-lSceFiber_stub -lSceMotion_stub -lSceAppMgr_stub -lpthread -lpng -lz
LIBS := $(WHOLE_START) -lretro_vita $(WHOLE_END) $(VITA_LIBS) -lm -lc
TARGETS := $(TARGET).vpk
DEPFLAGS = -MT $@ -MMD -MP -MF $*.Tdepend
POSTCOMPILE = mv -f $*.Tdepend $*.depend
all: $(TARGETS)
%.o: %.cpp
%.o: %.cpp %.depend
$(CXX) -c -o $@ $< $(CXXFLAGS) $(INCDIRS) $(DEPFLAGS)
$(POSTCOMPILE)
%.o: %.c
%.o: %.c %.depend
$(CC) -c -o $@ $< $(CFLAGS) $(INCDIRS) $(DEPFLAGS)
$(POSTCOMPILE)
%.o: %.S
%.o: %.S %.depend
$(CC) -c -o $@ $< $(ASFLAGS) $(INCDIRS) $(DEPFLAGS)
$(POSTCOMPILE)
%.o: %.s
%.o: %.s %.depend
$(CC) -c -o $@ $< $(ASFLAGS) $(INCDIRS) $(DEPFLAGS)
$(POSTCOMPILE)
%.depend: ;
$(TARGET).elf: $(OBJ) libretro_vita.a
$(LD) $(OBJ) $(LDFLAGS) $(LIBDIRS) $(LIBS) -o $@
%.velf: %.elf
vita-elf-create $< $@
%.self: %.velf
vita-make-fself -c -s $< $@
%.vpk: %.self
vita-mksfoex -s TITLE_ID=$(VITA_TITLE_ID) "$(VITA_TITLE_NAME)" param.sfo
vita-pack-vpk -s param.sfo -b $< $@
clean:
rm -f $(OBJ) $(TARGET).elf $(TARGET).velf $(TARGET).self param.sfo $(TARGET).vpk
rm -f $(OBJ:.o=.depend)
# Useful for developers
vpksend: $(TARGET).vpk
curl -T $< ftp://$(PSVITAIP):1337/ux0:/
send: $(TARGET).self
curl -T $< ftp://$(PSVITAIP):1337/ux0:/app/$(VITA_TITLE_ID)/eboot.bin
.PHONY: clean all send vpksend
.PRECIOUS: %.depend
-include $(OBJ:.o=.depend)
-84
View File
@@ -1,84 +0,0 @@
HAVE_FILE_LOGGER = 0
DEBUG = 0
TARGET = retroarchvita_salamander
TITLE_ID = RETROVITA
ifeq ($(DEBUG), 1)
OPTIMIZE_LV := -O0 -g
else
OPTIMIZE_LV := -O2
endif
PREFIX = arm-vita-eabi
CC = $(PREFIX)-gcc
INCDIR = libretro-common/include
CFLAGS = -Wl,-q $(OPTIMIZE_LV) -I$(INCDIR) -std=gnu99 -mfloat-abi=hard -ffast-math -fsingle-precision-constant -mword-relocations
ASFLAGS = $(CFLAGS)
RARCH_DEFINES = -DVITA -DIS_SALAMANDER -DRARCH_CONSOLE
LIBDIR =
LDFLAGS =
LIBS = -lSceDisplay_stub -lSceGxm_stub -lSceNet_stub -lSceNetCtl_stub\
-lSceSysmodule_stub -lSceCtrl_stub -lSceAudio_stub -lSceFiber_stub\
-lScePower_stub -lSceRtc_stub -lSceCommonDialog_stub -lScePgf_stub \
-lSceMotion_stub -lSceAppMgr_stub -lfreetype -lpng -lm -lc
ifeq ($(HAVE_FILE_LOGGER), 1)
CFLAGS += -DHAVE_FILE_LOGGER
endif
CFLAGS += $(RARCH_DEFINES)
OBJS = frontend/frontend_salamander.o \
frontend/frontend_driver.o \
frontend/drivers/platform_psp.o \
frontend/drivers/platform_null.o \
libretro-common/file/file_path.o \
libretro-common/string/stdstring.o \
libretro-common/lists/string_list.o \
libretro-common/lists/dir_list.o \
libretro-common/file/retro_dirent.o \
libretro-common/encodings/encoding_utf.o \
libretro-common/compat/compat_strl.o \
libretro-common/compat/compat_strcasestr.o \
libretro-common/file/config_file.o \
libretro-common/streams/file_stream.o \
libretro-common/vfs/vfs_implementation.o \
libretro-common/hash/rhash.o \
file_path_str.o \
verbosity.o
all: $(TARGET).vpk
%.vpk: eboot.bin
vita-mksfoex -s TITLE_ID=$(TITLE_ID) "$(TARGET)" param.sfo
vita-pack-vpk -s param.sfo -b eboot.bin $@
eboot.bin: $(TARGET).velf
vita-make-fself $< $@
%.velf: %.elf
vita-elf-create $< $@
$(TARGET).elf: $(OBJS)
$(CC) $(CFLAGS) $^ $(LIBS) -o $@
%.o: %.png
$(PREFIX)-ld -r -b binary -o $@ $^
clean:
@rm -rf $(TARGET).vpk $(TARGET).velf $(TARGET).elf $(OBJS) \
eboot.bin param.sfo
vpksend: $(TARGET).vpk
curl -T $(TARGET).vpk ftp://$(PSVITAIP):1337/ux0:/
@echo "Sent."
PSVITAIP = 192.168.1.15
send: eboot.bin
curl -T eboot.bin ftp://$(PSVITAIP):1337/ux0:/app/$(TITLE_ID)/
@echo "Sent."
+7 -37
View File
@@ -6,7 +6,6 @@
DEBUG = 0
HAVE_LOGGER = 0
HAVE_FILE_LOGGER = 0
EXTERNAL_LIBOGC = 0
# system platform
system_platform = unix
@@ -30,23 +29,13 @@ ELF2DOL = $(DEVKITPPC)/bin/elf2dol$(EXE_EXT)
DOL_TARGET := retroarch-salamander_wii.dol
ELF_TARGET := retroarch-salamander_wii.elf
INCLUDE := -I. -Ilibretro-common/include -Ideps/libz
ifeq ($(EXTERNAL_LIBOGC), 1)
INCLUDE += -I$(DEVKITPRO)/libogc/include
INCLUDE := -I. -I$(DEVKITPRO)/libogc/include -Ilibretro-common/include -Ideps/zlib
LIBDIRS := -L$(DEVKITPRO)/libogc/lib/wii -L.
else
INCLUDE += -Iwii/libogc/include
LIBDIRS := -Lwii/libogc/libs/wii -L.
endif
MACHDEP := -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float
CFLAGS += -Wall -std=gnu99 $(MACHDEP) $(INCLUDE)
LDFLAGS := $(MACHDEP) -Wl,-Map,$(notdir $(ELF_TARGET)).map
LIBS := -lwiiuse -logc -lbte
ifeq ($(EXTERNAL_LIBOGC), 1)
LIBS += -lfat
endif
LIBS := -lfat -lwiiuse -logc -lbte
APP_BOOTER_DIR = wii/app_booter
@@ -58,39 +47,20 @@ OBJ = frontend/frontend_salamander.o \
libretro-common/file/file_path.o \
libretro-common/hash/rhash.o \
libretro-common/string/stdstring.o \
libretro-common/lists/string_list.o \
libretro-common/lists/dir_list.o \
libretro-common/streams/file_stream.o \
libretro-common/vfs/vfs_implementation.o \
libretro-common/string/string_list.o \
libretro-common/file/dir_list.o \
libretro-common/file/retro_file.o \
libretro-common/file/retro_dirent.o \
libretro-common/encodings/encoding_utf.o \
libretro-common/file/retro_stat.o \
libretro-common/compat/compat_strl.o \
libretro-common/compat/compat_strcasestr.o \
libretro-common/file/config_file.o \
file_path_str.o \
verbosity.o \
$(APP_BOOTER_DIR)/app_booter.binobj
ifeq ($(EXTERNAL_LIBOGC), 1)
else
OBJ += wii/libogc/libfat/cache.o \
wii/libogc/libfat/directory.o \
wii/libogc/libfat/disc.o \
wii/libogc/libfat/fatdir.o \
wii/libogc/libfat/fatfile.o \
wii/libogc/libfat/file_allocation_table.o \
wii/libogc/libfat/filetime.o \
wii/libogc/libfat/libfat.o \
wii/libogc/libfat/lock.o \
wii/libogc/libfat/partition.o
endif
ifeq ($(HAVE_LOGGER), 1)
CFLAGS += -DHAVE_LOGGER
CFLAGS += -DPC_DEVELOPMENT_IP_ADDRESS=\"$(PC_DEVELOPMENT_IP_ADDRESS)\" -DPC_DEVELOPMENT_UDP_PORT=$(PC_DEVELOPMENT_UDP_PORT)
OBJ += network/net_logger.o \
libretro-common/net/net_compat.o \
libretro-common/net/net_socket.o
OBJ += logger/netlogger.o
endif
ifeq ($(HAVE_FILE_LOGGER), 1)
-325
View File
@@ -1,325 +0,0 @@
TARGET := retroarch_wiiu
BUILD_HBL_ELF = 1
BUILD_RPX = 1
DEBUG = 0
GRIFFIN_BUILD = 0
SALAMANDER_BUILD = 0
WHOLE_ARCHIVE_LINK = 0
HAVE_RUNAHEAD = 1
WIIU_HID = 0
WIIU_LOG_RPX = 0
BUILD_DIR = objs/wiiu
PC_DEVELOPMENT_IP_ADDRESS ?=
PC_DEVELOPMENT_TCP_PORT ?=
ifeq ($(SALAMANDER_BUILD),1)
BUILD_DIR := $(BUILD_DIR)-salamander
TARGET := $(TARGET)_salamander
else ifeq ($(GRIFFIN_BUILD),1)
BUILD_DIR := $(BUILD_DIR)-griffin
endif
ifeq ($(DEBUG),1)
BUILD_DIR := $(BUILD_DIR)-debug
endif
ifneq ($(V), 1)
Q := @
endif
OBJ :=
OBJ += wiiu/input/wpad_driver.o
OBJ += wiiu/input/kpad_driver.o
OBJ += wiiu/input/pad_functions.o
OBJ += wiiu/system/memory.o
OBJ += wiiu/system/exception_handler.o
OBJ += wiiu/fs/sd_fat_devoptab.o
OBJ += wiiu/fs/fs_utils.o
OBJ += wiiu/hbl.o
DEFINES :=
ifeq ($(WIIU_LOG_RPX),1)
defines += -DWIIU_LOG_RPX
endif
ifeq ($(WIIU_HID),1)
DEFINES += -DWIIU_HID
OBJ += wiiu/input/hidpad_driver.o
OBJ += wiiu/input/wiiu_hid.o
OBJ += input/connect/joypad_connection.o \
input/connect/connect_ps2adapter.o \
input/connect/connect_psxadapter.o \
input/connect/connect_ps3.o \
input/connect/connect_ps4.o \
input/connect/connect_wii.o \
input/connect/connect_nesusb.o \
input/connect/connect_snesusb.o \
input/connect/connect_wiiupro.o \
input/connect/connect_wiiugca.o
endif
ifeq ($(SALAMANDER_BUILD),1)
DEFINES += -DRARCH_CONSOLE -DIS_SALAMANDER
OBJ += frontend/frontend_salamander.o
OBJ += frontend/frontend_driver.o
OBJ += frontend/drivers/platform_wiiu.o
OBJ += frontend/drivers/platform_null.o
OBJ += libretro-common/encodings/encoding_utf.o
OBJ += libretro-common/compat/compat_strcasestr.o
OBJ += libretro-common/file/file_path.o
OBJ += libretro-common/string/stdstring.o
OBJ += libretro-common/lists/string_list.o
OBJ += libretro-common/lists/dir_list.o
OBJ += libretro-common/file/retro_dirent.o
OBJ += libretro-common/compat/compat_strl.o
OBJ += libretro-common/file/config_file.o
OBJ += libretro-common/streams/file_stream.o
OBJ += libretro-common/vfs/vfs_implementation.o
OBJ += libretro-common/hash/rhash.o
OBJ += file_path_str.o
OBJ += verbosity.o
else
DEFINES += -DRARCH_INTERNAL
DEFINES += -DHAVE_KEYMAPPER
DEFINES += -DHAVE_UPDATE_ASSETS
DEFINES += -DHAVE_FILTERS_BUILTIN
DEFINES += -DHAVE_SLANG
DEFINES += -DHAVE_SHADERPIPELINE
ifeq ($(HAVE_RUNAHEAD),1)
DEFINES += -DHAVE_RUNAHEAD
endif
OBJ += wiiu/system/missing_libc_functions.o
OBJ += wiiu/shader_utils.o
OBJ += gfx/drivers/gx2_shaders/tex.o
OBJ += gfx/drivers/gx2_shaders/sprite.o
OBJ += gfx/drivers/gx2_shaders/frame.o
OBJ += gfx/drivers/gx2_shaders/ribbon.o
OBJ += gfx/drivers/gx2_shaders/ribbon_simple.o
OBJ += gfx/drivers/gx2_shaders/bokeh.o
OBJ += gfx/drivers/gx2_shaders/snow.o
OBJ += gfx/drivers/gx2_shaders/snow_simple.o
OBJ += gfx/drivers/gx2_shaders/snowflake.o
OBJ += gfx/drivers_shader/slang_preprocess.o
OBJ += gfx/drivers_shader/glslang_util.o
ifeq ($(GRIFFIN_BUILD), 1)
OBJ += griffin/griffin.o
DEFINES += -DHAVE_GRIFFIN=1 -DHAVE_MENU -DHAVE_RGUI -DHAVE_LIBRETRODB
DEFINES += -DHAVE_ZLIB -DHAVE_RPNG -DHAVE_RJPEG -DHAVE_RBMP -DHAVE_RTGA -DWANT_ZLIB -DHAVE_CC_RESAMPLER
DEFINES += -DHAVE_STB_FONT -DHAVE_STB_VORBIS -DHAVE_LANGEXTRA -DHAVE_LIBRETRODB -DHAVE_NETWORKING
# DEFINES += -DWANT_IFADDRS
# DEFINES += -DHAVE_FREETYPE
DEFINES += -DHAVE_XMB -DHAVE_MATERIALUI
else
HAVE_MENU_COMMON = 1
HAVE_RTGA = 1
HAVE_RPNG = 1
HAVE_RJPEG = 1
HAVE_RBMP = 1
HAVE_RGUI = 1
HAVE_ZLIB = 1
HAVE_7ZIP = 1
HAVE_BUILTINZLIB = 1
HAVE_LIBRETRODB = 1
HAVE_ZARCH = 0
HAVE_MATERIALUI = 1
HAVE_XMB = 1
HAVE_STB_FONT = 1
# HAVE_FREETYPE = 1
HAVE_LANGEXTRA = 1
HAVE_LIBRETRODB = 1
HAVE_NETWORKING = 1
HAVE_CHEEVOS = 1
# WANT_IFADDRS = 1
HAVE_OVERLAY = 1
HAVE_STATIC_VIDEO_FILTERS = 1
HAVE_STATIC_AUDIO_FILTERS = 1
WANT_LIBFAT = 1
WANT_IOSUHAX = 1
include Makefile.common
BLACKLIST := $(LIBRETRO_COMM_DIR)/net/net_ifinfo.o
OBJ := $(filter-out $(BLACKLIST),$(OBJ))
OBJ += gfx/drivers/gx2_gfx.o
OBJ += gfx/drivers_font/wiiu_font.o
OBJ += menu/drivers_display/menu_display_wiiu.o
OBJ += input/drivers/wiiu_input.o
OBJ += input/drivers_joypad/wiiu_joypad.o
OBJ += audio/drivers/wiiu_audio.o
OBJ += frontend/drivers/platform_wiiu.o
endif
endif
OBJ := $(addprefix $(BUILD_DIR)/,$(OBJ))
#todo: remove -DWIIU and use the built-in macros instead (HW_WUP or __wiiu__).
DEFINES += -DWIIU -DMSB_FIRST -D__WUT__
#DEFINES += -D_GNU_SOURCE
DEFINES += -DHAVE_MAIN
DEFINES += -DRARCH_CONSOLE
ifneq ($(PC_DEVELOPMENT_IP_ADDRESS),)
DEFINES += -DPC_DEVELOPMENT_IP_ADDRESS='"$(PC_DEVELOPMENT_IP_ADDRESS)"'
endif
ifneq ($(PC_DEVELOPMENT_TCP_PORT),)
DEFINES += -DPC_DEVELOPMENT_TCP_PORT=$(PC_DEVELOPMENT_TCP_PORT)
endif
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
endif
export PATH := $(PATH):$(DEVKITPPC)/bin
PREFIX := powerpc-eabi-
CC := $(PREFIX)gcc
CXX := $(PREFIX)g++
AS := $(PREFIX)as
AR := $(PREFIX)ar
OBJCOPY := $(PREFIX)objcopy
STRIP := $(PREFIX)strip
NM := $(PREFIX)nm
LD := $(CXX)
ELF2RPL := wiiu/wut/elf2rpl/elf2rpl
ifneq ($(findstring Linux,$(shell uname -a)),)
else ifneq ($(findstring Darwin,$(shell uname -a)),)
else
ELF2RPL := $(ELF2RPL).exe
endif
INCDIRS := -I. -Ideps -Ideps/stb -Ideps/libz -Ideps/7zip -Ilibretro-common/include -Iwiiu -Iwiiu/include -I$(DEVKITPRO)/portlibs/ppc/include
LIBDIRS := -L. -L$(DEVKITPRO)/portlibs/ppc/lib
CFLAGS := -mwup -mcpu=750 -meabi -mhard-float
LDFLAGS :=
ifeq ($(DEBUG), 1)
CFLAGS += -O0 -g
else
CFLAGS += -O3
endif
LDFLAGS := $(CFLAGS)
ASFLAGS := $(CFLAGS) -mregnames
CFLAGS += -ffast-math -Werror=implicit-function-declaration
#CFLAGS += -fomit-frame-pointer -mword-relocations
#CFLAGS += -Wall
ifeq ($(WHOLE_ARCHIVE_LINK), 1)
WHOLE_START := -Wl,--whole-archive
WHOLE_END := -Wl,--no-whole-archive
endif
CXXFLAGS = $(CFLAGS) -fno-rtti -fno-exceptions
LDFLAGS += -Wl,--gc-sections
LIBS := $(WHOLE_START) -lretro_wiiu $(WHOLE_END) -lm
ifneq ($(WANT_LIBFAT), 1)
LIBS += -lfat
endif
ifneq ($(WANT_IOSUHAX), 1)
LIBS += -liosuhax
endif
RPX_OBJ = $(BUILD_DIR)/wiiu/system/stubs_rpl.o
HBL_ELF_OBJ = $(BUILD_DIR)/wiiu/system/dynamic.o $(BUILD_DIR)/wiiu/system/stubs_elf.o
RPX_LDFLAGS := -pie -fPIE
RPX_LDFLAGS += -z common-page-size=64 -z max-page-size=64
RPX_LDFLAGS += -T wiiu/link_rpl.ld
RPX_LDFLAGS += -nostartfiles
HBL_ELF_LDFLAGS := -T wiiu/link_elf.ld
TARGETS :=
ifeq ($(BUILD_RPX), 1)
TARGETS += $(TARGET).rpx
endif
ifeq ($(BUILD_HBL_ELF), 1)
TARGETS += $(TARGET).elf
endif
DEPFLAGS = -MT $@ -MMD -MP -MF $(BUILD_DIR)/$*.depend
all: $(TARGETS)
%: $(BUILD_DIR)/%
cp $< $@
$(BUILD_DIR)/%.o: %.cpp %.depend
@$(if $(Q), echo CXX $<,)
@mkdir -p $(dir $@)
$(Q)$(CXX) -c -o $@ $< $(CXXFLAGS) $(DEFINES) $(INCDIRS) $(DEPFLAGS)
$(BUILD_DIR)/%.o: %.c %.depend
@$(if $(Q), echo CC $<,)
@mkdir -p $(dir $@)
$(Q)$(CC) -c -o $@ $< $(CFLAGS) $(DEFINES) $(INCDIRS) $(DEPFLAGS)
$(BUILD_DIR)/%.o: %.S %.depend
@$(if $(Q), echo AS $<,)
@mkdir -p $(dir $@)
$(Q)$(CC) -c -o $@ $< $(ASFLAGS) $(DEFINES) $(INCDIRS) $(DEPFLAGS)
$(BUILD_DIR)/%.o: %.s %.depend
@$(if $(Q), echo AS $<,)
@mkdir -p $(dir $@)
$(Q)$(CC) -c -o $@ $< $(ASFLAGS) $(INCDIRS) $(DEPFLAGS)
%.a:
@$(if $(Q), echo AR $<,)
@mkdir -p $(dir $@)
$(Q)$(AR) -rc $@ $^
%.depend: ;
%.last: ;
$(ELF2RPL):
@$(if $(Q), echo MAKE $@,)
$(Q)$(MAKE) -C wiiu/wut/elf2rpl/
$(BUILD_DIR)/$(TARGET).elf: $(OBJ) $(HBL_ELF_OBJ) libretro_wiiu.a wiiu/link_elf.ld .$(TARGET).elf.last
@$(if $(Q), echo LD $@,)
@touch .$(TARGET).elf.last
$(Q)$(LD) $(OBJ) $(HBL_ELF_OBJ) $(LDFLAGS) $(HBL_ELF_LDFLAGS) $(LIBDIRS) $(LIBS) -o $@
$(BUILD_DIR)/$(TARGET).rpx.elf: $(OBJ) $(RPX_OBJ) libretro_wiiu.a wiiu/link_elf.ld
@$(if $(Q), echo LD $@,)
$(Q)$(LD) $(OBJ) $(RPX_OBJ) $(LDFLAGS) $(RPX_LDFLAGS) $(LIBDIRS) $(LIBS) -o $@
$(BUILD_DIR)/$(TARGET).rpx: $(BUILD_DIR)/$(TARGET).rpx.elf $(ELF2RPL) .$(TARGET).rpx.last
@$(if $(Q), echo ELF2RPL $@,)
@touch .$(TARGET).rpx.last
$(Q)-$(ELF2RPL) $< $@
clean:
rm -f $(OBJ) $(RPX_OBJ) $(HBL_ELF_OBJ) $(TARGET).elf $(TARGET).rpx.elf $(TARGET).rpx
rm -f $(BUILD_DIR)/$(TARGET).elf $(BUILD_DIR)/$(TARGET).rpx.elf $(BUILD_DIR)/$(TARGET).rpx
rm -f .$(TARGET).elf.last .$(TARGET).rpx.elf.last .$(TARGET).rpx.last
rm -f $(OBJ:.o=.depend) $(RPX_OBJ:.o=.depend) $(HBL_ELF_OBJ:.o=.depend)
.PHONY: clean all
.PRECIOUS: %.depend %.last
-include $(OBJ:.o=.depend) $(RPX_OBJ:.o=.depend) $(HBL_ELF_OBJ:.o=.depend)
+6 -4
View File
@@ -3,10 +3,11 @@ TARGET = retroarch.exe
HAVE_DINPUT = 1
HAVE_XAUDIO = 1
HAVE_DSOUND = 1
HAVE_WASAPI = 1
HAVE_OPENGL = 1
HAVE_FBO = 1
HAVE_DYLIB = 1
HAVE_D3D9 = 1
HAVE_NETPLAY = 1
HAVE_NETWORKING = 1
HAVE_STDIN_CMD = 1
HAVE_COMMAND = 1
@@ -14,6 +15,7 @@ HAVE_THREADS = 1
HAVE_RGUI = 1
HAVE_MATERIALUI = 1
HAVE_7ZIP = 1
HAVE_ZLIB_DEFLATE = 1
HAVE_PYTHON = 0
DYNAMIC = 1
@@ -32,7 +34,6 @@ HAVE_CG := 1
HAVE_LIBXML2 := 0
HAVE_ZLIB := 1
WANT_ZLIB := 1
HAVE_CC_RESAMPLER := 1
ifeq ($(HAVE_CG), 1)
CG_LIBS := -lcg -lcgGL
@@ -119,10 +120,11 @@ ifeq ($(DEBUG), 1)
else
CFLAGS += -O3 -ffast-math
CXXFLAGS += -O3 -ffast-math
LDCXXFLAGS += -s
endif
CFLAGS += -Wall -Wno-unused-result -Wno-unused-variable -I. -Ideps
CXXFLAGS += -Wall -Wno-unused-result -Wno-unused-variable -I. -Ideps -std=c++98 -D__STDC_CONSTANT_MACROS
CFLAGS += -Wall -Wno-unused-result -Wno-unused-variable -I.
CXXFLAGS += -Wall -Wno-unused-result -Wno-unused-variable -I. -std=c++98 -D__STDC_CONSTANT_MACROS
ifeq ($(CXX_BUILD), 1)
CFLAGS += -std=c++98 -xc++ -D__STDC_CONSTANT_MACROS
else
+1 -1
View File
@@ -18,7 +18,7 @@ So we will use
First we will clone and build the kernel:
git clone https://github.com/mireq/linux-sunxi.git -b sunxi-3.4 --depth 1
Now we edit drivers/video/sunxi/disp/dev_fb.c, and uncomment the line 1074:
Now we edit drivers/video/sunxi/disp/dev_fb.c, and uncoment the line 1074:
// Fb_wait_for_vsync(info);
It is assumed you have a cross-compiler installed, so we configure and build the kernel and modules:
+79 -131
View File
@@ -1,55 +1,43 @@
[![Build Status](https://travis-ci.org/libretro/RetroArch.svg?branch=master)](https://travis-ci.org/libretro/RetroArch)
[![Coverity Scan Build Status](https://scan.coverity.com/projects/8936/badge.svg)](https://scan.coverity.com/projects/retroarch)
# RetroArch
RetroArch is the reference frontend for the libretro API.
Popular examples of implementations for this API includes videogame system emulators and game engines as well as
Popular examples of implementations for this API includes videogame system emulators and game engines, but also
more generalized 3D programs.
These programs are instantiated as dynamic libraries. We refer to these as "libretro cores".
![XMB menu driver](http://i.imgur.com/BMR1xxr.png "XMB menu driver")
![rgui menu driver](http://i.imgur.com/X3CbBKa.png "rgui menu driver")
![glui menu driver](http://i.imgur.com/ooqv8rw.png "glui menu driver")
## libretro
[libretro](http://libretro.com) is an API that exposes generic audio/video/input callbacks.
A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle.
A libretro core written in portable C or C++ can run seamlessly on many platforms with very little to no porting effort.
A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.
While RetroArch is the reference frontend for libretro, several other projects have used the libretro
interface to include support for emulators and/or game engines. libretro is completely open and free for anyone to use.
[libretro API header](https://github.com/libretro/RetroArch/blob/master/libretro-common/include/libretro.h)
[libretro API header](https://github.com/libretro/RetroArch/blob/master/libretro.h)
## Binaries
Latest Windows binaries are currently hosted on the [buildbot](http://buildbot.libretro.com/).
Latest Windows binaries are currently hosted on the buildbot -(http://buildbot.libretro.com/).
## Support
To reach developers, either make an issue here on GitHub, make a thread on the [forum](http://www.libretro.com/forums/),
To reach developers, either make an issue here on Github, make a thread on the [forum](http://www.libretro.com/forums/),
or visit our IRC channel: #retroarch @ irc.freenode.org.
## Documentation
See our [Documentation Center](https://docs.libretro.com/). On Unix, man-pages are provided.
See our [wiki](https://github.com/libretro/RetroArch/wiki). On Unix, man-pages are provided.
More developer-centric stuff is found [here](https://github.com/libretro/libretro.github.com/wiki/Documentation-devs).
## Related projects
- Cg/HLSL shaders: [common-shaders](https://github.com/libretro/common-shaders)
- slang shaders: [slang-shaders](https://github.com/libretro/slang-shaders)
- GLSL shaders: [glsl-shaders](https://github.com/libretro/glsl-shaders)
- Helper scripts to build libretro implementations: [libretro-super](https://github.com/libretro/libretro-super)
- GitHub mirrors of projects, useful for generating diff files: [libretro-mirrors](https://github.com/libretro-mirrors/)
## Philosophy
RetroArch attempts to be small and lean
RetroArch attempts to be small and lean,
while still having all the useful core features expected from an emulator.
It is designed to be very portable and features a gamepad-centric UI.
It also has a full-featured command-line interface.
@@ -61,27 +49,13 @@ RetroArch also emphasizes on being easy to integrate into various launcher front
## Platforms
RetroArch has been ported to the following platforms:
RetroArch has been ported to the following platforms outside PC:
- DOS
- Windows
- Linux
- Emscripten
- FreeBSD
- NetBSD
- OpenBSD
- Haiku
- Solaris
- MacOS X
- PlayStation 3
- PlayStation Portable
- PlayStation Vita
- Original Microsoft Xbox
- Microsoft Xbox 360 (Libxenon/XeXDK)
- Nintendo Wii, GameCube (Libogc)
- Nintendo WiiU
- PlayStation3
- Xbox 360 (Libxenon/XeXDK)
- Xbox 1
- Wii, Gamecube (Libogc)
- Nintendo 3DS
- Nintendo Switch
- Raspberry Pi
- Android
- iOS
@@ -121,7 +95,7 @@ RetroArch needs at least one of these audio driver libraries:
- DirectSound (Win32, Xbox 1)
- CoreAudio (OSX, iOS)
To run properly, RetroArch requires a libretro implementation present; however, as it's typically loaded
To run properly, RetroArch requires a libretro implementation present, however, as it's typically loaded
dynamically, it's not required at build time.
## Dependencies (Console ports, mobile)
@@ -131,128 +105,102 @@ anything other than what the respective SDKs provide.
## Configuring
The default configuration is defined in `config.def.h`.
The default configuration is defined in config.def.h.
It is not recommended to change this unless you know what you're doing.
These can later be tweaked by using a config file.
A sample configuration file is installed to `/etc/retroarch.cfg`. This is the system-wide config file.
A sample configuration file is installed to /etc/retroarch.cfg. This is the system-wide config file.
RetroArch will on startup create a config file in `$XDG\_CONFIG\_HOME/retroarch/retroarch.cfg` if it does not exist.
RetroArch will on startup create a config file in $XDG\_CONFIG\_HOME/retroarch/retroarch.cfg if doesn't exist.
Users only need to configure a certain option if the desired value deviates from the value defined in config.def.h.
To configure joypads, use the built-in menu or the `retroarch-joyconfig` command-line tool.
To configure joypads, use the built-in menu or the <tt>retroarch-joyconfig</tt> command-line tool.
## Compiling and installing
<b>Linux</b><br/>
- Prerequisites:
```bash
sudo apt-get install -y make git-core curl g++ pkg-config libglu1-mesa-dev freeglut3-dev mesa-common-dev libsdl1.2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev libsdl-ttf2.0-dev
```
- Compiling:
```bash
./configure
make
```
Instructions for compiling and installing RetroArch can be found in the [Libretro/RetroArch Documentation Center](https://docs.libretro.com/).
<b>Mac</b><br/>
- Prerequisites: [XCode](https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0CB4QFjAA&url=https%3A%2F%2Fitunes.apple.com%2Fus%2Fapp%2Fxcode%2Fid497799835%3Fmt%3D12&ei=ZmfeVNPtIILVoASBnoCYBw&usg=AFQjCNGrxKmVtXUdvUU3MhqZhP4MHT6Gtg&sig2=RIXKsWQ79YTQBt_lK5fdKA&bvm=bv.85970519,d.cGU), [Cg](https://developer.nvidia.com/cg-toolkit-download).
- You can open the project (**pkg/apple/RetroArch.xcodeproj**) in the Xcode IDE and build (**&#8984;-B**) and run (**&#8984;-R**) it there. Or you can use the command line...
- Debug:
```bash
# Build
xcodebuild -target RetroArch -configuration Debug -project pkg/apple/RetroArch.xcodeproj
# Run
open ./pkg/apple/build/Debug/RetroArch.app/
```
- Release:
```bash
# Build
xcodebuild -target RetroArch -configuration Release -project pkg/apple/RetroArch.xcodeproj
# Run
open ./pkg/apple/build/Release/RetroArch.app/
```
## CRT 15Khz Resolution Switching
<b>PC</b><br/>
Instructions for compiling on PC can be found in the [wiki](https://github.com/Themaister/RetroArch/wiki).
CRT Switch res will turn on, on the fly. However, you will need to restart retroarch to disable it. With CRT SwitchRes enable Retroarch will start in 2560 x 480 @ 60.
<b>PlayStation3</b><br/>
If you are running windows, before enabling the CRT SwitchRes options pleasae make sure you have installed CRTEmudriver and installed some modelines. The minimum modelins for all games to switch correctly are:
RetroArch PS3 needs to be compiled in the following order:
- 2560 x 192 @ 60.000000
- 2560 x 200 @ 60.000000
- 2560 x 240 @ 60.000000
- 2560 x 224 @ 60.000000
- 2560 x 237 @ 60.000000
- 2560 x 256 @ 50.000000
- 2560 x 254 @ 55.000000
- 2560 x 448 @ 60.000000
- 2560 x 480 @ 60.000000
1) Compile RetroArch Salamander
Install these modelines replacing 2560 with your desired super resuloution. The above resolutions are NTSC only so if you would be playing any PAL content please add pal modelines:
<tt>make -f Makefile.ps3.salamander</tt>
- 2560 x 192 @ 50.000000
- 2560 x 200 @ 50.000000
- 2560 x 240 @ 50.000000
- 2560 x 224 @ 50.000000
- 2560 x 288 @ 50.000000
- 2560 x 237 @ 50.000000
- 2560 x 254 @ 55.000000
- 2560 x 448 @ 50.000000
- 2560 x 480 @ 50.000000
2) Finally, compile RetroArch packed together with the GUI:
Some games will require heigher PAL resolutions which should also be installed:
<tt>make -f Makefile.ps3</tt>
- 2560 x 512 @ 50.000000
- 2560 x 576 @ 50.000000
<b>PlayStation3 - Creating a PKG installable file</b><br />
Ideally install all these modelines and everything will work great.
You can add `pkg` as a parameter in order to make a PKG file - for example:
## Super Resolutions
<tt>make -f Makefile.ps3 pkg</tt>
The default super resolution is 2560. It is displayed just under the CRT switch option, which can be found in video settings. This can be changed within the retroarch.cfg. The only compatible resolutions are 1920, 2560 and 3840. Any other resolutions will be ignored and native swithing will be activated.
This creates an NPDRM package. This can be installed on debug PS3s.
## Native Resolutions
To make a non-NPDRM package that can be installed on a jailbroken/CFW PS3 (such as PSGroove or PS3 CFWs and other 3.55 CFW derivatives), do:
If native reolutions are activeted you will need a whole new set of modelines:
<tt>make -f Makefile.ps3 pkg-signed</tt>
- 512 x 240 @ 50.006977 SNESpal
- 512 x 224 @ 50.006977 SNESpal
- 512 x 448 @ 50.006977 SNESpal
- 512 x 240 @ 60.098812 SNESntsc
- 512 x 224 @ 60.098812 SNESntsc
- 512 x 448 @ 60.098812 SNESntsc
- 256 x 240 @ 50.006977 SNESpal
- 256 x 448 @ 50.006977 SNESpal
- 256 x 240 @ 60.098812 SNESntsc
- 256 x 448 @ 60.098812 SNESntsc
- 320 x 240 @ 59.922745 MDntsc
- 320 x 448 @ 59.922745 MDntp
- 320 x 480 @ 59.922745 MDntsc
- 256 x 192 @ 59.922745 MDntsc
- 320 x 224 @ 59.922745 MDntsc
- 256 x 224 @ 59.922745 MDntsc
- 320 x 288 @ 49.701458 MDpal
- 320 x 576 @ 49.701458 MDpal
- 256 x 192 @ 49.701458 MDpal
- 320 x 224 @ 49.701458 MDpal
- 320 x 240 @ 49.701458 MDpal
- 320 x 448 @ 49.701458 MDpal
- 320 x 480 @ 49.701458 MDpal
- 256 x 224 @ 49.701458 MDpal
- 256 x 288 @ 49.701458 MSYSpal
- 256 x 240 @ 60.098812 NESntsc
- 256 x 240 @ 50.006977 NESpal
If you're using Kmeaw 3.55 firmware, the package needs to be signed:
- 640 x 480 @ 60.130001 N64ntsc
- 640 x 237 @ 60.130001 N64ntsc
- 640 x 240 @ 60.130001 N64ntsc
- 640 x 480 @ 50.000000 N64pal
- 640 x 576 @ 50.000000 n64pal
- 640 x 288 @ 50.000000 n64pal
<tt>make -f Makefile.ps3 pkg-signed-cfw</tt>
- 256 x 252 @ 49.759998 PSXpal
- 384 x 252 @ 49.759998 PSXpal
- 640 x 540 @ 49.759998 PSXpal
- 320 x 252 @ 49.759998 PSXpal
- 640 x 252 @ 49.759998 PSXpal
NOTE: A pre-existing libretro library needs to be present in the root directory in order to link RetroArch PS3. This file needs to be called <em><b>`libretro_ps3.a`</b></em>.
- 384 x 240 @ 59.941002 PSXntsc
- 256 x 480 @ 59.941002 PSXntsc
<b> Xbox 360 (XeXDK)</b><br />
- 352 x 240 @ 59.820000 Saturn/SGFX_NTSCp
- 704 x 240 @ 59.820000 SaturnNTSCp
- 352 x 480 @ 59.820000 SaturnNTSCi
- 704 x 480 @ 59.820000 SaturnNTSCi
- 352 x 288 @ 49.701458 SaturnPALp
- 704 x 288 @ 49.701458 SaturnPALp
- 352 x 576 @ 49.701458 SaturnPALi
- 704 x 576 @ 49.701458 SaturnPALi
You will need Microsoft Visual Studio 2010 installed (or higher) in order to compile RetroArch 360.
- 240 x 160 @ 59.730000 GBA
- 320 x 200 @ 60.000000 Doom
The solution file can be found at the following location:
// Arcade
<tt>pkg/msvc-360/RetroArch-360.sln</tt>
- 400 x 254 @ 54.706841 MK
- 384 x 224 @ 59.637405 CPS1
NOTE: A pre-existing libretro library needs to be present in the `pkg/msvc-360/RetroArch-360/Release` directory in order to link RetroArch 360. This file needs to be
called <em><b>`libretro_xdk360.lib`</b></em>.
These modelines are more acurate giving exact hz. However, some games may have unwanted results. This is due to mid-scanline resolution chages on the orgiginal hardware. For the best results super resolutions are the way to go.
<b> Xbox 360 (Libxenon)</b><br />
## CRT resolution switching & Mame
You will need to have the libxenon libraries and a working Devkit Xenon toolchain installed in order to compile RetroArch 360 Libxenon.
Some arecade resolutions can be alot different. There is resolution detection to ensure mame games will be diplayed in the closest available resolution but drawn at their native resolution within this resolution. Meaning that the mame game will look just like the original hardware.
<tt>make -f Makefile.xenon</tt>
Mame roms that run in a vertical aspect like DoDonPachi need to be roted within mame before rolution swithing and aspect correction will work. Do this before enableing CRT switchRes so that Retroarch will run in your desktop resolution. Once you have roted any games that may need it switch CRT SwitchRes on.
NOTE: A pre-existing libretro library needs to be present in the root directory in order to link RetroArch 360 Libxenon. This file needs to be called <em><b>`libretro_xenon360.a`</b></em>.
<b> Wii</b><br >
You will need to have the libogc libraries and a working Devkit PPC toolchain installed in order to compile RetroArch Wii.
<tt>make -f Makefile.griffin platform=wii</tt>
NOTE: A pre-existing libretro library needs to be present in the root directory in order to link RetroArch Wii. This file needs to be called <em><b>`libretro_wii.a`</b></em>.
+479 -948
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+50 -175
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@@ -1,7 +1,7 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -20,49 +20,54 @@
#include <stdint.h>
#include <stddef.h>
#include <sys/types.h>
#include <boolean.h>
#include <audio/audio_mixer.h>
#include <audio/audio_resampler.h>
#include <retro_common_api.h>
#include "audio_dsp_filter.h"
RETRO_BEGIN_DECLS
#ifdef __cplusplus
extern "C" {
#endif
#define AUDIO_CHUNK_SIZE_BLOCKING 512
/* So we don't get complete line-noise when fast-forwarding audio. */
#define AUDIO_CHUNK_SIZE_NONBLOCKING 2048
#define AUDIO_MAX_RATIO 16
enum audio_action
enum rarch_audio_ctl_state
{
AUDIO_ACTION_NONE = 0,
AUDIO_ACTION_RATE_CONTROL_DELTA,
AUDIO_ACTION_MIXER_MUTE_ENABLE,
AUDIO_ACTION_MUTE_ENABLE,
AUDIO_ACTION_VOLUME_GAIN,
AUDIO_ACTION_MIXER_VOLUME_GAIN,
AUDIO_ACTION_MIXER
RARCH_AUDIO_CTL_NONE = 0,
RARCH_AUDIO_CTL_INIT,
RARCH_AUDIO_CTL_DEINIT,
RARCH_AUDIO_CTL_DESTROY,
RARCH_AUDIO_CTL_DESTROY_DATA,
RARCH_AUDIO_CTL_START,
RARCH_AUDIO_CTL_STOP,
RARCH_AUDIO_CTL_FIND_DRIVER,
RARCH_AUDIO_CTL_SETUP_REWIND,
/* Sets audio monitor refresh rate to new value. */
RARCH_AUDIO_CTL_MONITOR_SET_REFRESH_RATE,
RARCH_AUDIO_CTL_MONITOR_ADJUST_SYSTEM_RATES,
RARCH_AUDIO_CTL_MUTE_TOGGLE,
RARCH_AUDIO_CTL_SET_CALLBACK_ENABLE,
RARCH_AUDIO_CTL_SET_CALLBACK_DISABLE,
RARCH_AUDIO_CTL_SET_CALLBACK,
RARCH_AUDIO_CTL_UNSET_CALLBACK,
RARCH_AUDIO_CTL_CALLBACK,
RARCH_AUDIO_CTL_HAS_CALLBACK,
RARCH_AUDIO_CTL_ALIVE,
RARCH_AUDIO_CTL_FRAME_IS_REVERSE,
RARCH_AUDIO_CTL_SET_OWN_DRIVER,
RARCH_AUDIO_CTL_UNSET_OWN_DRIVER,
RARCH_AUDIO_CTL_OWNS_DRIVER,
RARCH_AUDIO_CTL_SET_ACTIVE,
RARCH_AUDIO_CTL_UNSET_ACTIVE,
RARCH_AUDIO_CTL_IS_ACTIVE,
RARCH_AUDIO_CTL_RESAMPLER_DEINIT,
RARCH_AUDIO_CTL_RESAMPLER_INIT,
RARCH_AUDIO_CTL_RESAMPLER_PROCESS
};
typedef struct audio_statistics
{
float average_buffer_saturation;
float std_deviation_percentage;
float close_to_underrun;
float close_to_blocking;
unsigned samples;
} audio_statistics_t;
typedef struct audio_driver
{
/* Creates and initializes handle to audio driver.
*
* Returns: audio driver handle on success, otherwise NULL.
**/
void *(*init)(const char *device, unsigned rate,
unsigned latency, unsigned block_frames, unsigned *new_rate);
void *(*init)(const char *device, unsigned rate, unsigned latency);
/*
* @data : Pointer to audio data handle.
@@ -70,118 +75,39 @@ typedef struct audio_driver
* @size : Size of audio buffer.
*
* Write samples to audio driver.
*
* Write data in buffer to audio driver.
* A frame here is defined as one combined sample of left and right
* channels. (I.e. 44.1kHz, 16-bit stereo has 88.2k samples/s, and
* 44.1k frames/s.)
*
* Samples are interleaved in format LRLRLRLRLR ...
* If the driver returns true in use_float(), a floating point
* format will be used, with range [-1.0, 1.0].
* If not, signed 16-bit samples in native byte ordering will be used.
*
* This function returns the number of frames successfully written.
* If an error occurs, -1 should be returned.
* Note that non-blocking behavior that cannot write at this time
* should return 0 as returning -1 will terminate the driver.
*
* Unless said otherwise with set_nonblock_state(), all writes
* are blocking, and it should block till it has written all frames.
*/
**/
ssize_t (*write)(void *data, const void *buf, size_t size);
/* Temporarily pauses the audio driver. */
/* Stops driver. */
bool (*stop)(void *data);
/* Resumes audio driver from the paused state. */
bool (*start)(void *data, bool is_shutdown);
/* Starts driver. */
bool (*start)(void *data);
/* Is the audio driver currently running? */
bool (*alive)(void *data);
/* Should we care about blocking in audio thread? Fast forwarding.
*
* If state is true, nonblocking operation is assumed.
* This is typically used for fast-forwarding. If driver cannot
* implement nonblocking writes, this can be disregarded, but should
* log a message to stderr.
* */
/* Should we care about blocking in audio thread? Fast forwarding. */
void (*set_nonblock_state)(void *data, bool toggle);
/* Stops and frees driver data. */
/* Frees driver data. */
void (*free)(void *data);
/* Defines if driver will take standard floating point samples,
* or int16_t samples.
*
* If true is returned, the audio driver is capable of using
* floating point data. This will likely increase performance as the
* resampler unit uses floating point. The sample range is
* [-1.0, 1.0].
* */
* or int16_t samples. */
bool (*use_float)(void *data);
/* Human-readable identifier. */
const char *ident;
/* Optional. Get audio device list (allocates, caller has to free this) */
void *(*device_list_new)(void *data);
/* Optional. Frees audio device list */
void (*device_list_free)(void *data, void *data2);
/* Optional. */
size_t (*write_avail)(void *data);
size_t (*buffer_size)(void *data);
} audio_driver_t;
enum audio_mixer_state
{
AUDIO_STREAM_STATE_NONE = 0,
AUDIO_STREAM_STATE_STOPPED,
AUDIO_STREAM_STATE_PLAYING,
AUDIO_STREAM_STATE_PLAYING_LOOPED
};
typedef struct audio_mixer_stream_params
{
float volume;
enum audio_mixer_type type;
enum audio_mixer_state state;
void *buf;
size_t bufsize;
audio_mixer_stop_cb_t cb;
} audio_mixer_stream_params_t;
void audio_driver_destroy_data(void);
void audio_driver_set_own_driver(void);
void audio_driver_unset_own_driver(void);
void audio_driver_suspend(void);
bool audio_driver_is_suspended(void);
void audio_driver_resume(void);
void audio_driver_set_active(void);
bool audio_driver_is_active(void);
void audio_driver_destroy(void);
void audio_driver_deinit_resampler(void);
bool audio_driver_free_devices_list(void);
bool audio_driver_new_devices_list(void);
bool audio_driver_enable_callback(void);
bool audio_driver_disable_callback(void);
bool audio_driver_ctl(enum rarch_audio_ctl_state state, void *data);
/**
* audio_driver_find_handle:
@@ -220,7 +146,7 @@ void audio_driver_sample_rewind(int16_t left, int16_t right);
size_t audio_driver_sample_batch_rewind(const int16_t *data, size_t frames);
bool audio_driver_mixer_extension_supported(const char *ext);
void audio_driver_set_volume_gain(float gain);
void audio_driver_dsp_filter_free(void);
@@ -228,60 +154,10 @@ void audio_driver_dsp_filter_init(const char *device);
void audio_driver_set_buffer_size(size_t bufsize);
bool audio_driver_get_devices_list(void **ptr);
void audio_driver_setup_rewind(void);
void audio_driver_monitor_adjust_system_rates(void);
bool audio_driver_set_callback(const void *data);
bool audio_driver_callback(void);
bool audio_driver_has_callback(void);
/* Sets audio monitor rate to new value. */
void audio_driver_monitor_set_rate(void);
bool audio_driver_find_driver(void);
bool audio_driver_toggle_mute(void);
bool audio_driver_start(bool is_shutdown);
bool audio_driver_stop(void);
bool audio_driver_owns_driver(void);
void audio_driver_unset_callback(void);
void audio_driver_frame_is_reverse(void);
void audio_set_float(enum audio_action action, float val);
void audio_set_bool(enum audio_action action, bool val);
void audio_unset_bool(enum audio_action action, bool val);
float *audio_get_float_ptr(enum audio_action action);
bool *audio_get_bool_ptr(enum audio_action action);
bool audio_driver_deinit(void);
bool audio_driver_init(void);
bool audio_driver_mixer_add_stream(audio_mixer_stream_params_t *params);
enum resampler_quality audio_driver_get_resampler_quality(void);
bool compute_audio_buffer_statistics(audio_statistics_t *stats);
extern audio_driver_t audio_rsound;
extern audio_driver_t audio_oss;
extern audio_driver_t audio_alsa;
extern audio_driver_t audio_alsathread;
extern audio_driver_t audio_tinyalsa;
extern audio_driver_t audio_roar;
extern audio_driver_t audio_openal;
extern audio_driver_t audio_opensl;
@@ -290,19 +166,18 @@ extern audio_driver_t audio_sdl;
extern audio_driver_t audio_xa;
extern audio_driver_t audio_pulse;
extern audio_driver_t audio_dsound;
extern audio_driver_t audio_wasapi;
extern audio_driver_t audio_coreaudio;
extern audio_driver_t audio_xenon360;
extern audio_driver_t audio_ps3;
extern audio_driver_t audio_gx;
extern audio_driver_t audio_ax;
extern audio_driver_t audio_psp;
extern audio_driver_t audio_ctr_csnd;
extern audio_driver_t audio_ctr_dsp;
extern audio_driver_t audio_switch;
extern audio_driver_t audio_rwebaudio;
extern audio_driver_t audio_null;
RETRO_END_DECLS
#ifdef __cplusplus
}
#endif
#endif
+323
View File
@@ -0,0 +1,323 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <retro_miscellaneous.h>
#include <compat/posix_string.h>
#include <dynamic/dylib.h>
#include <file/file_path.h>
#include <file/config_file_userdata.h>
#include <file/dir_list.h>
#include "audio_dsp_filter.h"
#include "audio_filters/dspfilter.h"
#include "../frontend/frontend_driver.h"
#include "../performance.h"
#include "../dynamic.h"
struct rarch_dsp_plug
{
#ifdef HAVE_DYLIB
dylib_t lib;
#endif
const struct dspfilter_implementation *impl;
};
struct rarch_dsp_instance
{
const struct dspfilter_implementation *impl;
void *impl_data;
};
struct rarch_dsp_filter
{
config_file_t *conf;
struct rarch_dsp_plug *plugs;
unsigned num_plugs;
struct rarch_dsp_instance *instances;
unsigned num_instances;
};
static const struct dspfilter_implementation *find_implementation(
rarch_dsp_filter_t *dsp, const char *ident)
{
unsigned i;
for (i = 0; i < dsp->num_plugs; i++)
{
if (!strcmp(dsp->plugs[i].impl->short_ident, ident))
return dsp->plugs[i].impl;
}
return NULL;
}
static const struct dspfilter_config dspfilter_config = {
config_userdata_get_float,
config_userdata_get_int,
config_userdata_get_float_array,
config_userdata_get_int_array,
config_userdata_get_string,
config_userdata_free,
};
static bool create_filter_graph(rarch_dsp_filter_t *dsp, float sample_rate)
{
unsigned i, filters = 0;
if (!config_get_uint(dsp->conf, "filters", &filters))
return false;
dsp->instances = (struct rarch_dsp_instance*)
calloc(filters, sizeof(*dsp->instances));
if (!dsp->instances)
return false;
dsp->num_instances = filters;
for (i = 0; i < filters; i++)
{
struct config_file_userdata userdata;
struct dspfilter_info info;
char key[64] = {0};
char name[64] = {0};
info.input_rate = sample_rate;
snprintf(key, sizeof(key), "filter%u", i);
if (!config_get_array(dsp->conf, key, name, sizeof(name)))
return false;
dsp->instances[i].impl = find_implementation(dsp, name);
if (!dsp->instances[i].impl)
return false;
userdata.conf = dsp->conf;
/* Index-specific configs take priority over ident-specific. */
userdata.prefix[0] = key;
userdata.prefix[1] = dsp->instances[i].impl->short_ident;
dsp->instances[i].impl_data = dsp->instances[i].impl->init(&info, &dspfilter_config, &userdata);
if (!dsp->instances[i].impl_data)
return false;
}
return true;
}
#if defined(HAVE_FILTERS_BUILTIN)
extern const struct dspfilter_implementation *panning_dspfilter_get_implementation(dspfilter_simd_mask_t mask);
extern const struct dspfilter_implementation *iir_dspfilter_get_implementation(dspfilter_simd_mask_t mask);
extern const struct dspfilter_implementation *echo_dspfilter_get_implementation(dspfilter_simd_mask_t mask);
extern const struct dspfilter_implementation *phaser_dspfilter_get_implementation(dspfilter_simd_mask_t mask);
extern const struct dspfilter_implementation *wahwah_dspfilter_get_implementation(dspfilter_simd_mask_t mask);
extern const struct dspfilter_implementation *eq_dspfilter_get_implementation(dspfilter_simd_mask_t mask);
extern const struct dspfilter_implementation *chorus_dspfilter_get_implementation(dspfilter_simd_mask_t mask);
static const dspfilter_get_implementation_t dsp_plugs_builtin[] = {
panning_dspfilter_get_implementation,
iir_dspfilter_get_implementation,
echo_dspfilter_get_implementation,
phaser_dspfilter_get_implementation,
wahwah_dspfilter_get_implementation,
eq_dspfilter_get_implementation,
chorus_dspfilter_get_implementation,
};
static bool append_plugs(rarch_dsp_filter_t *dsp, struct string_list *list)
{
unsigned i;
dspfilter_simd_mask_t mask = retro_get_cpu_features();
(void)list;
dsp->plugs = (struct rarch_dsp_plug*)
calloc(ARRAY_SIZE(dsp_plugs_builtin), sizeof(*dsp->plugs));
if (!dsp->plugs)
return false;
dsp->num_plugs = ARRAY_SIZE(dsp_plugs_builtin);
for (i = 0; i < ARRAY_SIZE(dsp_plugs_builtin); i++)
{
dsp->plugs[i].impl = dsp_plugs_builtin[i](mask);
if (!dsp->plugs[i].impl)
return false;
}
return true;
}
#elif defined(HAVE_DYLIB)
static bool append_plugs(rarch_dsp_filter_t *dsp, struct string_list *list)
{
unsigned i;
dspfilter_simd_mask_t mask = retro_get_cpu_features();
for (i = 0; i < list->size; i++)
{
const struct dspfilter_implementation *impl = NULL;
struct rarch_dsp_plug *new_plugs = NULL;
dylib_t lib = dylib_load(list->elems[i].data);
dspfilter_get_implementation_t cb;
if (!lib)
continue;
cb = (dspfilter_get_implementation_t)dylib_proc(lib, "dspfilter_get_implementation");
if (!cb)
{
dylib_close(lib);
continue;
}
impl = cb(mask);
if (!impl)
{
dylib_close(lib);
continue;
}
if (impl->api_version != DSPFILTER_API_VERSION)
{
dylib_close(lib);
continue;
}
new_plugs = (struct rarch_dsp_plug*)
realloc(dsp->plugs, sizeof(*dsp->plugs) * (dsp->num_plugs + 1));
if (!new_plugs)
{
dylib_close(lib);
return false;
}
/* Found plug. */
dsp->plugs = new_plugs;
dsp->plugs[dsp->num_plugs].lib = lib;
dsp->plugs[dsp->num_plugs].impl = impl;
dsp->num_plugs++;
}
return true;
}
#endif
rarch_dsp_filter_t *rarch_dsp_filter_new(
const char *filter_config, float sample_rate)
{
#if !defined(HAVE_FILTERS_BUILTIN) && defined(HAVE_DYLIB)
char basedir[PATH_MAX_LENGTH];
char ext_name[PATH_MAX_LENGTH];
#endif
struct string_list *plugs = NULL;
rarch_dsp_filter_t *dsp = NULL;
dsp = (rarch_dsp_filter_t*)calloc(1, sizeof(*dsp));
if (!dsp)
return NULL;
dsp->conf = config_file_new(filter_config);
if (!dsp->conf) /* Did not find config. */
goto error;
#if !defined(HAVE_FILTERS_BUILTIN) && defined(HAVE_DYLIB)
fill_pathname_basedir(basedir, filter_config, sizeof(basedir));
if (!frontend_driver_get_core_extension(ext_name, sizeof(ext_name)))
goto error;
plugs = dir_list_new(basedir, ext_name, false, false);
if (!plugs)
goto error;
#endif
#if defined(HAVE_DYLIB) || defined(HAVE_FILTERS_BUILTIN)
if (!append_plugs(dsp, plugs))
goto error;
#endif
if (plugs)
string_list_free(plugs);
plugs = NULL;
if (!create_filter_graph(dsp, sample_rate))
goto error;
return dsp;
error:
if (plugs)
string_list_free(plugs);
rarch_dsp_filter_free(dsp);
return NULL;
}
void rarch_dsp_filter_free(rarch_dsp_filter_t *dsp)
{
unsigned i;
if (!dsp)
return;
for (i = 0; i < dsp->num_instances; i++)
{
if (dsp->instances[i].impl_data && dsp->instances[i].impl)
dsp->instances[i].impl->free(dsp->instances[i].impl_data);
}
free(dsp->instances);
#ifdef HAVE_DYLIB
for (i = 0; i < dsp->num_plugs; i++)
{
if (dsp->plugs[i].lib)
dylib_close(dsp->plugs[i].lib);
}
free(dsp->plugs);
#endif
if (dsp->conf)
config_file_free(dsp->conf);
free(dsp);
}
void rarch_dsp_filter_process(rarch_dsp_filter_t *dsp,
struct rarch_dsp_data *data)
{
unsigned i;
struct dspfilter_output output = {0};
struct dspfilter_input input = {0};
output.samples = data->input;
output.frames = data->input_frames;
for (i = 0; i < dsp->num_instances; i++)
{
input.samples = output.samples;
input.frames = output.frames;
dsp->instances[i].impl->process(
dsp->instances[i].impl_data, &output, &input);
}
data->output = output.samples;
data->output_frames = output.frames;
}
+49
View File
@@ -0,0 +1,49 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __AUDIO_DSP_FILTER_H__
#define __AUDIO_DSP_FILTER_H__
#ifdef __cplusplus
extern "C" {
#endif
typedef struct rarch_dsp_filter rarch_dsp_filter_t;
rarch_dsp_filter_t *rarch_dsp_filter_new(const char *filter_config,
float sample_rate);
void rarch_dsp_filter_free(rarch_dsp_filter_t *dsp);
struct rarch_dsp_data
{
float *input;
unsigned input_frames;
/* Set by rarch_dsp_filter_process(). */
float *output;
unsigned output_frames;
};
void rarch_dsp_filter_process(rarch_dsp_filter_t *dsp,
struct rarch_dsp_data *data);
#ifdef __cplusplus
}
#endif
#endif
File renamed without changes.
File renamed without changes.
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+91
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@@ -0,0 +1,91 @@
compiler := gcc
extra_flags :=
use_neon := 0
build = release
DYLIB := so
ifeq ($(platform),)
platform = unix
ifeq ($(shell uname -a),)
platform = win
else ifneq ($(findstring MINGW,$(shell uname -a)),)
platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
platform = osx
arch = intel
ifeq ($(shell uname -p),powerpc)
arch = ppc
endif
else ifneq ($(findstring win,$(shell uname -a)),)
platform = win
endif
endif
ifeq ($(platform),gcc)
extra_rules_gcc := $(shell $(compiler) -dumpmachine)
endif
ifneq (,$(findstring armv7,$(extra_rules_gcc)))
extra_flags += -mcpu=cortex-a9 -mtune=cortex-a9 -mfpu=neon
use_neon := 1
endif
ifneq (,$(findstring hardfloat,$(extra_rules_gcc)))
extra_flags += -mfloat-abi=hard
endif
ifeq (release,$(build))
extra_flags += -O2
endif
ifeq (debug,$(build))
extra_flags += -O0 -g
endif
ldflags := $(LDFLAGS) -shared -lm -Wl,--version-script=link.T
ifeq ($(platform), unix)
DYLIB = so
else ifeq ($(platform), osx)
compiler := $(CC)
DYLIB = dylib
ldflags := -dynamiclib
else
extra_flags += -static-libgcc -static-libstdc++
DYLIB = dll
endif
CC := $(compiler) -Wall
CXX := $(subst CC,++,$(compiler)) -std=gnu++0x -Wall
flags := $(CFLAGS) -fPIC $(extra_flags) -I../../libretro-common/include
asflags := $(ASFLAGS) -fPIC $(extra_flags)
objects :=
ifeq (1,$(use_neon))
ASMFLAGS := -INEON/asm
asflags += -mfpu=neon
endif
plugs := $(wildcard *.c)
objects := $(plugs:.c=.o)
targets := $(objects:.o=.$(DYLIB))
all: build;
%.o: %.S
$(CC) -c -o $@ $(asflags) $(ASMFLAGS) $<
%.o: %.c
$(CC) -c -o $@ $(flags) $<
%.$(DYLIB): %.o
$(CC) -o $@ $(ldflags) $(flags) $^
build: $(targets)
clean:
rm -f *.o
rm -f *.$(DYLIB)
strip:
strip -s *.$(DYLIB)
File renamed without changes.
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+148
View File
@@ -0,0 +1,148 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "dspfilter.h"
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <retro_miscellaneous.h>
#define CHORUS_MAX_DELAY 4096
#define CHORUS_DELAY_MASK (CHORUS_MAX_DELAY - 1)
struct chorus_data
{
float old[2][CHORUS_MAX_DELAY];
unsigned old_ptr;
float delay;
float depth;
float input_rate;
float mix_dry;
float mix_wet;
unsigned lfo_ptr;
unsigned lfo_period;
};
static void chorus_free(void *data)
{
free(data);
}
static void chorus_process(void *data, struct dspfilter_output *output,
const struct dspfilter_input *input)
{
unsigned i;
struct chorus_data *ch = (struct chorus_data*)data;
output->samples = input->samples;
output->frames = input->frames;
float *out = output->samples;
for (i = 0; i < input->frames; i++, out += 2)
{
unsigned delay_int;
float delay_frac, l_a, l_b, r_a, r_b;
float chorus_l, chorus_r;
float in[2] = { out[0], out[1] };
float delay = ch->delay + ch->depth * sin((2.0 * M_PI * ch->lfo_ptr++) / ch->lfo_period);
delay *= ch->input_rate;
if (ch->lfo_ptr >= ch->lfo_period)
ch->lfo_ptr = 0;
delay_int = (unsigned)delay;
if (delay_int >= CHORUS_MAX_DELAY - 1)
delay_int = CHORUS_MAX_DELAY - 2;
delay_frac = delay - delay_int;
ch->old[0][ch->old_ptr] = in[0];
ch->old[1][ch->old_ptr] = in[1];
l_a = ch->old[0][(ch->old_ptr - delay_int - 0) & CHORUS_DELAY_MASK];
l_b = ch->old[0][(ch->old_ptr - delay_int - 1) & CHORUS_DELAY_MASK];
r_a = ch->old[1][(ch->old_ptr - delay_int - 0) & CHORUS_DELAY_MASK];
r_b = ch->old[1][(ch->old_ptr - delay_int - 1) & CHORUS_DELAY_MASK];
/* Lerp introduces aliasing of the chorus component, but doing full polyphase here is probably overkill. */
chorus_l = l_a * (1.0f - delay_frac) + l_b * delay_frac;
chorus_r = r_a * (1.0f - delay_frac) + r_b * delay_frac;
out[0] = ch->mix_dry * in[0] + ch->mix_wet * chorus_l;
out[1] = ch->mix_dry * in[1] + ch->mix_wet * chorus_r;
ch->old_ptr = (ch->old_ptr + 1) & CHORUS_DELAY_MASK;
}
}
static void *chorus_init(const struct dspfilter_info *info,
const struct dspfilter_config *config, void *userdata)
{
float delay, depth, lfo_freq, drywet;
struct chorus_data *ch = (struct chorus_data*)calloc(1, sizeof(*ch));
if (!ch)
return NULL;
config->get_float(userdata, "delay_ms", &delay, 25.0f);
config->get_float(userdata, "depth_ms", &depth, 1.0f);
config->get_float(userdata, "lfo_freq", &lfo_freq, 0.5f);
config->get_float(userdata, "drywet", &drywet, 0.8f);
delay /= 1000.0f;
depth /= 1000.0f;
if (depth > delay)
depth = delay;
if (drywet < 0.0f)
drywet = 0.0f;
else if (drywet > 1.0f)
drywet = 1.0f;
ch->mix_dry = 1.0f - 0.5f * drywet;
ch->mix_wet = 0.5f * drywet;
ch->delay = delay;
ch->depth = depth;
ch->lfo_period = (1.0f / lfo_freq) * info->input_rate;
ch->input_rate = info->input_rate;
if (!ch->lfo_period)
ch->lfo_period = 1;
return ch;
}
static const struct dspfilter_implementation chorus_plug = {
chorus_init,
chorus_process,
chorus_free,
DSPFILTER_API_VERSION,
"Chorus",
"chorus",
};
#ifdef HAVE_FILTERS_BUILTIN
#define dspfilter_get_implementation chorus_dspfilter_get_implementation
#endif
const struct dspfilter_implementation *dspfilter_get_implementation(dspfilter_simd_mask_t mask)
{
(void)mask;
return &chorus_plug;
}
#undef dspfilter_get_implementation
+184
View File
@@ -0,0 +1,184 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DSPFILTER_API_H__
#define DSPFILTER_API_H__
#ifdef __cplusplus
extern "C" {
#endif
#define DSPFILTER_SIMD_SSE (1 << 0)
#define DSPFILTER_SIMD_SSE2 (1 << 1)
#define DSPFILTER_SIMD_VMX (1 << 2)
#define DSPFILTER_SIMD_VMX128 (1 << 3)
#define DSPFILTER_SIMD_AVX (1 << 4)
#define DSPFILTER_SIMD_NEON (1 << 5)
#define DSPFILTER_SIMD_SSE3 (1 << 6)
#define DSPFILTER_SIMD_SSSE3 (1 << 7)
#define DSPFILTER_SIMD_MMX (1 << 8)
#define DSPFILTER_SIMD_MMXEXT (1 << 9)
#define DSPFILTER_SIMD_SSE4 (1 << 10)
#define DSPFILTER_SIMD_SSE42 (1 << 11)
#define DSPFILTER_SIMD_AVX2 (1 << 12)
#define DSPFILTER_SIMD_VFPU (1 << 13)
#define DSPFILTER_SIMD_PS (1 << 14)
/* A bit-mask of all supported SIMD instruction sets.
* Allows an implementation to pick different
* dspfilter_implementation structs.
*/
typedef unsigned dspfilter_simd_mask_t;
/* Dynamic library endpoint. */
typedef const struct dspfilter_implementation *(
*dspfilter_get_implementation_t)(dspfilter_simd_mask_t mask);
/* The same SIMD mask argument is forwarded to create() callback
* as well to avoid having to keep lots of state around. */
const struct dspfilter_implementation *dspfilter_get_implementation(
dspfilter_simd_mask_t mask);
#define DSPFILTER_API_VERSION 1
struct dspfilter_info
{
/* Input sample rate that the DSP plugin receives. */
float input_rate;
};
struct dspfilter_output
{
/* The DSP plugin has to provide the buffering for the
* output samples or reuse the input buffer directly.
*
* The samples are laid out in interleaving order: LRLRLRLR
* The range of the samples are [-1.0, 1.0].
*
* It is not necessary to manually clip values. */
float *samples;
/* Frames which the DSP plugin outputted for the current process.
*
* One frame is here defined as a combined sample of
* left and right channels.
*
* (I.e. 44.1kHz, 16bit stereo will have
* 88.2k samples/sec and 44.1k frames/sec.)
*/
unsigned frames;
};
struct dspfilter_input
{
/* Input data for the DSP. The samples are interleaved in order: LRLRLRLR
*
* It is valid for a DSP plug to use this buffer for output as long as
* the output size is less or equal to the input.
*
* This is useful for filters which can output one sample for each
* input sample and do not need to maintain its own buffers.
*
* Block based filters must provide their own buffering scheme.
*
* The input size is not bound, but it can be safely assumed that it
* will not exceed ~100ms worth of audio at a time. */
float *samples;
/* Number of frames for input data.
* One frame is here defined as a combined sample of
* left and right channels.
*
* (I.e. 44.1kHz, 16bit stereo will have
* 88.2k samples/sec and 44.1k frames/sec.)
*/
unsigned frames;
};
/* Returns true if config key was found. Otherwise,
* returns false, and sets value to default value.
*/
typedef int (*dspfilter_config_get_float_t)(void *userdata,
const char *key, float *value, float default_value);
typedef int (*dspfilter_config_get_int_t)(void *userdata,
const char *key, int *value, int default_value);
/* Allocates an array with values. free() with dspfilter_config_free_t. */
typedef int (*dspfilter_config_get_float_array_t)(void *userdata,
const char *key, float **values, unsigned *out_num_values,
const float *default_values, unsigned num_default_values);
typedef int (*dspfilter_config_get_int_array_t)(void *userdata,
const char *key, int **values, unsigned *out_num_values,
const int *default_values, unsigned num_default_values);
typedef int (*dspfilter_config_get_string_t)(void *userdata,
const char *key, char **output, const char *default_output);
/* Calls free() in host runtime. Sometimes needed on Windows.
* free() on NULL is fine. */
typedef void (*dspfilter_config_free_t)(void *ptr);
struct dspfilter_config
{
dspfilter_config_get_float_t get_float;
dspfilter_config_get_int_t get_int;
dspfilter_config_get_float_array_t get_float_array;
dspfilter_config_get_int_array_t get_int_array;
dspfilter_config_get_string_t get_string;
/* Avoid problems where DSP plug and host are
* linked against different C runtimes. */
dspfilter_config_free_t free;
};
/* Creates a handle of the plugin. Returns NULL if failed. */
typedef void *(*dspfilter_init_t)(const struct dspfilter_info *info,
const struct dspfilter_config *config, void *userdata);
/* Frees the handle. */
typedef void (*dspfilter_free_t)(void *data);
/* Processes input data.
* The plugin is allowed to return variable sizes for output data. */
typedef void (*dspfilter_process_t)(void *data,
struct dspfilter_output *output, const struct dspfilter_input *input);
struct dspfilter_implementation
{
dspfilter_init_t init;
dspfilter_process_t process;
dspfilter_free_t free;
/* Must be DSPFILTER_API_VERSION */
unsigned api_version;
/* Human readable identifier of implementation. */
const char *ident;
/* Computer-friendly short version of ident.
* Lower case, no spaces and special characters, etc. */
const char *short_ident;
};
#ifdef __cplusplus
}
#endif
#endif
+165
View File
@@ -0,0 +1,165 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <retro_miscellaneous.h>
#include "dspfilter.h"
struct echo_channel
{
float *buffer;
unsigned ptr;
unsigned frames;
float feedback;
};
struct echo_data
{
struct echo_channel *channels;
unsigned num_channels;
float amp;
};
static void echo_free(void *data)
{
unsigned i;
struct echo_data *echo = (struct echo_data*)data;
for (i = 0; i < echo->num_channels; i++)
free(echo->channels[i].buffer);
free(echo->channels);
free(echo);
}
static void echo_process(void *data, struct dspfilter_output *output,
const struct dspfilter_input *input)
{
unsigned i, c;
struct echo_data *echo = (struct echo_data*)data;
output->samples = input->samples;
output->frames = input->frames;
float *out = output->samples;
for (i = 0; i < input->frames; i++, out += 2)
{
float left, right;
float echo_left = 0.0f;
float echo_right = 0.0f;
for (c = 0; c < echo->num_channels; c++)
{
echo_left += echo->channels[c].buffer[(echo->channels[c].ptr << 1) + 0];
echo_right += echo->channels[c].buffer[(echo->channels[c].ptr << 1) + 1];
}
echo_left *= echo->amp;
echo_right *= echo->amp;
left = out[0] + echo_left;
right = out[1] + echo_right;
for (c = 0; c < echo->num_channels; c++)
{
float feedback_left = out[0] + echo->channels[c].feedback * echo_left;
float feedback_right = out[1] + echo->channels[c].feedback * echo_right;
echo->channels[c].buffer[(echo->channels[c].ptr << 1) + 0] = feedback_left;
echo->channels[c].buffer[(echo->channels[c].ptr << 1) + 1] = feedback_right;
echo->channels[c].ptr = (echo->channels[c].ptr + 1) % echo->channels[c].frames;
}
out[0] = left;
out[1] = right;
}
}
static void *echo_init(const struct dspfilter_info *info,
const struct dspfilter_config *config, void *userdata)
{
unsigned i, channels;
float *delay = NULL, *feedback = NULL;
unsigned num_delay = 0, num_feedback = 0;
static const float default_delay[] = { 200.0f };
static const float default_feedback[] = { 0.5f };
struct echo_data *echo = (struct echo_data*)calloc(1, sizeof(*echo));
if (!echo)
return NULL;
config->get_float_array(userdata, "delay", &delay, &num_delay, default_delay, 1);
config->get_float_array(userdata, "feedback", &feedback, &num_feedback, default_feedback, 1);
config->get_float(userdata, "amp", &echo->amp, 0.2f);
channels = num_feedback = num_delay = MIN(num_delay, num_feedback);
echo->channels = (struct echo_channel*)calloc(channels, sizeof(*echo->channels));
if (!echo->channels)
goto error;
echo->num_channels = channels;
for (i = 0; i < channels; i++)
{
unsigned frames = (unsigned)(delay[i] * info->input_rate / 1000.0f + 0.5f);
if (!frames)
goto error;
echo->channels[i].buffer = (float*)calloc(frames, 2 * sizeof(float));
if (!echo->channels[i].buffer)
goto error;
echo->channels[i].frames = frames;
echo->channels[i].feedback = feedback[i];
}
config->free(delay);
config->free(feedback);
return echo;
error:
config->free(delay);
config->free(feedback);
echo_free(echo);
return NULL;
}
static const struct dspfilter_implementation echo_plug = {
echo_init,
echo_process,
echo_free,
DSPFILTER_API_VERSION,
"Multi-Echo",
"echo",
};
#ifdef HAVE_FILTERS_BUILTIN
#define dspfilter_get_implementation echo_dspfilter_get_implementation
#endif
const struct dspfilter_implementation *dspfilter_get_implementation(dspfilter_simd_mask_t mask)
{
(void)mask;
return &echo_plug;
}
#undef dspfilter_get_implementation
@@ -1,25 +1,17 @@
/* Copyright (C) 2010-2017 The RetroArch team
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (eq.c).
* ---------------------------------------------------------------------------------------
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@@ -27,7 +19,8 @@
#include <retro_inline.h>
#include <retro_miscellaneous.h>
#include <filters.h>
#include <libretro_dspfilter.h>
#include "dspfilter.h"
#include "fft/fft.c"
@@ -149,8 +142,7 @@ static void generate_response(fft_complex_t *response,
gains++;
}
/* Create a response by linear interpolation between
* known frequency sample points. */
// Create a response by linear interpolation between known frequency sample points.
for (i = 0; i <= samples; i++)
{
float gain;
@@ -212,11 +204,9 @@ static void create_filter(struct eq_data *eq, unsigned size_log2,
/* Get equivalent time-domain filter. */
fft_process_inverse(fft, time_filter, eq->filter, 1);
/* ifftshift() to create the correct linear phase filter.
* The filter response was designed with zero phase, which
* won't work unless we compensate
* for the repeating property of the FFT here
* by flipping left and right blocks. */
// ifftshift() to create the correct linear phase filter.
// The filter response was designed with zero phase, which won't work unless we compensate
// for the repeating property of the FFT here by flipping left and right blocks.
for (i = 0; i < half_block_size; i++)
{
float tmp = time_filter[i + half_block_size];
+194
View File
@@ -0,0 +1,194 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "fft.h"
#include <math.h>
#include <stdlib.h>
#include <retro_miscellaneous.h>
struct fft
{
fft_complex_t *interleave_buffer;
fft_complex_t *phase_lut;
unsigned *bitinverse_buffer;
unsigned size;
};
static unsigned bitswap(unsigned x, unsigned size_log2)
{
unsigned i;
unsigned ret = 0;
for (i = 0; i < size_log2; i++)
ret |= ((x >> i) & 1) << (size_log2 - i - 1);
return ret;
}
static void build_bitinverse(unsigned *bitinverse, unsigned size_log2)
{
unsigned i;
unsigned size = 1 << size_log2;
for (i = 0; i < size; i++)
bitinverse[i] = bitswap(i, size_log2);
}
static fft_complex_t exp_imag(double phase)
{
fft_complex_t out = { cos(phase), sin(phase) };
return out;
}
static void build_phase_lut(fft_complex_t *out, int size)
{
int i;
out += size;
for (i = -size; i <= size; i++)
out[i] = exp_imag((M_PI * i) / size);
}
static void interleave_complex(const unsigned *bitinverse,
fft_complex_t *out, const fft_complex_t *in,
unsigned samples, unsigned step)
{
unsigned i;
for (i = 0; i < samples; i++, in += step)
out[bitinverse[i]] = *in;
}
static void interleave_float(const unsigned *bitinverse,
fft_complex_t *out, const float *in,
unsigned samples, unsigned step)
{
unsigned i;
for (i = 0; i < samples; i++, in += step)
{
unsigned inv_i = bitinverse[i];
out[inv_i].real = *in;
out[inv_i].imag = 0.0f;
}
}
static void resolve_float(float *out, const fft_complex_t *in, unsigned samples,
float gain, unsigned step)
{
unsigned i;
for (i = 0; i < samples; i++, in++, out += step)
*out = gain * in->real;
}
fft_t *fft_new(unsigned block_size_log2)
{
fft_t *fft = (fft_t*)calloc(1, sizeof(*fft));
if (!fft)
return NULL;
unsigned size = 1 << block_size_log2;
fft->interleave_buffer = (fft_complex_t*)calloc(size, sizeof(*fft->interleave_buffer));
fft->bitinverse_buffer = (unsigned*)calloc(size, sizeof(*fft->bitinverse_buffer));
fft->phase_lut = (fft_complex_t*)calloc(2 * size + 1, sizeof(*fft->phase_lut));
if (!fft->interleave_buffer || !fft->bitinverse_buffer || !fft->phase_lut)
goto error;
fft->size = size;
build_bitinverse(fft->bitinverse_buffer, block_size_log2);
build_phase_lut(fft->phase_lut, size);
return fft;
error:
fft_free(fft);
return NULL;
}
void fft_free(fft_t *fft)
{
if (!fft)
return;
free(fft->interleave_buffer);
free(fft->bitinverse_buffer);
free(fft->phase_lut);
free(fft);
}
static void butterfly(fft_complex_t *a, fft_complex_t *b, fft_complex_t mod)
{
mod = fft_complex_mul(mod, *b);
*b = fft_complex_sub(*a, mod);
*a = fft_complex_add(*a, mod);
}
static void butterflies(fft_complex_t *butterfly_buf,
const fft_complex_t *phase_lut,
int phase_dir, unsigned step_size, unsigned samples)
{
unsigned i, j;
for (i = 0; i < samples; i += step_size << 1)
{
int phase_step = (int)samples * phase_dir / (int)step_size;
for (j = i; j < i + step_size; j++)
butterfly(&butterfly_buf[j], &butterfly_buf[j + step_size], phase_lut[phase_step * (int)(j - i)]);
}
}
void fft_process_forward_complex(fft_t *fft,
fft_complex_t *out, const fft_complex_t *in, unsigned step)
{
unsigned step_size;
unsigned samples = fft->size;
interleave_complex(fft->bitinverse_buffer, out, in, samples, step);
for (step_size = 1; step_size < samples; step_size <<= 1)
{
butterflies(out,
fft->phase_lut + samples,
-1, step_size, samples);
}
}
void fft_process_forward(fft_t *fft,
fft_complex_t *out, const float *in, unsigned step)
{
unsigned step_size;
unsigned samples = fft->size;
interleave_float(fft->bitinverse_buffer, out, in, samples, step);
for (step_size = 1; step_size < fft->size; step_size <<= 1)
{
butterflies(out,
fft->phase_lut + samples,
-1, step_size, samples);
}
}
void fft_process_inverse(fft_t *fft,
float *out, const fft_complex_t *in, unsigned step)
{
unsigned step_size;
unsigned samples = fft->size;
interleave_complex(fft->bitinverse_buffer, fft->interleave_buffer, in, samples, 1);
for (step_size = 1; step_size < samples; step_size <<= 1)
{
butterflies(fft->interleave_buffer,
fft->phase_lut + samples,
1, step_size, samples);
}
resolve_float(out, fft->interleave_buffer, samples, 1.0f / samples, step);
}
+90
View File
@@ -0,0 +1,90 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RARCH_FFT_H__
#define RARCH_FFT_H__
#include <retro_inline.h>
typedef struct fft fft_t;
// C99 <complex.h> would be nice.
typedef struct
{
float real;
float imag;
} fft_complex_t;
static INLINE fft_complex_t fft_complex_mul(fft_complex_t a,
fft_complex_t b)
{
fft_complex_t out = {
a.real * b.real - a.imag * b.imag,
a.imag * b.real + a.real * b.imag,
};
return out;
}
static INLINE fft_complex_t fft_complex_add(fft_complex_t a,
fft_complex_t b)
{
fft_complex_t out = {
a.real + b.real,
a.imag + b.imag,
};
return out;
}
static INLINE fft_complex_t fft_complex_sub(fft_complex_t a,
fft_complex_t b)
{
fft_complex_t out = {
a.real - b.real,
a.imag - b.imag,
};
return out;
}
static INLINE fft_complex_t fft_complex_conj(fft_complex_t a)
{
fft_complex_t out = {
a.real, -a.imag,
};
return out;
}
fft_t *fft_new(unsigned block_size_log2);
void fft_free(fft_t *fft);
void fft_process_forward_complex(fft_t *fft,
fft_complex_t *out, const fft_complex_t *in, unsigned step);
void fft_process_forward(fft_t *fft,
fft_complex_t *out, const float *in, unsigned step);
void fft_process_inverse(fft_t *fft,
float *out, const fft_complex_t *in, unsigned step);
#endif
@@ -1,32 +1,25 @@
/* Copyright (C) 2010-2017 The RetroArch team
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2014 - Brad Miller
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (iir.c).
* ---------------------------------------------------------------------------------------
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "dspfilter.h"
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <retro_miscellaneous.h>
#include <libretro_dspfilter.h>
#include <string/stdstring.h>
#define sqr(a) ((a) * (a))
@@ -67,29 +60,34 @@ static void iir_free(void *data)
static void iir_process(void *data, struct dspfilter_output *output,
const struct dspfilter_input *input)
{
float b0, b1, b2, a0, a1, a2;
float xn1_l, xn2_l, yn1_l, yn2_l;
float xn1_r, xn2_r, yn1_r, yn2_r;
unsigned i;
float *out;
struct iir_data *iir = (struct iir_data*)data;
float *out = output->samples;
float b0 = iir->b0;
float b1 = iir->b1;
float b2 = iir->b2;
float a0 = iir->a0;
float a1 = iir->a1;
float a2 = iir->a2;
output->samples = input->samples;
output->frames = input->frames;
float xn1_l = iir->l.xn1;
float xn2_l = iir->l.xn2;
float yn1_l = iir->l.yn1;
float yn2_l = iir->l.yn2;
out = output->samples;
float xn1_r = iir->r.xn1;
float xn2_r = iir->r.xn2;
float yn1_r = iir->r.yn1;
float yn2_r = iir->r.yn2;
b0 = iir->b0;
b1 = iir->b1;
b2 = iir->b2;
a0 = iir->a0;
a1 = iir->a1;
a2 = iir->a2;
output->samples = input->samples;
output->frames = input->frames;
xn1_l = iir->l.xn1;
xn2_l = iir->l.xn2;
yn1_l = iir->l.yn1;
yn2_l = iir->l.yn2;
xn1_r = iir->r.xn1;
xn2_r = iir->r.xn2;
yn1_r = iir->r.yn1;
yn2_r = iir->r.yn2;
for (i = 0; i < input->frames; i++, out += 2)
{
@@ -99,18 +97,18 @@ static void iir_process(void *data, struct dspfilter_output *output,
float l = (b0 * in_l + b1 * xn1_l + b2 * xn2_l - a1 * yn1_l - a2 * yn2_l) / a0;
float r = (b0 * in_r + b1 * xn1_r + b2 * xn2_r - a1 * yn1_r - a2 * yn2_r) / a0;
xn2_l = xn1_l;
xn1_l = in_l;
yn2_l = yn1_l;
yn1_l = l;
xn2_l = xn1_l;
xn1_l = in_l;
yn2_l = yn1_l;
yn1_l = l;
xn2_r = xn1_r;
xn1_r = in_r;
yn2_r = yn1_r;
yn1_r = r;
xn2_r = xn1_r;
xn1_r = in_r;
yn2_r = yn1_r;
yn1_r = r;
out[0] = l;
out[1] = r;
out[0] = l;
out[1] = r;
}
iir->l.xn1 = xn1_l;
@@ -124,7 +122,7 @@ static void iir_process(void *data, struct dspfilter_output *output,
iir->r.yn2 = yn2_r;
}
#define CHECK(x) if (string_is_equal(str, #x)) return x
#define CHECK(x) if (!strcmp(str, #x)) return x
static enum IIRFilter str_to_type(const char *str)
{
CHECK(LPF);
@@ -139,8 +137,7 @@ static enum IIRFilter str_to_type(const char *str)
CHECK(LSH);
CHECK(HSH);
CHECK(RIAA_CD);
return LPF; /* Fallback. */
return LPF; // Fallback.
}
static void make_poly_from_roots(
@@ -212,7 +209,7 @@ static void iir_filter_init(struct iir_data *iir,
a1 = -2.0 * cs;
a2 = 1.0 - a1pha;
break;
case NOTCH:
case NOTCH:
b0 = 1.0;
b1 = -2.0 * cs;
b2 = 1.0;
@@ -253,7 +250,7 @@ static void iir_filter_init(struct iir_data *iir,
make_poly_from_roots(zeros, 2, b);
make_poly_from_roots(poles, 2, a);
}
b0 = b[0];
b1 = b[1];
b2 = b[2];
@@ -272,15 +269,15 @@ static void iir_filter_init(struct iir_data *iir,
b0 *= g; b1 *= g; b2 *= g;
break;
}
case PEQ:
case PEQ:
b0 = 1.0 + a1pha * A;
b1 = -2.0 * cs;
b2 = 1.0 - a1pha * A;
a0 = 1.0 + a1pha / A;
a1 = -2.0 * cs;
a2 = 1.0 - a1pha / A;
break;
case BBOOST:
break;
case BBOOST:
beta = sqrt((A * A + 1) / 1.0 - (pow((A - 1), 2)));
b0 = A * ((A + 1) - (A - 1) * cs + beta * sn);
b1 = 2 * A * ((A - 1) - (A + 1) * cs);
@@ -329,9 +326,9 @@ static void *iir_init(const struct dspfilter_info *info,
const struct dspfilter_config *config, void *userdata)
{
float freq, qual, gain;
enum IIRFilter filter = LPF;
char *type = NULL;
struct iir_data *iir = (struct iir_data*)calloc(1, sizeof(*iir));
enum IIRFilter filter;
char *type = NULL;
struct iir_data *iir = (struct iir_data*)calloc(1, sizeof(*iir));
if (!iir)
return NULL;
File renamed without changes.
+96
View File
@@ -0,0 +1,96 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "dspfilter.h"
#include <math.h>
#include <stdlib.h>
#include <string.h>
struct panning_data
{
float left[2];
float right[2];
};
static void panning_free(void *data)
{
free(data);
}
static void panning_process(void *data, struct dspfilter_output *output,
const struct dspfilter_input *input)
{
unsigned i;
float *out;
struct panning_data *pan = (struct panning_data*)data;
output->samples = input->samples;
output->frames = input->frames;
out = output->samples;
for (i = 0; i < input->frames; i++, out += 2)
{
float left = out[0];
float right = out[1];
out[0] = left * pan->left[0] + right * pan->left[1];
out[1] = left * pan->right[0] + right * pan->right[1];
}
}
static void *panning_init(const struct dspfilter_info *info,
const struct dspfilter_config *config, void *userdata)
{
static const float default_left[] = { 1.0f, 0.0f };
static const float default_right[] = { 0.0f, 1.0f };
float *left = NULL, *right = NULL;
unsigned num_left = 0, num_right = 0;
struct panning_data *pan = (struct panning_data*)calloc(1, sizeof(*pan));
if (!pan)
return NULL;
config->get_float_array(userdata, "left_mix", &left, &num_left, default_left, 2);
config->get_float_array(userdata, "right_mix", &right, &num_right, default_right, 2);
memcpy(pan->left, (num_left == 2) ? left : default_left, sizeof(pan->left));
memcpy(pan->right, (num_right == 2) ? right : default_right, sizeof(pan->right));
config->free(left);
config->free(right);
return pan;
}
static const struct dspfilter_implementation panning = {
panning_init,
panning_process,
panning_free,
DSPFILTER_API_VERSION,
"Panning",
"panning",
};
#ifdef HAVE_FILTERS_BUILTIN
#define dspfilter_get_implementation panning_dspfilter_get_implementation
#endif
const struct dspfilter_implementation *dspfilter_get_implementation(dspfilter_simd_mask_t mask)
{
(void)mask;
return &panning;
}
#undef dspfilter_get_implementation
+140
View File
@@ -0,0 +1,140 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2014 - Brad Miller
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "dspfilter.h"
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <retro_miscellaneous.h>
#define phaserlfoshape 4.0
#define phaserlfoskipsamples 20
struct phaser_data
{
float freq;
float startphase;
float fb;
float depth;
float drywet;
float old[2][24];
float gain;
float fbout[2];
float lfoskip;
float phase;
int stages;
unsigned long skipcount;
};
static void phaser_free(void *data)
{
free(data);
}
static void phaser_process(void *data, struct dspfilter_output *output,
const struct dspfilter_input *input)
{
unsigned i, c;
int s;
float m[2], tmp[2], *out;
struct phaser_data *ph = (struct phaser_data*)data;
output->samples = input->samples;
output->frames = input->frames;
out = output->samples;
for (i = 0; i < input->frames; i++, out += 2)
{
float in[2] = { out[0], out[1] };
for (c = 0; c < 2; c++)
m[c] = in[c] + ph->fbout[c] * ph->fb * 0.01f;
if ((ph->skipcount++ % phaserlfoskipsamples) == 0)
{
ph->gain = 0.5 * (1.0 + cos(ph->skipcount * ph->lfoskip + ph->phase));
ph->gain = (exp(ph->gain * phaserlfoshape) - 1.0) / (exp(phaserlfoshape) - 1);
ph->gain = 1.0 - ph->gain * ph->depth;
}
for (s = 0; s < ph->stages; s++)
{
for (c = 0; c < 2; c++)
{
tmp[c] = ph->old[c][s];
ph->old[c][s] = ph->gain * tmp[c] + m[c];
m[c] = tmp[c] - ph->gain * ph->old[c][s];
}
}
for (c = 0; c < 2; c++)
{
ph->fbout[c] = m[c];
out[c] = m[c] * ph->drywet + in[c] * (1.0f - ph->drywet);
}
}
}
static void *phaser_init(const struct dspfilter_info *info,
const struct dspfilter_config *config, void *userdata)
{
float lfo_freq, lfo_start_phase;
struct phaser_data *ph = (struct phaser_data*)calloc(1, sizeof(*ph));
if (!ph)
return NULL;
config->get_float(userdata, "lfo_freq", &lfo_freq, 0.4f);
config->get_float(userdata, "lfo_start_phase", &lfo_start_phase, 0.0f);
config->get_float(userdata, "feedback", &ph->fb, 0.0f);
config->get_float(userdata, "depth", &ph->depth, 0.4f);
config->get_float(userdata, "dry_wet", &ph->drywet, 0.5f);
config->get_int(userdata, "stages", &ph->stages, 2);
if (ph->stages < 1)
ph->stages = 1;
else if (ph->stages > 24)
ph->stages = 24;
ph->lfoskip = lfo_freq * 2.0 * M_PI / info->input_rate;
ph->phase = lfo_start_phase * M_PI / 180.0;
return ph;
}
static const struct dspfilter_implementation phaser_plug = {
phaser_init,
phaser_process,
phaser_free,
DSPFILTER_API_VERSION,
"Phaser",
"phaser",
};
#ifdef HAVE_FILTERS_BUILTIN
#define dspfilter_get_implementation phaser_dspfilter_get_implementation
#endif
const struct dspfilter_implementation *dspfilter_get_implementation(dspfilter_simd_mask_t mask)
{
(void)mask;
return &phaser_plug;
}
#undef dspfilter_get_implementation
+319
View File
@@ -0,0 +1,319 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2014 - Brad Miller
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "dspfilter.h"
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <retro_inline.h>
struct comb
{
float *buffer;
unsigned bufsize;
unsigned bufidx;
float feedback;
float filterstore;
float damp1, damp2;
};
struct allpass
{
float *buffer;
float feedback;
unsigned bufsize;
unsigned bufidx;
};
static INLINE float comb_process(struct comb *c, float input)
{
float output = c->buffer[c->bufidx];
c->filterstore = (output * c->damp2) + (c->filterstore * c->damp1);
c->buffer[c->bufidx] = input + (c->filterstore * c->feedback);
c->bufidx++;
if (c->bufidx >= c->bufsize)
c->bufidx = 0;
return output;
}
static INLINE float allpass_process(struct allpass *a, float input)
{
float bufout = a->buffer[a->bufidx];
float output = -input + bufout;
a->buffer[a->bufidx] = input + bufout * a->feedback;
a->bufidx++;
if (a->bufidx >= a->bufsize)
a->bufidx = 0;
return output;
}
#define numcombs 8
#define numallpasses 4
static const float muted = 0;
static const float fixedgain = 0.015f;
static const float scalewet = 3;
static const float scaledry = 2;
static const float scaledamp = 0.4f;
static const float scaleroom = 0.28f;
static const float offsetroom = 0.7f;
static const float initialroom = 0.5f;
static const float initialdamp = 0.5f;
static const float initialwet = 1.0f / 3.0f;
static const float initialdry = 0;
static const float initialwidth = 1;
static const float initialmode = 0;
static const float freezemode = 0.5f;
#define combtuningL1 1116
#define combtuningL2 1188
#define combtuningL3 1277
#define combtuningL4 1356
#define combtuningL5 1422
#define combtuningL6 1491
#define combtuningL7 1557
#define combtuningL8 1617
#define allpasstuningL1 556
#define allpasstuningL2 441
#define allpasstuningL3 341
#define allpasstuningL4 225
struct revmodel
{
struct comb combL[numcombs];
struct allpass allpassL[numallpasses];
float bufcombL1[combtuningL1];
float bufcombL2[combtuningL2];
float bufcombL3[combtuningL3];
float bufcombL4[combtuningL4];
float bufcombL5[combtuningL5];
float bufcombL6[combtuningL6];
float bufcombL7[combtuningL7];
float bufcombL8[combtuningL8];
float bufallpassL1[allpasstuningL1];
float bufallpassL2[allpasstuningL2];
float bufallpassL3[allpasstuningL3];
float bufallpassL4[allpasstuningL4];
float gain;
float roomsize, roomsize1;
float damp, damp1;
float wet, wet1, wet2;
float dry;
float width;
float mode;
};
static float revmodel_process(struct revmodel *rev, float in)
{
int i;
float mono_out = 0.0f;
float mono_in = in;
float input = mono_in * rev->gain;
for (i = 0; i < numcombs; i++)
mono_out += comb_process(&rev->combL[i], input);
for (i = 0; i < numallpasses; i++)
mono_out = allpass_process(&rev->allpassL[i], mono_out);
return mono_in * rev->dry + mono_out * rev->wet1;
}
static void revmodel_update(struct revmodel *rev)
{
int i;
rev->wet1 = rev->wet * (rev->width / 2.0f + 0.5f);
if (rev->mode >= freezemode)
{
rev->roomsize1 = 1.0f;
rev->damp1 = 0.0f;
rev->gain = muted;
}
else
{
rev->roomsize1 = rev->roomsize;
rev->damp1 = rev->damp;
rev->gain = fixedgain;
}
for (i = 0; i < numcombs; i++)
{
rev->combL[i].feedback = rev->roomsize1;
rev->combL[i].damp1 = rev->damp1;
rev->combL[i].damp2 = 1.0f - rev->damp1;
}
}
static void revmodel_setroomsize(struct revmodel *rev, float value)
{
rev->roomsize = value * scaleroom + offsetroom;
revmodel_update(rev);
}
static void revmodel_setdamp(struct revmodel *rev, float value)
{
rev->damp = value * scaledamp;
revmodel_update(rev);
}
static void revmodel_setwet(struct revmodel *rev, float value)
{
rev->wet = value * scalewet;
revmodel_update(rev);
}
static void revmodel_setdry(struct revmodel *rev, float value)
{
rev->dry = value * scaledry;
revmodel_update(rev);
}
static void revmodel_setwidth(struct revmodel *rev, float value)
{
rev->width = value;
revmodel_update(rev);
}
static void revmodel_setmode(struct revmodel *rev, float value)
{
rev->mode = value;
revmodel_update(rev);
}
static void revmodel_init(struct revmodel *rev)
{
rev->combL[0].buffer = rev->bufcombL1; rev->combL[0].bufsize = combtuningL1;
rev->combL[1].buffer = rev->bufcombL2; rev->combL[1].bufsize = combtuningL2;
rev->combL[2].buffer = rev->bufcombL3; rev->combL[2].bufsize = combtuningL3;
rev->combL[3].buffer = rev->bufcombL4; rev->combL[3].bufsize = combtuningL4;
rev->combL[4].buffer = rev->bufcombL5; rev->combL[4].bufsize = combtuningL5;
rev->combL[5].buffer = rev->bufcombL6; rev->combL[5].bufsize = combtuningL6;
rev->combL[6].buffer = rev->bufcombL7; rev->combL[6].bufsize = combtuningL7;
rev->combL[7].buffer = rev->bufcombL8; rev->combL[7].bufsize = combtuningL8;
rev->allpassL[0].buffer = rev->bufallpassL1; rev->allpassL[0].bufsize = allpasstuningL1;
rev->allpassL[1].buffer = rev->bufallpassL2; rev->allpassL[1].bufsize = allpasstuningL2;
rev->allpassL[2].buffer = rev->bufallpassL3; rev->allpassL[2].bufsize = allpasstuningL3;
rev->allpassL[3].buffer = rev->bufallpassL4; rev->allpassL[3].bufsize = allpasstuningL4;
rev->allpassL[0].feedback = 0.5f;
rev->allpassL[1].feedback = 0.5f;
rev->allpassL[2].feedback = 0.5f;
rev->allpassL[3].feedback = 0.5f;
revmodel_setwet(rev, initialwet);
revmodel_setroomsize(rev, initialroom);
revmodel_setdry(rev, initialdry);
revmodel_setdamp(rev, initialdamp);
revmodel_setwidth(rev, initialwidth);
revmodel_setmode(rev, initialmode);
}
struct reverb_data
{
struct revmodel left, right;
};
static void reverb_free(void *data)
{
free(data);
}
static void reverb_process(void *data, struct dspfilter_output *output,
const struct dspfilter_input *input)
{
unsigned i;
float *out;
struct reverb_data *rev = (struct reverb_data*)data;
output->samples = input->samples;
output->frames = input->frames;
out = output->samples;
for (i = 0; i < input->frames; i++, out += 2)
{
float in[2] = { out[0], out[1] };
out[0] = revmodel_process(&rev->left, in[0]);
out[1] = revmodel_process(&rev->right, in[1]);
}
}
static void *reverb_init(const struct dspfilter_info *info,
const struct dspfilter_config *config, void *userdata)
{
float drytime, wettime, damping, roomwidth, roomsize;
struct reverb_data *rev = (struct reverb_data*)
calloc(1, sizeof(*rev));
if (!rev)
return NULL;
config->get_float(userdata, "drytime", &drytime, 0.43f);
config->get_float(userdata, "wettime", &wettime, 0.4f);
config->get_float(userdata, "damping", &damping, 0.8f);
config->get_float(userdata, "roomwidth", &roomwidth, 0.56f);
config->get_float(userdata, "roomsize", &roomsize, 0.56f);
revmodel_init(&rev->left);
revmodel_init(&rev->right);
revmodel_setdamp(&rev->left, damping);
revmodel_setdry(&rev->left, drytime);
revmodel_setwet(&rev->left, wettime);
revmodel_setwidth(&rev->left, roomwidth);
revmodel_setroomsize(&rev->left, roomsize);
revmodel_setdamp(&rev->right, damping);
revmodel_setdry(&rev->right, drytime);
revmodel_setwet(&rev->right, wettime);
revmodel_setwidth(&rev->right, roomwidth);
revmodel_setroomsize(&rev->right, roomsize);
return rev;
}
static const struct dspfilter_implementation reverb_plug = {
reverb_init,
reverb_process,
reverb_free,
DSPFILTER_API_VERSION,
"Reverb",
"reverb",
};
#ifdef HAVE_FILTERS_BUILTIN
#define dspfilter_get_implementation reverb_dspfilter_get_implementation
#endif
const struct dspfilter_implementation *dspfilter_get_implementation(dspfilter_simd_mask_t mask)
{
(void)mask;
return &reverb_plug;
}
#undef dspfilter_get_implementation
+142
View File
@@ -0,0 +1,142 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2014 - Brad Miller
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "dspfilter.h"
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <retro_miscellaneous.h>
#define WAHWAH_LFO_SKIP_SAMPLES 30
struct wahwah_data
{
float phase;
float lfoskip;
float b0, b1, b2, a0, a1, a2;
float freq, startphase;
float depth, freqofs, res;
unsigned long skipcount;
struct
{
float xn1, xn2, yn1, yn2;
} l, r;
};
static void wahwah_free(void *data)
{
if (data)
free(data);
}
static void wahwah_process(void *data, struct dspfilter_output *output,
const struct dspfilter_input *input)
{
unsigned i;
float *out;
struct wahwah_data *wah = (struct wahwah_data*)data;
output->samples = input->samples;
output->frames = input->frames;
out = output->samples;
for (i = 0; i < input->frames; i++, out += 2)
{
float out_l, out_r;
float in[2] = { out[0], out[1] };
if ((wah->skipcount++ % WAHWAH_LFO_SKIP_SAMPLES) == 0)
{
float omega, sn, cs, alpha;
float frequency = (1.0 + cos(wah->skipcount * wah->lfoskip + wah->phase)) / 2.0;
frequency = frequency * wah->depth * (1.0 - wah->freqofs) + wah->freqofs;
frequency = exp((frequency - 1.0) * 6.0);
omega = M_PI * frequency;
sn = sin(omega);
cs = cos(omega);
alpha = sn / (2.0 * wah->res);
wah->b0 = (1.0 - cs) / 2.0;
wah->b1 = 1.0 - cs;
wah->b2 = (1.0 - cs) / 2.0;
wah->a0 = 1.0 + alpha;
wah->a1 = -2.0 * cs;
wah->a2 = 1.0 - alpha;
}
out_l = (wah->b0 * in[0] + wah->b1 * wah->l.xn1 + wah->b2 * wah->l.xn2 - wah->a1 * wah->l.yn1 - wah->a2 * wah->l.yn2) / wah->a0;
out_r = (wah->b0 * in[1] + wah->b1 * wah->r.xn1 + wah->b2 * wah->r.xn2 - wah->a1 * wah->r.yn1 - wah->a2 * wah->r.yn2) / wah->a0;
wah->l.xn2 = wah->l.xn1;
wah->l.xn1 = in[0];
wah->l.yn2 = wah->l.yn1;
wah->l.yn1 = out_l;
wah->r.xn2 = wah->r.xn1;
wah->r.xn1 = in[1];
wah->r.yn2 = wah->r.yn1;
wah->r.yn1 = out_r;
out[0] = out_l;
out[1] = out_r;
}
}
static void *wahwah_init(const struct dspfilter_info *info,
const struct dspfilter_config *config, void *userdata)
{
struct wahwah_data *wah = (struct wahwah_data*)calloc(1, sizeof(*wah));
if (!wah)
return NULL;
config->get_float(userdata, "lfo_freq", &wah->freq, 1.5f);
config->get_float(userdata, "lfo_start_phase", &wah->startphase, 0.0f);
config->get_float(userdata, "freq_offset", &wah->freqofs, 0.3f);
config->get_float(userdata, "depth", &wah->depth, 0.7f);
config->get_float(userdata, "resonance", &wah->res, 2.5f);
wah->lfoskip = wah->freq * 2.0 * M_PI / info->input_rate;
wah->phase = wah->startphase * M_PI / 180.0;
return wah;
}
static const struct dspfilter_implementation wahwah_plug = {
wahwah_init,
wahwah_process,
wahwah_free,
DSPFILTER_API_VERSION,
"Wah-Wah",
"wahwah",
};
#ifdef HAVE_FILTERS_BUILTIN
#define dspfilter_get_implementation wahwah_dspfilter_get_implementation
#endif
const struct dspfilter_implementation *dspfilter_get_implementation(dspfilter_simd_mask_t mask)
{
(void)mask;
return &wahwah_plug;
}
#undef dspfilter_get_implementation
+204
View File
@@ -0,0 +1,204 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include <file/config_file_userdata.h>
#include <string/stdstring.h>
#include "audio_resampler_driver.h"
#ifdef RARCH_INTERNAL
#include "../performance.h"
#endif
#ifndef DONT_HAVE_STRING_LIST
#include "../string_list_special.h"
#endif
static const rarch_resampler_t *resampler_drivers[] = {
&sinc_resampler,
&CC_resampler,
&nearest_resampler,
&null_resampler,
NULL,
};
static const struct resampler_config resampler_config = {
config_userdata_get_float,
config_userdata_get_int,
config_userdata_get_float_array,
config_userdata_get_int_array,
config_userdata_get_string,
config_userdata_free,
};
/**
* find_resampler_driver_index:
* @ident : Identifier of resampler driver to find.
*
* Finds resampler driver index by @ident name.
*
* Returns: resampler driver index if resampler driver was found, otherwise
* -1.
**/
static int find_resampler_driver_index(const char *ident)
{
unsigned i;
for (i = 0; resampler_drivers[i]; i++)
if (string_is_equal_noncase(ident, resampler_drivers[i]->ident))
return i;
return -1;
}
/**
* audio_resampler_driver_find_handle:
* @idx : index of driver to get handle to.
*
* Returns: handle to audio resampler driver at index. Can be NULL
* if nothing found.
**/
const void *audio_resampler_driver_find_handle(int idx)
{
const void *drv = resampler_drivers[idx];
if (!drv)
return NULL;
return drv;
}
/**
* audio_resampler_driver_find_ident:
* @idx : index of driver to get handle to.
*
* Returns: Human-readable identifier of audio resampler driver at index.
* Can be NULL if nothing found.
**/
const char *audio_resampler_driver_find_ident(int idx)
{
const rarch_resampler_t *drv = resampler_drivers[idx];
if (!drv)
return NULL;
return drv->ident;
}
#ifndef DONT_HAVE_STRING_LIST
/**
* config_get_audio_resampler_driver_options:
*
* Get an enumerated list of all resampler driver names, separated by '|'.
*
* Returns: string listing of all resampler driver names, separated by '|'.
**/
const char* config_get_audio_resampler_driver_options(void)
{
return char_list_new_special(STRING_LIST_AUDIO_RESAMPLER_DRIVERS, NULL);
}
#endif
/**
* find_resampler_driver:
* @ident : Identifier of resampler driver to find.
*
* Finds resampler by @ident name.
*
* Returns: resampler driver if resampler driver was found, otherwise
* NULL.
**/
static const rarch_resampler_t *find_resampler_driver(const char *ident)
{
int i = find_resampler_driver_index(ident);
if (i >= 0)
return resampler_drivers[i];
return resampler_drivers[0];
}
#ifndef RARCH_INTERNAL
#ifdef __cplusplus
extern "C" {
#endif
retro_get_cpu_features_t perf_get_cpu_features_cb;
#ifdef __cplusplus
}
#endif
#endif
static resampler_simd_mask_t resampler_get_cpu_features(void)
{
#ifdef RARCH_INTERNAL
return retro_get_cpu_features();
#else
return perf_get_cpu_features_cb();
#endif
}
/**
* resampler_append_plugs:
* @re : Resampler handle
* @backend : Resampler backend that is about to be set.
* @bw_ratio : Bandwidth ratio.
*
* Initializes resampler driver based on queried CPU features.
*
* Returns: true (1) if successfully initialized, otherwise false (0).
**/
static bool resampler_append_plugs(void **re,
const rarch_resampler_t **backend,
double bw_ratio)
{
resampler_simd_mask_t mask = resampler_get_cpu_features();
*re = (*backend)->init(&resampler_config, bw_ratio, mask);
if (!*re)
return false;
return true;
}
/**
* rarch_resampler_realloc:
* @re : Resampler handle
* @backend : Resampler backend that is about to be set.
* @ident : Identifier name for resampler we want.
* @bw_ratio : Bandwidth ratio.
*
* Reallocates resampler. Will free previous handle before
* allocating a new one. If ident is NULL, first resampler will be used.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool rarch_resampler_realloc(void **re, const rarch_resampler_t **backend,
const char *ident, double bw_ratio)
{
if (*re && *backend)
(*backend)->free(*re);
*re = NULL;
*backend = find_resampler_driver(ident);
if (!resampler_append_plugs(re, backend, bw_ratio))
goto error;
return true;
error:
if (!*re)
*backend = NULL;
return false;
}
+213
View File
@@ -0,0 +1,213 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __AUDIO_RESAMPLER_DRIVER_H
#define __AUDIO_RESAMPLER_DRIVER_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stddef.h>
#include <stdint.h>
#include <math.h>
#include <boolean.h>
#include <retro_miscellaneous.h>
#define RESAMPLER_SIMD_SSE (1 << 0)
#define RESAMPLER_SIMD_SSE2 (1 << 1)
#define RESAMPLER_SIMD_VMX (1 << 2)
#define RESAMPLER_SIMD_VMX128 (1 << 3)
#define RESAMPLER_SIMD_AVX (1 << 4)
#define RESAMPLER_SIMD_NEON (1 << 5)
#define RESAMPLER_SIMD_SSE3 (1 << 6)
#define RESAMPLER_SIMD_SSSE3 (1 << 7)
#define RESAMPLER_SIMD_MMX (1 << 8)
#define RESAMPLER_SIMD_MMXEXT (1 << 9)
#define RESAMPLER_SIMD_SSE4 (1 << 10)
#define RESAMPLER_SIMD_SSE42 (1 << 11)
#define RESAMPLER_SIMD_AVX2 (1 << 12)
#define RESAMPLER_SIMD_VFPU (1 << 13)
#define RESAMPLER_SIMD_PS (1 << 14)
/* A bit-mask of all supported SIMD instruction sets.
* Allows an implementation to pick different
* resampler_implementation structs.
*/
typedef unsigned resampler_simd_mask_t;
#define RESAMPLER_API_VERSION 1
struct resampler_data
{
const float *data_in;
float *data_out;
size_t input_frames;
size_t output_frames;
double ratio;
};
/* Returns true if config key was found. Otherwise,
* returns false, and sets value to default value.
*/
typedef int (*resampler_config_get_float_t)(void *userdata,
const char *key, float *value, float default_value);
typedef int (*resampler_config_get_int_t)(void *userdata,
const char *key, int *value, int default_value);
/* Allocates an array with values. free() with resampler_config_free_t. */
typedef int (*resampler_config_get_float_array_t)(void *userdata,
const char *key, float **values, unsigned *out_num_values,
const float *default_values, unsigned num_default_values);
typedef int (*resampler_config_get_int_array_t)(void *userdata,
const char *key, int **values, unsigned *out_num_values,
const int *default_values, unsigned num_default_values);
typedef int (*resampler_config_get_string_t)(void *userdata,
const char *key, char **output, const char *default_output);
/* Calls free() in host runtime. Sometimes needed on Windows.
* free() on NULL is fine. */
typedef void (*resampler_config_free_t)(void *ptr);
struct resampler_config
{
resampler_config_get_float_t get_float;
resampler_config_get_int_t get_int;
resampler_config_get_float_array_t get_float_array;
resampler_config_get_int_array_t get_int_array;
resampler_config_get_string_t get_string;
/* Avoid problems where resampler plug and host are
* linked against different C runtimes. */
resampler_config_free_t free;
};
/* Bandwidth factor. Will be < 1.0 for downsampling, > 1.0 for upsampling.
* Corresponds to expected resampling ratio. */
typedef void *(*resampler_init_t)(const struct resampler_config *config,
double bandwidth_mod, resampler_simd_mask_t mask);
/* Frees the handle. */
typedef void (*resampler_free_t)(void *data);
/* Processes input data. */
typedef void (*resampler_process_t)(void *_data, struct resampler_data *data);
typedef struct rarch_resampler
{
resampler_init_t init;
resampler_process_t process;
resampler_free_t free;
/* Must be RESAMPLER_API_VERSION */
unsigned api_version;
/* Human readable identifier of implementation. */
const char *ident;
/* Computer-friendly short version of ident.
* Lower case, no spaces and special characters, etc. */
const char *short_ident;
} rarch_resampler_t;
typedef struct audio_frame_float
{
float l;
float r;
} audio_frame_float_t;
extern rarch_resampler_t sinc_resampler;
extern rarch_resampler_t CC_resampler;
extern rarch_resampler_t nearest_resampler;
extern rarch_resampler_t null_resampler;
#ifndef DONT_HAVE_STRING_LIST
/**
* config_get_audio_resampler_driver_options:
*
* Get an enumerated list of all resampler driver names, separated by '|'.
*
* Returns: string listing of all resampler driver names, separated by '|'.
**/
const char* config_get_audio_resampler_driver_options(void);
#endif
/**
* audio_resampler_driver_find_handle:
* @index : index of driver to get handle to.
*
* Returns: handle to audio resampler driver at index. Can be NULL
* if nothing found.
**/
const void *audio_resampler_driver_find_handle(int index);
/**
* audio_resampler_driver_find_ident:
* @index : index of driver to get handle to.
*
* Returns: Human-readable identifier of audio resampler driver at index.
* Can be NULL if nothing found.
**/
const char *audio_resampler_driver_find_ident(int index);
/**
* rarch_resampler_realloc:
* @re : Resampler handle
* @backend : Resampler backend that is about to be set.
* @ident : Identifier name for resampler we want.
* @bw_ratio : Bandwidth ratio.
*
* Reallocates resampler. Will free previous handle before
* allocating a new one. If ident is NULL, first resampler will be used.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool rarch_resampler_realloc(void **re, const rarch_resampler_t **backend,
const char *ident, double bw_ratio);
/* Convenience macros.
* freep makes sure to set handles to NULL to avoid double-free
* in rarch_resampler_realloc. */
#define rarch_resampler_freep(backend, handle) do { \
if (*(backend) && *(handle)) \
(*backend)->free(*handle); \
*backend = NULL; \
*handle = NULL; \
} while(0)
#define rarch_resampler_process(backend, handle, data) do { \
(backend)->process(handle, data); \
} while(0)
#ifndef RARCH_INTERNAL
#include "libretro.h"
extern retro_get_cpu_features_t perf_get_cpu_features_cb;
#endif
#ifdef __cplusplus
}
#endif
#endif
+18 -25
View File
@@ -1,7 +1,7 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -17,10 +17,11 @@
#include <stdlib.h>
#include <string.h>
#include <queues/fifo_queue.h>
#include <queues/fifo_buffer.h>
#include <rthreads/rthreads.h>
#include "audio_thread_wrapper.h"
#include "../performance.h"
#include "../verbosity.h"
typedef struct audio_thread
@@ -35,17 +36,14 @@ typedef struct audio_thread
bool stopped;
bool stopped_ack;
bool is_paused;
bool is_shutdown;
bool use_float;
int inited;
/* Initialization options. */
const char *device;
unsigned *new_rate;
unsigned out_rate;
unsigned latency;
unsigned block_frames;
} audio_thread_t;
static void audio_thread_loop(void *data)
@@ -56,8 +54,7 @@ static void audio_thread_loop(void *data)
return;
RARCH_LOG("[Audio Thread]: Initializing audio driver.\n");
thr->driver_data = thr->driver->init(thr->device, thr->out_rate, thr->latency,
thr->block_frames, thr->new_rate);
thr->driver_data = thr->driver->init(thr->device, thr->out_rate, thr->latency);
slock_lock(thr->lock);
thr->inited = thr->driver_data ? 1 : -1;
if (thr->inited > 0 && thr->driver->use_float)
@@ -68,7 +65,7 @@ static void audio_thread_loop(void *data)
if (thr->inited < 0)
return;
/* Wait until we start to avoid calling
/* Wait until we start to avoid calling
* stop immediately after initialization. */
slock_lock(thr->lock);
while (thr->stopped)
@@ -84,8 +81,8 @@ static void audio_thread_loop(void *data)
if (!thr->alive)
{
scond_signal(thr->cond);
thr->stopped_ack = true;
slock_unlock(thr->lock);
thr->stopped_ack = true;
break;
}
@@ -101,11 +98,11 @@ static void audio_thread_loop(void *data)
scond_wait(thr->cond, thr->lock);
}
thr->driver->start(thr->driver_data, thr->is_shutdown);
thr->driver->start(thr->driver_data);
}
slock_unlock(thr->lock);
audio_driver_callback();
audio_driver_ctl(RARCH_AUDIO_CTL_CALLBACK, NULL);
}
RARCH_LOG("[Audio Thread]: Tearing down driver.\n");
@@ -188,27 +185,26 @@ static bool audio_thread_stop(void *data)
audio_thread_t *thr = (audio_thread_t*)data;
if (!thr)
return false;
return false;
audio_thread_block(thr);
thr->is_paused = true;
audio_driver_disable_callback();
audio_driver_ctl(RARCH_AUDIO_CTL_SET_CALLBACK_DISABLE, NULL);
return true;
}
static bool audio_thread_start(void *data, bool is_shutdown)
static bool audio_thread_start(void *data)
{
audio_thread_t *thr = (audio_thread_t*)data;
if (!thr)
return false;
audio_driver_enable_callback();
audio_driver_ctl(RARCH_AUDIO_CTL_SET_CALLBACK_ENABLE, NULL);
thr->is_paused = false;
thr->is_shutdown = is_shutdown;
thr->is_paused = false;
audio_thread_unblock(thr);
return true;
@@ -264,7 +260,7 @@ static const audio_driver_t audio_thread = {
};
/**
* audio_init_thread:
* rarch_threaded_audio_init:
* @out_driver : output driver
* @out_data : output audio data
* @device : audio device (optional)
@@ -274,15 +270,14 @@ static const audio_driver_t audio_thread = {
*
* Starts a audio driver in a new thread.
* Access to audio driver will be mediated through this driver.
* This driver interfaces with audio callback and is
* This driver interfaces with audio callback and is
* only used in that case.
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool audio_init_thread(const audio_driver_t **out_driver,
bool rarch_threaded_audio_init(const audio_driver_t **out_driver,
void **out_data, const char *device, unsigned audio_out_rate,
unsigned *new_rate, unsigned latency,
unsigned block_frames, const audio_driver_t *drv)
unsigned latency, const audio_driver_t *drv)
{
audio_thread_t *thr = (audio_thread_t*)calloc(1, sizeof(*thr));
if (!thr)
@@ -291,9 +286,7 @@ bool audio_init_thread(const audio_driver_t **out_driver,
thr->driver = (const audio_driver_t*)drv;
thr->device = device;
thr->out_rate = audio_out_rate;
thr->new_rate = new_rate;
thr->latency = latency;
thr->block_frames = block_frames;
if (!(thr->cond = scond_new()))
goto error;
+5 -7
View File
@@ -1,7 +1,7 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -22,12 +22,11 @@
#include "audio_driver.h"
/**
* audio_init_thread:
* rarch_threaded_audio_init:
* @out_driver : output driver
* @out_data : output audio data
* @device : audio device (optional)
* @out_rate : output audio rate
* @new_rate : new output audio rate
* @latency : audio latency
* @driver : audio driver
*
@@ -37,9 +36,8 @@
*
* Returns: true (1) if successful, otherwise false (0).
**/
bool audio_init_thread(const audio_driver_t **out_driver, void **out_data,
const char *device, unsigned out_rate, unsigned *new_rate, unsigned latency,
unsigned block_frames,
bool rarch_threaded_audio_init(const audio_driver_t **out_driver, void **out_data,
const char *device, unsigned out_rate, unsigned latency,
const audio_driver_t *driver);
#endif
+435
View File
@@ -0,0 +1,435 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2014-2016 - Ali Bouhlel ( [email protected] )
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <boolean.h>
#include "audio_utils.h"
#if defined(__SSE2__)
#include <emmintrin.h>
#elif defined(__ALTIVEC__)
#include <altivec.h>
#endif
#ifdef RARCH_INTERNAL
#include "../performance.h"
#endif
/**
* audio_convert_s16_to_float_C:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
* @gain : gain applied to the audio volume
*
* Converts audio samples from signed integer 16-bit
* to floating point.
*
* C implementation callback function.
**/
void audio_convert_s16_to_float_C(float *out,
const int16_t *in, size_t samples, float gain)
{
size_t i;
gain = gain / 0x8000;
for (i = 0; i < samples; i++)
out[i] = (float)in[i] * gain;
}
/**
* audio_convert_float_to_s16_C:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
*
* Converts audio samples from floating point
* to signed integer 16-bit.
*
* C implementation callback function.
**/
void audio_convert_float_to_s16_C(int16_t *out,
const float *in, size_t samples)
{
size_t i;
for (i = 0; i < samples; i++)
{
int32_t val = (int32_t)(in[i] * 0x8000);
out[i] = (val > 0x7FFF) ? 0x7FFF :
(val < -0x8000 ? -0x8000 : (int16_t)val);
}
}
#if defined(__SSE2__)
/**
* audio_convert_s16_to_float_SSE2:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
* @gain : gain applied to the audio volume
*
* Converts audio samples from signed integer 16-bit
* to floating point.
*
* SSE2 implementation callback function.
**/
void audio_convert_s16_to_float_SSE2(float *out,
const int16_t *in, size_t samples, float gain)
{
size_t i;
float fgain = gain / UINT32_C(0x80000000);
__m128 factor = _mm_set1_ps(fgain);
for (i = 0; i + 8 <= samples; i += 8, in += 8, out += 8)
{
__m128i input = _mm_loadu_si128((const __m128i *)in);
__m128i regs_l = _mm_unpacklo_epi16(_mm_setzero_si128(), input);
__m128i regs_r = _mm_unpackhi_epi16(_mm_setzero_si128(), input);
__m128 output_l = _mm_mul_ps(_mm_cvtepi32_ps(regs_l), factor);
__m128 output_r = _mm_mul_ps(_mm_cvtepi32_ps(regs_r), factor);
_mm_storeu_ps(out + 0, output_l);
_mm_storeu_ps(out + 4, output_r);
}
audio_convert_s16_to_float_C(out, in, samples - i, gain);
}
/**
* audio_convert_float_to_s16_SSE2:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
*
* Converts audio samples from floating point
* to signed integer 16-bit.
*
* SSE2 implementation callback function.
**/
void audio_convert_float_to_s16_SSE2(int16_t *out,
const float *in, size_t samples)
{
size_t i;
__m128 factor = _mm_set1_ps((float)0x8000);
for (i = 0; i + 8 <= samples; i += 8, in += 8, out += 8)
{
__m128 input_l = _mm_loadu_ps(in + 0);
__m128 input_r = _mm_loadu_ps(in + 4);
__m128 res_l = _mm_mul_ps(input_l, factor);
__m128 res_r = _mm_mul_ps(input_r, factor);
__m128i ints_l = _mm_cvtps_epi32(res_l);
__m128i ints_r = _mm_cvtps_epi32(res_r);
__m128i packed = _mm_packs_epi32(ints_l, ints_r);
_mm_storeu_si128((__m128i *)out, packed);
}
audio_convert_float_to_s16_C(out, in, samples - i);
}
#elif defined(__ALTIVEC__)
/**
* audio_convert_s16_to_float_altivec:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
* @gain : gain applied to the audio volume
*
* Converts audio samples from signed integer 16-bit
* to floating point.
*
* AltiVec implementation callback function.
**/
void audio_convert_s16_to_float_altivec(float *out,
const int16_t *in, size_t samples, float gain)
{
size_t samples_in = samples;
/* Unaligned loads/store is a bit expensive, so we
* optimize for the good path (very likely). */
if (((uintptr_t)out & 15) + ((uintptr_t)in & 15) == 0)
{
size_t i;
const vector float gain_vec = { gain, gain , gain, gain };
const vector float zero_vec = { 0.0f, 0.0f, 0.0f, 0.0f};
for (i = 0; i + 8 <= samples; i += 8, in += 8, out += 8)
{
vector signed short input = vec_ld(0, in);
vector signed int hi = vec_unpackh(input);
vector signed int lo = vec_unpackl(input);
vector float out_hi = vec_madd(vec_ctf(hi, 15), gain_vec, zero_vec);
vector float out_lo = vec_madd(vec_ctf(lo, 15), gain_vec, zero_vec);
vec_st(out_hi, 0, out);
vec_st(out_lo, 16, out);
}
samples_in -= i;
}
audio_convert_s16_to_float_C(out, in, samples_in, gain);
}
/**
* audio_convert_float_to_s16_altivec:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
*
* Converts audio samples from floating point
* to signed integer 16-bit.
*
* AltiVec implementation callback function.
**/
void audio_convert_float_to_s16_altivec(int16_t *out,
const float *in, size_t samples)
{
int samples_in = samples;
/* Unaligned loads/store is a bit expensive,
* so we optimize for the good path (very likely). */
if (((uintptr_t)out & 15) + ((uintptr_t)in & 15) == 0)
{
size_t i;
for (i = 0; i + 8 <= samples; i += 8, in += 8, out += 8)
{
vector float input0 = vec_ld( 0, in);
vector float input1 = vec_ld(16, in);
vector signed int result0 = vec_cts(input0, 15);
vector signed int result1 = vec_cts(input1, 15);
vec_st(vec_packs(result0, result1), 0, out);
}
samples_in -= i;
}
audio_convert_float_to_s16_C(out, in, samples_in);
}
#elif defined(__ARM_NEON__) && !defined(VITA)
/* Avoid potential hard-float/soft-float ABI issues. */
void audio_convert_s16_float_asm(float *out, const int16_t *in,
size_t samples, const float *gain);
/**
* audio_convert_s16_to_float_neon:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
* @gain : gain applied to the audio volume
*
* Converts audio samples from signed integer 16-bit
* to floating point.
*
* ARM NEON implementation callback function.
**/
static void audio_convert_s16_to_float_neon(float *out,
const int16_t *in, size_t samples, float gain)
{
size_t aligned_samples = samples & ~7;
if (aligned_samples)
audio_convert_s16_float_asm(out, in, aligned_samples, &gain);
/* Could do all conversion in ASM, but keep it simple for now. */
audio_convert_s16_to_float_C(out + aligned_samples, in + aligned_samples,
samples - aligned_samples, gain);
}
void audio_convert_float_s16_asm(int16_t *out, const float *in, size_t samples);
/**
* audio_convert_float_to_s16_neon:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
*
* Converts audio samples from floating point
* to signed integer 16-bit.
*
* ARM NEON implementation callback function.
**/
static void audio_convert_float_to_s16_neon(int16_t *out,
const float *in, size_t samples)
{
size_t aligned_samples = samples & ~7;
if (aligned_samples)
audio_convert_float_s16_asm(out, in, aligned_samples);
audio_convert_float_to_s16_C(out + aligned_samples, in + aligned_samples,
samples - aligned_samples);
}
#elif defined(_MIPS_ARCH_ALLEGREX)
/**
* audio_convert_s16_to_float_ALLEGREX:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
* @gain : gain applied to the audio volume
*
* Converts audio samples from signed integer 16-bit
* to floating point.
*
* MIPS ALLEGREX implementation callback function.
**/
void audio_convert_s16_to_float_ALLEGREX(float *out,
const int16_t *in, size_t samples, float gain)
{
#ifdef DEBUG
/* Make sure the buffer is 16 byte aligned, this should be the
* default behaviour of malloc in the PSPSDK.
* Only the output buffer can be assumed to be 16-byte aligned. */
retro_assert(((uintptr_t)out & 0xf) == 0);
#endif
size_t i;
gain = gain / 0x8000;
__asm__ (
".set push \n"
".set noreorder \n"
"mtv %0, s200 \n"
".set pop \n"
::"r"(gain));
for (i = 0; i + 16 <= samples; i += 16)
{
__asm__ (
".set push \n"
".set noreorder \n"
"lv.s s100, 0(%0) \n"
"lv.s s101, 4(%0) \n"
"lv.s s110, 8(%0) \n"
"lv.s s111, 12(%0) \n"
"lv.s s120, 16(%0) \n"
"lv.s s121, 20(%0) \n"
"lv.s s130, 24(%0) \n"
"lv.s s131, 28(%0) \n"
"vs2i.p c100, c100 \n"
"vs2i.p c110, c110 \n"
"vs2i.p c120, c120 \n"
"vs2i.p c130, c130 \n"
"vi2f.q c100, c100, 16 \n"
"vi2f.q c110, c110, 16 \n"
"vi2f.q c120, c120, 16 \n"
"vi2f.q c130, c130, 16 \n"
"vmscl.q e100, e100, s200 \n"
"sv.q c100, 0(%1) \n"
"sv.q c110, 16(%1) \n"
"sv.q c120, 32(%1) \n"
"sv.q c130, 48(%1) \n"
".set pop \n"
:: "r"(in + i), "r"(out + i));
}
for (; i < samples; i++)
out[i] = (float)in[i] * gain;
}
/**
* audio_convert_float_to_s16_ALLEGREX:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
*
* Converts audio samples from floating point
* to signed integer 16-bit.
*
* MIPS ALLEGREX implementation callback function.
**/
void audio_convert_float_to_s16_ALLEGREX(int16_t *out,
const float *in, size_t samples)
{
size_t i;
#ifdef DEBUG
/* Make sure the buffers are 16 byte aligned, this should be
* the default behaviour of malloc in the PSPSDK.
* Both buffers are allocated by RetroArch, so can assume alignment. */
retro_assert(((uintptr_t)in & 0xf) == 0);
retro_assert(((uintptr_t)out & 0xf) == 0);
#endif
for (i = 0; i + 8 <= samples; i += 8)
{
__asm__ (
".set push \n"
".set noreorder \n"
"lv.q c100, 0(%0) \n"
"lv.q c110, 16(%0) \n"
"vf2in.q c100, c100, 31 \n"
"vf2in.q c110, c110, 31 \n"
"vi2s.q c100, c100 \n"
"vi2s.q c102, c110 \n"
"sv.q c100, 0(%1) \n"
".set pop \n"
:: "r"(in + i), "r"(out + i));
}
for (; i < samples; i++)
{
int32_t val = (int32_t)(in[i] * 0x8000);
out[i] = (val > 0x7FFF) ? 0x7FFF :
(val < -0x8000 ? -0x8000 : (int16_t)val);
}
}
#endif
#ifndef RARCH_INTERNAL
#ifdef __cplusplus
extern "C" {
#endif
retro_get_cpu_features_t perf_get_cpu_features_cb;
#ifdef __cplusplus
}
#endif
#endif
static unsigned audio_convert_get_cpu_features(void)
{
#ifdef RARCH_INTERNAL
return retro_get_cpu_features();
#else
return perf_get_cpu_features_cb();
#endif
}
/**
* audio_convert_init_simd:
*
* Sets up function pointers for audio conversion
* functions based on CPU features.
**/
void audio_convert_init_simd(void)
{
unsigned cpu = audio_convert_get_cpu_features();
(void)cpu;
#if defined(__ARM_NEON__) && !defined(VITA)
audio_convert_s16_to_float_arm = (cpu & RETRO_SIMD_NEON) ?
audio_convert_s16_to_float_neon : audio_convert_s16_to_float_C;
audio_convert_float_to_s16_arm = (cpu & RETRO_SIMD_NEON) ?
audio_convert_float_to_s16_neon : audio_convert_float_to_s16_C;
#endif
}
+184
View File
@@ -0,0 +1,184 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef AUDIO_UTILS_H
#define AUDIO_UTILS_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
#include <stddef.h>
#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif
#if defined(__SSE2__)
#define audio_convert_s16_to_float audio_convert_s16_to_float_SSE2
#define audio_convert_float_to_s16 audio_convert_float_to_s16_SSE2
/**
* audio_convert_s16_to_float_SSE2:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
* @gain : gain applied to the audio volume
*
* Converts audio samples from signed integer 16-bit
* to floating point.
*
* SSE2 implementation callback function.
**/
void audio_convert_s16_to_float_SSE2(float *out,
const int16_t *in, size_t samples, float gain);
/**
* audio_convert_float_to_s16_SSE2:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
*
* Converts audio samples from floating point
* to signed integer 16-bit.
*
* SSE2 implementation callback function.
**/
void audio_convert_float_to_s16_SSE2(int16_t *out,
const float *in, size_t samples);
#elif defined(__ALTIVEC__)
#define audio_convert_s16_to_float audio_convert_s16_to_float_altivec
#define audio_convert_float_to_s16 audio_convert_float_to_s16_altivec
/**
* audio_convert_s16_to_float_altivec:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
* @gain : gain applied to the audio volume
*
* Converts audio samples from signed integer 16-bit
* to floating point.
*
* AltiVec implementation callback function.
**/
void audio_convert_s16_to_float_altivec(float *out,
const int16_t *in, size_t samples, float gain);
/**
* audio_convert_float_to_s16_altivec:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
*
* Converts audio samples from floating point
* to signed integer 16-bit.
*
* AltiVec implementation callback function.
**/
void audio_convert_float_to_s16_altivec(int16_t *out,
const float *in, size_t samples);
#elif defined(__ARM_NEON__) && !defined(VITA)
#define audio_convert_s16_to_float audio_convert_s16_to_float_arm
#define audio_convert_float_to_s16 audio_convert_float_to_s16_arm
void (*audio_convert_s16_to_float_arm)(float *out,
const int16_t *in, size_t samples, float gain);
void (*audio_convert_float_to_s16_arm)(int16_t *out,
const float *in, size_t samples);
#elif defined(_MIPS_ARCH_ALLEGREX)
#define audio_convert_s16_to_float audio_convert_s16_to_float_ALLEGREX
#define audio_convert_float_to_s16 audio_convert_float_to_s16_ALLEGREX
/**
* audio_convert_s16_to_float_ALLEGREX:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
* @gain : gain applied to the audio volume
*
* Converts audio samples from signed integer 16-bit
* to floating point.
*
* MIPS ALLEGREX implementation callback function.
**/
void audio_convert_s16_to_float_ALLEGREX(float *out,
const int16_t *in, size_t samples, float gain);
/**
* audio_convert_float_to_s16_ALLEGREX:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
*
* Converts audio samples from floating point
* to signed integer 16-bit.
*
* MIPS ALLEGREX implementation callback function.
**/
void audio_convert_float_to_s16_ALLEGREX(int16_t *out,
const float *in, size_t samples);
#else
#define audio_convert_s16_to_float audio_convert_s16_to_float_C
#define audio_convert_float_to_s16 audio_convert_float_to_s16_C
#endif
/**
* audio_convert_s16_to_float_C:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
* @gain : gain applied to the audio volume
*
* Converts audio samples from signed integer 16-bit
* to floating point.
*
* C implementation callback function.
**/
void audio_convert_s16_to_float_C(float *out,
const int16_t *in, size_t samples, float gain);
/**
* audio_convert_float_to_s16_C:
* @out : output buffer
* @in : input buffer
* @samples : size of samples to be converted
*
* Converts audio samples from floating point
* to signed integer 16-bit.
*
* C implementation callback function.
**/
void audio_convert_float_to_s16_C(int16_t *out,
const float *in, size_t samples);
/**
* audio_convert_init_simd:
*
* Sets up function pointers for audio conversion
* functions based on CPU features.
**/
void audio_convert_init_simd(void);
#ifdef __cplusplus
}
#endif
#endif
+98
View File
@@ -0,0 +1,98 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#if defined(__ARM_NEON__)
#ifndef __MACH__
.arm
#endif
.align 4
.globl audio_convert_s16_float_asm
.globl _audio_convert_s16_float_asm
# audio_convert_s16_float_asm(float *out, const int16_t *in, size_t samples, const float *gain)
audio_convert_s16_float_asm:
_audio_convert_s16_float_asm:
# Hacky way to get a constant of 2^-15.
# Might be faster to just load a constant from memory.
# It's just done once however ...
vmov.f32 q8, #0.25
vmul.f32 q8, q8, q8
vmul.f32 q8, q8, q8
vmul.f32 q8, q8, q8
vadd.f32 q8, q8, q8
# Apply gain
vld1.f32 {d6[0]}, [r3]
vmul.f32 q8, q8, d6[0]
1:
# Preload here?
vld1.s16 {q0}, [r1]!
# Widen to 32-bit
vmovl.s16 q1, d0
vmovl.s16 q2, d1
# Convert to float
vcvt.f32.s32 q1, q1
vcvt.f32.s32 q2, q2
vmul.f32 q1, q1, q8
vmul.f32 q2, q2, q8
vst1.f32 {q1-q2}, [r0]!
# Guaranteed to get samples in multiples of 8.
subs r2, r2, #8
bne 1b
bx lr
.align 4
.globl audio_convert_float_s16_asm
.globl _audio_convert_float_s16_asm
# audio_convert_float_s16_asm(int16_t *out, const float *in, size_t samples)
audio_convert_float_s16_asm:
_audio_convert_float_s16_asm:
# Hacky way to get a constant of 2^15.
# ((2^4)^2)^2 * 0.5 = 2^15
vmov.f32 q8, #16.0
vmov.f32 q9, #0.5
vmul.f32 q8, q8, q8
vmul.f32 q8, q8, q8
vmul.f32 q8, q8, q9
1:
# Preload here?
vld1.f32 {q0-q1}, [r1]!
vmul.f32 q0, q0, q8
vmul.f32 q1, q1, q8
vcvt.s32.f32 q0, q0
vcvt.s32.f32 q1, q1
vqmovn.s32 d4, q0
vqmovn.s32 d5, q1
vst1.f32 {d4-d5}, [r0]!
# Guaranteed to get samples in multiples of 8.
subs r2, r2, #8
bne 1b
bx lr
#endif
+78 -159
View File
@@ -1,7 +1,6 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -16,12 +15,10 @@
#include <stdlib.h>
#include <lists/string_list.h>
#include <string/stdstring.h>
#include <alsa/asoundlib.h>
#include "../audio_driver.h"
#include "../../configuration.h"
#include "../../verbosity.h"
typedef struct alsa
@@ -29,7 +26,6 @@ typedef struct alsa
snd_pcm_t *pcm;
size_t buffer_size;
bool nonblock;
unsigned int frame_bits;
bool has_float;
bool can_pause;
bool is_paused;
@@ -47,28 +43,27 @@ static bool find_float_format(snd_pcm_t *pcm, void *data)
if (snd_pcm_hw_params_test_format(pcm, params, SND_PCM_FORMAT_FLOAT) == 0)
{
RARCH_LOG("[ALSA]: Using floating point format.\n");
RARCH_LOG("ALSA: Using floating point format.\n");
return true;
}
RARCH_LOG("[ALSA]: Using signed 16-bit format.\n");
RARCH_LOG("ALSA: Using signed 16-bit format.\n");
return false;
}
static void *alsa_init(const char *device, unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
static void *alsa_init(const char *device, unsigned rate, unsigned latency)
{
snd_pcm_format_t format;
snd_pcm_uframes_t buffer_size;
snd_pcm_hw_params_t *params = NULL;
snd_pcm_hw_params_t *params = NULL;
snd_pcm_sw_params_t *sw_params = NULL;
unsigned latency_usec = latency * 1000;
unsigned channels = 2;
unsigned periods = 4;
unsigned orig_rate = rate;
const char *alsa_dev = "default";
alsa_t *alsa = (alsa_t*)calloc(1, sizeof(alsa_t));
unsigned latency_usec = latency * 1000;
unsigned channels = 2;
unsigned periods = 4;
const char *alsa_dev = "default";
alsa_t *alsa = (alsa_t*)calloc(1, sizeof(alsa_t));
if (!alsa)
return NULL;
@@ -93,23 +88,15 @@ static void *alsa_init(const char *device, unsigned rate, unsigned latency,
alsa->pcm, params, SND_PCM_ACCESS_RW_INTERLEAVED) < 0)
goto error;
/* channels hardcoded to 2 for now */
alsa->frame_bits = snd_pcm_format_physical_width(format) * 2;
if (snd_pcm_hw_params_set_format(alsa->pcm, params, format) < 0)
goto error;
if (snd_pcm_hw_params_set_channels(alsa->pcm, params, channels) < 0)
goto error;
/* Don't allow rate resampling when probing for the default rate (but ignore if this call fails) */
snd_pcm_hw_params_set_rate_resample(alsa->pcm, params, 0 );
if (snd_pcm_hw_params_set_rate_near(alsa->pcm, params, &rate, 0) < 0)
if (snd_pcm_hw_params_set_rate(alsa->pcm, params, rate, 0) < 0)
goto error;
if (rate != orig_rate)
*new_rate = rate;
if (snd_pcm_hw_params_set_buffer_time_near(
alsa->pcm, params, &latency_usec, NULL) < 0)
goto error;
@@ -121,22 +108,22 @@ static void *alsa_init(const char *device, unsigned rate, unsigned latency,
if (snd_pcm_hw_params(alsa->pcm, params) < 0)
goto error;
/* Shouldn't have to bother with this,
/* Shouldn't have to bother with this,
* but some drivers are apparently broken. */
if (snd_pcm_hw_params_get_period_size(params, &buffer_size, NULL))
snd_pcm_hw_params_get_period_size_min(params, &buffer_size, NULL);
RARCH_LOG("[ALSA]: Period size: %d frames\n", (int)buffer_size);
RARCH_LOG("ALSA: Period size: %d frames\n", (int)buffer_size);
if (snd_pcm_hw_params_get_buffer_size(params, &buffer_size))
snd_pcm_hw_params_get_buffer_size_max(params, &buffer_size);
RARCH_LOG("[ALSA]: Buffer size: %d frames\n", (int)buffer_size);
RARCH_LOG("ALSA: Buffer size: %d frames\n", (int)buffer_size);
alsa->buffer_size = snd_pcm_frames_to_bytes(alsa->pcm, buffer_size);
alsa->can_pause = snd_pcm_hw_params_can_pause(params);
RARCH_LOG("[ALSA]: Can pause: %s.\n", alsa->can_pause ? "yes" : "no");
RARCH_LOG("ALSA: Can pause: %s.\n", alsa->can_pause ? "yes" : "no");
if (snd_pcm_sw_params_malloc(&sw_params) < 0)
goto error;
@@ -157,7 +144,7 @@ static void *alsa_init(const char *device, unsigned rate, unsigned latency,
return alsa;
error:
RARCH_ERR("[ALSA]: Failed to initialize...\n");
RARCH_ERR("ALSA: Failed to initialize...\n");
if (params)
snd_pcm_hw_params_free(params);
@@ -167,92 +154,80 @@ error:
if (alsa)
{
if (alsa->pcm)
{
snd_pcm_close(alsa->pcm);
snd_config_update_free_global();
}
free(alsa);
}
return NULL;
}
#define BYTES_TO_FRAMES(bytes, frame_bits) ((bytes) * 8 / frame_bits)
#define FRAMES_TO_BYTES(frames, frame_bits) ((frames) * frame_bits / 8)
static ssize_t alsa_write(void *data, const void *buf_, size_t size_)
{
alsa_t *alsa = (alsa_t*)data;
const uint8_t *buf = (const uint8_t*)buf_;
bool eagain_retry = true;
snd_pcm_sframes_t written = 0;
snd_pcm_sframes_t size = BYTES_TO_FRAMES(size_, alsa->frame_bits);
size_t frames_size = alsa->has_float ? sizeof(float) : sizeof(int16_t);
snd_pcm_sframes_t size = snd_pcm_bytes_to_frames(alsa->pcm, size_);
if (alsa->nonblock)
while (size)
{
while (size)
snd_pcm_sframes_t frames;
if (!alsa->nonblock)
{
snd_pcm_sframes_t frames = snd_pcm_writei(alsa->pcm, buf, size);
if (frames == -EPIPE || frames == -EINTR || frames == -ESTRPIPE)
{
if (snd_pcm_recover(alsa->pcm, frames, 1) < 0)
return -1;
break;
}
else if (frames == -EAGAIN)
break;
else if (frames < 0)
return -1;
written += frames;
buf += (frames << 1) * frames_size;
size -= frames;
}
}
else
{
bool eagain_retry = true;
while (size)
{
snd_pcm_sframes_t frames;
int rc = snd_pcm_wait(alsa->pcm, -1);
if (rc == -EPIPE || rc == -ESTRPIPE || rc == -EINTR)
{
if (snd_pcm_recover(alsa->pcm, rc, 1) < 0)
{
RARCH_ERR("[ALSA]: (#1) Failed to recover from error (%s)\n",
snd_strerror(rc));
return -1;
}
continue;
}
frames = snd_pcm_writei(alsa->pcm, buf, size);
if (frames == -EPIPE || frames == -EINTR || frames == -ESTRPIPE)
{
if (snd_pcm_recover(alsa->pcm, frames, 1) < 0)
return -1;
break;
}
else if (frames == -EAGAIN)
{
/* Definitely not supposed to happen. */
if (eagain_retry)
{
eagain_retry = false;
continue;
}
break;
}
else if (frames < 0)
return -1;
written += frames;
buf += (frames << 1) * frames_size;
size -= frames;
}
frames = snd_pcm_writei(alsa->pcm, buf, size);
if (frames == -EPIPE || frames == -EINTR || frames == -ESTRPIPE)
{
if (snd_pcm_recover(alsa->pcm, frames, 1) < 0)
{
RARCH_ERR("[ALSA]: (#2) Failed to recover from error (%s)\n",
snd_strerror(frames));
return -1;
}
break;
}
else if (frames == -EAGAIN && !alsa->nonblock)
{
/* Definitely not supposed to happen. */
RARCH_WARN("[ALSA]: poll() was signaled, but EAGAIN returned from write.\n"
"Your ALSA driver might be subtly broken.\n");
if (eagain_retry)
{
eagain_retry = false;
continue;
}
return written;
}
else if (frames == -EAGAIN) /* Expected if we're running nonblock. */
return written;
else if (frames < 0)
{
RARCH_ERR("[ALSA]: Unknown error occured (%s).\n",
snd_strerror(frames));
return -1;
}
written += frames;
buf += (frames << 1) *
(alsa->has_float ? sizeof(float) : sizeof(int16_t));
size -= frames;
}
return written;
@@ -290,7 +265,7 @@ static void alsa_set_nonblock_state(void *data, bool state)
alsa->nonblock = state;
}
static bool alsa_start(void *data, bool is_shutdown)
static bool alsa_start(void *data)
{
alsa_t *alsa = (alsa_t*)data;
@@ -321,22 +296,26 @@ static void alsa_free(void *data)
{
snd_pcm_drop(alsa->pcm);
snd_pcm_close(alsa->pcm);
snd_config_update_free_global();
}
free(alsa);
}
}
static size_t alsa_write_avail(void *data)
{
alsa_t *alsa = (alsa_t*)data;
alsa_t *alsa = (alsa_t*)data;
snd_pcm_sframes_t avail = snd_pcm_avail(alsa->pcm);
if (avail < 0)
{
#if 0
RARCH_WARN("[ALSA]: snd_pcm_avail() failed: %s\n",
snd_strerror(avail));
#endif
return alsa->buffer_size;
}
return FRAMES_TO_BYTES(avail, alsa->frame_bits);
return snd_pcm_frames_to_bytes(alsa->pcm, avail);
}
static size_t alsa_buffer_size(void *data)
@@ -345,64 +324,6 @@ static size_t alsa_buffer_size(void *data)
return alsa->buffer_size;
}
static void *alsa_device_list_new(void *data)
{
void **hints, **n;
union string_list_elem_attr attr;
struct string_list *s = string_list_new();
if (!s)
return NULL;
attr.i = 0;
if (snd_device_name_hint(-1, "pcm", &hints) != 0)
goto error;
n = hints;
while (*n != NULL)
{
char *name = snd_device_name_get_hint(*n, "NAME");
char *io = snd_device_name_get_hint(*n, "IOID");
char *desc = snd_device_name_get_hint(*n, "DESC");
/* description of device IOID - input / output identifcation
* ("Input" or "Output"), NULL means both) */
if (!io || (string_is_equal(io, "Output")))
string_list_append(s, name, attr);
if (name)
free(name);
if (io)
free(io);
if (desc)
free(desc);
n++;
}
/* free hint buffer too */
snd_device_name_free_hint(hints);
return s;
error:
string_list_free(s);
return NULL;
}
static void alsa_device_list_free(void *data, void *array_list_data)
{
struct string_list *s = (struct string_list*)array_list_data;
if (!s)
return;
string_list_free(s);
}
audio_driver_t audio_alsa = {
alsa_init,
alsa_write,
@@ -413,8 +334,6 @@ audio_driver_t audio_alsa = {
alsa_free,
alsa_use_float,
"alsa",
alsa_device_list_new,
alsa_device_list_free,
alsa_write_avail,
alsa_buffer_size,
};
+17 -19
View File
@@ -1,7 +1,7 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -17,9 +17,9 @@
#define ALSA_PCM_NEW_HW_PARAMS_API
#define ALSA_PCM_NEW_SW_PARAMS_API
#include <sys/asoundlib.h>
#include <retro_math.h>
#include "../audio_driver.h"
#include "../../configuration.h"
#define MAX_FRAG_SIZE 3072
#define DEFAULT_RATE 48000
@@ -46,14 +46,14 @@ typedef struct alsa
typedef long snd_pcm_sframes_t;
static void *alsa_qsa_init(const char *device,
unsigned rate, unsigned latency, unsigned block_frames,
unsigned *new_rate)
unsigned rate, unsigned latency)
{
int err, card, dev, i;
snd_pcm_channel_info_t pi;
snd_pcm_channel_params_t params = {0};
snd_pcm_channel_setup_t setup = {0};
alsa_t *alsa = (alsa_t*)calloc(1, sizeof(alsa_t));
snd_pcm_channel_info_t pi;
snd_pcm_channel_setup_t setup = {0};
settings_t *settings = config_get_ptr();
alsa_t *alsa = (alsa_t*)calloc(1, sizeof(alsa_t));
if (!alsa)
return NULL;
@@ -122,8 +122,8 @@ static void *alsa_qsa_init(const char *device,
goto error;
}
if (block_frames)
alsa->buf_size = block_frames * 4;
if (settings->audio.block_frames)
alsa->buf_size = settings->audio.block_frames * 4;
else
alsa->buf_size = next_pow2(32 * latency);
@@ -164,9 +164,9 @@ error:
static int check_pcm_status(void *data, int channel_type)
{
snd_pcm_channel_status_t status;
alsa_t *alsa = (alsa_t*)data;
int ret = EOK;
snd_pcm_channel_status_t status;
int ret = EOK;
memset(&status, 0, sizeof (status));
status.channel = channel_type;
@@ -231,7 +231,7 @@ static ssize_t alsa_qsa_write(void *data, const void *buf, size_t size)
if (avail_write)
{
memcpy(alsa->buffer[alsa->buffer_index] +
memcpy(alsa->buffer[alsa->buffer_index] +
alsa->buffer_ptr, buf, avail_write);
alsa->buffer_ptr += avail_write;
@@ -291,7 +291,7 @@ static bool alsa_qsa_alive(void *data)
return false;
}
static bool alsa_qsa_start(void *data, bool is_shutdown)
static bool alsa_qsa_start(void *data)
{
alsa_t *alsa = (alsa_t*)data;
@@ -355,8 +355,8 @@ static void alsa_qsa_free(void *data)
static size_t alsa_qsa_write_avail(void *data)
{
alsa_t *alsa = (alsa_t*)data;
size_t avail = (alsa->buf_count -
(int)alsa->buffered_blocks - 1) * alsa->buf_size +
size_t avail = (alsa->buf_count -
(int)alsa->buffered_blocks - 1) * alsa->buf_size +
(alsa->buf_size - (int)alsa->buffer_ptr);
return avail;
}
@@ -364,7 +364,7 @@ static size_t alsa_qsa_write_avail(void *data)
static size_t alsa_qsa_buffer_size(void *data)
{
alsa_t *alsa = (alsa_t*)data;
return alsa->buf_size * alsa->buf_count;
return alsa->buf_size * alsa->buf_count;
}
audio_driver_t audio_alsa = {
@@ -377,8 +377,6 @@ audio_driver_t audio_alsa = {
alsa_qsa_free,
alsa_qsa_use_float,
"alsa",
NULL,
NULL,
alsa_qsa_write_avail,
alsa_qsa_buffer_size,
};
+24 -87
View File
@@ -1,7 +1,7 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2012-2015 - Michael Lelli
*
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -16,19 +16,18 @@
#include <stdlib.h>
#include <lists/string_list.h>
#include <alsa/asoundlib.h>
#include <rthreads/rthreads.h>
#include <queues/fifo_queue.h>
#include <string/stdstring.h>
#include <queues/fifo_buffer.h>
#include "../audio_driver.h"
#include "../../configuration.h"
#include "../../verbosity.h"
#define TRY_ALSA(x) if (x < 0) \
goto error;
#define TRY_ALSA(x) if (x < 0) { \
goto error; \
}
typedef struct alsa_thread
{
@@ -52,8 +51,8 @@ typedef struct alsa_thread
static void alsa_worker_thread(void *data)
{
alsa_thread_t *alsa = (alsa_thread_t*)data;
uint8_t *buf = (uint8_t *)calloc(1, alsa->period_size);
uint8_t *buf = (uint8_t *)calloc(1, alsa->period_size);
if (!buf)
{
RARCH_ERR("failed to allocate audio buffer");
@@ -77,7 +76,7 @@ static void alsa_worker_thread(void *data)
frames = snd_pcm_writei(alsa->pcm, buf, alsa->period_frames);
if (frames == -EPIPE || frames == -EINTR ||
if (frames == -EPIPE || frames == -EINTR ||
frames == -ESTRPIPE)
{
if (snd_pcm_recover(alsa->pcm, frames, 1) < 0)
@@ -91,7 +90,7 @@ static void alsa_worker_thread(void *data)
}
else if (frames < 0)
{
RARCH_ERR("[ALSA]: Unknown error occurred (%s).\n",
RARCH_ERR("[ALSA]: Unknown error occured (%s).\n",
snd_strerror(frames));
break;
}
@@ -131,9 +130,7 @@ static void alsa_thread_free(void *data)
{
if (alsa->worker_thread)
{
slock_lock(alsa->cond_lock);
alsa->thread_dead = true;
slock_unlock(alsa->cond_lock);
sthread_join(alsa->worker_thread);
}
if (alsa->buffer)
@@ -154,20 +151,21 @@ static void alsa_thread_free(void *data)
}
static void *alsa_thread_init(const char *device,
unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
unsigned rate, unsigned latency)
{
alsa_thread_t *alsa = (alsa_thread_t*)calloc(1, sizeof(alsa_thread_t));
snd_pcm_hw_params_t *params = NULL;
snd_pcm_sw_params_t *sw_params = NULL;
const char *alsa_dev = device ? device : "default";
unsigned latency_usec = latency * 1000 / 2;
unsigned channels = 2;
unsigned periods = 4;
snd_pcm_uframes_t buffer_size;
snd_pcm_format_t format;
snd_pcm_hw_params_t *params = NULL;
snd_pcm_sw_params_t *sw_params = NULL;
const char *alsa_dev = device ? device : "default";
unsigned latency_usec = latency * 1000 / 2;
unsigned channels = 2;
unsigned periods = 4;
alsa_thread_t *alsa = (alsa_thread_t*)
calloc(1, sizeof(alsa_thread_t));
if (!alsa)
return NULL;
@@ -192,7 +190,7 @@ static void *alsa_thread_init(const char *device,
TRY_ALSA(snd_pcm_hw_params(alsa->pcm, params));
/* Shouldn't have to bother with this,
/* Shouldn't have to bother with this,
* but some drivers are apparently broken. */
if (snd_pcm_hw_params_get_period_size(params, &alsa->period_frames, NULL))
snd_pcm_hw_params_get_period_size_min(
@@ -284,8 +282,7 @@ static ssize_t alsa_thread_write(void *data, const void *buf, size_t size)
else
{
size_t write_amt = MIN(size - written, avail);
fifo_write(alsa->buffer,
(const char*)buf + written, write_amt);
fifo_write(alsa->buffer, (const char*)buf + written, write_amt);
slock_unlock(alsa->fifo_lock);
written += write_amt;
}
@@ -317,7 +314,7 @@ static void alsa_thread_set_nonblock_state(void *data, bool state)
alsa->nonblock = state;
}
static bool alsa_thread_start(void *data, bool is_shutdown)
static bool alsa_thread_start(void *data)
{
alsa_thread_t *alsa = (alsa_thread_t*)data;
@@ -345,64 +342,6 @@ static size_t alsa_thread_buffer_size(void *data)
return alsa->buffer_size;
}
static void *alsa_device_list_new(void *data)
{
void **hints, **n;
union string_list_elem_attr attr;
struct string_list *s = string_list_new();
if (!s)
return NULL;
attr.i = 0;
if (snd_device_name_hint(-1, "pcm", &hints) != 0)
goto error;
n = hints;
while (*n != NULL)
{
char *name = snd_device_name_get_hint(*n, "NAME");
char *io = snd_device_name_get_hint(*n, "IOID");
char *desc = snd_device_name_get_hint(*n, "DESC");
/* description of device IOID - input / output identifcation
* ("Input" or "Output"), NULL means both) */
if (!io || string_is_equal(io,"Output"))
string_list_append(s, name, attr);
if (name)
free(name);
if (io)
free(io);
if (desc)
free(desc);
n++;
}
/* free hint buffer too */
snd_device_name_free_hint(hints);
return s;
error:
string_list_free(s);
return NULL;
}
static void alsa_device_list_free(void *data, void *array_list_data)
{
struct string_list *s = (struct string_list*)array_list_data;
if (!s)
return;
string_list_free(s);
}
audio_driver_t audio_alsathread = {
alsa_thread_init,
alsa_thread_write,
@@ -413,8 +352,6 @@ audio_driver_t audio_alsathread = {
alsa_thread_free,
alsa_thread_use_float,
"alsathread",
alsa_device_list_new,
alsa_device_list_free,
alsa_thread_write_avail,
alsa_thread_buffer_size,
};
+58 -66
View File
@@ -1,7 +1,7 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Chris Moeller
*
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -27,20 +27,29 @@
#include <AudioUnit/AUComponent.h>
#include <boolean.h>
#include <queues/fifo_queue.h>
#include <queues/fifo_buffer.h>
#include <rthreads/rthreads.h>
#include <retro_endianness.h>
#include <string/stdstring.h>
#include "../audio_driver.h"
#include "../../configuration.h"
#include "../../verbosity.h"
#if defined(__powerpc__) || defined(__ppc__) || defined(__POWERPC__)
#ifndef OSX_PPC
#define OSX_PPC
#endif
#endif
typedef struct coreaudio
{
slock_t *lock;
scond_t *cond;
#if (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
#ifdef OSX_PPC
ComponentInstance dev;
#else
AudioComponentInstance dev;
@@ -65,7 +74,7 @@ static void coreaudio_free(void *data)
if (dev->dev_alive)
{
AudioOutputUnitStop(dev->dev);
#if (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
#ifdef OSX_PPC
CloseComponent(dev->dev);
#else
AudioComponentInstanceDispose(dev->dev);
@@ -86,19 +95,21 @@ static OSStatus audio_write_cb(void *userdata,
const AudioTimeStamp *time_stamp, UInt32 bus_number,
UInt32 number_frames, AudioBufferList *io_data)
{
void *outbuf;
unsigned write_avail;
void *outbuf = NULL;
coreaudio_t *dev = (coreaudio_t*)userdata;
(void)time_stamp;
(void)bus_number;
(void)number_frames;
if (!io_data || io_data->mNumberBuffers != 1)
if (!io_data)
return noErr;
if (io_data->mNumberBuffers != 1)
return noErr;
write_avail = io_data->mBuffers[0].mDataByteSize;
outbuf = io_data->mBuffers[0].mData;
outbuf = io_data->mBuffers[0].mData;
slock_lock(dev->lock);
@@ -112,7 +123,7 @@ static OSStatus audio_write_cb(void *userdata,
slock_unlock(dev->lock);
/* Technically possible to deadlock without. */
scond_signal(dev->cond);
scond_signal(dev->cond);
return noErr;
}
@@ -132,47 +143,41 @@ static void coreaudio_interrupt_listener(void *data, UInt32 interrupt_state)
static void choose_output_device(coreaudio_t *dev, const char* device)
{
unsigned i;
UInt32 deviceCount;
AudioObjectPropertyAddress propaddr;
AudioDeviceID *devices = NULL;
UInt32 size = 0;
AudioDeviceID *devices;
AudioObjectPropertyAddress propaddr =
{
kAudioHardwarePropertyDevices,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
};
propaddr.mSelector = kAudioHardwarePropertyDevices;
#if MAC_OS_X_VERSION_10_12
propaddr.mScope = kAudioObjectPropertyScopeOutput;
#else
propaddr.mScope = kAudioObjectPropertyScopeGlobal;
#endif
propaddr.mElement = kAudioObjectPropertyElementMaster;
UInt32 size = 0, deviceCount;
if (AudioObjectGetPropertyDataSize(kAudioObjectSystemObject,
&propaddr, 0, 0, &size) != noErr)
return;
deviceCount = size / sizeof(AudioDeviceID);
devices = (AudioDeviceID*)malloc(size);
devices = (AudioDeviceID*)malloc(size);
if (!devices || AudioObjectGetPropertyData(kAudioObjectSystemObject,
&propaddr, 0, 0, &size, devices) != noErr)
goto done;
#if MAC_OS_X_VERSION_10_12
#else
propaddr.mScope = kAudioDevicePropertyScopeOutput;
#endif
propaddr.mScope = kAudioDevicePropertyScopeOutput;
propaddr.mSelector = kAudioDevicePropertyDeviceName;
size = 1024;
for (i = 0; i < deviceCount; i ++)
{
char device_name[1024];
device_name[0] = 0;
size = 1024;
if (AudioObjectGetPropertyData(devices[i],
&propaddr, 0, 0, &size, device_name) == noErr
&propaddr, 0, 0, &size, device_name) == noErr
&& string_is_equal(device_name, device))
{
AudioUnitSetProperty(dev->dev, kAudioOutputUnitProperty_CurrentDevice,
AudioUnitSetProperty(dev->dev, kAudioOutputUnitProperty_CurrentDevice,
kAudioUnitScope_Global, 0, &devices[i], sizeof(AudioDeviceID));
goto done;
}
@@ -184,14 +189,12 @@ done:
#endif
static void *coreaudio_init(const char *device,
unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
unsigned rate, unsigned latency)
{
size_t fifo_size;
UInt32 i_size;
AudioStreamBasicDescription real_desc;
#if (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
#ifdef OSX_PPC
Component comp;
#else
AudioComponent comp;
@@ -203,19 +206,21 @@ static void *coreaudio_init(const char *device,
AudioStreamBasicDescription stream_desc = {0};
bool component_unavailable = false;
static bool session_initialized = false;
#if (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
coreaudio_t *dev = NULL;
#ifdef OSX_PPC
ComponentDescription desc = {0};
#else
AudioComponentDescription desc = {0};
#endif
coreaudio_t *dev = (coreaudio_t*)
calloc(1, sizeof(*dev));
if (!dev)
return NULL;
settings_t *settings = config_get_ptr();
(void)session_initialized;
(void)device;
dev = (coreaudio_t*)calloc(1, sizeof(*dev));
if (!dev)
return NULL;
dev->lock = slock_new();
dev->cond = scond_new();
@@ -237,15 +242,15 @@ static void *coreaudio_init(const char *device,
#endif
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
#if (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
#ifdef OSX_PPC
comp = FindNextComponent(NULL, &desc);
#else
comp = AudioComponentFindNext(NULL, &desc);
#endif
if (comp == NULL)
goto error;
#if (defined(__MACH__) && (defined(__ppc__) || defined(__ppc64__)))
#ifdef OSX_PPC
component_unavailable = (OpenAComponent(comp, &dev->dev) != noErr);
#else
component_unavailable = (AudioComponentInstanceNew(comp, &dev->dev) != noErr);
@@ -259,7 +264,7 @@ static void *coreaudio_init(const char *device,
choose_output_device(dev, device);
#endif
dev->dev_alive = true;
dev->dev_alive = true;
/* Set audio format */
stream_desc.mSampleRate = rate;
@@ -269,17 +274,17 @@ static void *coreaudio_init(const char *device,
stream_desc.mBytesPerFrame = 2 * sizeof(float);
stream_desc.mFramesPerPacket = 1;
stream_desc.mFormatID = kAudioFormatLinearPCM;
stream_desc.mFormatFlags = kAudioFormatFlagIsFloat |
kAudioFormatFlagIsPacked | (is_little_endian() ?
stream_desc.mFormatFlags = kAudioFormatFlagIsFloat |
kAudioFormatFlagIsPacked | (is_little_endian() ?
0 : kAudioFormatFlagIsBigEndian);
if (AudioUnitSetProperty(dev->dev, kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input, 0, &stream_desc, sizeof(stream_desc)) != noErr)
goto error;
/* Check returned audio format. */
i_size = sizeof(real_desc);
if (AudioUnitGetProperty(dev->dev, kAudioUnitProperty_StreamFormat,
if (AudioUnitGetProperty(dev->dev, kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input, 0, &real_desc, &i_size) != noErr)
goto error;
@@ -294,7 +299,7 @@ static void *coreaudio_init(const char *device,
RARCH_LOG("[CoreAudio]: Using output sample rate of %.1f Hz\n",
(float)real_desc.mSampleRate);
*new_rate = real_desc.mSampleRate;
settings->audio.out_rate = real_desc.mSampleRate;
/* Set channel layout (fails on iOS). */
#ifndef TARGET_OS_IPHONE
@@ -315,11 +320,11 @@ static void *coreaudio_init(const char *device,
if (AudioUnitInitialize(dev->dev) != noErr)
goto error;
fifo_size = (latency * (*new_rate)) / 1000;
fifo_size *= 2 * sizeof(float);
dev->buffer_size = fifo_size;
fifo_size = (latency * settings->audio.out_rate) / 1000;
fifo_size *= 2 * sizeof(float);
dev->buffer_size = fifo_size;
dev->buffer = fifo_new(fifo_size);
dev->buffer = fifo_new(fifo_size);
if (!dev->buffer)
goto error;
@@ -339,9 +344,9 @@ error:
static ssize_t coreaudio_write(void *data, const void *buf_, size_t size)
{
coreaudio_t *dev = (coreaudio_t*)data;
coreaudio_t *dev = (coreaudio_t*)data;
const uint8_t *buf = (const uint8_t*)buf_;
size_t written = 0;
size_t written = 0;
while (!g_interrupted && size > 0)
{
@@ -402,7 +407,7 @@ static bool coreaudio_stop(void *data)
return dev->is_paused ? true : false;
}
static bool coreaudio_start(void *data, bool is_shutdown)
static bool coreaudio_start(void *data)
{
coreaudio_t *dev = (coreaudio_t*)data;
if (!dev)
@@ -435,17 +440,6 @@ static size_t coreaudio_buffer_size(void *data)
return dev->buffer_size;
}
static void *coreaudio_device_list_new(void *data)
{
/* TODO/FIXME */
return NULL;
}
static void coreaudio_device_list_free(void *data, void *array_list_data)
{
/* TODO/FIXME */
}
audio_driver_t audio_coreaudio = {
coreaudio_init,
coreaudio_write,
@@ -456,8 +450,6 @@ audio_driver_t audio_coreaudio = {
coreaudio_free,
coreaudio_use_float,
"coreaudio",
coreaudio_device_list_new,
coreaudio_device_list_free,
coreaudio_write_avail,
coreaudio_buffer_size,
};
+37 -39
View File
@@ -1,5 +1,5 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2017 - Ali Bouhlel
* Copyright (C) 2014-2016 - Ali Bouhlel
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
@@ -15,11 +15,11 @@
#include <3ds.h>
#include <string.h>
#include <malloc.h>
#include <retro_miscellaneous.h>
#include <retro_timers.h>
#include "../audio_driver.h"
#include "../../configuration.h"
#include "../../performance.h"
#include "../../runloop.h"
typedef struct
{
@@ -48,40 +48,37 @@ typedef struct
static void ctr_csnd_audio_update_playpos(ctr_csnd_audio_t* ctr)
{
uint64_t current_tick = svcGetSystemTick();
uint32_t samples_played = (current_tick - ctr->cpu_ticks_last)
/ CTR_CSND_CPU_TICKS_PER_SAMPLE;
uint32_t samples_played;
uint64_t current_tick;
current_tick = svcGetSystemTick();
samples_played = (current_tick - ctr->cpu_ticks_last) / CTR_CSND_CPU_TICKS_PER_SAMPLE;
ctr->playpos = (ctr->playpos + samples_played) & CTR_CSND_AUDIO_COUNT_MASK;
ctr->cpu_ticks_last += samples_played * CTR_CSND_CPU_TICKS_PER_SAMPLE;
}
Result csndPlaySound_custom(int chn, u32 flags, float vol, float pan,
void* data0, void* data1, u32 size)
Result csndPlaySound_custom(int chn, u32 flags, float vol, float pan, void* data0, void* data1, u32 size)
{
u32 paddr0 = 0;
u32 paddr1 = 0;
int encoding = (flags >> 12) & 3;
int loopMode = (flags >> 10) & 3;
if (!(csndChannels & BIT(chn)))
return 1;
if (!loopMode)
flags |= SOUND_ONE_SHOT;
u32 paddr0 = 0, paddr1 = 0;
int encoding = (flags >> 12) & 3;
int loopMode = (flags >> 10) & 3;
if (!loopMode) flags |= SOUND_ONE_SHOT;
if (encoding != CSND_ENCODING_PSG)
{
if (data0)
paddr0 = osConvertVirtToPhys(data0);
if (data1)
paddr1 = osConvertVirtToPhys(data1);
if (data0) paddr0 = osConvertVirtToPhys(data0);
if (data1) paddr1 = osConvertVirtToPhys(data1);
if (data0 && encoding == CSND_ENCODING_ADPCM)
{
int adpcmSample = ((s16*)data0)[-2];
int adpcmIndex = ((u8*)data0)[-2];
int adpcmIndex = ((u8*)data0)[-2];
CSND_SetAdpcmState(chn, 0, adpcmSample, adpcmIndex);
}
}
@@ -94,8 +91,7 @@ Result csndPlaySound_custom(int chn, u32 flags, float vol, float pan,
if (loopMode == CSND_LOOPMODE_NORMAL && paddr1 > paddr0)
{
/* Now that the first block is playing,
* configure the size of the subsequent blocks */
// Now that the first block is playing, configure the size of the subsequent blocks
size -= paddr1 - paddr0;
CSND_SetBlock(chn, 1, paddr1, size);
}
@@ -103,11 +99,10 @@ Result csndPlaySound_custom(int chn, u32 flags, float vol, float pan,
return 0;
}
static void *ctr_csnd_audio_init(const char *device, unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
static void *ctr_csnd_audio_init(const char *device, unsigned rate, unsigned latency)
{
ctr_csnd_audio_t *ctr = (ctr_csnd_audio_t*)calloc(1, sizeof(ctr_csnd_audio_t));
settings_t *settings = config_get_ptr();
if (!ctr)
return NULL;
@@ -116,7 +111,7 @@ static void *ctr_csnd_audio_init(const char *device, unsigned rate, unsigned lat
(void)rate;
(void)latency;
*new_rate = CTR_CSND_AUDIO_RATE;
settings->audio.out_rate = CTR_CSND_AUDIO_RATE;
ctr->l = linearAlloc(CTR_CSND_AUDIO_SIZE);
ctr->r = linearAlloc(CTR_CSND_AUDIO_SIZE);
@@ -149,9 +144,7 @@ static void ctr_csnd_audio_free(void *data)
{
ctr_csnd_audio_t* ctr = (ctr_csnd_audio_t*)data;
#if 0
csndExit();
#endif
// csndExit();
CSND_SetPlayState(0x8, 0);
CSND_SetPlayState(0x9, 0);
csndExecCmds(false);
@@ -165,16 +158,20 @@ static void ctr_csnd_audio_free(void *data)
static ssize_t ctr_csnd_audio_write(void *data, const void *buf, size_t size)
{
int i;
uint32_t samples_played = 0;
uint64_t current_tick = 0;
const uint16_t *src = buf;
ctr_csnd_audio_t *ctr = (ctr_csnd_audio_t*)data;
uint32_t samples_played = 0;
uint64_t current_tick = 0;
static struct retro_perf_counter ctraudio_f = {0};
const uint16_t *src = buf;
ctr_csnd_audio_t *ctr = (ctr_csnd_audio_t*)data;
(void)data;
(void)buf;
(void)samples_played;
(void)current_tick;
rarch_perf_init(&ctraudio_f, "ctraudio_f");
retro_perf_start(&ctraudio_f);
ctr_csnd_audio_update_playpos(ctr);
if((((ctr->playpos - ctr->pos) & CTR_CSND_AUDIO_COUNT_MASK) < (CTR_CSND_AUDIO_COUNT >> 2)) ||
@@ -205,11 +202,13 @@ static ssize_t ctr_csnd_audio_write(void *data, const void *buf, size_t size)
GSPGPU_FlushDataCache(ctr->l, CTR_CSND_AUDIO_SIZE);
GSPGPU_FlushDataCache(ctr->r, CTR_CSND_AUDIO_SIZE);
retro_perf_stop(&ctraudio_f);
return size;
}
static bool ctr_csnd_audio_stop(void *data)
{
{
ctr_csnd_audio_t* ctr = (ctr_csnd_audio_t*)data;
/* using SetPlayState would make tracking the playback
@@ -238,13 +237,14 @@ static bool ctr_csnd_audio_alive(void *data)
return ctr->playing;
}
static bool ctr_csnd_audio_start(void *data, bool is_shutdown)
static bool ctr_csnd_audio_start(void *data)
{
ctr_csnd_audio_t* ctr = (ctr_csnd_audio_t*)data;
/* Prevents restarting audio when the menu
* is toggled off on shutdown */
if (is_shutdown)
if (runloop_ctl(RUNLOOP_CTL_IS_SHUTDOWN, NULL))
return true;
#if 0
@@ -300,8 +300,6 @@ audio_driver_t audio_ctr_csnd = {
ctr_csnd_audio_free,
ctr_csnd_audio_use_float,
"csnd",
NULL,
NULL,
ctr_csnd_audio_write_avail,
ctr_csnd_audio_buffer_size
};
+20 -14
View File
@@ -1,5 +1,5 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2017 - Ali Bouhlel
* Copyright (C) 2014-2016 - Ali Bouhlel
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
@@ -15,9 +15,11 @@
#include <3ds.h>
#include <string.h>
#include <malloc.h>
#include "../audio_driver.h"
#include "../../configuration.h"
#include "../../performance.h"
#include "../../runloop.h"
#include "../../ctr/ctr_debug.h"
typedef struct
@@ -35,11 +37,10 @@ typedef struct
#define CTR_DSP_AUDIO_SIZE (CTR_DSP_AUDIO_COUNT * sizeof(int16_t) * 2)
#define CTR_DSP_AUDIO_SIZE_MASK (CTR_DSP_AUDIO_SIZE - 1u)
static void *ctr_dsp_audio_init(const char *device, unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
static void *ctr_dsp_audio_init(const char *device, unsigned rate, unsigned latency)
{
ctr_dsp_audio_t *ctr = NULL;
ctr_dsp_audio_t *ctr;
settings_t *settings = config_get_ptr();
(void)device;
(void)rate;
@@ -53,12 +54,12 @@ static void *ctr_dsp_audio_init(const char *device, unsigned rate, unsigned late
if (!ctr)
return NULL;
*new_rate = 32730;
settings->audio.out_rate = 32730;
ctr->channel = 0;
ndspSetOutputMode(NDSP_OUTPUT_STEREO);
ndspSetClippingMode(NDSP_CLIP_SOFT); /* ?? */
ndspSetClippingMode(NDSP_CLIP_SOFT); //??
ndspSetOutputCount(1);
ndspChnReset(ctr->channel);
ndspChnSetFormat(ctr->channel, NDSP_FORMAT_STEREO_PCM16);
@@ -94,9 +95,10 @@ static void ctr_dsp_audio_free(void *data)
static ssize_t ctr_dsp_audio_write(void *data, const void *buf, size_t size)
{
static struct retro_perf_counter ctraudio_dsp_f = {0};
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
u32 pos;
ctr_dsp_audio_t * ctr = (ctr_dsp_audio_t*)data;
uint32_t sample_pos = ndspChnGetSamplePos(ctr->channel);
uint32_t sample_pos = ndspChnGetSamplePos(ctr->channel);
if((((sample_pos - ctr->pos) & CTR_DSP_AUDIO_COUNT_MASK) < (CTR_DSP_AUDIO_COUNT >> 2)) ||
(((ctr->pos - sample_pos ) & CTR_DSP_AUDIO_COUNT_MASK) < (CTR_DSP_AUDIO_COUNT >> 4)) ||
@@ -114,6 +116,9 @@ static ssize_t ctr_dsp_audio_write(void *data, const void *buf, size_t size)
}
}
rarch_perf_init(&ctraudio_dsp_f, "ctraudio_dsp_f");
retro_perf_start(&ctraudio_dsp_f);
pos = ctr->pos << 2;
if((pos + size) > CTR_DSP_AUDIO_SIZE)
@@ -135,6 +140,8 @@ static ssize_t ctr_dsp_audio_write(void *data, const void *buf, size_t size)
ctr->pos += size >> 2;
ctr->pos &= CTR_DSP_AUDIO_COUNT_MASK;
retro_perf_stop(&ctraudio_dsp_f);
return size;
}
@@ -154,13 +161,14 @@ static bool ctr_dsp_audio_alive(void *data)
return ctr->playing;
}
static bool ctr_dsp_audio_start(void *data, bool is_shutdown)
static bool ctr_dsp_audio_start(void *data)
{
ctr_dsp_audio_t* ctr = (ctr_dsp_audio_t*)data;
/* Prevents restarting audio when the menu
* is toggled off on shutdown */
if (is_shutdown)
if (runloop_ctl(RUNLOOP_CTL_IS_SHUTDOWN, NULL))
return true;
ndspSetMasterVol(1.0);
@@ -206,8 +214,6 @@ audio_driver_t audio_ctr_dsp = {
ctr_dsp_audio_free,
ctr_dsp_audio_use_float,
"dsp",
NULL,
NULL,
ctr_dsp_audio_write_avail,
ctr_dsp_audio_buffer_size
};
+21 -32
View File
@@ -1,7 +1,7 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -21,8 +21,8 @@
#ifndef _XBOX
#include <windows.h>
#include <mmsystem.h>
#include <mmreg.h>
#include <mmsystem.h>
#endif
#include <dsound.h>
@@ -31,11 +31,11 @@
#include <retro_inline.h>
#include <retro_miscellaneous.h>
#include <retro_timers.h>
#include <rthreads/rthreads.h>
#include <queues/fifo_queue.h>
#include <queues/fifo_buffer.h>
#include "../audio_driver.h"
#include "../../configuration.h"
#include "../../verbosity.h"
#ifdef _XBOX
@@ -68,8 +68,7 @@ typedef struct dsound
volatile bool thread_alive;
} dsound_t;
static INLINE unsigned write_avail(unsigned read_ptr,
unsigned write_ptr, unsigned buffer_size)
static INLINE unsigned write_avail(unsigned read_ptr, unsigned write_ptr, unsigned buffer_size)
{
return (read_ptr + buffer_size - write_ptr) % buffer_size;
}
@@ -92,8 +91,8 @@ struct audio_lock
static INLINE bool grab_region(dsound_t *ds, uint32_t write_ptr,
struct audio_lock *region)
{
const char *err = NULL;
HRESULT res = IDirectSoundBuffer_Lock(ds->dsb, write_ptr, CHUNK_SIZE,
const char *err;
HRESULT res = IDirectSoundBuffer_Lock(ds->dsb, write_ptr, CHUNK_SIZE,
&region->chunk1, &region->size1, &region->chunk2, &region->size2, 0);
if (res == DSERR_BUFFERLOST)
@@ -133,8 +132,7 @@ static INLINE bool grab_region(dsound_t *ds, uint32_t write_ptr,
static INLINE void release_region(dsound_t *ds, const struct audio_lock *region)
{
IDirectSoundBuffer_Unlock(ds->dsb, region->chunk1,
region->size1, region->chunk2, region->size2);
IDirectSoundBuffer_Unlock(ds->dsb, region->chunk1, region->size1, region->chunk2, region->size2);
}
static void dsound_thread(void *data)
@@ -152,7 +150,7 @@ static void dsound_thread(void *data)
struct audio_lock region;
DWORD read_ptr, avail, fifo_avail;
get_positions(ds, &read_ptr, NULL);
avail = write_avail(read_ptr, write_ptr, ds->buffer_size);
EnterCriticalSection(&ds->crit);
@@ -161,12 +159,12 @@ static void dsound_thread(void *data)
if (avail < CHUNK_SIZE || ((fifo_avail < CHUNK_SIZE) && (avail < ds->buffer_size / 2)))
{
/* No space to write, or we don't have data in our fifo,
/* No space to write, or we don't have data in our fifo,
* but we can wait some time before it underruns ... */
/* We could opt for using the notification interface,
* but it is not guaranteed to work, so use high
* but it is not guaranteed to work, so use high
* priority sleeping patterns.
*/
retro_sleep(1);
@@ -182,7 +180,7 @@ static void dsound_thread(void *data)
if (fifo_avail < CHUNK_SIZE)
{
/* Got space to write, but nothing in FIFO (underrun),
/* Got space to write, but nothing in FIFO (underrun),
* fill block with silence. */
memset(region.chunk1, 0, region.size1);
@@ -191,7 +189,7 @@ static void dsound_thread(void *data)
release_region(ds, &region);
write_ptr = (write_ptr + region.size1 + region.size2) % ds->buffer_size;
}
else
else
{
/* All is good. Pull from it and notify FIFO. */
@@ -238,9 +236,8 @@ static bool dsound_start_thread(dsound_t *ds)
static void dsound_clear_buffer(dsound_t *ds)
{
void *ptr;
DWORD size;
void *ptr = NULL;
IDirectSoundBuffer_SetCurrentPosition(ds->dsb, 0);
if (IDirectSoundBuffer_Lock(ds->dsb, 0, 0, &ptr, &size,
@@ -303,9 +300,7 @@ static BOOL CALLBACK enumerate_cb(LPGUID guid, LPCSTR desc, LPCSTR module, LPVOI
return TRUE;
}
static void *dsound_init(const char *device, unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
static void *dsound_init(const char *device, unsigned rate, unsigned latency)
{
WAVEFORMATEX wfx = {0};
DSBUFFERDESC bufdesc = {0};
@@ -322,11 +317,7 @@ static void *dsound_init(const char *device, unsigned rate, unsigned latency,
RARCH_LOG("DirectSound devices:\n");
#ifndef _XBOX
#ifdef UNICODE
DirectSoundEnumerate((LPDSENUMCALLBACKW)enumerate_cb, &dev);
#else
DirectSoundEnumerate((LPDSENUMCALLBACKA)enumerate_cb, &dev);
#endif
DirectSoundEnumerate(enumerate_cb, &dev);
#endif
if (DirectSoundCreate(dev.guid, &ds->ds, NULL) != DS_OK)
@@ -386,7 +377,7 @@ static void *dsound_init(const char *device, unsigned rate, unsigned latency,
return ds;
error:
RARCH_ERR("[DirectSound] Error occurred in init.\n");
RARCH_ERR("[DirectSound] Error occured in init.\n");
dsound_free(ds);
return NULL;
}
@@ -401,7 +392,7 @@ static bool dsound_stop(void *data)
return (ds->is_paused) ? true : false;
}
static bool dsound_start(void *data, bool is_shutdown)
static bool dsound_start(void *data)
{
dsound_t *ds = (dsound_t*)data;
@@ -433,8 +424,8 @@ static void dsound_set_nonblock_state(void *data, bool state)
static ssize_t dsound_write(void *data, const void *buf_, size_t size)
{
size_t written = 0;
dsound_t *ds = (dsound_t*)data;
size_t written = 0;
dsound_t *ds = (dsound_t*)data;
const uint8_t *buf = (const uint8_t*)buf_;
if (!ds->thread_alive)
@@ -498,8 +489,6 @@ audio_driver_t audio_dsound = {
dsound_free,
dsound_use_float,
"dsound",
NULL,
NULL,
dsound_write_avail,
dsound_buffer_size,
};
+16 -19
View File
@@ -1,7 +1,7 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -28,6 +28,7 @@
#include <retro_inline.h>
#include "../audio_driver.h"
#include "../../configuration.h"
#include "../../defines/gx_defines.h"
typedef struct
@@ -44,8 +45,8 @@ typedef struct
bool is_paused;
} gx_audio_t;
static volatile gx_audio_t *gx_audio_data = NULL;
static volatile bool stop_audio = false;
static volatile gx_audio_t *gx_audio_data;
static volatile bool stop_audio;
static void dma_callback(void)
{
@@ -68,10 +69,9 @@ static void dma_callback(void)
}
static void *gx_audio_init(const char *device,
unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
unsigned rate, unsigned latency)
{
settings_t *settings = config_get_ptr();
gx_audio_t *wa = (gx_audio_t*)memalign(32, sizeof(*wa));
if (!wa)
return NULL;
@@ -83,16 +83,15 @@ static void *gx_audio_init(const char *device,
AIInit(NULL);
AIRegisterDMACallback(dma_callback);
//ranges 0-32000 (default low) and 40000-47999 (in settings going down from 48000) -> set to 32000 hz
if (rate <= 32000 || (rate >= 40000 && rate < 48000))
if (rate < 33000)
{
AISetDSPSampleRate(AI_SAMPLERATE_32KHZ);
*new_rate = 32000;
settings->audio.out_rate = 32000;
}
else //ranges 32001-39999 (in settings going up from 32000) and 48000-max (default high) -> set to 48000 hz
else
{
AISetDSPSampleRate(AI_SAMPLERATE_48KHZ);
*new_rate = 48000;
settings->audio.out_rate = 48000;
}
OSInitThreadQueue(&wa->cond);
@@ -119,9 +118,9 @@ static INLINE void copy_swapped(uint32_t * restrict dst,
static ssize_t gx_audio_write(void *data, const void *buf_, size_t size)
{
size_t frames = size >> 2;
size_t frames = size >> 2;
const uint32_t *buf = buf_;
gx_audio_t *wa = data;
gx_audio_t *wa = data;
while (frames)
{
@@ -130,9 +129,9 @@ static ssize_t gx_audio_write(void *data, const void *buf_, size_t size)
if (frames < to_write)
to_write = frames;
/* FIXME: Nonblocking audio should break out of loop
/* FIXME: Nonblocking audio should break out of loop
* when it has nothing to write. */
while ((wa->dma_write == wa->dma_next ||
while ((wa->dma_write == wa->dma_next ||
wa->dma_write == wa->dma_busy) && !wa->nonblock)
OSSleepThread(wa->cond);
@@ -174,7 +173,7 @@ static void gx_audio_set_nonblock_state(void *data, bool state)
wa->nonblock = state;
}
static bool gx_audio_start(void *data, bool is_shutdown)
static bool gx_audio_start(void *data)
{
gx_audio_t *wa = (gx_audio_t*)data;
@@ -242,8 +241,6 @@ audio_driver_t audio_gx = {
gx_audio_free,
gx_audio_use_float,
"gx",
NULL,
NULL,
gx_audio_write_avail,
gx_audio_buffer_size,
};
+38 -59
View File
@@ -1,6 +1,6 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
*
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -13,11 +13,12 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <jack/jack.h>
#include <jack/types.h>
#include <jack/ringbuffer.h>
@@ -40,29 +41,25 @@ typedef struct jack
bool nonblock;
bool is_paused;
#ifdef HAVE_THREADS
scond_t *cond;
slock_t *cond_lock;
#endif
size_t buffer_size;
} jack_t;
static int process_cb(jack_nframes_t nframes, void *data)
{
int i;
jack_nframes_t avail[2], min_avail;
jack_nframes_t f, avail[2], min_avail;
jack_t *jd = (jack_t*)data;
if (nframes <= 0)
{
#ifdef HAVE_THREADS
scond_signal(jd->cond);
#endif
return 0;
}
avail[0] = jack_ringbuffer_read_space(jd->buffer[0]);
avail[1] = jack_ringbuffer_read_space(jd->buffer[1]);
avail[0] = jack_ringbuffer_read_space(jd->buffer[0]);
avail[1] = jack_ringbuffer_read_space(jd->buffer[1]);
min_avail = ((avail[0] < avail[1]) ? avail[0] : avail[1]) / sizeof(jack_default_audio_sample_t);
if (min_avail > nframes)
@@ -70,17 +67,14 @@ static int process_cb(jack_nframes_t nframes, void *data)
for (i = 0; i < 2; i++)
{
jack_nframes_t f;
jack_default_audio_sample_t *out = (jack_default_audio_sample_t*)jack_port_get_buffer(jd->ports[i], nframes);
assert(out);
jack_ringbuffer_read(jd->buffer[i], (char*)out, min_avail * sizeof(jack_default_audio_sample_t));
for (f = min_avail; f < nframes; f++)
out[f] = 0.0f;
}
#ifdef HAVE_THREADS
scond_signal(jd->cond);
#endif
return 0;
}
@@ -92,19 +86,16 @@ static void shutdown_cb(void *data)
return;
jd->shutdown = true;
#ifdef HAVE_THREADS
scond_signal(jd->cond);
#endif
}
static int parse_ports(char **dest_ports, const char **jports)
{
int i;
char *save = NULL;
int parsed = 0;
settings_t *settings = config_get_ptr();
char *audio_device_cpy = strdup(settings->arrays.audio_device);
const char *con = strtok_r(audio_device_cpy, ",", &save);
char *save = NULL;
int parsed = 0;
settings_t *settings = config_get_ptr();
const char *con = strtok_r(settings->audio.device, ",", &save);
if (con)
dest_ports[parsed++] = strdup(con);
@@ -115,16 +106,15 @@ static int parse_ports(char **dest_ports, const char **jports)
for (i = parsed; i < 2; i++)
dest_ports[i] = strdup(jports[i]);
free(audio_device_cpy);
return 2;
}
static size_t find_buffersize(jack_t *jd, int latency, unsigned out_rate)
static size_t find_buffersize(jack_t *jd, int latency)
{
jack_latency_range_t range;
int i, buffer_frames, min_buffer_frames;
int jack_latency = 0;
int frames = latency * out_rate / 1000;
int i, buffer_frames, min_buffer_frames, jack_latency = 0;
settings_t *settings = config_get_ptr();
int frames = latency * settings->audio.out_rate / 1000;
for (i = 0; i < 2; i++)
{
@@ -133,12 +123,12 @@ static size_t find_buffersize(jack_t *jd, int latency, unsigned out_rate)
jack_latency = range.max;
}
RARCH_LOG("[JACK]: Jack latency is %d frames.\n", jack_latency);
RARCH_LOG("JACK: Jack latency is %d frames.\n", jack_latency);
buffer_frames = frames - jack_latency;
buffer_frames = frames - jack_latency;
min_buffer_frames = jack_get_buffer_size(jd->client) * 2;
RARCH_LOG("[JACK]: Minimum buffer size is %d frames.\n", min_buffer_frames);
RARCH_LOG("JACK: Minimum buffer size is %d frames.\n", min_buffer_frames);
if (buffer_frames < min_buffer_frames)
buffer_frames = min_buffer_frames;
@@ -146,30 +136,27 @@ static size_t find_buffersize(jack_t *jd, int latency, unsigned out_rate)
return buffer_frames * sizeof(jack_default_audio_sample_t);
}
static void *ja_init(const char *device, unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
static void *ja_init(const char *device, unsigned rate, unsigned latency)
{
int i;
char *dest_ports[2];
const char **jports = NULL;
size_t bufsize = 0;
int parsed = 0;
jack_t *jd = (jack_t*)calloc(1, sizeof(jack_t));
char *dest_ports[2];
size_t bufsize = 0;
int parsed = 0;
settings_t *settings = config_get_ptr();
jack_t *jd = (jack_t*)calloc(1, sizeof(jack_t));
if (!jd)
return NULL;
#ifdef HAVE_THREADS
jd->cond = scond_new();
jd->cond_lock = slock_new();
#endif
jd->client = jack_client_open("RetroArch", JackNullOption, NULL);
if (jd->client == NULL)
goto error;
*new_rate = jack_get_sample_rate(jd->client);
settings->audio.out_rate = jack_get_sample_rate(jd->client);
jack_set_process_callback(jd->client, process_cb, jd);
jack_on_shutdown(jd->client, shutdown_cb, jd);
@@ -178,27 +165,27 @@ static void *ja_init(const char *device, unsigned rate, unsigned latency,
jd->ports[1] = jack_port_register(jd->client, "right", JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0);
if (jd->ports[0] == NULL || jd->ports[1] == NULL)
{
RARCH_ERR("[JACK]: Failed to register ports.\n");
RARCH_ERR("Failed to register ports.\n");
goto error;
}
jports = jack_get_ports(jd->client, NULL, NULL, JackPortIsPhysical | JackPortIsInput);
if (jports == NULL)
{
RARCH_ERR("[JACK]: Failed to get ports.\n");
RARCH_ERR("Failed to get ports.\n");
goto error;
}
bufsize = find_buffersize(jd, latency, *new_rate);
bufsize = find_buffersize(jd, latency);
jd->buffer_size = bufsize;
RARCH_LOG("[JACK]: Internal buffer size: %d frames.\n", (int)(bufsize / sizeof(jack_default_audio_sample_t)));
RARCH_LOG("JACK: Internal buffer size: %d frames.\n", (int)(bufsize / sizeof(jack_default_audio_sample_t)));
for (i = 0; i < 2; i++)
{
jd->buffer[i] = jack_ringbuffer_create(bufsize);
if (jd->buffer[i] == NULL)
{
RARCH_ERR("[JACK]: Failed to create buffers.\n");
RARCH_ERR("Failed to create buffers.\n");
goto error;
}
}
@@ -207,7 +194,7 @@ static void *ja_init(const char *device, unsigned rate, unsigned latency,
if (jack_activate(jd->client) < 0)
{
RARCH_ERR("[JACK]: Failed to activate Jack...\n");
RARCH_ERR("Failed to activate Jack...\n");
goto error;
}
@@ -215,32 +202,30 @@ static void *ja_init(const char *device, unsigned rate, unsigned latency,
{
if (jack_connect(jd->client, jack_port_name(jd->ports[i]), dest_ports[i]))
{
RARCH_ERR("[JACK]: Failed to connect to Jack port.\n");
RARCH_ERR("Failed to connect to Jack port.\n");
goto error;
}
}
for (i = 0; i < parsed; i++)
free(dest_ports[i]);
jack_free(jports);
return jd;
error:
for (i = 0; i < parsed; i++)
free(dest_ports[i]);
if (jports != NULL)
jack_free(jports);
free(jd);
return NULL;
}
static size_t write_buffer(jack_t *jd, const float *buf, size_t size)
{
int i;
size_t j, written = 0;
size_t j, frames, written = 0;
jack_default_audio_sample_t out_deinterleaved_buffer[2][AUDIO_CHUNK_SIZE_NONBLOCKING * AUDIO_MAX_RATIO];
size_t frames = FRAMES(size);
frames = FRAMES(size);
/* Avoid buffer overflow if a DSP plugin generated a huge number of frames. */
if (frames > AUDIO_CHUNK_SIZE_NONBLOCKING * AUDIO_MAX_RATIO)
@@ -273,14 +258,12 @@ static size_t write_buffer(jack_t *jd, const float *buf, size_t size)
}
written += write_frames;
}
#ifdef HAVE_THREADS
else
{
slock_lock(jd->cond_lock);
scond_wait(jd->cond, jd->cond_lock);
slock_unlock(jd->cond_lock);
}
#endif
if (jd->nonblock)
break;
@@ -319,7 +302,7 @@ static void ja_set_nonblock_state(void *data, bool state)
jd->nonblock = state;
}
static bool ja_start(void *data, bool is_shutdown)
static bool ja_start(void *data)
{
jack_t *jd = (jack_t*)data;
if (jd)
@@ -344,12 +327,10 @@ static void ja_free(void *data)
if (jd->buffer[i] != NULL)
jack_ringbuffer_free(jd->buffer[i]);
#ifdef HAVE_THREADS
if (jd->cond_lock)
slock_free(jd->cond_lock);
if (jd->cond)
scond_free(jd->cond);
#endif
free(jd);
}
@@ -381,8 +362,6 @@ audio_driver_t audio_jack = {
ja_free,
ja_use_float,
"jack",
NULL,
NULL,
ja_write_avail,
ja_buffer_size,
};
+3 -9
View File
@@ -1,7 +1,6 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -17,16 +16,13 @@
#include "../audio_driver.h"
#include "../../verbosity.h"
static void *null_audio_init(const char *device, unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
static void *null_audio_init(const char *device, unsigned rate, unsigned latency)
{
RARCH_ERR("Using the null audio driver. RetroArch will be silent.");
(void)device;
(void)rate;
(void)latency;
(void)new_rate;
return (void*)-1;
}
@@ -55,7 +51,7 @@ static bool null_audio_alive(void *data)
return true;
}
static bool null_audio_start(void *data, bool is_shutdown)
static bool null_audio_start(void *data)
{
(void)data;
return true;
@@ -89,8 +85,6 @@ audio_driver_t audio_null = {
null_audio_free,
null_audio_use_float,
"null",
NULL,
NULL,
null_audio_write_avail,
NULL
};
+6 -14
View File
@@ -1,7 +1,6 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -14,7 +13,6 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <string.h>
#include <time.h>
@@ -30,10 +28,8 @@
#include <windows.h>
#endif
#include <retro_miscellaneous.h>
#include <retro_timers.h>
#include "../audio_driver.h"
#include "../../configuration.h"
#include "../../verbosity.h"
#define BUFSIZE 1024
@@ -82,9 +78,7 @@ static void al_free(void *data)
free(al);
}
static void *al_init(const char *device, unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
static void *al_init(const char *device, unsigned rate, unsigned latency)
{
al_t *al;
@@ -176,9 +170,9 @@ static size_t al_fill_internal_buf(al_t *al, const void *buf, size_t size)
static ssize_t al_write(void *data, const void *buf_, size_t size)
{
al_t *al = (al_t*)data;
al_t *al = (al_t*)data;
const uint8_t *buf = (const uint8_t*)buf_;
size_t written = 0;
size_t written = 0;
while (size)
{
@@ -236,7 +230,7 @@ static void al_set_nonblock_state(void *data, bool state)
al->nonblock = state;
}
static bool al_start(void *data, bool is_shutdown)
static bool al_start(void *data)
{
al_t *al = (al_t*)data;
if (al)
@@ -273,8 +267,6 @@ audio_driver_t audio_openal = {
al_free,
al_use_float,
"openal",
NULL,
NULL,
al_write_avail,
al_buffer_size,
};
+52 -55
View File
@@ -1,7 +1,7 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -22,6 +22,7 @@
#include <rthreads/rthreads.h>
#include "../audio_driver.h"
#include "../../configuration.h"
/* Helper macros, COM-style. */
#define SLObjectItf_Realize(a, ...) ((*(a))->Realize(a, __VA_ARGS__))
@@ -97,26 +98,31 @@ static void sl_free(void *data)
free(sl);
}
static void *sl_init(const char *device, unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
static void *sl_init(const char *device, unsigned rate, unsigned latency)
{
unsigned i;
SLDataFormat_PCM fmt_pcm = {0};
SLDataSource audio_src = {0};
SLDataSink audio_sink = {0};
SLInterfaceID id;
SLboolean req;
SLresult res;
sl_t *sl;
SLDataFormat_PCM fmt_pcm = {0};
SLDataSource audio_src = {0};
SLDataSink audio_sink = {0};
SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {0};
SLDataLocator_OutputMix loc_outmix = {0};
SLresult res = 0;
SLInterfaceID id = SL_IID_ANDROIDSIMPLEBUFFERQUEUE;
SLboolean req = SL_BOOLEAN_TRUE;
sl_t *sl = (sl_t*)calloc(1, sizeof(sl_t));
settings_t *settings = config_get_ptr();
(void)device;
id = SL_IID_ANDROIDSIMPLEBUFFERQUEUE;
req = SL_BOOLEAN_TRUE;
res = 0;
sl = (sl_t*)calloc(1, sizeof(sl_t));
if (!sl)
goto error;
RARCH_LOG("[OpenSL]: Requested audio latency: %u ms.", latency);
RARCH_LOG("[SLES]: Requested audio latency: %u ms.", latency);
GOTO_IF_FAIL(slCreateEngine(&sl->engine_object, 0, NULL, 0, NULL, NULL));
GOTO_IF_FAIL(SLObjectItf_Realize(sl->engine_object, SL_BOOLEAN_FALSE));
@@ -125,18 +131,15 @@ static void *sl_init(const char *device, unsigned rate, unsigned latency,
GOTO_IF_FAIL(SLEngineItf_CreateOutputMix(sl->engine, &sl->output_mix, 0, NULL, NULL));
GOTO_IF_FAIL(SLObjectItf_Realize(sl->output_mix, SL_BOOLEAN_FALSE));
if (block_frames)
sl->buf_size = block_frames * 4;
if (settings->audio.block_frames)
sl->buf_size = settings->audio.block_frames * 4;
else
sl->buf_size = next_pow2(32 * latency);
sl->buf_size = next_pow2(32 * latency);
sl->buf_count = (latency * 4 * rate + 500) / 1000;
sl->buf_count = (sl->buf_count + sl->buf_size / 2) / sl->buf_size;
sl->buf_count = (latency * 4 * rate + 500) / 1000;
sl->buf_count = (sl->buf_count + sl->buf_size / 2) / sl->buf_size;
if (sl->buf_count < 2)
sl->buf_count = 2;
sl->buffer = (uint8_t**)calloc(sizeof(uint8_t*), sl->buf_count);
sl->buffer = (uint8_t**)calloc(sizeof(uint8_t*), sl->buf_count);
if (!sl->buffer)
goto error;
@@ -147,27 +150,27 @@ static void *sl_init(const char *device, unsigned rate, unsigned latency,
for (i = 0; i < sl->buf_count; i++)
sl->buffer[i] = sl->buffer_chunk + i * sl->buf_size;
RARCH_LOG("[OpenSL]: Setting audio latency: Block size = %u, Blocks = %u, Total = %u ...\n",
RARCH_LOG("[SLES]: Setting audio latency: Block size = %u, Blocks = %u, Total = %u ...\n",
sl->buf_size, sl->buf_count, sl->buf_size * sl->buf_count);
fmt_pcm.formatType = SL_DATAFORMAT_PCM;
fmt_pcm.numChannels = 2;
fmt_pcm.samplesPerSec = rate * 1000; // Samplerate is in milli-Hz.
fmt_pcm.bitsPerSample = 16;
fmt_pcm.containerSize = 16;
fmt_pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
fmt_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN; /* Android only. */
fmt_pcm.formatType = SL_DATAFORMAT_PCM;
fmt_pcm.numChannels = 2;
fmt_pcm.samplesPerSec = rate * 1000; // Samplerate is in milli-Hz.
fmt_pcm.bitsPerSample = 16;
fmt_pcm.containerSize = 16;
fmt_pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
fmt_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN; /* Android only. */
audio_src.pLocator = &loc_bufq;
audio_src.pFormat = &fmt_pcm;
audio_src.pLocator = &loc_bufq;
audio_src.pFormat = &fmt_pcm;
loc_bufq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
loc_bufq.numBuffers = sl->buf_count;
loc_bufq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
loc_bufq.numBuffers = sl->buf_count;
loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
loc_outmix.outputMix = sl->output_mix;
audio_sink.pLocator = &loc_outmix;
audio_sink.pLocator = &loc_outmix;
GOTO_IF_FAIL(SLEngineItf_CreateAudioPlayer(sl->engine, &sl->buffer_queue_object,
&audio_src, &audio_sink,
@@ -177,15 +180,14 @@ static void *sl_init(const char *device, unsigned rate, unsigned latency,
GOTO_IF_FAIL(SLObjectItf_GetInterface(sl->buffer_queue_object, SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
&sl->buffer_queue));
sl->cond = scond_new();
sl->lock = slock_new();
sl->cond = scond_new();
sl->lock = slock_new();
(*sl->buffer_queue)->RegisterCallback(sl->buffer_queue, opensl_callback, sl);
/* Enqueue a bit to get stuff rolling. */
sl->buffered_blocks = sl->buf_count;
sl->buffer_index = 0;
sl->buffered_blocks = sl->buf_count;
sl->buffer_index = 0;
for (i = 0; i < sl->buf_count; i++)
(*sl->buffer_queue)->Enqueue(sl->buffer_queue, sl->buffer[i], sl->buf_size);
@@ -195,17 +197,15 @@ static void *sl_init(const char *device, unsigned rate, unsigned latency,
return sl;
error:
RARCH_ERR("[OpenSL]: Couldn't initialize OpenSL ES driver, error code: [%d].\n", (int)res);
RARCH_ERR("Couldn't initialize OpenSL ES driver, error code: [%d].\n", (int)res);
sl_free(sl);
return NULL;
}
static bool sl_stop(void *data)
{
sl_t *sl = (sl_t*)data;
sl->is_paused = (SLPlayItf_SetPlayState(sl->player, SL_PLAYSTATE_STOPPED)
== SL_RESULT_SUCCESS) ? true : false;
sl_t *sl = (sl_t*)data;
sl->is_paused = (SLPlayItf_SetPlayState(sl->player, SL_PLAYSTATE_STOPPED) == SL_RESULT_SUCCESS) ? true : false;
return sl->is_paused ? true : false;
}
@@ -224,19 +224,18 @@ static void sl_set_nonblock_state(void *data, bool state)
sl->nonblock = state;
}
static bool sl_start(void *data, bool is_shutdown)
static bool sl_start(void *data)
{
sl_t *sl = (sl_t*)data;
sl->is_paused = (SLPlayItf_SetPlayState(sl->player, SL_PLAYSTATE_PLAYING)
== SL_RESULT_SUCCESS) ? false : true;
sl_t *sl = (sl_t*)data;
sl->is_paused = (SLPlayItf_SetPlayState(sl->player, SL_PLAYSTATE_PLAYING) == SL_RESULT_SUCCESS) ? false : true;
return sl->is_paused ? false : true;
}
static ssize_t sl_write(void *data, const void *buf_, size_t size)
{
sl_t *sl = (sl_t*)data;
size_t written = 0;
sl_t *sl = (sl_t*)data;
size_t written = 0;
const uint8_t *buf = (const uint8_t*)buf_;
while (size)
@@ -269,10 +268,10 @@ static ssize_t sl_write(void *data, const void *buf_, size_t size)
if (sl->buffer_ptr >= sl->buf_size)
{
SLresult res = (*sl->buffer_queue)->Enqueue(sl->buffer_queue, sl->buffer[sl->buffer_index], sl->buf_size);
SLresult res = (*sl->buffer_queue)->Enqueue(sl->buffer_queue, sl->buffer[sl->buffer_index], sl->buf_size);
sl->buffer_index = (sl->buffer_index + 1) % sl->buf_count;
__sync_fetch_and_add(&sl->buffered_blocks, 1);
sl->buffer_ptr = 0;
sl->buffer_ptr = 0;
if (res != SL_RESULT_SUCCESS)
{
@@ -314,8 +313,6 @@ audio_driver_t audio_opensl = {
sl_free,
sl_use_float,
"opensl",
NULL,
NULL,
sl_write_avail,
sl_buffer_size,
};
+35 -33
View File
@@ -1,7 +1,6 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -13,7 +12,6 @@
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <fcntl.h>
@@ -34,6 +32,7 @@
#endif
#include "../audio_driver.h"
#include "../../configuration.h"
#include "../../verbosity.h"
#ifdef HAVE_OSS_BSD
@@ -42,17 +41,17 @@
#define DEFAULT_OSS_DEV "/dev/dsp"
#endif
static bool oss_is_paused = false;
static bool oss_is_paused;
static void *oss_init(const char *device, unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_out_rate)
static void *oss_init(const char *device, unsigned rate, unsigned latency)
{
int frags, frag, channels, format, new_rate;
int *fd = (int*)calloc(1, sizeof(int));
const char *oss_device = device ? device : DEFAULT_OSS_DEV;
int *fd = (int*)calloc(1, sizeof(int));
settings_t *settings = config_get_ptr();
if (!fd)
const char *oss_device = device ? device : DEFAULT_OSS_DEV;
if (fd == NULL)
return NULL;
if ((*fd = open(oss_device, O_WRONLY)) < 0)
@@ -63,38 +62,47 @@ static void *oss_init(const char *device, unsigned rate, unsigned latency,
}
frags = (latency * rate * 4) / (1000 * (1 << 10));
frag = (frags << 16) | 10;
frag = (frags << 16) | 10;
if (ioctl(*fd, SNDCTL_DSP_SETFRAGMENT, &frag) < 0)
RARCH_WARN("Cannot set fragment sizes. Latency might not be as expected ...\n");
channels = 2;
format = is_little_endian() ? AFMT_S16_LE : AFMT_S16_BE;
format = is_little_endian() ? AFMT_S16_LE : AFMT_S16_BE;
if (ioctl(*fd, SNDCTL_DSP_CHANNELS, &channels) < 0)
goto error;
{
close(*fd);
free(fd);
perror("ioctl");
return NULL;
}
if (ioctl(*fd, SNDCTL_DSP_SETFMT, &format) < 0)
goto error;
{
close(*fd);
free(fd);
perror("ioctl");
return NULL;
}
new_rate = rate;
if (ioctl(*fd, SNDCTL_DSP_SPEED, &new_rate) < 0)
goto error;
{
close(*fd);
free(fd);
perror("ioctl");
return NULL;
}
if (new_rate != (int)rate)
{
RARCH_WARN("Requested sample rate not supported. Adjusting output rate to %d Hz.\n", new_rate);
*new_out_rate = new_rate;
settings->audio.out_rate = new_rate;
}
return fd;
error:
close(*fd);
free(fd);
perror("ioctl");
return NULL;
}
static ssize_t oss_write(void *data, const void *buf, size_t size)
@@ -120,14 +128,12 @@ static bool oss_stop(void *data)
{
int *fd = (int*)data;
if (ioctl(*fd, SNDCTL_DSP_RESET, 0) < 0)
return false;
ioctl(*fd, SNDCTL_DSP_RESET, 0);
oss_is_paused = true;
return true;
}
static bool oss_start(void *data, bool is_shutdown)
static bool oss_start(void *data)
{
(void)data;
oss_is_paused = false;
@@ -157,9 +163,7 @@ static void oss_free(void *data)
{
int *fd = (int*)data;
if (ioctl(*fd, SNDCTL_DSP_RESET, 0) < 0)
return;
ioctl(*fd, SNDCTL_DSP_RESET, 0);
close(*fd);
free(fd);
}
@@ -171,7 +175,7 @@ static size_t oss_write_avail(void *data)
if (ioctl(*fd, SNDCTL_DSP_GETOSPACE, &info) < 0)
{
RARCH_ERR("[OSS]: SNDCTL_DSP_GETOSPACE failed ...\n");
RARCH_ERR("SNDCTL_DSP_GETOSPACE failed ...\n");
return 0;
}
@@ -185,7 +189,7 @@ static size_t oss_buffer_size(void *data)
if (ioctl(*fd, SNDCTL_DSP_GETOSPACE, &info) < 0)
{
RARCH_ERR("[OSS]: SNDCTL_DSP_GETOSPACE failed ...\n");
RARCH_ERR("SNDCTL_DSP_GETOSPACE failed ...\n");
return 1; /* Return something non-zero to avoid SIGFPE. */
}
@@ -208,8 +212,6 @@ audio_driver_t audio_oss = {
oss_free,
oss_use_float,
"oss",
NULL,
NULL,
oss_write_avail,
oss_buffer_size,
};
+16 -17
View File
@@ -1,7 +1,7 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -17,9 +17,10 @@
#include <stdlib.h>
#include <string.h>
#include <queues/fifo_queue.h>
#include <queues/fifo_buffer.h>
#include "../audio_driver.h"
#include "../../configuration.h"
#include "../../defines/ps3_defines.h"
@@ -51,7 +52,7 @@ static void event_loop(uint64_t data)
sys_event_queue_t id;
sys_ipc_key_t key;
sys_event_t event;
ps3_audio_t *aud = (ps3_audio_t*)(uintptr_t)data;
ps3_audio_t *aud = data;
cellAudioCreateNotifyEventQueue(&id, &key);
cellAudioSetNotifyEventQueue(key);
@@ -77,23 +78,23 @@ static void event_loop(uint64_t data)
}
static void *ps3_audio_init(const char *device,
unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
unsigned rate, unsigned latency)
{
CellAudioPortParam params;
ps3_audio_t *data = calloc(1, sizeof(*data));
if (!data)
return NULL;
ps3_audio_t *data = NULL;
(void)latency;
(void)device;
(void)rate;
data = calloc(1, sizeof(*data));
if (!data)
return NULL;
cellAudioInit();
params.numChannels = AUDIO_CHANNELS;
params.numBlocks = AUDIO_BLOCKS;
params.numBlocks = AUDIO_BLOCKS;
#if 0
#ifdef HAVE_HEADSET
if(global->console.sound.mode == SOUND_MODE_HEADSET)
@@ -110,11 +111,11 @@ static void *ps3_audio_init(const char *device,
return NULL;
}
data->buffer = fifo_new(CELL_AUDIO_BLOCK_SAMPLES *
data->buffer = fifo_new(CELL_AUDIO_BLOCK_SAMPLES *
AUDIO_CHANNELS * AUDIO_BLOCKS * sizeof(float));
#ifdef __PSL1GHT__
sys_lwmutex_attr_t lock_attr =
sys_lwmutex_attr_t lock_attr =
{SYS_LWMUTEX_ATTR_PROTOCOL, SYS_LWMUTEX_ATTR_RECURSIVE, "\0"};
sys_lwmutex_attr_t cond_lock_attr =
{SYS_LWMUTEX_ATTR_PROTOCOL, SYS_LWMUTEX_ATTR_RECURSIVE, "\0"};
@@ -177,7 +178,7 @@ static bool ps3_audio_stop(void *data)
return true;
}
static bool ps3_audio_start(void *data, bool is_shutdown)
static bool ps3_audio_start(void *data)
{
ps3_audio_t *aud = data;
if (!aud->started)
@@ -209,7 +210,7 @@ static void ps3_audio_free(void *data)
ps3_audio_t *aud = data;
aud->quit_thread = true;
ps3_audio_start(aud, false);
ps3_audio_start(aud);
sys_ppu_thread_join(aud->thread, &val);
ps3_audio_stop(aud);
@@ -246,8 +247,6 @@ audio_driver_t audio_ps3 = {
ps3_audio_free,
ps3_audio_use_float,
"ps3",
NULL,
NULL,
ps3_audio_write_avail,
NULL
};
+103 -128
View File
@@ -1,7 +1,7 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2014-2017 - Ali Bouhlel
* Copyright (C) 2011-2016 - Daniel De Matteis
* Copyright (C) 2014-2016 - Ali Bouhlel
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
@@ -17,11 +17,6 @@
#include <stdint.h>
#include <malloc.h>
#include <stdio.h>
#include <string.h>
#include <rthreads/rthreads.h>
#include <queues/fifo_queue.h>
#ifdef VITA
#include <psp2/kernel/processmgr.h>
@@ -34,75 +29,64 @@
#endif
#include "../audio_driver.h"
#include "../../configuration.h"
typedef struct psp_audio
{
bool nonblocking;
uint32_t* buffer;
uint32_t* zeroBuffer;
SceUID thread;
int rate;
volatile bool running;
volatile uint16_t read_pos;
volatile uint16_t write_pos;
sthread_t *worker_thread;
slock_t *fifo_lock;
scond_t *cond;
slock_t *cond_lock;
volatile uint16_t readPos;
volatile uint16_t writePos;
} psp_audio_t;
#define AUDIO_OUT_COUNT 512u
#define AUDIO_BUFFER_SIZE (1u<<13u)
#define AUDIO_BUFFER_SIZE_MASK (AUDIO_BUFFER_SIZE-1)
static void audioMainLoop(void *data)
#ifdef VITA
#define PSP_THREAD_STOPPED PSP2_THREAD_STOPPED
#else
#define SceKernelThreadInfo SceKernelThreadRunStatus
#define sceKernelGetThreadInfo sceKernelReferThreadRunStatus
#endif
static int audioMainLoop(SceSize args, void* argp)
{
psp_audio_t* psp = (psp_audio_t*)data;
psp_audio_t* psp = *((psp_audio_t**)argp);
#ifdef VITA
int port = sceAudioOutOpenPort(
SCE_AUDIO_OUT_PORT_TYPE_MAIN, AUDIO_OUT_COUNT,
psp->rate, SCE_AUDIO_OUT_MODE_STEREO);
int port = sceAudioOutOpenPort(PSP2_AUDIO_OUT_PORT_TYPE_MAIN, AUDIO_OUT_COUNT,
psp->rate, PSP2_AUDIO_OUT_MODE_STEREO);
#else
sceAudioSRCChReserve(AUDIO_OUT_COUNT, psp->rate, 2);
#endif
while (psp->running)
{
bool cond = false;
uint16_t read_pos = psp->read_pos;
uint16_t read_pos_2 = psp->read_pos;
slock_lock(psp->fifo_lock);
cond = ((uint16_t)(psp->write_pos - read_pos) & AUDIO_BUFFER_SIZE_MASK)
/* Get a non-volatile copy. */
uint16_t readPos = psp->readPos;
bool cond = ((uint16_t)(psp->writePos - readPos) & AUDIO_BUFFER_SIZE_MASK)
< (AUDIO_OUT_COUNT * 2);
if (!cond)
{
read_pos += AUDIO_OUT_COUNT;
read_pos &= AUDIO_BUFFER_SIZE_MASK;
psp->read_pos = read_pos;
}
slock_unlock(psp->fifo_lock);
slock_lock(psp->cond_lock);
scond_signal(psp->cond);
slock_unlock(psp->cond_lock);
#ifdef VITA
sceAudioOutOutput(port,
cond ? (psp->zeroBuffer)
: (psp->buffer + read_pos_2));
cond ? psp->zeroBuffer : (psp->buffer + readPos));
#else
sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, cond ? (psp->zeroBuffer)
: (psp->buffer + read_pos));
: (psp->buffer + readPos));
#endif
if (!cond)
{
readPos += AUDIO_OUT_COUNT;
readPos &= AUDIO_BUFFER_SIZE_MASK;
psp->readPos = readPos;
}
}
#ifdef VITA
@@ -110,14 +94,12 @@ static void audioMainLoop(void *data)
#else
sceAudioSRCChRelease();
#endif
return;
sceKernelExitThread(0);
return 0;
}
static void *psp_audio_init(const char *device,
unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
unsigned rate, unsigned latency)
{
psp_audio_t *psp = (psp_audio_t*)calloc(1, sizeof(psp_audio_t));
@@ -131,93 +113,80 @@ static void *psp_audio_init(const char *device,
psp->buffer = (uint32_t*)
memalign(64, AUDIO_BUFFER_SIZE * sizeof(uint32_t));
memset(psp->buffer, 0, AUDIO_BUFFER_SIZE * sizeof(uint32_t));
psp->zeroBuffer = (uint32_t*)
memalign(64, AUDIO_OUT_COUNT * sizeof(uint32_t));
memset(psp->zeroBuffer, 0, AUDIO_OUT_COUNT * sizeof(uint32_t));
psp->read_pos = 0;
psp->write_pos = 0;
psp->readPos = 0;
psp->writePos = 0;
psp->rate = rate;
psp->fifo_lock = slock_new();
psp->cond_lock = slock_new();
psp->cond = scond_new();
#if defined(VITA)
psp->thread = sceKernelCreateThread
("audioMainLoop", audioMainLoop, 0x10000100, 0x10000, 0, 0, NULL);
#else
psp->thread = sceKernelCreateThread
("audioMainLoop", audioMainLoop, 0x08, 0x10000, 0, NULL);
#endif
psp->nonblocking = false;
psp->running = true;
psp->worker_thread = sthread_create(audioMainLoop, psp);
sceKernelStartThread(psp->thread, sizeof(psp_audio_t*), &psp);
return psp;
}
static void psp_audio_free(void *data)
{
SceUInt timeout = 100000;
psp_audio_t* psp = (psp_audio_t*)data;
if(!psp)
return;
if(psp->running){
if (psp->worker_thread)
{
psp->running = false;
sthread_join(psp->worker_thread);
}
if (psp->cond)
scond_free(psp->cond);
if (psp->fifo_lock)
slock_free(psp->fifo_lock);
if (psp->cond_lock)
slock_free(psp->cond_lock);
}
psp->running = false;
#if defined(VITA)
sceKernelWaitThreadEnd(psp->thread, NULL, &timeout);
#else
sceKernelWaitThreadEnd(psp->thread, &timeout);
#endif
sceKernelDeleteThread(psp->thread);
free(psp->buffer);
psp->worker_thread = NULL;
free(psp->zeroBuffer);
free(psp);
}
static ssize_t psp_audio_write(void *data, const void *buf, size_t size)
{
uint16_t sampleCount;
psp_audio_t* psp = (psp_audio_t*)data;
uint16_t write_pos = psp->write_pos;
uint16_t sampleCount = size / sizeof(uint32_t);
if (!psp->running)
return -1;
uint16_t writePos = psp->writePos;
sampleCount= size / sizeof(uint32_t);
#if 0
if (psp->nonblocking)
{
if (AUDIO_BUFFER_SIZE - ((uint16_t)
(psp->write_pos - psp->read_pos) & AUDIO_BUFFER_SIZE_MASK) < size)
return 0;
/* TODO */
}
#endif
slock_lock(psp->cond_lock);
while (AUDIO_BUFFER_SIZE - ((uint16_t)
(psp->write_pos - psp->read_pos) & AUDIO_BUFFER_SIZE_MASK) < size)
scond_wait(psp->cond, psp->cond_lock);
slock_unlock(psp->cond_lock);
slock_lock(psp->fifo_lock);
if((write_pos + sampleCount) > AUDIO_BUFFER_SIZE)
if((writePos + sampleCount) > AUDIO_BUFFER_SIZE)
{
memcpy(psp->buffer + write_pos, buf,
(AUDIO_BUFFER_SIZE - write_pos) * sizeof(uint32_t));
memcpy(psp->buffer + writePos, buf,
(AUDIO_BUFFER_SIZE - writePos) * sizeof(uint32_t));
memcpy(psp->buffer, (uint32_t*) buf +
(AUDIO_BUFFER_SIZE - write_pos),
(write_pos + sampleCount - AUDIO_BUFFER_SIZE) * sizeof(uint32_t));
(AUDIO_BUFFER_SIZE - writePos),
(writePos + sampleCount - AUDIO_BUFFER_SIZE) * sizeof(uint32_t));
}
else
memcpy(psp->buffer + write_pos, buf, size);
memcpy(psp->buffer + writePos, buf, size);
write_pos += sampleCount;
write_pos &= AUDIO_BUFFER_SIZE_MASK;
psp->write_pos = write_pos;
writePos += sampleCount;
writePos &= AUDIO_BUFFER_SIZE_MASK;
psp->writePos = writePos;
slock_unlock(psp->fifo_lock);
return size;
return sampleCount;
}
static bool psp_audio_alive(void *data)
@@ -231,32 +200,46 @@ static bool psp_audio_alive(void *data)
static bool psp_audio_stop(void *data)
{
SceKernelThreadInfo info;
SceUInt timeout = 100000;
psp_audio_t* psp = (psp_audio_t*)data;
if (psp){
psp->running = false;
info.size = sizeof(SceKernelThreadInfo);
if (!psp->worker_thread)
return true;
if (sceKernelGetThreadInfo(
psp->thread, &info) < 0) /* Error */
return false;
if (info.status == PSP_THREAD_STOPPED)
return false;
psp->running = false;
#if defined(VITA)
sceKernelWaitThreadEnd(psp->thread, NULL, &timeout);
#else
sceKernelWaitThreadEnd(psp->thread, &timeout);
#endif
sthread_join(psp->worker_thread);
psp->worker_thread = NULL;
}
return true;
}
static bool psp_audio_start(void *data, bool is_shutdown)
static bool psp_audio_start(void *data)
{
SceKernelThreadInfo info;
psp_audio_t* psp = (psp_audio_t*)data;
if(psp && psp->running)
return true;
info.size = sizeof(SceKernelThreadInfo);
if (!psp->worker_thread)
{
psp->running = true;
psp->worker_thread = sthread_create(audioMainLoop, psp);
}
if (sceKernelGetThreadInfo(
psp->thread, &info) < 0) /* Error */
return false;
if (info.status != PSP_THREAD_STOPPED)
return false;
psp->running = true;
sceKernelStartThread(psp->thread, sizeof(psp_audio_t*), &psp);
return true;
}
@@ -276,22 +259,16 @@ static bool psp_audio_use_float(void *data)
static size_t psp_write_avail(void *data)
{
size_t val;
/* TODO */
psp_audio_t* psp = (psp_audio_t*)data;
if (!psp||!psp->running)
return 0;
slock_lock(psp->fifo_lock);
val = AUDIO_BUFFER_SIZE - ((uint16_t)
(psp->write_pos - psp->read_pos) & AUDIO_BUFFER_SIZE_MASK);
slock_unlock(psp->fifo_lock);
return val;
return AUDIO_BUFFER_SIZE - ((uint16_t)
(psp->writePos - psp->readPos) & AUDIO_BUFFER_SIZE_MASK);
}
static size_t psp_buffer_size(void *data)
{
/* TODO */
return AUDIO_BUFFER_SIZE /** sizeof(uint32_t)*/;
return AUDIO_BUFFER_SIZE;
}
@@ -309,8 +286,6 @@ audio_driver_t audio_psp = {
#else
"psp",
#endif
NULL,
NULL,
psp_write_avail,
psp_buffer_size
psp_buffer_size,
};
+23 -33
View File
@@ -1,7 +1,6 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -20,10 +19,10 @@
#include <pulse/pulseaudio.h>
#include <boolean.h>
#include <retro_miscellaneous.h>
#include <retro_endianness.h>
#include "../audio_driver.h"
#include "../../configuration.h"
#include "../../verbosity.h"
typedef struct
@@ -89,7 +88,7 @@ static void context_state_cb(pa_context *c, void *data)
}
}
static void stream_state_cb(pa_stream *s, void *data)
static void stream_state_cb(pa_stream *s, void *data)
{
pa_t *pa = (pa_t*)data;
@@ -105,7 +104,7 @@ static void stream_state_cb(pa_stream *s, void *data)
}
}
static void stream_request_cb(pa_stream *s, size_t length, void *data)
static void stream_request_cb(pa_stream *s, size_t length, void *data)
{
pa_t *pa = (pa_t*)data;
@@ -115,7 +114,7 @@ static void stream_request_cb(pa_stream *s, size_t length, void *data)
pa_threaded_mainloop_signal(pa->mainloop, 0);
}
static void stream_latency_update_cb(pa_stream *s, void *data)
static void stream_latency_update_cb(pa_stream *s, void *data)
{
pa_t *pa = (pa_t*)data;
@@ -126,7 +125,6 @@ static void stream_latency_update_cb(pa_stream *s, void *data)
static void underrun_update_cb(pa_stream *s, void *data)
{
#if 0
pa_t *pa = (pa_t*)data;
(void)s;
@@ -134,7 +132,6 @@ static void underrun_update_cb(pa_stream *s, void *data)
RARCH_LOG("[PulseAudio]: Underrun (Buffer: %u, Writable size: %u).\n",
(unsigned)pa->buffer_size,
(unsigned)pa_stream_writable_size(pa->stream));
#endif
}
static void buffer_attr_cb(pa_stream *s, void *data)
@@ -144,23 +141,19 @@ static void buffer_attr_cb(pa_stream *s, void *data)
if (server_attr)
pa->buffer_size = server_attr->tlength;
#if 0
RARCH_LOG("[PulseAudio]: Got new buffer size %u.\n", (unsigned)pa->buffer_size);
#endif
}
static void *pulse_init(const char *device, unsigned rate,
unsigned latency,
unsigned block_frames,
unsigned *new_rate)
static void *pulse_init(const char *device, unsigned rate, unsigned latency)
{
pa_sample_spec spec;
pa_buffer_attr buffer_attr = {0};
pa_sample_spec spec;
pa_t *pa;
pa_buffer_attr buffer_attr = {0};
const pa_buffer_attr *server_attr = NULL;
pa_t *pa = (pa_t*)calloc(1, sizeof(*pa));
memset(&spec, 0, sizeof(spec));
pa = (pa_t*)calloc(1, sizeof(*pa));
if (!pa)
goto error;
@@ -186,11 +179,11 @@ static void *pulse_init(const char *device, unsigned rate,
if (pa_context_get_state(pa->context) != PA_CONTEXT_READY)
goto unlock_error;
spec.format = is_little_endian() ? PA_SAMPLE_FLOAT32LE : PA_SAMPLE_FLOAT32BE;
spec.format = is_little_endian() ? PA_SAMPLE_FLOAT32LE : PA_SAMPLE_FLOAT32BE;
spec.channels = 2;
spec.rate = rate;
spec.rate = rate;
pa->stream = pa_stream_new(pa->context, "audio", &spec, NULL);
pa->stream = pa_stream_new(pa->context, "audio", &spec, NULL);
if (!pa->stream)
goto unlock_error;
@@ -201,13 +194,12 @@ static void *pulse_init(const char *device, unsigned rate,
pa_stream_set_buffer_attr_callback(pa->stream, buffer_attr_cb, pa);
buffer_attr.maxlength = -1;
buffer_attr.tlength = pa_usec_to_bytes(latency * PA_USEC_PER_MSEC, &spec);
buffer_attr.prebuf = -1;
buffer_attr.minreq = -1;
buffer_attr.fragsize = -1;
buffer_attr.tlength = pa_usec_to_bytes(latency * PA_USEC_PER_MSEC, &spec);
buffer_attr.prebuf = -1;
buffer_attr.minreq = -1;
buffer_attr.fragsize = -1;
if (pa_stream_connect_playback(pa->stream, NULL,
&buffer_attr, PA_STREAM_ADJUST_LATENCY, NULL, NULL) < 0)
if (pa_stream_connect_playback(pa->stream, NULL, &buffer_attr, PA_STREAM_ADJUST_LATENCY, NULL, NULL) < 0)
goto error;
pa_threaded_mainloop_wait(pa->mainloop);
@@ -233,15 +225,15 @@ static void *pulse_init(const char *device, unsigned rate,
unlock_error:
pa_threaded_mainloop_unlock(pa->mainloop);
error:
pulse_free(pa);
pulse_free(pa);
return NULL;
}
static ssize_t pulse_write(void *data, const void *buf_, size_t size)
{
pa_t *pa = (pa_t*)data;
pa_t *pa = (pa_t*)data;
const uint8_t *buf = (const uint8_t*)buf_;
size_t written = 0;
size_t written = 0;
pa_threaded_mainloop_lock(pa->mainloop);
while (size)
@@ -292,7 +284,7 @@ static bool pulse_alive(void *data)
return !pa->is_paused;
}
static bool pulse_start(void *data, bool is_shutdown)
static bool pulse_start(void *data)
{
bool ret;
pa_t *pa = (pa_t*)data;
@@ -351,8 +343,6 @@ audio_driver_t audio_pulse = {
pulse_free,
pulse_use_float,
"pulse",
NULL,
NULL,
pulse_write_avail,
pulse_buffer_size,
};
+8 -14
View File
@@ -1,7 +1,6 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -24,21 +23,19 @@
#include <boolean.h>
#include "../audio_driver.h"
#include "../../verbosity.h"
#include "../../configuration.h"
typedef struct
{
roar_vs_t *vss;
bool nonblocking;
bool is_paused;
} roar_t;
static void *ra_init(const char *device, unsigned rate, unsigned latency,
unsigned block_frames, unsigned *new_rate)
static void *ra_init(const char *device, unsigned rate, unsigned latency)
{
int err;
roar_vs_t *vss = NULL;
roar_t *roar = (roar_t*)calloc(1, sizeof(roar_t));
roar_vs_t *vss;
roar_t *roar = (roar_t*)calloc(1, sizeof(roar_t));
if (!roar)
return NULL;
@@ -62,7 +59,7 @@ static ssize_t ra_write(void *data, const void *buf, size_t size)
{
int err;
size_t written = 0;
roar_t *roar = (roar_t*)data;
roar_t *roar = (roar_t*)data;
if (size == 0)
return 0;
@@ -72,8 +69,7 @@ static ssize_t ra_write(void *data, const void *buf, size_t size)
ssize_t rc;
size_t write_amt = size - written;
if ((rc = roar_vs_write(roar->vss,
(const char*)buf + written, write_amt, &err)) < (ssize_t)write_amt)
if ((rc = roar_vs_write(roar->vss, (const char*)buf + written, write_amt, &err)) < (ssize_t)write_amt)
{
if (roar->nonblocking)
return rc;
@@ -110,7 +106,7 @@ static void ra_set_nonblock_state(void *data, bool state)
roar->nonblocking = state;
}
static bool ra_start(void *data, bool is_shutdown)
static bool ra_start(void *data)
{
roar_t *roar = (roar_t*)data;
if (roar)
@@ -146,8 +142,6 @@ audio_driver_t audio_roar = {
ra_free,
ra_use_float,
"roar",
NULL,
NULL,
ra_write_avail,
NULL
};
+18 -23
View File
@@ -1,7 +1,6 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -18,7 +17,7 @@
#include <boolean.h>
#include <queues/fifo_queue.h>
#include <queues/fifo_buffer.h>
#include <rthreads/rthreads.h>
#include "../audio_driver.h"
@@ -56,26 +55,28 @@ static void err_cb(void *userdata)
scond_signal(rsd->cond);
}
static void *rs_init(const char *device, unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
static void *rs_init(const char *device, unsigned rate, unsigned latency)
{
int channels, format;
rsound_t *rd = NULL;
rsd_t *rsd = (rsd_t*)calloc(1, sizeof(rsd_t));
rsd_t *rsd = (rsd_t*)calloc(1, sizeof(rsd_t));
if (!rsd)
return NULL;
rsound_t *rd;
if (rsd_init(&rd) < 0)
goto error;
{
free(rsd);
return NULL;
}
rsd->cond_lock = slock_new();
rsd->cond = scond_new();
rsd->cond = scond_new();
rsd->buffer = fifo_new(1024 * 4);
rsd->buffer = fifo_new(1024 * 4);
channels = 2;
format = RSD_S16_NE;
channels = 2;
format = RSD_S16_NE;
rsd_set_param(rd, RSD_CHANNELS, &channels);
rsd_set_param(rd, RSD_SAMPLERATE, &rate);
@@ -91,15 +92,12 @@ static void *rs_init(const char *device, unsigned rate, unsigned latency,
if (rsd_start(rd) < 0)
{
free(rsd);
goto error;
rsd_free(rd);
return NULL;
}
rsd->rd = rd;
return rsd;
error:
rsd_free(rd);
return NULL;
}
static ssize_t rs_write(void *data, const void *buf, size_t size)
@@ -177,7 +175,7 @@ static bool rs_alive(void *data)
return false;
}
static bool rs_start(void *data, bool is_shutdown)
static bool rs_start(void *data)
{
rsd_t *rsd = (rsd_t*)data;
if (rsd_start(rsd->rd) < 0)
@@ -203,13 +201,12 @@ static void rs_free(void *data)
static size_t rs_write_avail(void *data)
{
size_t val;
rsd_t *rsd = (rsd_t*)data;
if (rsd->has_error)
return 0;
rsd_callback_lock(rsd->rd);
val = fifo_write_avail(rsd->buffer);
size_t val = fifo_write_avail(rsd->buffer);
rsd_callback_unlock(rsd->rd);
return val;
}
@@ -236,8 +233,6 @@ audio_driver_t audio_rsound = {
rs_free,
rs_use_float,
"rsound",
NULL,
NULL,
rs_write_avail,
rs_buffer_size,
};
+48 -41
View File
@@ -1,6 +1,6 @@
/* RSound - A PCM audio client/server
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
*
*
* RSound is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -16,6 +16,14 @@
#ifndef __RSOUND_H
#define __RSOUND_H
#ifdef __cplusplus
extern "C" {
#endif
#if 0
#define STANDALONE
#endif
#include <sys/types.h>
#include <unistd.h>
#include <rthreads/rthreads.h>
@@ -24,10 +32,7 @@
#include <stdint.h>
#include <stddef.h>
#include <retro_common_api.h>
#include <queues/fifo_queue.h>
RETRO_BEGIN_DECLS
#include <queues/fifo_buffer.h>
#ifdef _WIN32
#define RSD_DEFAULT_HOST "127.0.0.1" /* Stupid Windows. */
@@ -43,7 +48,7 @@ RETRO_BEGIN_DECLS
#endif
/* Feature tests */
#define RSD_SAMPLERATE RSD_SAMPLERATE
#define RSD_SAMPLERATE RSD_SAMPLERATE
#define RSD_CHANNELS RSD_CHANNELS
#define RSD_HOST RSD_HOST
#define RSD_PORT RSD_PORT
@@ -125,7 +130,7 @@ enum rsd_settings
/* Audio callback for rsd_set_callback. Return -1 to trigger an error in the stream. */
typedef ssize_t (*rsd_audio_callback_t)(void *data, size_t bytes, void *userdata);
/* Error callback. Signals caller that stream has been stopped,
/* Error callback. Signals caller that stream has been stopped,
* either by audio callback returning -1 or stream was hung up. */
typedef void (*rsd_error_callback_t)(void *userdata);
@@ -144,7 +149,7 @@ typedef struct rsound
int conn_type;
volatile int buffer_pointer; /* Obsolete, but kept for backwards header compatibility. */
size_t buffer_size;
size_t buffer_size;
fifo_buffer_t *fifo_buffer;
volatile int thread_active;
@@ -196,13 +201,13 @@ typedef struct rsound
rsd_set_param(rd, RSD_HOST, "foohost");
*sets more params*
rsd_start(rd);
rsd_write(rd, buf, size);
rsd_write(rd, buf, size);
rsd_stop(rd);
rsd_free(rd);
*/
int rsd_init (rsound_t **rd);
/* This is a simpler function that initializes an rsound struct, sets params as given,
/* This is a simpler function that initializes an rsound struct, sets params as given,
and starts the stream. Should this function fail, the structure will stay uninitialized.
Should NULL be passed in either host, port or ident, defaults will be used. */
@@ -211,29 +216,29 @@ int rsd_simple_start (rsound_t **rd, const char* host, const char* port, const c
/* Sets params associated with an rsound_t. These options (int options) include:
RSD_HOST: Server to connect to. Expects (char *) in param.
If not set, will default to environmental variable RSD_SERVER or "localhost".
RSD_HOST: Server to connect to. Expects (char *) in param.
If not set, will default to environmental variable RSD_SERVER or "localhost".
RSD_PORT: Set port. Expects (char *) in param.
RSD_PORT: Set port. Expects (char *) in param.
If not set, will default to environmental variable RSD_PORT or "12345".
RSD_CHANNELS: Set number of audio channels. Expects (int *) in param. Mandatory.
RSD_SAMPLERATE: Set samplerate of audio stream. Expects (int *) in param. Mandatory.
RSD_BUFSIZE: Sets internal buffersize for the stream.
Might be overridden if too small.
RSD_BUFSIZE: Sets internal buffersize for the stream.
Might be overridden if too small.
Expects (int *) in param. Optional.
RSD_LATENCY: Sets maximum audio latency in milliseconds,
(must be used with rsd_delay_wait() or this will have no effect).
Most applications do not need this.
Might be overridden if too small.
RSD_LATENCY: Sets maximum audio latency in milliseconds,
(must be used with rsd_delay_wait() or this will have no effect).
Most applications do not need this.
Might be overridden if too small.
Expects (int *) in param. Optional.
RSD_FORMAT: Sets sample format.
It defaults to S16_LE, so you probably will not use this.
Expects (int *) in param, with available values found in the format enum.
RSD_FORMAT: Sets sample format.
It defaults to S16_LE, so you probably will not use this.
Expects (int *) in param, with available values found in the format enum.
If invalid format is given, param might be changed to reflect the sample format the library will use.
RSD_IDENTITY: Sets an identity string associated with the client.
@@ -244,14 +249,14 @@ Will be truncated if longer than 256 bytes.
int rsd_set_param (rsound_t *rd, enum rsd_settings option, void* param);
/* Enables use of the callback interface. This must be set when stream is not active.
When callback is active, use of the blocking interface is disabled.
Only valid functions to call after rsd_start() is stopping the stream with either rsd_pause() or rsd_stop(). Calling any other function is undefined.
The callback is called at regular intervals and is asynchronous, so thread safety must be ensured by the caller.
If not enough data can be given to the callback, librsound will fill the rest of the callback data with silence.
/* Enables use of the callback interface. This must be set when stream is not active.
When callback is active, use of the blocking interface is disabled.
Only valid functions to call after rsd_start() is stopping the stream with either rsd_pause() or rsd_stop(). Calling any other function is undefined.
The callback is called at regular intervals and is asynchronous, so thread safety must be ensured by the caller.
If not enough data can be given to the callback, librsound will fill the rest of the callback data with silence.
librsound will attempt to obey latency information given with RSD_LATENCY as given before calling rsd_start().
max_size signifies the maximum size that will ever be requested by librsound. Set this to 0 to let librsound decide the maximum size.
Should an error occur to the stream, err_callback will be called, and the stream will be stopped. The stream can be started again.
Should an error occur to the stream, err_callback will be called, and the stream will be stopped. The stream can be started again.
Callbacks can be disabled by setting callbacks to NULL. */
@@ -260,37 +265,37 @@ void rsd_set_callback (rsound_t *rd, rsd_audio_callback_t callback, rsd_error_ca
/* Lock and unlock the callback. When the callback lock is aquired, the callback is guaranteed to not be executing.
The lock has to be unlocked afterwards.
Attemping to call several rsd_callback_lock() in succession might cause a deadlock.
The lock should be held for as short period as possible.
The lock should be held for as short period as possible.
Try to avoid calling code that may block when holding the lock. */
void rsd_callback_lock (rsound_t *rd);
void rsd_callback_unlock (rsound_t *rd);
/* Establishes connection to server. Might fail if connection can't be established or that one of
/* Establishes connection to server. Might fail if connection can't be established or that one of
the mandatory options isn't set in rsd_set_param(). This needs to be called after params have been set
with rsd_set_param(), and before rsd_write(). */
with rsd_set_param(), and before rsd_write(). */
int rsd_start (rsound_t *rd);
/* Shuts down the rsound data structures, but returns the file descriptor associated with the connection.
The control socket will be shut down. If this function returns a negative number, the exec failed,
but the data structures will not be teared down.
The control socket will be shut down. If this function returns a negative number, the exec failed,
but the data structures will not be teared down.
Should a valid file descriptor be returned, it will always be blocking.
This call will block until all internal buffers have been sent to the network. */
int rsd_exec (rsound_t *rd);
/* Disconnects from server. All audio data still in network buffer and other buffers will be dropped.
/* Disconnects from server. All audio data still in network buffer and other buffers will be dropped.
To continue playing, you will need to rsd_start() again. */
int rsd_stop (rsound_t *rd);
/* Writes from buf to the internal buffer. Might fail if no connection is established,
/* Writes from buf to the internal buffer. Might fail if no connection is established,
or there was an unexpected error. This function will block until all data has
been written to the buffer. This function will return the number of bytes written to the buffer,
or 0 should it fail (disconnection from server). You will have to restart the stream again should this occur. */
size_t rsd_write (rsound_t *rd, const void* buf, size_t size);
/* Gets the position of the buffer pointer.
Not really interesting for normal applications.
Might be useful for implementing rsound on top of other blocking APIs.
/* Gets the position of the buffer pointer.
Not really interesting for normal applications.
Might be useful for implementing rsound on top of other blocking APIs.
*NOTE* This function is deprecated, it should not be used in new applications. */
size_t rsd_pointer (rsound_t *rd);
@@ -306,18 +311,20 @@ size_t rsd_delay_ms (rsound_t *rd);
/* Returns bytes per sample */
int rsd_samplesize(rsound_t *rd);
/* Will sleep until latency of stream reaches maximum allowed latency defined earlier by rsd_set_param - RSD_LATENCY
/* Will sleep until latency of stream reaches maximum allowed latency defined earlier by rsd_set_param - RSD_LATENCY
Useful for hard headed blocking I/O design where user defined latency is needed. If rsd_set_param hasn't been set
with RSD_LATENCY, this function will do nothing. */
void rsd_delay_wait(rsound_t *rd);
/* Pauses or unpauses a stream. pause -> enable = 1
/* Pauses or unpauses a stream. pause -> enable = 1
This function essentially calls on start() and stop(). This behavior might be changed later. */
int rsd_pause (rsound_t *rd, int enable);
/* Frees an rsound_t struct. Make sure that the stream is properly closed down with rsd_stop() before calling rsd_free(). */
int rsd_free (rsound_t *rd);
RETRO_END_DECLS
#ifdef __cplusplus
}
#endif
#endif
+12 -15
View File
@@ -1,7 +1,6 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2015 - Michael Lelli
* Copyright (C) 2011-2017 - Daniel De Matteis
*
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -19,6 +18,7 @@
#include <boolean.h>
#include "../audio_driver.h"
#include "../../configuration.h"
/* forward declarations */
unsigned RWebAudioSampleRate(void);
@@ -37,17 +37,16 @@ static void rwebaudio_free(void *data)
RWebAudioFree();
}
static void *rwebaudio_init(const char *device, unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
static void *rwebaudio_init(const char *device, unsigned rate, unsigned latency)
{
settings_t *settings = config_get_ptr();
void *data = RWebAudioInit(latency);
(void)device;
(void)rate;
if (data)
*new_rate = RWebAudioSampleRate();
settings->audio.out_rate = RWebAudioSampleRate();
return data;
}
@@ -76,13 +75,19 @@ static bool rwebaudio_alive(void *data)
return !rwebaudio_is_paused;
}
static bool rwebaudio_start(void *data, bool is_shutdown)
static bool rwebaudio_start(void *data)
{
(void)data;
rwebaudio_is_paused = false;
return RWebAudioStart();
}
static bool rwebaudio_use_float(void *data)
{
(void)data;
return true;
}
static size_t rwebaudio_write_avail(void *data)
{
(void)data;
@@ -95,12 +100,6 @@ static size_t rwebaudio_buffer_size(void *data)
return RWebAudioBufferSize();
}
static bool rwebaudio_use_float(void *data)
{
(void)data;
return true;
}
audio_driver_t audio_rwebaudio = {
rwebaudio_init,
rwebaudio_write,
@@ -111,8 +110,6 @@ audio_driver_t audio_rwebaudio = {
rwebaudio_free,
rwebaudio_use_float,
"rwebaudio",
NULL,
NULL,
rwebaudio_write_avail,
rwebaudio_buffer_size,
};
+33 -50
View File
@@ -1,7 +1,6 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -14,15 +13,6 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <boolean.h>
#include <rthreads/rthreads.h>
#include <queues/fifo_queue.h>
#include <retro_inline.h>
#include <retro_math.h>
#include "../audio_driver.h"
#include "../../verbosity.h"
#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
@@ -31,28 +21,33 @@
#include "SDL.h"
#include "SDL_audio.h"
#include <boolean.h>
#include <rthreads/rthreads.h>
#include <queues/fifo_buffer.h>
#include <retro_inline.h>
#include "../audio_driver.h"
#include "../../configuration.h"
#include "../../verbosity.h"
typedef struct sdl_audio
{
bool nonblock;
bool is_paused;
#ifdef HAVE_THREADS
slock_t *lock;
scond_t *cond;
#endif
fifo_buffer_t *buffer;
} sdl_audio_t;
static void sdl_audio_cb(void *data, Uint8 *stream, int len)
{
sdl_audio_t *sdl = (sdl_audio_t*)data;
size_t avail = fifo_read_avail(sdl->buffer);
sdl_audio_t *sdl = (sdl_audio_t*)data;
size_t avail = fifo_read_avail(sdl->buffer);
size_t write_size = len > (int)avail ? avail : len;
fifo_read(sdl->buffer, stream, write_size);
#ifdef HAVE_THREADS
scond_signal(sdl->cond);
#endif
/* If underrun, fill rest with silence. */
memset(stream + write_size, 0, len - write_size);
@@ -68,15 +63,14 @@ static INLINE int find_num_frames(int rate, int latency)
}
static void *sdl_audio_init(const char *device,
unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
unsigned rate, unsigned latency)
{
int frames;
size_t bufsize;
void *tmp;
SDL_AudioSpec out;
SDL_AudioSpec spec = {0};
void *tmp = NULL;
SDL_AudioSpec spec = {0};
settings_t *settings = config_get_ptr();
sdl_audio_t *sdl = NULL;
(void)device;
@@ -93,38 +87,37 @@ static void *sdl_audio_init(const char *device,
if (!sdl)
return NULL;
/* We have to buffer up some data ourselves, so we let SDL
/* We have to buffer up some data ourselves, so we let SDL
* carry approximately half of the latency.
*
* SDL double buffers audio and we do as well. */
frames = find_num_frames(rate, latency / 4);
frames = find_num_frames(rate, latency / 4);
spec.freq = rate;
spec.format = AUDIO_S16SYS;
spec.freq = rate;
spec.format = AUDIO_S16SYS;
spec.channels = 2;
spec.samples = frames; /* This is in audio frames, not samples ... :( */
spec.samples = frames; /* This is in audio frames, not samples ... :( */
spec.callback = sdl_audio_cb;
spec.userdata = sdl;
if (SDL_OpenAudio(&spec, &out) < 0)
{
RARCH_ERR("[SDL audio]: Failed to open SDL audio: %s\n", SDL_GetError());
goto error;
RARCH_ERR("Failed to open SDL audio: %s\n", SDL_GetError());
free(sdl);
return 0;
}
*new_rate = out.freq;
settings->audio.out_rate = out.freq;
#ifdef HAVE_THREADS
sdl->lock = slock_new();
sdl->cond = scond_new();
#endif
sdl->lock = slock_new();
sdl->cond = scond_new();
RARCH_LOG("[SDL audio]: Requested %u ms latency, got %d ms\n",
latency, (int)(out.samples * 4 * 1000 / (*new_rate)));
RARCH_LOG("SDL audio: Requested %u ms latency, got %d ms\n",
latency, (int)(out.samples * 4 * 1000 / settings->audio.out_rate));
/* Create a buffer twice as big as needed and prefill the buffer. */
bufsize = out.samples * 4 * sizeof(int16_t);
tmp = calloc(1, bufsize);
bufsize = out.samples * 4 * sizeof(int16_t);
tmp = calloc(1, bufsize);
sdl->buffer = fifo_new(bufsize);
if (tmp)
@@ -135,15 +128,11 @@ static void *sdl_audio_init(const char *device,
SDL_PauseAudio(0);
return sdl;
error:
free(sdl);
return NULL;
}
static ssize_t sdl_audio_write(void *data, const void *buf, size_t size)
{
ssize_t ret = 0;
ssize_t ret = 0;
sdl_audio_t *sdl = (sdl_audio_t*)data;
if (sdl->nonblock)
@@ -171,11 +160,9 @@ static ssize_t sdl_audio_write(void *data, const void *buf, size_t size)
if (avail == 0)
{
SDL_UnlockAudio();
#ifdef HAVE_THREADS
slock_lock(sdl->lock);
scond_wait(sdl->cond, sdl->lock);
slock_unlock(sdl->lock);
#endif
}
else
{
@@ -207,7 +194,7 @@ static bool sdl_audio_alive(void *data)
return !sdl->is_paused;
}
static bool sdl_audio_start(void *data, bool is_shutdown)
static bool sdl_audio_start(void *data)
{
sdl_audio_t *sdl = (sdl_audio_t*)data;
sdl->is_paused = false;
@@ -233,10 +220,8 @@ static void sdl_audio_free(void *data)
if (sdl)
{
fifo_free(sdl->buffer);
#ifdef HAVE_THREADS
slock_free(sdl->lock);
scond_free(sdl->cond);
#endif
}
free(sdl);
}
@@ -268,8 +253,6 @@ audio_driver_t audio_sdl = {
#else
"sdl",
#endif
NULL,
NULL,
sdl_audio_write_avail,
NULL
};
-301
View File
@@ -1,301 +0,0 @@
/* RetroArch - A frontend for libretro.
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <string.h>
#include <malloc.h>
#include <stdint.h>
#include<libtransistor/nx.h>
#include<libtransistor/alloc_pages.h>
#include "../audio_driver.h"
#include "../../verbosity.h"
static const int sample_rate = 48000;
static const int max_num_samples = sample_rate;
static const int num_channels = 2;
static const size_t sample_buffer_size = ((max_num_samples * num_channels * sizeof(uint16_t)) + 0xfff) & ~0xfff;
typedef struct
{
audio_output_t output;
handle_t event;
audio_output_buffer_t buffers[3];
audio_output_buffer_t *current_buffer;
bool blocking;
bool is_paused;
uint64_t last_append;
unsigned latency;
} switch_audio_t;
static ssize_t switch_audio_write(void *data, const void *buf, size_t size)
{
size_t to_write = size;
switch_audio_t *swa = (switch_audio_t*) data;
#if 0
RARCH_LOG("write %ld samples\n", size/sizeof(uint16_t));
#endif
if (!swa->current_buffer)
{
uint32_t num;
if (audio_ipc_output_get_released_buffer(&swa->output, &num, &swa->current_buffer) != RESULT_OK)
{
RARCH_LOG("Failed to get released buffer?\n");
return -1;
}
#if 0
RARCH_LOG("got buffer, num %d, ptr %p\n", num, swa->current_buffer);
#endif
if (num < 1)
swa->current_buffer = NULL;
if (!swa->current_buffer)
{
if (swa->blocking)
{
RARCH_LOG("No buffer, blocking...\n");
while(swa->current_buffer == NULL)
{
uint32_t num;
uint32_t handle_idx;
svcWaitSynchronization(&handle_idx, &swa->event, 1, 33333333);
svcResetSignal(swa->event);
if (audio_ipc_output_get_released_buffer(&swa->output, &num, &swa->current_buffer) != RESULT_OK)
return -1;
}
} else {
/* no buffer, nonblocking... */
return 0;
}
}
swa->current_buffer->data_size = 0;
}
if (to_write > sample_buffer_size - swa->current_buffer->data_size)
to_write = sample_buffer_size - swa->current_buffer->data_size;
memcpy(((uint8_t*) swa->current_buffer->sample_data) + swa->current_buffer->data_size, buf, to_write);
swa->current_buffer->data_size += to_write;
swa->current_buffer->buffer_size = sample_buffer_size;
if (swa->current_buffer->data_size > (48000*swa->latency)/1000)
{
result_t r = audio_ipc_output_append_buffer(&swa->output, swa->current_buffer);
if (r != RESULT_OK)
{
RARCH_ERR("failed to append buffer: 0x%x\n", r);
return -1;
}
swa->current_buffer = NULL;
}
#if 0
RARCH_LOG("submitted %ld samples, %ld samples since last submit\n",
to_write/num_channels/sizeof(uint16_t),
(svcGetSystemTick() - swa->last_append) * sample_rate / 19200000);
#endif
swa->last_append = svcGetSystemTick();
return to_write;
}
static bool switch_audio_stop(void *data)
{
switch_audio_t *swa = (switch_audio_t*) data;
if (!swa)
return false;
if(!swa->is_paused) {
if(audio_ipc_output_stop(&swa->output) != RESULT_OK)
return false;
}
swa->is_paused = true;
return true;
}
static bool switch_audio_start(void *data, bool is_shutdown)
{
switch_audio_t *swa = (switch_audio_t*) data;
if(swa->is_paused) {
if (audio_ipc_output_start(&swa->output) != RESULT_OK)
return false;
}
swa->is_paused = false;
return true;
}
static bool switch_audio_alive(void *data)
{
switch_audio_t *swa = (switch_audio_t*) data;
if (!swa)
return false;
return !swa->is_paused;
}
static void switch_audio_free(void *data)
{
switch_audio_t *swa = (switch_audio_t*) data;
audio_ipc_output_close(&swa->output);
audio_ipc_finalize();
free(swa);
}
static bool switch_audio_use_float(void *data)
{
(void) data;
return false; /* force INT16 */
}
static size_t switch_audio_write_avail(void *data)
{
switch_audio_t *swa = (switch_audio_t*) data;
if (!swa || !swa->current_buffer)
return 0;
return swa->current_buffer->buffer_size;
}
static void switch_audio_set_nonblock_state(void *data, bool state)
{
switch_audio_t *swa = (switch_audio_t*) data;
if (swa)
swa->blocking = !state;
}
static void *switch_audio_init(const char *device,
unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
{
result_t r;
unsigned i;
char names[8][0x20];
uint32_t num_names = 0;
switch_audio_t *swa = (switch_audio_t*) calloc(1, sizeof(*swa));
if (!swa)
return NULL;
r = audio_ipc_init();
if (r != RESULT_OK)
goto fail;
if (audio_ipc_list_outputs(&names[0], 8, &num_names) != RESULT_OK)
goto fail_audio_ipc;
if (num_names != 1)
{
RARCH_ERR("got back more than one AudioOut\n");
goto fail_audio_ipc;
}
if (audio_ipc_open_output(names[0], &swa->output) != RESULT_OK)
goto fail_audio_ipc;
if (swa->output.sample_rate != sample_rate)
{
RARCH_ERR("expected sample rate of %d, got sample rate of %d\n",
sample_rate, swa->output.sample_rate);
goto fail_audio_output;
}
if (swa->output.num_channels != num_channels)
{
RARCH_ERR("expected %d channels, got %d\n", num_channels,
swa->output.num_channels);
goto fail_audio_output;
}
if (swa->output.sample_format != PCM_INT16)
{
RARCH_ERR("expected PCM_INT16, got %d\n", swa->output.sample_format);
goto fail_audio_output;
}
if (audio_ipc_output_register_buffer_event(&swa->output, &swa->event) != RESULT_OK)
goto fail_audio_output;
swa->blocking = block_frames;
*new_rate = swa->output.sample_rate;
for(i = 0; i < 3; i++)
{
swa->buffers[i].ptr = &swa->buffers[i].sample_data;
swa->buffers[i].sample_data = alloc_pages(sample_buffer_size, sample_buffer_size, NULL);
swa->buffers[i].buffer_size = sample_buffer_size;
swa->buffers[i].data_size = sample_buffer_size;
swa->buffers[i].unknown = 0;
if(swa->buffers[i].sample_data == NULL)
goto fail_audio_output;
if (audio_ipc_output_append_buffer(&swa->output, &swa->buffers[i]) != RESULT_OK)
goto fail_audio_output;
}
swa->current_buffer = NULL;
swa->latency = latency;
swa->last_append = svcGetSystemTick();
swa->is_paused = true;
return swa;
fail_audio_output:
audio_ipc_output_close(&swa->output);
fail_audio_ipc:
audio_ipc_finalize();
fail:
free(swa);
return NULL;
}
static size_t switch_audio_buffer_size(void *data)
{
(void) data;
return sample_buffer_size;
}
audio_driver_t audio_switch = {
switch_audio_init,
switch_audio_write,
switch_audio_stop,
switch_audio_start,
switch_audio_alive,
switch_audio_set_nonblock_state,
switch_audio_free,
switch_audio_use_float,
"switch",
NULL, /* device_list_new */
NULL, /* device_list_free */
switch_audio_write_avail,
switch_audio_buffer_size, /* buffer_size */
};
File diff suppressed because it is too large. Load diff
File diff suppressed because it is too large. Load diff
-337
View File
@@ -1,337 +0,0 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2017 - Ali Bouhlel
* Copyright (C) 2016-2017 - FIX94
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include <malloc.h>
#include <stdint.h>
#include <wiiu/os.h>
#include <wiiu/ax.h>
#include "wiiu/wiiu_dbg.h"
#include "wiiu/system/memory.h"
#include "audio/audio_driver.h"
typedef struct
{
AXMVoice* mvoice;
uint16_t* buffer_l;
uint16_t* buffer_r;
bool nonblocking;
uint32_t pos;
uint32_t written;
OSSpinLock spinlock;
} ax_audio_t;
/* 3072 samples main buffer, 64ms total */
#define AX_AUDIO_COUNT 3072
#define AX_AUDIO_SIZE (AX_AUDIO_COUNT << 1u)
#define AX_AUDIO_SAMPLE_COUNT 144 /* 3ms */
#define AX_AUDIO_SAMPLE_MIN (AX_AUDIO_SAMPLE_COUNT * 3) /* 9ms */
#define AX_AUDIO_SAMPLE_LOAD (AX_AUDIO_SAMPLE_COUNT * 10)/* 30ms */
#define AX_AUDIO_MAX_FREE (AX_AUDIO_COUNT - (AX_AUDIO_SAMPLE_COUNT * 2))
#define AX_AUDIO_RATE 48000
#if 0
#define ax_audio_ticks_to_samples(ticks) (((ticks) * 64) / 82875)
#define ax_audio_samples_to_ticks(samples) (((samples) * 82875) / 64)
#endif
static volatile ax_audio_t *wiiu_cb_ax = NULL;
void wiiu_ax_callback(void)
{
/*possibly called before unregister */
if(wiiu_cb_ax == NULL)
return;
ax_audio_t *ax = (ax_audio_t*)wiiu_cb_ax;
if(AXIsMultiVoiceRunning(ax->mvoice))
{
if(OSUninterruptibleSpinLock_Acquire(&ax->spinlock))
{
/* Buffer underrun, stop playback to let it fill up */
if(ax->written < AX_AUDIO_SAMPLE_MIN)
AXSetMultiVoiceState(ax->mvoice, AX_VOICE_STATE_STOPPED);
ax->written -= AX_AUDIO_SAMPLE_COUNT;
OSUninterruptibleSpinLock_Release(&ax->spinlock);
}
}
}
extern void AXRegisterFrameCallback(void *cb);
static void* ax_audio_init(const char* device, unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
{
AXVoiceOffsets offsets[2];
u16 setup_buf[0x30] = {0};
setup_buf[0x25] = 2; /* we request 2 channels */
AXInitParams init = {AX_INIT_RENDERER_48KHZ, 0, 0};
AXVoiceVeData ve = {0xF000, 0};
ax_audio_t* ax = (ax_audio_t*)calloc(1, sizeof(ax_audio_t));
if (!ax)
return NULL;
AXInitWithParams(&init);
AXAcquireMultiVoice(31, NULL, 0, setup_buf, &ax->mvoice);
if (!ax->mvoice || ax->mvoice->channels != 2)
{
free(ax);
return NULL;
}
ax->buffer_l = MEM1_alloc(AX_AUDIO_SIZE, 0x100);
ax->buffer_r = MEM1_alloc(AX_AUDIO_SIZE, 0x100);
memset(ax->buffer_l,0,AX_AUDIO_SIZE);
memset(ax->buffer_r,0,AX_AUDIO_SIZE);
DCFlushRange(ax->buffer_l,AX_AUDIO_SIZE);
DCFlushRange(ax->buffer_r,AX_AUDIO_SIZE);
/* shared by both voices */
offsets[0].currentOffset = 0;
offsets[0].loopOffset = 0;
offsets[0].endOffset = AX_AUDIO_COUNT - 1;
offsets[0].loopingEnabled = AX_VOICE_LOOP_ENABLED;
offsets[0].dataType = AX_VOICE_FORMAT_LPCM16;
memcpy(&offsets[1], &offsets[0], sizeof(AXVoiceOffsets));
/* different buffers per voice */
offsets[0].data = ax->buffer_l;
offsets[1].data = ax->buffer_r;
AXSetMultiVoiceOffsets(ax->mvoice, offsets);
AXSetMultiVoiceSrcType(ax->mvoice, AX_VOICE_SRC_TYPE_NONE);
AXSetMultiVoiceSrcRatio(ax->mvoice, 1.0f);
AXSetMultiVoiceVe(ax->mvoice, &ve);
AXSetMultiVoiceDeviceMix(ax->mvoice, AX_DEVICE_TYPE_DRC, 0, 0, 0x8000, 0);
AXSetMultiVoiceDeviceMix(ax->mvoice, AX_DEVICE_TYPE_TV, 0, 0, 0x8000, 0);
AXSetMultiVoiceState(ax->mvoice, AX_VOICE_STATE_STOPPED);
ax->pos = 0;
ax->written = 0;
*new_rate = AX_AUDIO_RATE;
OSInitSpinLock(&ax->spinlock);
wiiu_cb_ax = ax;
AXRegisterFrameCallback(wiiu_ax_callback);
return ax;
}
static void ax_audio_free(void* data)
{
ax_audio_t* ax = (ax_audio_t*)data;
wiiu_cb_ax = NULL;
AXRegisterFrameCallback(NULL);
AXFreeMultiVoice(ax->mvoice);
AXQuit();
MEM1_free(ax->buffer_l);
MEM1_free(ax->buffer_r);
free(ax);
}
static bool ax_audio_stop(void* data)
{
ax_audio_t* ax = (ax_audio_t*)data;
AXSetMultiVoiceState(ax->mvoice, AX_VOICE_STATE_STOPPED);
return true;
}
static int ax_audio_limit(int in)
{
if(in < 0)
in += AX_AUDIO_COUNT;
else if(in >= AX_AUDIO_COUNT)
in -= AX_AUDIO_COUNT;
return in;
}
static bool ax_audio_start(void* data, bool is_shutdown)
{
ax_audio_t* ax = (ax_audio_t*)data;
/* Prevents restarting audio when the menu
* is toggled off on shutdown */
if (is_shutdown)
return true;
/* Set back to playing on enough buffered data */
if(ax->written > AX_AUDIO_SAMPLE_LOAD)
{
AXSetMultiVoiceCurrentOffset(ax->mvoice, ax_audio_limit(ax->pos - ax->written));
AXSetMultiVoiceState(ax->mvoice, AX_VOICE_STATE_PLAYING);
}
return true;
}
static ssize_t ax_audio_write(void* data, const void* buf, size_t size)
{
uint32_t i;
size_t countAvail = 0;
ax_audio_t* ax = (ax_audio_t*)data;
const uint16_t* src = buf;
size_t count = size >> 2;
if(!size || (size & 0x3))
return 0;
if(count > AX_AUDIO_MAX_FREE)
count = AX_AUDIO_MAX_FREE;
countAvail = ((ax->written > AX_AUDIO_MAX_FREE) ? 0 : (AX_AUDIO_MAX_FREE - ax->written));
if (ax->nonblocking)
{
/* Not enough available for 3ms of data */
if(countAvail < AX_AUDIO_SAMPLE_COUNT)
count = 0;
}
else if(countAvail < count)
{
/* Sync, wait for free memory */
while(AXIsMultiVoiceRunning(ax->mvoice) && (countAvail < count))
{
OSYieldThread(); /* Gives threads with same priority time to run */
countAvail = (ax->written > AX_AUDIO_MAX_FREE ? 0 : (AX_AUDIO_MAX_FREE - ax->written));
}
}
/* Over available space, do as much as possible */
if(count > countAvail)
count = countAvail;
/* make sure we have input size */
if(count > 0)
{
/* write in new data */
size_t startPos = ax->pos;
int flushP2needed = 0;
int flushP2 = 0;
for (i = 0; i < (count << 1); i += 2)
{
ax->buffer_l[ax->pos] = src[i];
ax->buffer_r[ax->pos] = src[i + 1];
ax->pos = ax_audio_limit(ax->pos + 1);
/* wrapped around, make sure to store cache */
if(ax->pos == 0)
{
flushP2needed = 1;
flushP2 = ((count << 1) - i);
DCStoreRangeNoSync(ax->buffer_l+startPos, (AX_AUDIO_COUNT-startPos) << 1);
DCStoreRangeNoSync(ax->buffer_r+startPos, (AX_AUDIO_COUNT-startPos) << 1);
}
}
/* standard cache store case */
if(!flushP2needed)
{
DCStoreRangeNoSync(ax->buffer_l+startPos, count << 1);
DCStoreRange(ax->buffer_r+startPos, count << 1);
}
/* store the rest after wrap */
else if(flushP2 > 0)
{
DCStoreRangeNoSync(ax->buffer_l, flushP2);
DCStoreRange(ax->buffer_r, flushP2);
}
/* add in new audio data */
if(OSUninterruptibleSpinLock_Acquire(&ax->spinlock))
{
ax->written += count;
OSUninterruptibleSpinLock_Release(&ax->spinlock);
}
}
/* Possibly buffer underrun
*
* checks if it can be started
*/
if(!AXIsMultiVoiceRunning(ax->mvoice))
ax_audio_start(ax, false);
/* return what was actually copied */
return (count << 2);
}
static bool ax_audio_alive(void* data)
{
ax_audio_t* ax = (ax_audio_t*)data;
return AXIsMultiVoiceRunning(ax->mvoice);
}
static void ax_audio_set_nonblock_state(void* data, bool state)
{
ax_audio_t* ax = (ax_audio_t*)data;
if (ax)
ax->nonblocking = state;
}
static bool ax_audio_use_float(void* data)
{
(void)data;
return false;
}
static size_t ax_audio_write_avail(void* data)
{
ax_audio_t* ax = (ax_audio_t*)data;
size_t ret = AX_AUDIO_COUNT - ax->written;
return (ret < AX_AUDIO_SAMPLE_COUNT ? 0 : ret);
}
static size_t ax_audio_buffer_size(void* data)
{
(void)data;
return AX_AUDIO_COUNT;
}
audio_driver_t audio_ax =
{
ax_audio_init,
ax_audio_write,
ax_audio_stop,
ax_audio_start,
ax_audio_alive,
ax_audio_set_nonblock_state,
ax_audio_free,
ax_audio_use_float,
"AX",
NULL, /* device_list_new */
NULL, /* device_list_free */
NULL, /* write_avail */
NULL, /* buffer_size */
};
-430
View File
@@ -1,430 +0,0 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(_XBOX) && (_MSC_VER == 1310)
#ifndef _WIN32_DCOM
#define _WIN32_DCOM
#endif
#endif
#include <stdio.h>
#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
#include <boolean.h>
#include <compat/msvc.h>
#include <retro_miscellaneous.h>
#if defined(_MSC_VER) && (_WIN32_WINNT <= _WIN32_WINNT_WIN2K)
/* needed for CoInitializeEx */
#define _WIN32_DCOM
#endif
#include "xaudio.h"
#include "../audio_driver.h"
#include "../../verbosity.h"
typedef struct xaudio2 xaudio2_t;
#define MAX_BUFFERS 16
#define MAX_BUFFERS_MASK (MAX_BUFFERS - 1)
#ifndef COINIT_MULTITHREADED
#define COINIT_MULTITHREADED 0x00
#endif
#define XAUDIO2_WRITE_AVAILABLE(handle) ((handle)->bufsize * (MAX_BUFFERS - (handle)->buffers - 1))
typedef struct
{
xaudio2_t *xa;
bool nonblock;
bool is_paused;
size_t bufsize;
} xa_t;
#if defined(__cplusplus) && !defined(CINTERFACE)
struct xaudio2 : public IXAudio2VoiceCallback
#else
struct xaudio2
#endif
{
#if defined(__cplusplus) && !defined(CINTERFACE)
xaudio2() :
buf(0), pXAudio2(0), pMasterVoice(0),
pSourceVoice(0), hEvent(0), buffers(0), bufsize(0),
bufptr(0), write_buffer(0)
{}
virtual ~xaudio2() {}
STDMETHOD_(void, OnBufferStart) (void *) {}
STDMETHOD_(void, OnBufferEnd) (void *)
{
InterlockedDecrement((LONG volatile*)&buffers);
SetEvent(hEvent);
}
STDMETHOD_(void, OnLoopEnd) (void *) {}
STDMETHOD_(void, OnStreamEnd) () {}
STDMETHOD_(void, OnVoiceError) (void *, HRESULT) {}
STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
#else
const IXAudio2VoiceCallbackVtbl *lpVtbl;
#endif
uint8_t *buf;
IXAudio2 *pXAudio2;
IXAudio2MasteringVoice *pMasterVoice;
IXAudio2SourceVoice *pSourceVoice;
HANDLE hEvent;
unsigned long volatile buffers;
unsigned bufsize;
unsigned bufptr;
unsigned write_buffer;
};
#if !defined(__cplusplus) || defined(CINTERFACE)
static void WINAPI voice_on_buffer_end(IXAudio2VoiceCallback *handle_, void *data)
{
xaudio2_t *handle = (xaudio2_t*)handle_;
(void)data;
InterlockedDecrement((LONG volatile*)&handle->buffers);
SetEvent(handle->hEvent);
}
static void WINAPI dummy_voidp(IXAudio2VoiceCallback *handle, void *data) { (void)handle; (void)data; }
static void WINAPI dummy_nil(IXAudio2VoiceCallback *handle) { (void)handle; }
static void WINAPI dummy_uint32(IXAudio2VoiceCallback *handle, UINT32 dummy) { (void)handle; (void)dummy; }
static void WINAPI dummy_voidp_hresult(IXAudio2VoiceCallback *handle, void *data, HRESULT dummy) { (void)handle; (void)data; (void)dummy; }
const struct IXAudio2VoiceCallbackVtbl voice_vtable = {
dummy_uint32,
dummy_nil,
dummy_nil,
dummy_voidp,
voice_on_buffer_end,
dummy_voidp,
dummy_voidp_hresult,
};
#endif
#if 0
static void xaudio2_enumerate_devices(xaudio2_t *xa)
{
uint32_t dev_count = 0;
unsigned i = 0;
(void)xa;
(void)i;
(void)dev_count;
#ifndef _XBOX
IXAudio2_GetDeviceCount(xa->pXAudio2, &dev_count);
fprintf(stderr, "XAudio2 devices:\n");
for (i = 0; i < dev_count; i++)
{
XAUDIO2_DEVICE_DETAILS dev_detail;
IXAudio2_GetDeviceDetails(xa->pXAudio2, i, &dev_detail);
fwprintf(stderr, L"\t%u: %s\n", i, dev_detail.DisplayName);
}
#endif
}
#endif
static void xaudio2_set_wavefmt(WAVEFORMATEX *wfx,
unsigned channels, unsigned samplerate)
{
wfx->wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
wfx->nBlockAlign = channels * sizeof(float);
wfx->wBitsPerSample = sizeof(float) * 8;
wfx->nChannels = channels;
wfx->nSamplesPerSec = samplerate;
wfx->nAvgBytesPerSec = wfx->nSamplesPerSec * wfx->nBlockAlign;
wfx->cbSize = 0;
}
static void xaudio2_free(xaudio2_t *handle)
{
if (!handle)
return;
if (handle->pSourceVoice)
{
IXAudio2SourceVoice_Stop(handle->pSourceVoice,
0, XAUDIO2_COMMIT_NOW);
IXAudio2SourceVoice_DestroyVoice(handle->pSourceVoice);
}
if (handle->pMasterVoice)
{
IXAudio2MasteringVoice_DestroyVoice(handle->pMasterVoice);
}
if (handle->pXAudio2)
{
IXAudio2_Release(handle->pXAudio2);
}
if (handle->hEvent)
CloseHandle(handle->hEvent);
free(handle->buf);
#if defined(__cplusplus) && !defined(CINTERFACE)
delete handle;
#else
free(handle);
#endif
}
static xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels,
size_t size, unsigned device)
{
xaudio2_t *handle = NULL;
WAVEFORMATEX wfx = {0};
#ifndef _XBOX
CoInitializeEx(0, COINIT_MULTITHREADED);
#endif
#if defined(__cplusplus) && !defined(CINTERFACE)
handle = new xaudio2;
#else
handle = (xaudio2_t*)calloc(1, sizeof(*handle));
#endif
if (!handle)
goto error;
#if !defined(__cplusplus) || defined(CINTERFACE)
handle->lpVtbl = &voice_vtable;
#endif
if (FAILED(XAudio2Create(&handle->pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR)))
goto error;
if (FAILED(IXAudio2_CreateMasteringVoice(handle->pXAudio2, &handle->pMasterVoice, channels, samplerate, 0, device, NULL)))
goto error;
xaudio2_set_wavefmt(&wfx, channels, samplerate);
if (FAILED(IXAudio2_CreateSourceVoice(handle->pXAudio2,
&handle->pSourceVoice, &wfx,
XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO,
(IXAudio2VoiceCallback*)handle, 0, 0)))
goto error;
handle->hEvent = CreateEvent(0, FALSE, FALSE, 0);
if (!handle->hEvent)
goto error;
handle->bufsize = size / MAX_BUFFERS;
handle->buf = (uint8_t*)calloc(1, handle->bufsize * MAX_BUFFERS);
if (!handle->buf)
goto error;
if (FAILED(IXAudio2SourceVoice_Start(handle->pSourceVoice, 0,
XAUDIO2_COMMIT_NOW)))
goto error;
return handle;
error:
xaudio2_free(handle);
return NULL;
}
static size_t xaudio2_write(xaudio2_t *handle, const uint8_t *buffer, size_t bytes_)
{
unsigned bytes = bytes_;
while (bytes)
{
unsigned need = MIN(bytes, handle->bufsize - handle->bufptr);
memcpy(handle->buf + handle->write_buffer *
handle->bufsize + handle->bufptr,
buffer, need);
handle->bufptr += need;
buffer += need;
bytes -= need;
if (handle->bufptr == handle->bufsize)
{
XAUDIO2_BUFFER xa2buffer;
while (handle->buffers == MAX_BUFFERS - 1)
WaitForSingleObject(handle->hEvent, INFINITE);
xa2buffer.Flags = 0;
xa2buffer.AudioBytes = handle->bufsize;
xa2buffer.pAudioData = handle->buf + handle->write_buffer * handle->bufsize;
xa2buffer.PlayBegin = 0;
xa2buffer.PlayLength = 0;
xa2buffer.LoopBegin = 0;
xa2buffer.LoopLength = 0;
xa2buffer.LoopCount = 0;
xa2buffer.pContext = NULL;
if (FAILED(IXAudio2SourceVoice_SubmitSourceBuffer(
handle->pSourceVoice, &xa2buffer, NULL)))
return 0;
InterlockedIncrement((LONG volatile*)&handle->buffers);
handle->bufptr = 0;
handle->write_buffer = (handle->write_buffer + 1) & MAX_BUFFERS_MASK;
}
}
return bytes_;
}
static void *xa_init(const char *device, unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
{
size_t bufsize;
unsigned device_index = 0;
xa_t *xa = (xa_t*)calloc(1, sizeof(*xa));
if (!xa)
return NULL;
if (latency < 8)
latency = 8; /* Do not allow shenanigans. */
bufsize = latency * rate / 1000;
RARCH_LOG("XAudio2: Requesting %u ms latency, using %d ms latency.\n",
latency, (int)bufsize * 1000 / rate);
xa->bufsize = bufsize * 2 * sizeof(float);
if (device)
device_index = strtoul(device, NULL, 0);
xa->xa = xaudio2_new(rate, 2, xa->bufsize, device_index);
if (!xa->xa)
{
RARCH_ERR("Failed to init XAudio2.\n");
free(xa);
return NULL;
}
return xa;
}
static ssize_t xa_write(void *data, const void *buf, size_t size)
{
size_t ret;
xa_t *xa = (xa_t*)data;
if (xa->nonblock)
{
size_t avail = XAUDIO2_WRITE_AVAILABLE(xa->xa);
if (avail == 0)
return 0;
if (avail < size)
size = avail;
}
ret = xaudio2_write(xa->xa, (const uint8_t*)buf, size);
if (ret == 0 && size > 0)
return -1;
return ret;
}
static bool xa_stop(void *data)
{
xa_t *xa = (xa_t*)data;
xa->is_paused = true;
return true;
}
static bool xa_alive(void *data)
{
xa_t *xa = (xa_t*)data;
if (!xa)
return false;
return !xa->is_paused;
}
static void xa_set_nonblock_state(void *data, bool state)
{
xa_t *xa = (xa_t*)data;
if (xa)
xa->nonblock = state;
}
static bool xa_start(void *data, bool is_shutdown)
{
xa_t *xa = (xa_t*)data;
xa->is_paused = false;
return true;
}
static bool xa_use_float(void *data)
{
(void)data;
return true;
}
static void xa_free(void *data)
{
xa_t *xa = (xa_t*)data;
if (!xa)
return;
if (xa->xa)
xaudio2_free(xa->xa);
free(xa);
}
static size_t xa_write_avail(void *data)
{
xa_t *xa = (xa_t*)data;
return XAUDIO2_WRITE_AVAILABLE(xa->xa);
}
static size_t xa_buffer_size(void *data)
{
xa_t *xa = (xa_t*)data;
return xa->bufsize;
}
audio_driver_t audio_xa = {
xa_init,
xa_write,
xa_stop,
xa_start,
xa_alive,
xa_set_nonblock_state,
xa_free,
xa_use_float,
"xaudio",
NULL,
NULL,
xa_write_avail,
xa_buffer_size,
};
+352
View File
@@ -0,0 +1,352 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
#include <boolean.h>
#include <compat/msvc.h>
#include <retro_miscellaneous.h>
#include "xaudio.h"
#include "../audio_driver.h"
#include "../../configuration.h"
#include "../../verbosity.h"
typedef struct xaudio2 xaudio2_t;
#define MAX_BUFFERS 16
#define MAX_BUFFERS_MASK (MAX_BUFFERS - 1)
typedef struct
{
xaudio2_t *xa;
bool nonblock;
bool is_paused;
size_t bufsize;
} xa_t;
struct xaudio2 : public IXAudio2VoiceCallback
{
xaudio2() :
buf(0), pXAudio2(0), pMasterVoice(0),
pSourceVoice(0), hEvent(0), buffers(0), bufsize(0),
bufptr(0), write_buffer(0)
{}
virtual ~xaudio2() {}
STDMETHOD_(void, OnBufferStart) (void *) {}
STDMETHOD_(void, OnBufferEnd) (void *)
{
InterlockedDecrement((LONG volatile*)&buffers);
SetEvent(hEvent);
}
STDMETHOD_(void, OnLoopEnd) (void *) {}
STDMETHOD_(void, OnStreamEnd) () {}
STDMETHOD_(void, OnVoiceError) (void *, HRESULT) {}
STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
uint8_t *buf;
IXAudio2 *pXAudio2;
IXAudio2MasteringVoice *pMasterVoice;
IXAudio2SourceVoice *pSourceVoice;
HANDLE hEvent;
unsigned long volatile buffers;
unsigned bufsize;
unsigned bufptr;
unsigned write_buffer;
};
#if 0
static void xaudio2_enumerate_devices(xaudio2_t *xa)
{
uint32_t dev_count = 0;
unsigned i = 0;
(void)xa;
(void)i;
(void)dev_count;
#ifndef _XBOX
xa->pXAudio2->GetDeviceCount(&dev_count);
fprintf(stderr, "XAudio2 devices:\n");
for (i = 0; i < dev_count; i++)
{
XAUDIO2_DEVICE_DETAILS dev_detail;
xa->pXAudio2->GetDeviceDetails(i, &dev_detail);
fwprintf(stderr, L"\t%u: %s\n", i, dev_detail.DisplayName);
}
#endif
}
#endif
static void xaudio2_set_wavefmt(WAVEFORMATEX *wfx,
unsigned channels, unsigned samplerate)
{
wfx->wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
wfx->nBlockAlign = channels * sizeof(float);
wfx->wBitsPerSample = sizeof(float) * 8;
wfx->nChannels = channels;
wfx->nSamplesPerSec = samplerate;
wfx->nAvgBytesPerSec = wfx->nSamplesPerSec * wfx->nBlockAlign;
wfx->cbSize = 0;
}
static void xaudio2_free(xaudio2_t *handle)
{
if (!handle)
return;
if (handle->pSourceVoice)
{
handle->pSourceVoice->Stop(0, XAUDIO2_COMMIT_NOW);
handle->pSourceVoice->DestroyVoice();
}
if (handle->pMasterVoice)
handle->pMasterVoice->DestroyVoice();
if (handle->pXAudio2)
handle->pXAudio2->Release();
if (handle->hEvent)
CloseHandle(handle->hEvent);
free(handle->buf);
delete handle;
}
static xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels,
size_t size, unsigned device)
{
xaudio2_t *handle;
WAVEFORMATEX wfx = {0};
#ifndef _XBOX
CoInitializeEx(0, COINIT_MULTITHREADED);
#endif
handle = new xaudio2;
if (FAILED(XAudio2Create(&handle->pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR)))
goto error;
if (FAILED(handle->pXAudio2->CreateMasteringVoice(&handle->pMasterVoice,
channels, samplerate, 0, device, NULL)))
goto error;
xaudio2_set_wavefmt(&wfx, channels, samplerate);
if (FAILED(handle->pXAudio2->CreateSourceVoice(&handle->pSourceVoice, &wfx,
XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO,
handle)))
goto error;
handle->hEvent = CreateEvent(0, FALSE, FALSE, 0);
if (!handle->hEvent)
goto error;
handle->bufsize = size / MAX_BUFFERS;
handle->buf = (uint8_t*)calloc(1, handle->bufsize * MAX_BUFFERS);
if (!handle->buf)
goto error;
if (FAILED(handle->pSourceVoice->Start(0)))
goto error;
return handle;
error:
xaudio2_free(handle);
return NULL;
}
static size_t xaudio2_write_avail(xaudio2_t *handle)
{
return handle->bufsize * (MAX_BUFFERS - handle->buffers - 1);
}
static size_t xaudio2_write(xaudio2_t *handle, const void *buf, size_t bytes_)
{
unsigned bytes = bytes_;
const uint8_t *buffer = (const uint8_t*)buf;
while (bytes)
{
unsigned need = MIN(bytes, handle->bufsize - handle->bufptr);
memcpy(handle->buf + handle->write_buffer * handle->bufsize + handle->bufptr,
buffer, need);
handle->bufptr += need;
buffer += need;
bytes -= need;
if (handle->bufptr == handle->bufsize)
{
XAUDIO2_BUFFER xa2buffer = {0};
while (handle->buffers == MAX_BUFFERS - 1)
WaitForSingleObject(handle->hEvent, INFINITE);
xa2buffer.AudioBytes = handle->bufsize;
xa2buffer.pAudioData = handle->buf + handle->write_buffer * handle->bufsize;
if (FAILED(handle->pSourceVoice->SubmitSourceBuffer(&xa2buffer, NULL)))
return 0;
InterlockedIncrement((LONG volatile*)&handle->buffers);
handle->bufptr = 0;
handle->write_buffer = (handle->write_buffer + 1) & MAX_BUFFERS_MASK;
}
}
return bytes_;
}
static void *xa_init(const char *device, unsigned rate, unsigned latency)
{
size_t bufsize;
unsigned device_index = 0;
xa_t *xa = (xa_t*)calloc(1, sizeof(*xa));
if (!xa)
return NULL;
if (latency < 8)
latency = 8; /* Do not allow shenanigans. */
bufsize = latency * rate / 1000;
RARCH_LOG("XAudio2: Requesting %u ms latency, using %d ms latency.\n",
latency, (int)bufsize * 1000 / rate);
xa->bufsize = bufsize * 2 * sizeof(float);
if (device)
device_index = strtoul(device, NULL, 0);
xa->xa = xaudio2_new(rate, 2, xa->bufsize, device_index);
if (!xa->xa)
{
RARCH_ERR("Failed to init XAudio2.\n");
free(xa);
return NULL;
}
return xa;
}
static ssize_t xa_write(void *data, const void *buf, size_t size)
{
size_t ret;
xa_t *xa = (xa_t*)data;
if (xa->nonblock)
{
size_t avail = xaudio2_write_avail(xa->xa);
if (avail == 0)
return 0;
if (avail < size)
size = avail;
}
ret = xaudio2_write(xa->xa, buf, size);
if (ret == 0 && size > 0)
return -1;
return ret;
}
static bool xa_stop(void *data)
{
xa_t *xa = (xa_t*)data;
xa->is_paused = true;
return true;
}
static bool xa_alive(void *data)
{
xa_t *xa = (xa_t*)data;
if (!xa)
return false;
return !xa->is_paused;
}
static void xa_set_nonblock_state(void *data, bool state)
{
xa_t *xa = (xa_t*)data;
if (xa)
xa->nonblock = state;
}
static bool xa_start(void *data)
{
xa_t *xa = (xa_t*)data;
xa->is_paused = false;
return true;
}
static bool xa_use_float(void *data)
{
(void)data;
return true;
}
static void xa_free(void *data)
{
xa_t *xa = (xa_t*)data;
if (!xa)
return;
if (xa->xa)
xaudio2_free(xa->xa);
free(xa);
}
static size_t xa_write_avail(void *data)
{
xa_t *xa = (xa_t*)data;
return xaudio2_write_avail(xa->xa);
}
static size_t xa_buffer_size(void *data)
{
xa_t *xa = (xa_t*)data;
return xa->bufsize;
}
audio_driver_t audio_xa = {
xa_init,
xa_write,
xa_stop,
xa_start,
xa_alive,
xa_set_nonblock_state,
xa_free,
xa_use_float,
"xaudio",
xa_write_avail,
xa_buffer_size,
};
+16 -96
View File
@@ -1,8 +1,8 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2011-2016 - Daniel De Matteis
* Copyright (C) 2010-2014 - OV2
*
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -15,29 +15,20 @@
* If not, see <http://www.gnu.org/licenses/>.
*/
/* Kinda stripped down. Only contains the bare essentials used in RetroArch. */
// Kinda stripped down. Only contains the bare essentials used in RetroArch.
#ifndef XAUDIO2_STRIPPED_H
#define XAUDIO2_STRIPPED_H
#include <retro_inline.h>
#include <retro_environment.h>
/* All structures defined in this file use tight field packing */
// All structures defined in this file use tight field packing
#pragma pack(push, 1)
#if defined(__cplusplus) && !defined(CINTERFACE)
#define X2DEFAULT(x) = (x)
#else
#define X2DEFAULT(x)
#endif
#ifdef _XBOX
#include <xtl.h>
#ifndef __cplusplus
#define OPAQUE interface
#endif
#define DEFINE_CLSID(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
DEFINE_GUID(CLSID_##className, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
#define DEFINE_IID(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
@@ -47,7 +38,7 @@ DEFINE_CLSID(XAudio2, 3eda9b49, 2085, 498b, 9b, b2, 39, a6, 77, 84, 93, de);
DEFINE_CLSID(XAudio2_Debug, 47199894, 7cc2, 444d, 98, 73, ce, d2, 56, 2c, c6, 0e);
DEFINE_IID(IXAudio2, 8bcf1f58, 9fe7, 4583, 8a, c6, e2, ad, c4, 65, c8, bb);
#include <audiodefs.h> /* Basic audio data types and constants */
#include <audiodefs.h> // Basic audio data types and constants
#else
@@ -57,11 +48,6 @@ DEFINE_IID(IXAudio2, 8bcf1f58, 9fe7, 4583, 8a, c6, e2, ad, c4, 65, c8, bb);
#include <objbase.h>
#include <mmreg.h>
#ifndef __cplusplus
#undef OPAQUE
#define OPAQUE struct
#endif
#define DEFINE_GUID_X(n, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
static const GUID n = { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
#define DEFINE_CLSID_X(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
@@ -69,13 +55,7 @@ DEFINE_IID(IXAudio2, 8bcf1f58, 9fe7, 4583, 8a, c6, e2, ad, c4, 65, c8, bb);
#define DEFINE_IID_X(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
DEFINE_GUID_X(IID_##interfaceName, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
#ifndef __cplusplus
#ifndef INTERFACE
#define INTERFACE void
#endif
#endif
DEFINE_CLSID_X(XAudio2, 5a508685, a254, 4fba, 9b, 82, 9a, 24, b0, 03, 06, af); /* 2.7 */
DEFINE_CLSID_X(XAudio2, 5a508685, a254, 4fba, 9b, 82, 9a, 24, b0, 03, 06, af); // 2.7
DEFINE_IID_X(IXAudio2, 8bcf1f58, 9fe7, 4583, 8a, c6, e2, ad, c4, 65, c8, bb);
#endif
@@ -119,11 +99,7 @@ typedef enum XAUDIO2_XBOX_HWTHREAD_SPECIFIER
#else
typedef enum XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER
{
#if defined(__STDC_C89__)
XAUDIO2_ANY_PROCESSOR = 0xffff,
#else
XAUDIO2_ANY_PROCESSOR = 0xffffffff,
#endif
XAUDIO2_DEFAULT_PROCESSOR = XAUDIO2_ANY_PROCESSOR
} XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER, XAUDIO2_PROCESSOR;
#endif
@@ -131,7 +107,7 @@ typedef enum XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER
typedef enum XAUDIO2_FILTER_TYPE {
LowPassFilter,
BandPassFilter,
HighPassFilter
HighPassFilter
} XAUDIO2_FILTER_TYPE;
typedef struct XAUDIO2_DEVICE_DETAILS
@@ -142,8 +118,7 @@ typedef struct XAUDIO2_DEVICE_DETAILS
WAVEFORMATEXTENSIBLE OutputFormat;
} XAUDIO2_DEVICE_DETAILS;
/* Forward declarations. */
#ifdef __cplusplus
// Forward declarations.
struct XAUDIO2_VOICE_DETAILS;
struct XAUDIO2_VOICE_SENDS;
struct XAUDIO2_EFFECT_DESCRIPTOR;
@@ -155,20 +130,6 @@ struct XAUDIO2_PERFORMANCE_DATA;
struct XAUDIO2_DEBUG_CONFIGURATION;
struct IXAudio2EngineCallback;
struct IXAudio2SubmixVoice;
#else
typedef OPAQUE XAUDIO2_VOICE_DETAILS XAUDIO2_VOICE_DETAILS;
typedef OPAQUE XAUDIO2_VOICE_SENDS XAUDIO2_VOICE_SENDS;
typedef OPAQUE XAUDIO2_EFFECT_DESCRIPTOR XAUDIO2_EFFECT_DESCRIPTOR;
typedef OPAQUE XAUDIO2_EFFECT_CHAIN XAUDIO2_EFFECT_CHAIN;
typedef OPAQUE XAUDIO2_FILTER_PARAMETERS XAUDIO2_FILTER_PARAMETERS;
typedef OPAQUE XAUDIO2_BUFFER_WMA XAUDIO2_BUFFER_WMA;
typedef OPAQUE XAUDIO2_VOICE_STATE XAUDIO2_VOICE_STATE;
typedef OPAQUE XAUDIO2_PERFORMANCE_DATA XAUDIO2_PERFORMANCE_DATA;
typedef OPAQUE XAUDIO2_DEBUG_CONFIGURATION XAUDIO2_DEBUG_CONFIGURATION;
typedef OPAQUE IXAudio2EngineCallback IXAudio2EngineCallback;
typedef OPAQUE IXAudio2SubmixVoice IXAudio2SubmixVoice;
#endif
typedef struct XAUDIO2_BUFFER
{
@@ -183,9 +144,6 @@ typedef struct XAUDIO2_BUFFER
void *pContext;
} XAUDIO2_BUFFER;
#undef INTERFACE
#define INTERFACE IXAudio2VoiceCallback
DECLARE_INTERFACE(IXAudio2VoiceCallback)
{
STDMETHOD_(void, OnVoiceProcessingPassStart) (THIS_ UINT32 BytesRequired) PURE;
@@ -197,9 +155,6 @@ DECLARE_INTERFACE(IXAudio2VoiceCallback)
STDMETHOD_(void, OnVoiceError) (THIS_ void *pBufferContext, HRESULT Error) PURE;
};
#undef INTERFACE
#define INTERFACE IXAudio2Voice
DECLARE_INTERFACE(IXAudio2Voice)
{
#define Declare_IXAudio2Voice_Methods() \
@@ -241,17 +196,11 @@ DECLARE_INTERFACE(IXAudio2Voice)
Declare_IXAudio2Voice_Methods();
};
#undef INTERFACE
#define INTERFACE IXAudio2MasteringVoice
DECLARE_INTERFACE_(IXAudio2MasteringVoice, IXAudio2Voice)
{
Declare_IXAudio2Voice_Methods();
};
#undef INTERFACE
#define INTERFACE IXAudio2SourceVoice
DECLARE_INTERFACE_(IXAudio2SourceVoice, IXAudio2Voice)
{
Declare_IXAudio2Voice_Methods();
@@ -267,8 +216,6 @@ DECLARE_INTERFACE_(IXAudio2SourceVoice, IXAudio2Voice)
STDMETHOD_(void, GetFrequencyRatio) (THIS_ float* pRatio) PURE;
};
#undef INTERFACE
#define INTERFACE IXAudio2
DECLARE_INTERFACE_(IXAudio2, IUnknown)
{
@@ -306,58 +253,31 @@ DECLARE_INTERFACE_(IXAudio2, IUnknown)
void *pReserved X2DEFAULT(NULL)) PURE;
};
#if defined(__cplusplus) && !defined(CINTERFACE)
/* C++ hooks */
#define IXAudio2_Initialize(handle,a,b) handle->Initialize(a, b)
#define IXAudio2SourceVoice_SubmitSourceBuffer(handle, a, b) handle->SubmitSourceBuffer(a, b)
#define IXAudio2SourceVoice_Stop(handle, a, b) handle->Stop(a, b)
#define IXAudio2SourceVoice_DestroyVoice(handle) handle->DestroyVoice()
#define IXAudio2MasteringVoice_DestroyVoice(handle) handle->DestroyVoice()
#define IXAudio2_Release(handle) handle->Release()
#define IXAudio2_CreateSourceVoice(handle, a, b, c, d, e, f, g) handle->CreateSourceVoice(a, b, c, d, e, f, g)
#define IXAudio2_CreateMasteringVoice(handle, a, b, c, d, e, f) handle->CreateMasteringVoice(a, b, c, d, e, f)
#define IXAudio2SourceVoice_Start(handle, a, b) handle->Start(a, b)
#else
/* C hooks */
#define IXAudio2_Initialize(handle,a,b) (handle)->lpVtbl->Initialize(handle, a, b)
#define IXAudio2_Release(handle) (handle)->lpVtbl->Release(handle)
#define IXAudio2_CreateSourceVoice(handle,ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain) (handle)->lpVtbl->CreateSourceVoice(handle, ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain)
#define IXAudio2_CreateMasteringVoice(handle,ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain) (handle)->lpVtbl->CreateMasteringVoice(handle, ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain)
#define IXAudio2_GetDeviceCount(handle, puCount) (handle)->lpVtbl->GetDeviceCount(handle, puCount)
#define IXAudio2_GetDeviceDetails(handle, Index,pDeviceDetails) (handle)->lpVtbl->GetDeviceDetails(handle, Index, pDeviceDetails)
#define IXAudio2SourceVoice_Start(handle, Flags, OperationSet) (handle)->lpVtbl->Start(handle, Flags, OperationSet)
#define IXAudio2SourceVoice_Stop(handle, Flags, OperationSet) (handle)->lpVtbl->Stop(handle, Flags, OperationSet)
#define IXAudio2SourceVoice_SubmitSourceBuffer(handle, pBuffer, pBufferWMA) (handle)->lpVtbl->SubmitSourceBuffer(handle, pBuffer, pBufferWMA)
#define IXAudio2SourceVoice_DestroyVoice(handle) (handle)->lpVtbl->DestroyVoice(handle)
#define IXAudio2MasteringVoice_DestroyVoice(handle) (handle)->lpVtbl->DestroyVoice(handle)
#endif
#ifdef _XBOX
STDAPI XAudio2Create(__deref_out IXAudio2** ppXAudio2, UINT32 Flags X2DEFAULT(0),
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR));
#else
static INLINE HRESULT XAudio2Create(IXAudio2 **ppXAudio2, UINT32 flags, XAUDIO2_PROCESSOR proc)
static INLINE HRESULT XAudio2Create(IXAudio2 **ppXAudio2, UINT32, XAUDIO2_PROCESSOR)
{
IXAudio2 *pXAudio2 = NULL;
#ifdef __cplusplus
IXAudio2 *pXAudio2;
HRESULT hr = CoCreateInstance(CLSID_XAudio2, NULL, CLSCTX_INPROC_SERVER, IID_IXAudio2, (void**)&pXAudio2);
#else
HRESULT hr = CoCreateInstance(&CLSID_XAudio2, NULL, CLSCTX_INPROC_SERVER, &IID_IXAudio2, (void**)&pXAudio2);
#endif
if (SUCCEEDED(hr))
{
hr = IXAudio2_Initialize(pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR);
//hr = IXAudio2_Initialize(pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR);
hr = pXAudio2->Initialize(0, XAUDIO2_DEFAULT_PROCESSOR);
if (SUCCEEDED(hr))
*ppXAudio2 = pXAudio2;
else
IXAudio2_Release(pXAudio2);
//IXAudio2_Release(pXAudio2);
pXAudio2->Release();
}
return hr;
}
#endif
/* Undo the #pragma pack(push, 1) directive at the top of this file */
// Undo the #pragma pack(push, 1) directive at the top of this file
#pragma pack(pop)
#endif
+8 -11
View File
@@ -1,7 +1,7 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
@@ -22,6 +22,7 @@
#include <retro_inline.h>
#include "../audio_driver.h"
#include "../../configuration.h"
#define SOUND_FREQUENCY 48000
#define MAX_BUFFER 2048
@@ -34,11 +35,10 @@ typedef struct
} xenon_audio_t;
static void *xenon360_audio_init(const char *device,
unsigned rate, unsigned latency,
unsigned block_frames,
unsigned *new_rate)
unsigned rate, unsigned latency)
{
static bool inited = false;
settings_t *settings = config_get_ptr();
if (!inited)
{
@@ -46,8 +46,7 @@ static void *xenon360_audio_init(const char *device,
inited = true;
}
*new_rate = SOUND_FREQUENCY;
settings->audio.out_rate = SOUND_FREQUENCY;
return calloc(1, sizeof(xenon_audio_t));
}
@@ -70,7 +69,7 @@ static ssize_t xenon360_audio_write(void *data, const void *buf, size_t size)
{
while (xenon_sound_get_unplayed() >= MAX_BUFFER)
{
/* libxenon doesn't have proper
/* libxenon doesn't have proper
* synchronization primitives for this... */
udelay(50);
}
@@ -112,7 +111,7 @@ static void xenon360_audio_set_nonblock_state(void *data, bool state)
xa->nonblock = state;
}
static bool xenon360_audio_start(void *data, bool is_shutdown)
static bool xenon360_audio_start(void *data)
{
xenon_audio_t *xa = data;
xa->is_paused = false;
@@ -147,8 +146,6 @@ audio_driver_t audio_xenon360 = {
xenon360_audio_free,
xenon360_use_float,
"xenon360",
NULL,
NULL,
xenon360_write_avail,
NULL
};
Loaded 100 of 5128 files, more files were not shown because too many files have changed in this diff. Show more