RetroArch/gfx/common
2022-04-22 14:41:50 +02:00
..
metal (Metal) Cleanups - turn function static 2021-03-21 18:10:55 +01:00
wayland (Wayland) Dynamically load libdecor at runtime 2022-03-22 06:58:41 +01:00
angle_common.c Cleanup 2020-08-03 15:51:07 +02:00
angle_common.h Move all EGL functions to egl_common.c file 2020-01-04 19:22:02 +01:00
caca_common.h (Caca) Put everything into the struct 2020-03-07 16:42:12 +01:00
ctr_common.h Fix ram states to file when core deinit (#12956) 2021-09-08 18:01:07 +02:00
d3d8_common.c (D3D8) Replace inline function calls with straight function calls 2022-04-20 17:26:03 +02:00
d3d8_common.h (D3D9 HLSL) Buildfix 2022-04-22 14:41:50 +02:00
d3d9_common.c (D3D9) Cleanups 2022-04-22 14:37:39 +02:00
d3d9_common.h (D3D9) Cleanups 2022-04-22 14:37:39 +02:00
d3d10_common.c Get rid of stale PERF_START/PERF_STOP macros in d3d files 2020-03-07 23:16:25 +01:00
d3d10_common.h (D3D10/11) Add vsync swap interval (#13521) 2022-01-21 04:35:22 +01:00
d3d11_common.c (D3D11) Look at D3D11 feature level - if we are 11.0 or above, 2021-09-03 07:51:44 +02:00
d3d11_common.h (D3D10/11) Add vsync swap interval (#13521) 2022-01-21 04:35:22 +01:00
d3d12_common.c Added support for HDR shaders - if we detect a shader that uses SLANG_FORMAT_A2B10G10R10_UNORM_PACK32 or SLANG_FORMAT_R16G16B16A16_SFLOAT as the format for the last render target in the shader chain AND hdr is switched on then this disables the internal HDR shader and allows the shader chain to define an inverse tonemapper and hdr10 shader. The first use of this is for my hdr shader crt\crt-sony-pvm-4k-hdr.slangp - submitted seperately (#13390) 2021-12-22 02:17:17 +01:00
d3d12_common.h Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917) 2021-09-03 06:15:25 +02:00
d3d_common.c Refactor joypad drivers 2020-08-30 05:29:32 +02:00
d3d_common.h
d3dcompiler_common.c Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917) 2021-09-03 06:15:25 +02:00
d3dcompiler_common.h
dbus_common.c Add TODO/FIXME notes 2020-07-07 03:02:55 +02:00
dbus_common.h
drm_common.c [DRM] set the correct video mode 2021-03-31 13:13:27 +02:00
drm_common.h [DRM] set the correct video mode 2021-03-31 13:13:27 +02:00
dxgi_common.c Cxx buildfixes (#13803) 2022-03-30 17:30:20 +02:00
dxgi_common.h Cxx buildfixes (#13803) 2022-03-30 17:30:20 +02:00
egl_common.c Create gl_flush 2021-09-26 22:28:28 +02:00
egl_common.h (DRM/EGL) Buildfix 2020-01-06 00:33:28 +01:00
fpga_common.h (FPGA) Move regOp to struct too 2020-03-07 17:30:56 +01:00
gdi_common.h (GDI) Only render framebuffer texture when menu is enabled 2020-07-09 09:40:13 +02:00
gl1_common.h [VITA] Using a global to prevent erroneous vitaGL re-initializations. 2020-06-01 11:12:16 +02:00
gl2_common.h Add osx-ppc compilation for frontend (#13532) 2022-01-24 16:22:07 +01:00
gl3_common.h (gl3/glcore) Remove gl3_build_default_matrix 2022-04-02 23:48:34 +02:00
gl_common.c (gl_common.c) Add HAVE_CONFIG_H 2021-09-29 17:48:58 +02:00
gl_common.h Create gl_flush 2021-09-26 22:28:28 +02:00
gx2_common.h
metal_common.h improved readability for references to the platform specific metal storage mode option; removed support for btstack since its not compiling and is less relevant for the iOS platform; removed commented out code 2020-07-19 07:48:07 -10:00
metal_common.m (Apple/Metal) Combine various Metal files into one 2021-03-21 18:06:00 +01:00
network_common.h Cleanups 2020-07-18 16:54:14 +02:00
orbis_common.h
ps2_common.h [PS2] Improve Compilation (#13359) 2021-12-15 19:01:56 +01:00
rsx_common.h [PSL1GHT] Add RSX graphics support for ps3 2022-03-27 18:03:30 +02:00
sdl2_common.c Add OpenDingux Beta support 2021-03-25 16:19:42 +00:00
sdl2_common.h Add OpenDingux Beta support 2021-03-25 16:19:42 +00:00
sixel_common.h Cleanups 2020-07-18 16:54:14 +02:00
switch_common.h Cleanups 2020-08-03 16:33:54 +02:00
vga_common.h (VGA) Move static global variables to struct 2020-03-07 19:33:03 +01:00
vita2d_common.h Move defines files over to libretro-common 2021-05-18 22:15:04 +02:00
vita_common.h [VITA] Add support for Vita GLES2 (PIGLET) 2021-01-06 19:14:30 +01:00
vksym.h
vulkan_common.c Bring back number of swapchain images log (#13836) 2022-04-06 19:52:22 +02:00
vulkan_common.h Fix CXX_BUILD errors 2022-04-02 20:37:54 +02:00
wayland_common.c Silence some Wayland warnings 2022-03-30 17:29:07 +02:00
wayland_common.h (Wayland) Dynamically load libdecor at runtime 2022-03-22 06:58:41 +01:00
win32_common.c Silence some MSVC code analysis warnings 2022-03-07 19:02:46 +01:00
win32_common.h Adding to get_video_output_size 2 parameters for additional info 2021-10-04 23:53:55 +02:00
x11_common.c Add workaround to fix keyboard input when using x11+udev (#12981) 2021-09-13 18:02:40 +02:00
x11_common.h Get rid of video_info dependency for set_video_mode 2020-03-06 22:58:12 +01:00
xinerama_common.c Add TODO/FIXME notes 2020-07-07 03:02:55 +02:00
xinerama_common.h