RetroArch/wiiu/wiiu_dbg.h

43 lines
1.8 KiB
C

#ifndef WIIU_DBG_H
#define WIIU_DBG_H
#include <stdio.h>
#include <stdint.h>
#include <inttypes.h>
#ifdef WIIU
#include <wiiu/types.h>
#ifdef __cplusplus
extern "C" {
#endif
/* void wait_for_input(void); */
/* void dump_result_value(Result val); */
void* OSGetSymbolName(u32 addr, char* out, u32 out_size);
void DisassemblePPCRange(void *start, void *end, void* printf_func, void* GetSymbolName_func, u32 flags);
#ifdef __cplusplus
}
#endif
#define DEBUG_DISASM(start, count) DisassemblePPCRange((void*)start, (u32*)(start) + (count), printf, OSGetSymbolName, 0)
#endif /* WIIU */
/* #define DEBUG_HOLD() do{printf("%s@%s:%d.\n",__FUNCTION__, __FILE__, __LINE__);fflush(stdout);wait_for_input();}while(0) */
#define DEBUG_LINE() do{printf("%s:%4d %s().\n", __FILE__, __LINE__, __FUNCTION__);fflush(stdout);}while(0)
#define DEBUG_STR(X) do{printf( "%s: %s\n", #X, (char*)(X));fflush(stdout);}while(0)
#define DEBUG_VAR(X) do{printf( "%-20s: 0x%08" PRIX32 "\n", #X, (uint32_t)(X));fflush(stdout);}while(0)
#define DEBUG_VAR2(X) do{printf( "%-20s: 0x%08" PRIX32 " (%i)\n", #X, (uint32_t)(X), (int)(X));fflush(stdout);}while(0)
#define DEBUG_INT(X) do{printf( "%-20s: %10" PRIi32 "\n", #X, (int32_t)(X));fflush(stdout);}while(0)
#define DEBUG_FLOAT(X) do{printf( "%-20s: %10.3f\n", #X, (float)(X));fflush(stdout);}while(0)
#define DEBUG_VAR64(X) do{printf( "%-20s: 0x%016" PRIX64 "\n", #X, (uint64_t)(X));fflush(stdout);}while(0)
#define DEBUG_MAGIC(X) do{printf( "%-20s: '%c''%c''%c''%c' (0x%08X)\n", #X, (u32)(X)>>24, (u32)(X)>>16, (u32)(X)>>8, (u32)(X),(u32)(X));fflush(stdout);}while(0)
/* #define DEBUG_ERROR(X) do{if(X)dump_result_value(X);}while(0) */
#define PRINTFPOS(X,Y) "\x1b["#X";"#Y"H"
#define PRINTFPOS_STR(X,Y) "\x1b[" X ";" Y "H"
#define PRINTF_LINE(X) "\x1b[" X ";0H"
#endif /* WIIU_DBG_H */