RetroArch/wiiu
gblues 23f0a85446 Implement UDP broadcast network logging on Wii U
== DETAILS

The broadcast address is a standard part of TCP/IP that is used to
send messages to everyone on the subnet. This patch updates the
logging code to do the following:

1. Derive the broadcast address from the Wii U's own IP address
   and subnet mask. These can all be obtained at runtime, which
   means we can...
2. Remove the PC_DEVELOPMENT_IP_ADDRESS define from Wii U's
   Makefile, because compiling in an IP is no longer needed.
3. Rewrite the net_listen script to listen for broadcast packets
   and print them out with timestamps.

Since it's using the broadcast address, the only requirement is
that the PC be on the same network subnet as the Wii U.

Because of the low overhead of UDP, I've made logging on by
default. This will make it a ton easier to get useful bug
reports from users.
2018-05-06 14:39:48 -07:00
..
fs WiiU: C89 style comments 2018-01-06 09:44:03 -03:00
include Implement UDP broadcast network logging on Wii U 2018-05-06 14:39:48 -07:00
slang (tools) add the tool used to generate the d3d headers. 2018-01-21 04:28:06 +01:00
system Implement UDP broadcast network logging on Wii U 2018-05-06 14:39:48 -07:00
wut/elf2rpl WiiU: C89 style comments 2018-01-06 09:44:03 -03:00
gx2_shader_inl.h (WIIU) add remaining menu shaders. 2018-01-12 02:54:45 +01:00
hbl.c Fix disabled HID code, add defensive programming 2018-01-18 19:57:19 -08:00
hbl.h Replace angle includes with quote includes 2018-05-02 21:31:00 -07:00
link_elf.ld [WiiU] Rewrite exception handler 2017-08-04 21:30:49 +10:00
link_rpl.ld [WiiU] Rewrite exception handler 2017-08-04 21:30:49 +10:00
link.ld (WIIU) misc. 2016-11-02 22:06:15 +01:00
main.c quotes for some, braces for others 2018-05-02 22:37:34 -07:00
net_listen.sh Implement UDP broadcast network logging on Wii U 2018-05-06 14:39:48 -07:00
net_send.sh (WiiU) fix wiiload script. 2016-11-10 08:32:45 +01:00
run.sh (WIIU) fix net logger. 2018-01-04 17:21:16 +01:00
shader_utils.c (WIIU) check for NULL in gfd_free 2018-01-07 03:40:03 +01:00
shader_utils.h WiiU: C89 style comments 2018-01-06 09:44:03 -03:00
wiiu_dbg.h (tools) add the tool used to generate the d3d headers. 2018-01-21 04:28:06 +01:00