RetroArch/gfx
Themaister 19fa31f17d Add custom scaling routines.
Implemented for point, bilinear, lanczos.
Partly optimized for SSE2.
2012-09-02 14:30:46 +02:00
..
context Do not include SDL_syswm.h on OSX as it breaks. 2012-09-01 15:32:21 +02:00
ext Actually update rarch_video.h. 2012-08-11 20:36:52 +02:00
fonts (Xbox 1) Fixed screen residues from temporary messages appearing in certain viewports 2012-08-26 20:00:53 +02:00
math Use custom matrix calculation routines. 2012-08-09 08:56:35 +02:00
py_state Snes exorcism 2012-07-07 17:19:32 +02:00
scaler Add custom scaling routines. 2012-09-02 14:30:46 +02:00
ext_gfx.c Implement for JOYPAD explicitly. Defaults to 0. 2012-08-08 08:33:44 +02:00
gfx_common.c (GX) implement debug text 2012-08-27 16:09:53 -04:00
gfx_common.h Cleanup screensaver code. 2012-07-27 15:47:56 +02:00
gfx_context.h Do not include SDL_syswm.h on OSX as it breaks. 2012-09-01 15:32:21 +02:00
gl_common.h Fixup build on Win32. 2012-08-16 10:09:44 +02:00
gl_font.h (Rmenu/fonts) no longer use gl_render_msg_post 2012-08-04 02:28:38 +02:00
gl.c (PS3) Bug fix - menu now starts up properly if 'Custom Scaling/Dual 2012-08-22 00:01:59 +02:00
image.c More fixups. 2012-04-21 23:31:57 +02:00
image.h (Xbox 1) Refactor surface code to implementation of texture_image 2012-08-05 17:18:19 +02:00
null.c Only build in start/stop/restart on RARCH_CONSOLE. 2012-07-08 17:29:09 +02:00
rpi.c Fix font rendering on Pi. 2012-07-10 13:40:52 +02:00
sdl_gfx.c Add custom scaling routines. 2012-09-02 14:30:46 +02:00
shader_cg.c Remove use of cgGLSetStateMatrixParameter. 2012-08-09 23:53:15 +02:00
shader_cg.h Use calculated MVP directly in shader params. 2012-08-09 23:21:59 +02:00
shader_glsl.c Use calculated MVP directly in shader params. 2012-08-09 23:21:59 +02:00
shader_glsl.h Use calculated MVP directly in shader params. 2012-08-09 23:21:59 +02:00
shader_hlsl.c (360) Clean up font code + remove some Win32-isms 2012-05-28 14:05:28 +02:00
shader_hlsl.h (360) Very rough shader selection in Settings menu - second pass doesn't work yet - blank screen - some memory leaks when loading a lot of shaders one after another 2012-05-21 18:02:59 +02:00
state_tracker.c Snes exorcism 2012-07-07 17:19:32 +02:00
state_tracker.h Revert rarch_stdint.h references 2012-06-24 21:55:36 +02:00
xvideo.c Log screensaver disable in xvideo. 2012-07-28 07:39:05 +02:00